[CAMS24] Round3: P1 Unity monopurple vs P2 keybounce monopurple

Purple vs Purple P2T7

P1 [Past]/Present/Future vs. P2 [Past]/Present/Future

Link to all relevant rule changes


StartingHand Workers

STARTING HAND
Temporal Distortion
Temporal Research
Neo Plexus (2/2)


WORKERS
Time Spiral
Fading Argonaut (2/3, fade 3)
Forgotten Fighter
Plasmodium (4/4, fc 3)
Tinkerer (1/2)


NextHand

Yesterday’s Golgort (6/4) fade 2
Rememberer (3/3)
Ready or Not


Discard

Nullcraft (1/1)
Temporal Research
Seer (2/1)
Temporal Distortion


Tech 0 card(s)
Tech 2 destroyed
Nullcraft killed
Upkeep Shimmer Ray Fade 1.
Tech 0 cards
Get Paid - ($10)
(player goes “bleep!*”)
Temporal Research (draw 1 card) - ($8)
Max to level 3 (2/4) - ($6)
Max attacks squad leader tricyc;
Seer attacks squad leader tricyc; both die
Shimmer Ray attacks Hyperion (kills it)
Max to Max - ($4)
Bounce Shimmer ray (heals and back to fade 2)
Neo Plexus - ($2)
Hero Hall - ($0)
Rebuild tech 2
I shake your hand, and say “Good game, now finish me off.”

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Neo Plexus (1+ 1+ 2/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Shimmer Ray (3/4) fade 2
  • Max Geiger (5; 3/4)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10