[CAMS22] Round6: P1 Penatronic [Finesse]/Disease/Necromancy vs P2 Shadow_Night_Black Mono Purple

@Shadow_Night_Black sorry for the delay, didn’t notice it had already started.

P1T1


StartingHand Workers

STARTING HAND
Spark
Bloom
Older Brother
Timely Messenger
Wither


WORKERS
Spark


NextHand

Brick Thief
Fruit Ninja
Tenderfoot
Granfalloon Flagbearer
Helpful Turtle


Discard

Older Brother
Bloom
Wither


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Timely messenger - ($2)
Garth - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Garth (1/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Timely Messenger (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
1 Like

GL!, HF!

P2T1


StartingHand Workers

STARTING HAND
Temporal Research
Battle Suits
Nullcraft
Neo Plexus
Tinkerer


WORKERS
Tinkerer


NextHand

Forgotten Fighter
Fading Argonaut
Hardened Mox
Time Spiral
Plasmodium


Discard

Battle Suits
Temporal Research
Neo Plexus


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Nullcraft - ($2)
Nullcraft kills timely messenger

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1, Flying Haste)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 6

"P1T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Helpful Turtle
Brick Thief
Tenderfoot
Granfalloon Flagbearer
Fruit Ninja


WORKERS
Spark
Fruit Ninja


NextHand

Wither
Bone Collector
Timely Messenger (1/1)
Bloom
Helpful Turtle (1/2)


Tech 2 card(s)
Get Paid + scav - ($6)
Worker - ($5)
T1 - ($4)
Tenderfoot - ($3)
Tower - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Garth (1/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tenderfoot (1/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

he likes stewardess so skeles is kind of playing into that, but I don’t see a ton of value with either of my other hero options right now. BC’s on P1 always seems like a good choice. He probably won’t play mox due to my -1/-1 counters.

"

P2T2


Tech StartingHand Workers

TECH
Argonaut
Double Time


STARTING HAND
Time Spiral
Hardened Mox
Forgotten Fighter
Fading Argonaut
Plasmodium


WORKERS
Tinkerer
Forgotten Fighter


NextHand

Hardened Mox
Time Spiral
Temporal Research
Plasmodium
Battle Suits


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Fargo - ($5)
tech 1 - ($4)

Float ($4)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Fading Argonaut (2 +1/3, Fading 3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1, Flying Haste)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 7
Thoughts

hmm, lets do a double time play, should be fun.

P1T3


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Bone Collector
Wither
Bloom
Helpful Turtle (1/2)
Timely Messenger (1/1)


WORKERS
Spark
Fruit Ninja
Helpful Turtle (1/2)


NextHand

Older Brother
Granfalloon Flagbearer
Nimble Fencer
Bone Collector
Brick Thief


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bone collector - ($3)
Make a skeleton - ($2)

Float ($2)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tenderfoot (1/2)
  • :target: Lookout: Skeleton (1/1)

In Play:

  • Garth (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

he likes stewardess so skeles is kind of playing into that, but I don’t see a ton of value with either of my other hero options right now. BC’s on P1 always seems like a good choice. He probably won’t play mox due to my -1/-1 counters.

"

P2T3


Tech StartingHand Workers

TECH
Double Time
Seer


STARTING HAND
Plasmodium
Hardened Mox
Temporal Research
Battle Suits
Time Spiral


WORKERS
Tinkerer
Forgotten Fighter
Plasmodium


NextHand

Argonaut
Seer
Neo Plexus
Battle Suits
Double Time


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Max Vir - ($2)
Time spiral Mech - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3 + A, Fading 2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir (3/5, lvl 7)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1, Flying Haste)
  • Mech (Forcast 1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Maestro
Grounded Guide


STARTING HAND
Older Brother
Brick Thief
Granfalloon Flagbearer
Bone Collector
Nimble Fencer


WORKERS
Spark
Fruit Ninja
Helpful Turtle (1/2)
Older Brother


NextHand

Bloom
Nimble Fencer
Timely Messenger (1/1)
Nimble Fencer
Wither


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
T2 - ($4)
Make a skeleton - ($3)
Bone collector - ($1)
Bone collector + skeleton kill SQL, make skeleton

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton (1/1)
  • :pschip: Technician: Tenderfoot (1/2)
  • :target: Lookout: Skeleton (1/1)

In Play:

  • Garth L1 (1/3)
  • Bone Collector (3/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

wish I had the cards to kill Vir, but I should be in a good position for pulling a grounded guide.

P2T4


Tech StartingHand Workers

TECH
Seer
Rememberer


STARTING HAND
Argonaut
Double Time
Neo Plexus
Battle Suits
Seer


WORKERS
Tinkerer
Forgotten Fighter
Plasmodium
Neo Plexus


NextHand

Time Spiral
Hardened Mox
Double Time
Temporal Research


Discard

Fading Argonaut (2/3 + A, Fading 2)
Nullcraft (1/1, Flying Haste)
Battle Suits
Argonaut
Seer
Rememberer


Tech 2 card(s)
Get Paid + float - ($9)
Mech arrives
Vir peeks
Worker - ($8)
Double Time - ($2)
Seer Double Time - ($1)
Nullcraft kills wounded Bone Collector

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mech (6/7, Untargetable)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Seer (2/1)
  • :target: Lookout:

In Play:

  • Vir (3/5, lvl 7)
  • Double Time (forcast 2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

First double time down, lets see if we can get the second down before vir dies

Really exciting to watch! Nice spectator match the two of you are creating here :+1:

2 Likes

P1T5


Tech StartingHand Workers

TECH
Grounded Guide
Star-Crossed Starlet


STARTING HAND
Nimble Fencer
Timely Messenger (1/1)
Wither
Bloom
Nimble Fencer


WORKERS
Spark
Fruit Ninja
Helpful Turtle (1/2)
Older Brother
Wither


NextHand

Nimble Fencer (4/4)
Maestro
Granfalloon Flagbearer
Grounded Guide
Brick Thief


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Maxband Garth, pull guide - ($2)
fencer - ($0)
Nimble fencer and skeletons kill SQL
Tenderfoot kills tech, you draw
Garth and bone collector kill t1, your base takes 2, skeleton from BC

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grounded Guide (4/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton (2/1)
  • :target: Lookout:

In Play:

  • Garth L7 (3/4)
  • Tenderfoot (3/1)
  • Bone Collector (4/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

doubletime is scary, but breaking his T1 should reduce his options for speeding it up. Hopefully he can’t put up enough defense to stop me from breaking it again before he gets free turns. Nice, got the 3/7 draw for a virtuoso, should be able to put on a lot of pressure next turn.

Let the extra turns commence! will post them as I deciede them.

P2T5


Tech StartingHand Workers

TECH
Omegacron
Omegacron


STARTING HAND
Hardened Mox
Temporal Research
Time Spiral
Double Time
Nullcraft (1/1, Flying Haste)


WORKERS
Tinkerer
Forgotten Fighter
Plasmodium
Neo Plexus


NextHand

Seer
Argonaut
Fading Argonaut (2/3 + A, Fading 2)
Rememberer


Discard

Time Spiral
Hardened Mox
Temporal Research
Omegacron
Omegacron


Tech 2 card(s)
Get Paid + float - ($10)
Tech Draw
Rebuild tech 1
Vir peek
Double Time - ($4)
Timespiral Double time, I take another turn after this one, Trash double time - ($3)
Vir plays seer off my deck, Double time #2 to 2 counters - ($2)
Nullcraft - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Seer (2/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Double Time (forcast 2)
  • Vir (3/5, lvl 7)
  • Nullcraft (1/1, Flying Haste)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Pivot! Rememberer plan into archon is now too slow, can’t get tech 3 up in double times with tech 1 down, but less blockers than epected, so omegacrons it is.
Need the following to happen, 2 seers over the next 2 turns (should be gaurnteed with vir in play) + 2 Omegacrons, Nullcraft kills skeleton, seer + vir kill SL, Seer + Omegas killl base. lets see if it works

2 Likes

P2T6


Tech StartingHand Workers

TECH
Knight of the Conclave
Now!


STARTING HAND
Seer
Argonaut
Fading Argonaut (2/3 + A, Fading 2)
Rememberer


WORKERS
Tinkerer
Forgotten Fighter
Plasmodium
Neo Plexus
Rememberer


NextHand

Fading Argonaut (2/3 + A, Fading 2)
Knight of the Conclave
Now!
Battle Suits
Temporal Research


Tech 2 card(s)
Get Paid - ($9)
Tech 2 (Future) - ($5)
Swap top card of my deck with card from my hand - ($4)
Tap vir to play Seer from the top of my deck
Seer Double Time, Double time arrives, I take another turn - ($3)
worker - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Seer (2/1)
  • :psfist: Elite:
  • :ps_: Scavenger: Seer (2/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vir (3/5, lvl 7)
  • Nullcraft (1/1, Flying Haste)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

KotC to give extra draws off TR.
I think from my math that the way I lose is BS, Argo, Fargo, Mox + TS in hand, with both teched cards on top. Any omegacron on top 5 is a win

and that would be GG. Mucked it up in the last turn (don’t know why I though gieger could flicker omegacrons, and ended up with both in the bottom 3 cards of the deck), should have teched Temporal Distortion to get around that fact for the double omegacron attack. I can’t recover from this, so very well played :slight_smile: @FrozenStorm

wow, I feel like I just got away with murder!

I did have a pretty strong next turn lined up if you didn’t happen to beat me to a pulp before I got there

1 Like

I’m a bit confused why you fold here @Shadow_Night_Black , maxband prynn eats guide, seers trade skeleton and tenderfoot, vir kills bc, kotc, maybe tech lab past, worker, Fargo SL, prynn technician.
You’re 3(!!) Workers ahead.
Yes with your tech choices it’s not exactly looking promising, but it should be far from over…? A single hive might seal the deal with two Omegacrons and this gold advantage of yours.

1 Like

That is a wonderful plan if I haven’t already commited gold to Temporal Research, and swapping cards with Vir to try and dig for the omegacrons (and probably a strong argument about why trying to take 3 turns in codex before bed is a bad idea in a tournment if you really want to do well).
The best I can do from the state I left my turn in is kill the guide and a skeleton, it still leaves my tech 2 dead to what Penatronic has on board, and thats not counting the fact that they are playing tech 2 finesse.
I fully believe if I took more time to construct my 3 turns I had guarnteed lethal (or at least in hindsight set my self up with a really strong tech 2 present board where I can leverage the extra workers), but with no strong gold plays (I only have tech 0 units apart from 2 seers, which don’t exactly spend gold well), 3 workers doesn’t really mean much if I can’t threaten tech 2/3 units.

1 Like

I’m afraid this is an illegal move. Even Vir cannot circumvent the time required to rebuild a tech building.

5 Likes

How does he play prynn with vir out and no t2?

He folded before playing p2t7 and in t7 Tech2 is live.

That includes playing seer without t1 though right