[CAMS22] Round3: P1 FrozenStorm [Demonology/Necromancy]/Finesse vs P2 OffKilter [Bashing]/Balance/Demonology

Turn 3 worker skip, all right some bold moves!

CAMS22 Round 3 Player 1, Turn 4

P1 Nightmare-ish vs P2 Bashing/Balance/Demonology

Link to full rule changes in effect

Starting Hand

Summon Skeletons
Nimble Fencer
Sacrifice the Weak
Deteriorate

Events of Turn:


Upkeep:

  • Get Gold (7)
  • Tech 2 cards in except turn 1
All Teched Cards

Maestro, Doom Grasp
Nimble Fencer, Star-Crossed Starlet
Dark Pact, Nimble Fencer


Main:

  • Nimble Fencer (5)
  • Pestering Haunt deals 1 to your tech1
  • Worker (4)
  • Tech 2 Finesse (0)
Workers

Summon Skeletons, Poisonblade Rogue, Skeletal Archery, Jandra, The Negator

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 2 rs Draw 2

Board Info:

Buildings:

  • :heart: Base HP: 18
  • Tech1 HP: 4
  • Tech2 HP: 5 FINESSE

In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (2/3a)
  • :psfist: Elite:
  • :pspig: Scavenger: Skeleton Javelineer (1/1)
  • :exhaust: Technician: Thieving Imp (2/2)
  • :target: Lookout:

In Play:

  • Vandy (2/3 lvl 1)
  • Pestering Haunt (1/1)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

End of Turn Hand

Dark Pact
Star-Crossed Starlet
Maestro
Sacrifice the Weak

End of Turn Discard
My Thoughts

Pushing for maxbandori indeed, I’ll grab a doom grasp for safety and my trusty Maestro, see what if anything he comes after. Losing Graveyard permanently sucks but we can work with it fine