[CAMS22] Round8 FINALS pt1: P1 FrozenStorm [Demonology/Necromancy]/Finesse vs P2 zango [Fire]/Demonology/Peace

Sure, could be that too

Link to all relevant rule changes

CAMS2022 Round 7 Player 1, Turn 5

P1 Nerfed Nightmare vs P2 [Finesse]/Disease/Necromancy

Starting Hand

Deteriorate
Summon Skeletons
Dark Pact
Nimble Fencer
Nether Drain

Events of Turn:


Upkeep:

  • Get Gold (8)
  • Tech 2 cards in except turn 1
All Teched Cards

Twilight Baron, Two Step
Discord, Doom Grasp
Nimble Fencer, Nether Drain
Dark Pact, Bone Collector


Main:

  • Nether Drain Oni, Garth to level 5, you rs Draw 1 (7)
  • Garth kills SQL
  • Haunt kills elite, replay from grave
  • Maxband Garth, fetch Twilight Baron (5)
  • Nimble Fencer (3)
  • Bone Collector (1)
  • Make a skeleton (0)
Workers

Sacrifice The Weak, Skeletal Archery, Jandra, the Negator, Poisonblade Rogue

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 3 rs Draw 2

Board Info:

Buildings:

  • :heart: Base HP: 7
  • Tech1 HP: 5
  • Hero’s Hall HP: 4

In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (2/3a)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout: Bone Collector (3/3)

In Play:

  • Pestering Haunt (1/1)
  • Skeleton (1/1)
  • Twilight Baron (4/4)
  • Graveyard (3hp, holding Skeleton Javelineer)
  • Garth (3/4 lvl 7)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

End of Turn Hand

Discord
Doom Grasp
Thieving Imp
Deteriorate
Two Step

End of Turn Discard
My Thoughts

Whelp, I need to generate a lot of offense fast here… Some Jaina spells + scorch/pillage and I’m just dead. So let’s pull up a TB, tech two step as well, and flood as best as we can. Drawing into discord and DG next turn so I should be able to press pretty hard, probably won’t be hard enough but I spose we’ll see eh?