Casual blue vs red

@dwarddd The next round started, but in case you still want to play anyway :slight_smile:

Oh and I’m assuming no rule changes.

P1T1

Starting Hand

Manufactured Truth
Arrest
Lawful Search
Reputable Newsman
Spectral Aven

Workers

Reputable Newsman

Next Hand

Porkhand Magistrate
Jail
Bluecoat Musketeer
Building Inspector
Traffic Director

Discard

Manufactured Truth
Arrest
Lawful Search

Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Spectral Aven - ($1)

Float ($1)
Discard 3, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 20

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Not sure its right to worker newsman, not sure its right to leave 1 gold for pillage.

Yep let’s do it!

And yeah idm about rule changes there’s literally only the change to gunship that even applies here but happy to do no changes even if we switch colours :+1:

P2T1


StartingHand Workers

STARTING HAND
Bloodburn
Nautical Dog
Bombaster
Pillage
Charge


WORKERS
Bloodburn


NextHand

Makeshift Rambaster
Careless Musketeer
Mad Man
Scorch
Bloodrage Ogre


Discard

Pillage
Nautical Dog
Charge
Bombaster


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Jaina - ($2)
Pillage, steal yo gold and 1 to your base

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina(2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 6

P1T2


Tech

Overeager Cadet
Scribe

Starting Hand

Porkhand Magistrate
Jail
Building Inspector
Traffic Director
Bluecoat Musketeer

Workers

Reputable Newsman
Porkhand Magistrate

Next Hand

Scribe
Jail
Bluecoat Musketeer
Manufactured Truth
Arrest

Tech 2 card(s)
Get Paid + float - ($6)
Pillaged - ($5)
Worker - ($4)
Aven hits Jaina to 2
Tech I - ($3)
Bluecoat Musketeer - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Bluecoat Musketeer (2/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:

Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Burning Volley
Burning Volley


STARTING HAND
Careless Musketeer
Scorch
Bloodrage Ogre
Mad Man
Makeshift Rambaster


WORKERS
Bloodburn
Careless Musketeer


NextHand

Burning Volley
Bombaster
Pillage
Nautical Dog
Charge


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
maxband jaina - ($1)
jaina taps to shoot aven
madman - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mad Man(1/1a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina(4/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P1T3


Tech

Injunction
Spectral Hound

Starting Hand

Jail
Arrest
Bluecoat Musketeer
Manufactured Truth
Scribe
Overeager Cadet

Workers

Reputable Newsman
Porkhand Magistrate
Jail

Next Hand

Building Inspector
Lawful Search
Injunction
Arrest

Tech 2 card(s)
Get Paid + float - ($7)
Scribe, draw 1 - ($5)
Overeager Cadet
Bigby - ($3)
Manufactured Truth, Musketeer becomes Cadet - ($2)
Musketeer kills madman
Worker - ($1)
Bigby to 2 - ($0)
Stash with Bigby

Float ($0)
Stash 1, Discard 1, draw 2, reshuffle, draw 1


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Scribe (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Overeager Cadet (2/2)

In Play:

  • Bluecoat Musketeer (1/1)
  • Bigby (2/3, lvl 2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:

Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Just loooking to threaten Jaina. If this is just gonna be burning volley turn 3 then honestly gg, that’s pretty gangsta lol

RuleChanges
Nerfs
Vandy Remove resist 1 at midband
Garth Reduce midband stats to 2/3
MoLaC If you have no units in play, remove all runes from this
Lich’s Bargain Base damage increased from 4 to 6
Pirate Gunship Remove obliterate 2
Deteriorate Increase cost to 1
Dark Pact Increase cost to 1
Bird’s Nest Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits Change to apply to “Purple Soldiers and Mystics”
Buffs
Troq Swap midband and maxband
Mid at 4 and max at 7
Let maxband target any building
The Boot Modify text to “Destroy a tech 0 unit, a tech 1 unit, or an upgrade”, change card type from “Spell - Debuff” to “Spell”

P2T3


Tech StartingHand Workers

TECH
Bloodlust
Molting Firebird


STARTING HAND
Bombaster
Burning Volley
Nautical Dog
Pillage
Charge


WORKERS
Bloodburn
Careless Musketeer
Charge


NextHand

Burning Volley
Bloodrage Ogre
Makeshift Rambaster
Scorch


Discard

Mad Man(1/1a)
Burning Volley
Pillage
Bombaster
Bloodlust
Molting Firebird


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tech 1 - ($5)
tap jaina deal 3 to scribe
burning Volley, kill scribe, Musketeer and bigby - ($2)
Nautical dog - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Nautical Dog(1+1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina(4/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 8

I don’t think I ever got ultimated that early. That was wild lol

P1T4


Tech

Guardian of the Gates
Justice Juggernaut

Starting Hand

Arrest
Lawful Search
Building Inspector
Injunction

Workers

Reputable Newsman
Porkhand Magistrate
Jail
Building Inspector

Next Hand

Spectral Hound
Spectral Aven
Arrest
Traffic Director
Manufactured Truth

Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Quince + Mirror - ($4)
Tech II Law - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Quince (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror (0/1)
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

Have you ever been ulted twice this early? Tbf this was a very lucky t3 split draw of my teched cards

also, if you’re curious, check out this for an early ult plan: P1 Opening: Rich Earth -> Max Argagarg

P2T4


Tech StartingHand Workers

TECH
Hotter Fire
Molting Firebird


STARTING HAND
Makeshift Rambaster
Scorch
Bloodrage Ogre
Burning Volley


WORKERS
Bloodburn
Careless Musketeer
Charge
Scorch


NextHand

Mad Man(1/1a)
Molting Firebird
Molting Firebird
Hotter Fire


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 2 Fire - ($4)
Jaina kills Quince
Burning Volley cadet and mirror and 2 dmg to your tech 2, you get gold and card - ($1)
Dog deals 2 more dmg to your tech 2, to 1hp (also, your base should be on 19 from T1 pillage)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina(4/2)
  • Nautical Dog(1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

Damn Jaina, you have no chill (which thematically makes sense). I gotta try that early arg max play, it looks strong.

edit: The script didn’t update the post for some reason

P1T5


Tech

Silence
Silence

Starting Hand

Traffic Director
Spectral Hound
Manufactured Truth
Spectral Aven
Arrest
Guardian of the Gates

Workers

Reputable Newsman
Porkhand Magistrate
Jail
Building Inspector
Spectral Aven

Next Hand

Scribe
Injunction
Justice Juggernaut
Lawful Search
Bluecoat Musketeer

Discard

Overeager Cadet
Arrest
Manufactured Truth
Spectral Hound
Silence
Silence

Tech 2 card(s)
Get Paid - ($8)
Scavenger - ($9)
Guardiand of the Gates - ($6)
Traffic Director - ($5)
Bigby - ($3)
Onimaru - ($1)
Worker - ($0)

Float ($0)
Discard 3, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Onimaru (2/3+A, lvl 1)
  • :psfist: Elite:
  • :ps_: Scavenger: Bigby (2/3, lvl 1)
  • :pschip: Technician:
  • :target: Lookout: Guardian of the Gates (1/6)

In Play:

  • Traffic Director (1/1)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 1 (Law)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

It just occured to me that I could have teched silence all along lol.

turn pending a rules question over the rules thread lol i think i’d be forced to pay up upon thinking about it more - if you agree happy to continue anyway

I would think you have to pay.

sorry, tournament game heating up and only have so much codex time atm, turn unlikely until fri evening

Sorry for slow, i am back and would love to finish this if you still have time @rathyAro

P2T5


Tech StartingHand Workers

TECH
Bloodlust
Doubleshot Archer


STARTING HAND
Molting Firebird
Hotter Fire
Molting Firebird
Mad Man(1/1a)


WORKERS
Bloodburn
Careless Musketeer
Charge
Scorch
Mad Man(1/1a)


NextHand

Bloodlust
Burning Volley
Makeshift Rambaster
Bloodrage Ogre


Discard

Nautical Dog(1/1)
Hotter Fire
Molting Firebird(4/3) damages a building: 1dmg to units and heroes
Bloodlust
Doubleshot Archer


Tech 2 card(s)
Get Paid + float - ($10)
Drakk - ($8)
Jaina trades with onimaru, Drakk to lvl 3, bigby to midband
Zane - ($6)
Dog then Zane trade with bigby, you get gold, drakk lvl 5
Molting firebird - ($2)
worker - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Drakk(2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Molting Firebird(4/3) damages a building: 1dmg to units and heroes

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

can’t be leaving a hasty firebird around, decided a lvl5 drakk and a worker is better than another firebird