Spectral Aven
Lawful Search
Manufactured Truth
Arrest
Workers
Jail
Bluecoat Musketeer
Arrest
Next Hand
Building Inspector
Overeager Cadet
Overeager Cadet
Porkhand Magistrate
Discard
Traffic Director
Reputable Newsman
Manufactured Truth
Lawful Search
Spectral Aven
Flagstone Garrison
Silence
Tech 2 card(s)
Get Paid - ($7)
Scavenger - ($8)
Bigby - ($6)
Manufactured Truth, mirror copies lobber - ($5)
Lobber copy trades with your lobber
Worker - ($4)
Tech II Peace - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader:
Elite: Bigby (3/3, lvl 1)
Scavenger:
Technician:
Lookout:
In Play:
Buildings:
Base HP: 17
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Hand: 4
Deck: 0
Disc: 7
Gold:
Gold: 0
Workers: 8
Thoughts
Debated on defending with a midband onimaru, but it would be too devastating if they have flame arrow and break my tech I. not enough mana to check and do that unfortunately.
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Bugblatter - ($4)
shoddy glider - ($3)
Shoddy Glider kills Quince, Zane to lvl 3, dies to tower and your base hit for 1
Maxband Zane, move SQL to elite and deal 1 dmg - ($0)
Madman trades elite overeager, 2 dmg to your base for them dying
Zane kills scavenger overeager, we both get gold, 1 base dmg, to 13 hp - ($1)
Crash bomber - ($0)
Float ($0)
Discard 0, draw 2
Board Info: In Patrol:
Squad Leader: Crash Bomber(2/2a) this dies → ping base
Elite:
Scavenger:
Technician: Captured Bugblatter(4/2) unit death → ping base
Lookout:
In Play:
L6 Zane(4/2)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Blood)
Economy Info: Cards:
Hand: 2
Deck: 5
Disc: 4
Gold:
Gold: 0
Workers: 9
Thoughts
if i go for his tech building it’s much less efficient and i honestly might lose tech 2 myself afterwards, and he has no overeagers in cycle so hopefully this is a valid line
Overeager Cadet
Overeager Cadet
Manufactured Truth
Building Inspector
The Art of War
Air Hammer
Tech 2 card(s)
Get Paid - ($9)
Scavenger - ($10)
Worker - ($9)
Manufactured Truth, Mirror Illusion copies Crash Bomber - ($8)
Midband Onimaru - ($4)
Onimaru kills Crash Bomber, my base to 11
Onimaru to maxband, get three soldiers - ($1)
My Crash Bomber mirror trades with your Bugblatter, my base to 10, your Tech II to 4
Lobber(2/2) tap to ping buliding
Bombaster
Desperation
Discard
Mad Man(1/1)
Shoddy Glider
Crashbarrow
Desperation
Captured Bugblatter(4/2) unit death → ping base
Crash Bomber(2/2a) this dies → ping base
Crashbarrow
Makeshift Rambaster
Pirate-Gang Commander
Pirate-Gang Commander
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Crashbarrow - ($5)
drakk + midband - ($0)
Crashbarrow kills SQL and onimaru, drakk maxbands
Zane trades scavenger we both get gold - ($1)
Yeah I’m really learning the value of Free Speech here. It makes sense that they have it because it feels like blue has a hard time threatening heroes.
P2T7
Tech
Air Hammer
Starting Hand
Lawful Search
Flagstone Garrison
Debilitator Alpha
Traffic Director
Flagstone Garrison
Spectral Aven
Air Hammer
Free Speech
Tech 1 card(s)
Get Paid + float - ($13)
Lawful Search, draw 1, look at your hand - ($12)
Bigby to midband - ($10)
Exhaust Bigby to sideline Bombaster
Quince hits Lobber
Soldier trades with Lobber, you draw 1
Maxband Quince - ($6)
Debilitator Alpha, mirror copies - ($1)
Alpha Mirror breaks your Tech II (it was at 4 from my Crash Bomber mirror dying), your base to 18
Mad Man(1/1)
Lobber(2/2) tap to ping buliding
Makeshift Rambaster
Crashbarrow
Captured Bugblatter
Discard
Lobber(2/2) haste
Scorch
Crash Bomber(2/2a) this dies → ping base
Shoddy Glider
Crashbarrow
Shoddy Glider
Tech 0 card(s)
Get Paid + float - ($13)
Scorch alpha to 4ph - ($10)
play crash bomber, it gets haste - ($9)
drakk runs into alpha, Bigby maxband, ping ur base
Zane and maxband - ($2)
move alpha to technician, kill it with the 1 dmg, we both draw
bombaster destroys tech 2, takes 1 from tower
zane hits quince
crash bomber trades quince, your base to 6hp
worker - ($1)
Sorry for the even longer wait haha. I’m all done with interviewing so I should be able to play faster now. Although I suspect this game will be over soon lol.
P2T8
Starting Hand
Flagstone Garrison
Free Speech
Air Hammer
Spectral Aven
Overeager Cadet
But yes, i happen to have all the haste in my hand, paired with a Bugblatter, GG!
P1T9
Tech StartingHand Workers
TECH
Ember Sparks
Ember Sparks
STARTING HAND
Makeshift Rambaster
Lobber(2/2) tap to ping buliding
Mad Man(1/1)
Crashbarrow
Captured Bugblatter
Captured Bugblatter(4/2) unit death → ping base
Lobber(2/2) haste
Scorch
Crash Bomber(2/2a) this dies → ping base
Shoddy Glider
Crashbarrow
Shoddy Glider
Ember Sparks
Ember Sparks
Crashbarrow
Mad Man(1/1)
Lobber(2/2) tap to ping buliding
Makeshift Rambaster
Bombaster
Captured Bugblatter(4/2) unit death → ping base
Tech 2 card(s)
Get Paid + float, surplus draw - ($12)
Captured Bugblatter - ($8)
Madman - ($7)
Lobber - ($6)
Makeshift rambaster - ($4)
Crashbarrow - ($1)
Lots of things die and bugblatter pings your base to 0
Good game, blood felt a lot scarier than fire. It was unfortunate that I never got to land garrison to make things interesting though. Were you planning to burn me out from the start or did it just end up playing out that way?
blood did feel scarier but honestly i think you played really well at locking my attempt at Fire down too. looking at your garrison draws and the fact i kind of made deals with what i targeted where i accepted a garrison might come out but killed things other than your tech 2, you got real unlucky there!
From the start i planned on it being an option - against Peace there then weren’t many other viable options so kind of doubled down