Hope everything works out fine with your house move and no bad surprises occur
CAMS22 Round 1 P2T3
P1 [Past]/Present/Future vs. P2 [Fire]/Demonology/Peace
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Dark Pact
Drill Sergeant (3/3)
STARTING HAND
Charge
Bombaster (2/2)
Bloodrage Ogre (3/2)
Careless Musketeer (2/1)
Overeager Cadet (2/2)
WORKERS
Scorch
Bloodburn
Careless Musketeer (2/1)
NextHand
Nautical Dog (1/1)
Makeshift Rambaster (1/2)
Overeager Cadet (2/2)
Pillage
Discard
Bombaster (2/2)
Charge
Dark Pact
Drill Sergeant (3/3)
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
cadet
tech 2 → peace - ($2)
bogre - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Jaina (2/3A, lvl1)
-
Elite:
-
Scavenger: Mad Man (1/1)
-
Technician:
-
Lookout: Bloodrage Ogre (3/2)
In Play:
- Overeager Cadet (2/2)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tower HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 4
Gold:
- Gold: 0
- Workers: 8
Thoughts
nice, no value from Fargo as I wasn’t keen on attacking. Now let’s go Peace!