[CAMS24] late match Round2: P1 keybounce monopurple vs P2 charnel_mouse [Necromancy]/Anarchy/Blood

Name, purple vs Garth-red P1T4

P1 [Past]/Present/Future vs. P2 [Necromancy]/Anarchy/Blood

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Hive (0/6)
Hive (0/6)


STARTING HAND
Tinkerer (1/2)
Temporal Research
Knight of the Conclave (4/4, fc3)
Seer (2/1)
Nullcraft (1/1)
Time Spiral
Sentry (3/2)


WORKERS
Neo Plexus (2/2)
Forgotten Fighter
Hardened Mox (1/1)
Tinkerer (1/2)


NextHand

Fading Argonaut (2/3, fade 3)
Seer (2/1)
Seer (2/1)
Hive (0/6)
Battle Suits


Tech 2 card(s)
Get Paid + float - ($10)
Knight of the Conclave (4/4, fc3)
Temporal Research (draw 2) - ($8)
Sentry (3/2) - ($6)
Plas trades with bone collector (both die)
Tech 2 (Future) - ($2)
Worker - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Sentry (3/2)
  • :target: Lookout:

In Play:

  • Knight of the Conclave (4/4, fc3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

He has garth plus 2 (4 gold), pestering haunt (card), and bone collector (2+card). So he has 6 gold and 2 cards worth of board.
I have 2 gold and 1 card worth of board.
This does not bode well.

He is doing blood. Blood has … well, land octopus. Given what I lack in defense, land octopus can finish me off, and the loss of workers isn’t an issue at all.
… Yea, 2 of them will finish me off, and I can’t stop them.

Things that can stop this:
1, future hive (4 gold for 4 1/1’s per turn)
2, future reaver (speed up his loss of workers so he cannot continue)
3, Present immortal (stops 6 damage on defense)
4, Present also has hero fixer and warp gate, but those can be KO’d without a flag bearer –
this requires prynn and flag bearer spell. This is requirement heavy. Need flag bearer, then they come in, then the special unit, and the special units cannot be reused. Not without a techlab and …

Past, on the other hand, I can get … a good flier, a really good ground, and neither of them is strong enough.

If he is using land octopus – and no good reason not to – the only thing I have that can buy me time is future. And if I want to use present’s flexibility, that has to be a second choice (past is probably the better second choice.)