I think since it’s an ability, it doesn’t count, but it won’t matter anyways
CAMS23 Game 3 Player 2, Turn 7
P2 [Bashing]/Balance/Growth vs P1 Past/Present/Bashing
Current balance patch changes in effect
Starting Hand
Tyrannosaurus Rex
Wither
Tyrannosaurus Rex
Older Brother
Events of Turn:
Upkeep:
- Get Gold (10)
- no techs for now
All Teched Cards
Tyrannosaurus Rex x2
Fairie Dragon, Moment’s Peace
Potent Basilisk, Wandering Mimic
Iron Man, Tiny Basilisk
Main:
- Tyrannosaurus Rex, kill golgorts, you get a card and a gold (2)
- Wither SQL, dies (0)
- Fairie Dragon kills Prynn, Arg maxbands
- Tenderfoot trades with Troq, Midori to level 3
- Potent B and Midori break your tech3, your base to 18
- Arg hits your base to 17
Workers
Granfalloon Flagbearer, Helpful Turtle, Spark, Brick Thief, Fruit Ninja
-
Patrol as below
- Discard 2 Draw 2 rs Draw 2
Board Info:
Buildings:
-
Base HP: 18
- Tech1 HP: 5
- Tech2 HP: 5 BALANCE
- Tech3 HP: 4
In Patrol:
-
Squad Leader: T-Rex (10/10a resist 2)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Water Elemental (3/3)
In Play:
- Arg (1/5 lvl 5)
- Potent Basilisk (3/3)
- Fairie Dragon (4/2)
- Midori (2/1 lvl 3)
Economy Info:
Cards:
- Hand: 4
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
End of Turn Hand
Wandering Mimic
Bloom
Tyrannosaurus Rex
Older Brother
End of Turn Discard
My Thoughts
Think this is game, T-Rex + Tech break. Very confused by DF attacking with Troq, seems it would have been much better to either maxband troq and kill Midori, or not attack and patrol instead