You are correct and yeah, I’ll just leave it w/ the techn yeah.
CAMS23 Game 1 Player 2, Turn 4
P2 [Bashing]/Balance/Growth vs P1 Blue
Current balance patch changes in effect
Starting Hand
Brick Thief
Timely Messenger
Older Brother
Helpful Turtle
Intimidate
Events of Turn:
Upkeep:
- Get Gold (8)
- Tech 2 cards (except turn 1)
All Teched Cards
Fairie Dragon, Wandering Mimic
Intimidate, Wandering Mimic
Tiny Basilisk, Iron Man
Main:
- Older Brother (6)
- Worker (5)
- Tech 2 Balance (1)
- Intimidate Geiger to 0/1 until my next turn (0)
Workers
Helpful Turtle, Wither, Spark, Fruit Ninja
-
Patrol as below
- Discard 2 Draw 4
Board Info:
Buildings:
-
Base HP: 19
- Tech1 HP: 5
- Tech2 HP: 5 BALANCE
In Patrol:
-
Squad Leader: Older Brother (2/2a)
-
Elite:
-
Scavenger:
-
Technician: Troq (2/3 lvl 1)
-
Lookout:
In Play:
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 7
Gold:
- Gold: 0
- Workers: 9
End of Turn Hand
Bloom
Granfalloon Flagbearer
Tenderfoot
Wandering Mimic
End of Turn Discard
My Thoughts
I’m in trouble lol