Casual blue vs red

@dwarddd The next round started, but in case you still want to play anyway :slight_smile:

Oh and I’m assuming no rule changes.

P1T1

Starting Hand

Manufactured Truth
Arrest
Lawful Search
Reputable Newsman
Spectral Aven

Workers

Reputable Newsman

Next Hand

Porkhand Magistrate
Jail
Bluecoat Musketeer
Building Inspector
Traffic Director

Discard

Manufactured Truth
Arrest
Lawful Search

Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Spectral Aven - ($1)

Float ($1)
Discard 3, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 20

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Not sure its right to worker newsman, not sure its right to leave 1 gold for pillage.

Yep let’s do it!

And yeah idm about rule changes there’s literally only the change to gunship that even applies here but happy to do no changes even if we switch colours :+1:

P2T1


StartingHand Workers

STARTING HAND
Bloodburn
Nautical Dog
Bombaster
Pillage
Charge


WORKERS
Bloodburn


NextHand

Makeshift Rambaster
Careless Musketeer
Mad Man
Scorch
Bloodrage Ogre


Discard

Pillage
Nautical Dog
Charge
Bombaster


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Jaina - ($2)
Pillage, steal yo gold and 1 to your base

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina(2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 6

P1T2


Tech

Overeager Cadet
Scribe

Starting Hand

Porkhand Magistrate
Jail
Building Inspector
Traffic Director
Bluecoat Musketeer

Workers

Reputable Newsman
Porkhand Magistrate

Next Hand

Scribe
Jail
Bluecoat Musketeer
Manufactured Truth
Arrest

Tech 2 card(s)
Get Paid + float - ($6)
Pillaged - ($5)
Worker - ($4)
Aven hits Jaina to 2
Tech I - ($3)
Bluecoat Musketeer - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Bluecoat Musketeer (2/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:

Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Burning Volley
Burning Volley


STARTING HAND
Careless Musketeer
Scorch
Bloodrage Ogre
Mad Man
Makeshift Rambaster


WORKERS
Bloodburn
Careless Musketeer


NextHand

Burning Volley
Bombaster
Pillage
Nautical Dog
Charge


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
maxband jaina - ($1)
jaina taps to shoot aven
madman - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mad Man(1/1a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina(4/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P1T3


Tech

Injunction
Spectral Hound

Starting Hand

Jail
Arrest
Bluecoat Musketeer
Manufactured Truth
Scribe
Overeager Cadet

Workers

Reputable Newsman
Porkhand Magistrate
Jail

Next Hand

Building Inspector
Lawful Search
Injunction
Arrest

Tech 2 card(s)
Get Paid + float - ($7)
Scribe, draw 1 - ($5)
Overeager Cadet
Bigby - ($3)
Manufactured Truth, Musketeer becomes Cadet - ($2)
Musketeer kills madman
Worker - ($1)
Bigby to 2 - ($0)
Stash with Bigby

Float ($0)
Stash 1, Discard 1, draw 2, reshuffle, draw 1


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Scribe (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Overeager Cadet (2/2)

In Play:

  • Bluecoat Musketeer (1/1)
  • Bigby (2/3, lvl 2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:

Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Just loooking to threaten Jaina. If this is just gonna be burning volley turn 3 then honestly gg, that’s pretty gangsta lol

RuleChanges
Nerfs
Vandy Remove resist 1 at midband
Garth Reduce midband stats to 2/3
MoLaC If you have no units in play, remove all runes from this
Lich’s Bargain Base damage increased from 4 to 6
Pirate Gunship Remove obliterate 2
Deteriorate Increase cost to 1
Dark Pact Increase cost to 1
Bird’s Nest Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits Change to apply to “Purple Soldiers and Mystics”
Buffs
Troq Swap midband and maxband
Mid at 4 and max at 7
Let maxband target any building
The Boot Modify text to “Destroy a tech 0 unit, a tech 1 unit, or an upgrade”, change card type from “Spell - Debuff” to “Spell”

P2T3


Tech StartingHand Workers

TECH
Bloodlust
Molting Firebird


STARTING HAND
Bombaster
Burning Volley
Nautical Dog
Pillage
Charge


WORKERS
Bloodburn
Careless Musketeer
Charge


NextHand

Burning Volley
Bloodrage Ogre
Makeshift Rambaster
Scorch


Discard

Mad Man(1/1a)
Burning Volley
Pillage
Bombaster
Bloodlust
Molting Firebird


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tech 1 - ($5)
tap jaina deal 3 to scribe
burning Volley, kill scribe, Musketeer and bigby - ($2)
Nautical dog - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Nautical Dog(1+1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina(4/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 8

I don’t think I ever got ultimated that early. That was wild lol

P1T4


Tech

Guardian of the Gates
Justice Juggernaut

Starting Hand

Arrest
Lawful Search
Building Inspector
Injunction

Workers

Reputable Newsman
Porkhand Magistrate
Jail
Building Inspector

Next Hand

Spectral Hound
Spectral Aven
Arrest
Traffic Director
Manufactured Truth

Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Quince + Mirror - ($4)
Tech II Law - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Quince (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror (0/1)
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

Have you ever been ulted twice this early? Tbf this was a very lucky t3 split draw of my teched cards

also, if you’re curious, check out this for an early ult plan: P1 Opening: Rich Earth -> Max Argagarg

P2T4


Tech StartingHand Workers

TECH
Hotter Fire
Molting Firebird


STARTING HAND
Makeshift Rambaster
Scorch
Bloodrage Ogre
Burning Volley


WORKERS
Bloodburn
Careless Musketeer
Charge
Scorch


NextHand

Mad Man(1/1a)
Molting Firebird
Molting Firebird
Hotter Fire


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 2 Fire - ($4)
Jaina kills Quince
Burning Volley cadet and mirror and 2 dmg to your tech 2, you get gold and card - ($1)
Dog deals 2 more dmg to your tech 2, to 1hp (also, your base should be on 19 from T1 pillage)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina(4/2)
  • Nautical Dog(1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

Damn Jaina, you have no chill (which thematically makes sense). I gotta try that early arg max play, it looks strong.

edit: The script didn’t update the post for some reason

P1T5


Tech

Silence
Silence

Starting Hand

Traffic Director
Spectral Hound
Manufactured Truth
Spectral Aven
Arrest
Guardian of the Gates

Workers

Reputable Newsman
Porkhand Magistrate
Jail
Building Inspector
Spectral Aven

Next Hand

Scribe
Injunction
Justice Juggernaut
Lawful Search
Bluecoat Musketeer

Discard

Overeager Cadet
Arrest
Manufactured Truth
Spectral Hound
Silence
Silence

Tech 2 card(s)
Get Paid - ($8)
Scavenger - ($9)
Guardiand of the Gates - ($6)
Traffic Director - ($5)
Bigby - ($3)
Onimaru - ($1)
Worker - ($0)

Float ($0)
Discard 3, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Onimaru (2/3+A, lvl 1)
  • :psfist: Elite:
  • :ps_: Scavenger: Bigby (2/3, lvl 1)
  • :pschip: Technician:
  • :target: Lookout: Guardian of the Gates (1/6)

In Play:

  • Traffic Director (1/1)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 1 (Law)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

It just occured to me that I could have teched silence all along lol.

turn pending a rules question over the rules thread lol i think i’d be forced to pay up upon thinking about it more - if you agree happy to continue anyway

I would think you have to pay.

sorry, tournament game heating up and only have so much codex time atm, turn unlikely until fri evening

Sorry for slow, i am back and would love to finish this if you still have time @rathyAro

P2T5


Tech StartingHand Workers

TECH
Bloodlust
Doubleshot Archer


STARTING HAND
Molting Firebird
Hotter Fire
Molting Firebird
Mad Man(1/1a)


WORKERS
Bloodburn
Careless Musketeer
Charge
Scorch
Mad Man(1/1a)


NextHand

Bloodlust
Burning Volley
Makeshift Rambaster
Bloodrage Ogre


Discard

Nautical Dog(1/1)
Hotter Fire
Molting Firebird(4/3) damages a building: 1dmg to units and heroes
Bloodlust
Doubleshot Archer


Tech 2 card(s)
Get Paid + float - ($10)
Drakk - ($8)
Jaina trades with onimaru, Drakk to lvl 3, bigby to midband
Zane - ($6)
Dog then Zane trade with bigby, you get gold, drakk lvl 5
Molting firebird - ($2)
worker - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Drakk(2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Molting Firebird(4/3) damages a building: 1dmg to units and heroes

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

can’t be leaving a hasty firebird around, decided a lvl5 drakk and a worker is better than another firebird

I’m still down to play, I was just being lazy.

P1T6


Tech

Jurisdiction
Insurance Agent

Starting Hand

Justice Juggernaut
Lawful Search
Injunction
Scribe
Bluecoat Musketeer
Arrest

Workers

Reputable Newsman
Porkhand Magistrate
Jail
Building Inspector
Spectral Aven
Bluecoat Musketeer

Next Hand

Insurance Agent
Manufactured Truth
Spectral Hound
Free Speech
Overeager Cadet

Discard

Arrest
Injunction
Lawful Search

Tech 2 card(s)
Get Paid - ($9)
Scavenger - ($10)
Scribe, draw 1 - ($8)
Worker - ($7)
Justice Juggernaut - ($1)
Traffic Director hits your Tech II to 4

Float ($1)
Discard 3, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Guardian of the Gates (1/6+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Scribe (1/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Traffic Director (1/1)
  • Justice Juggernaut (4/6)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 1 (Law)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 10

Np at all

RuleChanges
Nerfs
Vandy Remove resist 1 at midband
Garth Reduce midband stats to 2/3
MoLaC If you have no units in play, remove all runes from this
Lich’s Bargain Base damage increased from 4 to 6
Pirate Gunship Remove obliterate 2
Deteriorate Increase cost to 1
Dark Pact Increase cost to 1
Bird’s Nest Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits Change to apply to “Purple Soldiers and Mystics”
Buffs
Troq Swap midband and maxband
Mid at 4 and max at 7
Let maxband target any building
The Boot Modify text to “Destroy a tech 0 unit, a tech 1 unit, or an upgrade”, change card type from “Spell - Debuff” to “Spell”

P2T6


Tech StartingHand Workers

TECH
Cinderblast Dragon
Cinderblast Dragon


STARTING HAND
Bloodlust
Burning Volley
Makeshift Rambaster
Bloodrage Ogre


WORKERS
Bloodburn
Careless Musketeer
Charge
Scorch
Mad Man(1/1a)


NextHand

Nautical Dog(1/1)
Bloodlust
Bombaster
Burning Volley
Pillage


Tech 2 card(s)
Get Paid + float - ($11)
tech 3 - ($6)
firebird breaks your tech 2, 1 dmg to each unit (director dies, guardian just loses armour)
hire brogre - ($4)
maxband drakk - ($3)

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L6 Drakk(3/4a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bloodrage Ogre(3/2)
  • :target: Lookout:

In Play:

  • Molting Firebird(4/3) damages a building: 1dmg to units and heroes

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Fire)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 10
Thoughts

can’t be leaving a hasty firebird around, decided a lvl5 drakk and a worker is better than another firebird

P1T7


Tech

Boot Camp
Boot Camp

Starting Hand

Insurance Agent
Manufactured Truth
Overeager Cadet
Free Speech
Spectral Hound

Workers

Reputable Newsman
Porkhand Magistrate
Jail
Building Inspector
Spectral Aven
Bluecoat Musketeer
Manufactured Truth

Next Hand

Injunction
Insurance Agent
Jurisdiction
Free Speech
Lawful Search

Tech 2 card(s)
Get Paid + float - ($11)
Rebuild Tech II
Justice Juggernaut breaks your Tech II, your base to 18
Quince + Mirror - ($9)
Free Speech - ($7)
Worker - ($6)
Tower - ($3)

Float ($3)
Discard 3, draw 2, reshuffle, draw 3


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Guardian of the Gates (1/6+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Scribe (1/2)
  • :pschip: Technician: Mirror (0/1)
  • :target: Lookout:

In Play:

  • Justice Juggernaut (4/5)
  • Quince (1/3, lvl 1)

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tower HP: 4

Economy Info:

Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 11
RuleChanges
Nerfs
Vandy Remove resist 1 at midband
Garth Reduce midband stats to 2/3
MoLaC If you have no units in play, remove all runes from this
Lich’s Bargain Base damage increased from 4 to 6
Pirate Gunship Remove obliterate 2
Deteriorate Increase cost to 1
Dark Pact Increase cost to 1
Bird’s Nest Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits Change to apply to “Purple Soldiers and Mystics”
Buffs
Troq Swap midband and maxband
Mid at 4 and max at 7
Let maxband target any building
The Boot Modify text to “Destroy a tech 0 unit, a tech 1 unit, or an upgrade”, change card type from “Spell - Debuff” to “Spell”

P2T7


StartingHand Workers

STARTING HAND
Bombaster
Pillage
Burning Volley
Bloodlust
Nautical Dog(1/1)


WORKERS
Bloodburn
Careless Musketeer
Charge
Scorch
Mad Man(1/1a)


NextHand

Hotter Fire
Doubleshot Archer
Makeshift Rambaster
Bloodlust
Cinderblast Dragon
Brogre


Discard

Pillage
Burning Volley
Bloodlust


Tech 0 card(s)
Get Paid + float - ($13)
Nautical dog - ($12)
bombaster - ($10)
jaina - ($8)
firebird kills Quince, two levels to jaina
maxband jaina - ($4)

Float ($4)
Discard 3, draw 5
Brogre gets bored and returns to hand


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L6 Drakk(3/4a)
  • :psfist: Elite:
  • :ps_: Scavenger: Nautical Dog(1/1)
  • :pschip: Technician: L7 Jaina(4/3)
  • :target: Lookout: Bombaster(2/2)

In Play:

  • Molting Firebird(4/2) damages a building: 1dmg to units and heroes

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 3

Gold:

  • Gold: 4
  • Workers: 10
Thoughts

surplus probably gonna get hit but at least it saves 4 dmg

I’m hella lucky I dodged cinderblast dragon last turn.

P1T8

Starting Hand

Free Speech
Jurisdiction
Injunction
Insurance Agent
Lawful Search
Boot Camp
Spectral Hound

Workers

Reputable Newsman
Porkhand Magistrate
Jail
Building Inspector
Spectral Aven
Bluecoat Musketeer
Manufactured Truth

Next Hand

Traffic Director
Boot Camp
Overeager Cadet
Free Speech
Arrest

Discard

Lawful Search
Injunction
Jurisdiction
Elite Training
Boot Camp
Free Speech
Insurance Agent
Spectral Hound

Tech 0 card(s)
Get Paid + float - ($14)
Bigby - ($12)
Lawful Search, draw 1, check your hand - ($11)
Injunction, disable your Tech II and Molting Firebird - ($8)
Jurisdiction for Elite Training on Juggernaut and Scribe - ($4)
Justice Juggernaut breaks your Tech III, your base to 16
Onimaru - ($2)
Bootcamp Juggernaut, draw 1 - ($1)

Float ($1)
Discard 3, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Guardian of the Gates (1/6+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Bigby (2/3, lvl 1)
  • :pschip: Technician: Scribe (2/2+A, antiair, sparkshot)
  • :target: Lookout:

In Play:

  • Justice Juggernaut (6/6+A, +, anti-air, sparkshot)
  • Mirror (0/1)
  • Onimaru (2/3, lvl 1)

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tower HP: 4

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

I may actually win the race to get my Tech III out first, which should make me favored to win. Surprised I can come back from this, but them not landing their Tech III last turn and free speech gave me a lot of breathing room.

Nice jurisdiction :raised_hands:
Just to be completely certain because I’d feel silly if i didn’t check: i essentially have no tech 2 when it’s Injunctioned so i can’t even re build tech 3 right?

P2T8


Tech StartingHand Workers

TECH
Lobber
Lobber


STARTING HAND
Bloodlust
Hotter Fire
Doubleshot Archer
Cinderblast Dragon
Makeshift Rambaster


WORKERS
Bloodburn
Careless Musketeer
Charge
Scorch
Mad Man(1/1a)


NextHand

Bloodlust
Burning Volley
Molting Firebird(4/3) damages a building: 1dmg to units and heroes
Lobber
Cinderblast Dragon


Tech 2 card(s)
Get Paid + float - ($14)
brogre, gets haste - ($12)
Makeshift rambaster - ($10)
drakk hits guardian, brogre trades
Tap jaina kill scribe
nautical Dog trades with Bigby
bombaster trades with onimaru
bloodlust MSR and mirror, mirror pops - ($8)
msr destroys your tech 2 takes 1
surplus - ($3)

Float ($3)
Discard 3, draw 3, reshuffle, draw 2
MSR dies to bloodlust dmg


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Molting Firebird(4/2) damages a building: 1dmg to units and heroes
  • L6 Drakk(3/2)
  • L7 Jaina(4/3)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tech III HP: 0, broken
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 1

Gold:

  • Gold: 3
  • Workers: 10

correct :+1:

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