Just posting the thread for you
GLHF!
Thanks! I needed some time to figure out what your deck was about… gonna do my first turn after breakfast. GL HF!
P1T1
STARTING HAND
Morningstar Flagbearer
Fox Primus
Smoker
Sensei’s Advice
Safe Attacking
WORKERS
Safe Attacking
Aged Sensei
Snapback
Savior Monk
Grappling Hook
Fox Viper
Smoker
Sensei’s Advice
Morningstar Flagbearer
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fox Primus - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
Interesting matchup! I feel like doing Safe Attacking would be a mistake… the prospect of that being assimilated AND battle suits would give me a two upgrade disadvantage.
Going Fox Primus so I don’t have to deal with Nullcraft.
@zhavier’s turn!
P2T1
STARTING HAND
Temporal Research
Neo Plexus
Forgotten Fighter
Hardened Mox
Nullcraft
WORKERS
Forgotten Fighter
Tinkerer
Time Spiral
Plasmodium
Battle Suits
Fading Argonaut
Temporal Research
Nullcraft
Neo Plexus
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hardened Mox - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
P1T2
TECH
Bone Collector
Calypso Vystari
STARTING HAND
Aged Sensei
Savior Monk
Fox Viper
Snapback
Grappling Hook
WORKERS
Safe Attacking
Savior Monk
Grappling Hook
Bone Collector
Calypso Vystari
Morningstar Flagbearer
Snapback
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($2)
Fox Viper - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
Mox is fine, I have early aoe and sidelining.
@zhavier’s turn!
P2T2
TECH
Boot Camp
Hooded Executioner
STARTING HAND
Fading Argonaut
Time Spiral
Plasmodium
Battle Suits
Tinkerer
WORKERS
Forgotten Fighter
Tinkerer
Temporal Research
Time Spiral
Nullcraft
Neo Plexus
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Battle Suits - ($4)
Fading Argonaut - ($2)
Tech 1 - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Wow, those Battle Suits are giving you some serious presence!
P1T3
TECH
Bone Collector
Hidden Ninja
STARTING HAND
Grappling Hook
Bone Collector
Morningstar Flagbearer
Snapback
Calypso Vystari
WORKERS
Safe Attacking
Savior Monk
Grappling Hook
Smoker
Sensei’s Advice
Snapback
Aged Sensei
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bone Collector - ($3)
Calypso Vystari - ($2)
Setsuki Hiruki - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Yikes, those battle suits are serious!
Looks like my bone collector will probably trade with the fading argonaut and mox.
I was really happy with this draw, both my tech 1s and then Sensei’s Advice next turn. Too bad I probably won’t be able to collect bones… but I don’t think it’s worth trading 2 Tier 0s for the opportunity to summon a skeleton.
Teching another Bone Collector and Hidden Ninja to try to run amok behind the obnoxious patrol and leave skeletons to help against counter attacks.
Part of me wants to worker Snapback instead of Grappling Hook. I’m not bold enough for that today!
@zhavier’s turn!
P2T3
TECH
Overeager Cadet
Boot Camp
STARTING HAND
Neo Plexus
Time Spiral
Temporal Research
Nullcraft
WORKERS
Forgotten Fighter
Tinkerer
Time Spiral
Hooded Executioner
Boot Camp
Plasmodium
Nullcraft
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Neo Plexus - ($4)
Tech 2 Peace - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
P1T4
TECH
Fuzz Cuddles
Shuriken Hail
STARTING HAND
Aged Sensei
Sensei’s Advice
Smoker
Snapback
WORKERS
Safe Attacking
Savior Monk
Grappling Hook
Smoker
Morningstar Flagbearer
Bone Collector
Hidden Ninja
Sensei’s Advice
Snapback
Fuzz Cuddles
Shuriken Hail
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Sensei’s Advice → Bone Collector and Calypso Vystari - ($5)
Bone Collector Kills Fading Argonaut (takes 2 damage)
Bone Collector makes skeleton
Calypso Vystari exhausts Hardened Mox by attacking it (takes 1 damage)
Midband Setsuki - ($2)
Setsuki Swiftly kills Neo Plexus (Scavenger)
Foxes Break Tech 2, your base to 18
Aged Sensei - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Wow, I got to collect bones! I guess he was hoping I didn’t have Sensei’s advice?
I think my biggest concern now is Doom Grasp, but even that would be pretty expensive next turn… he couldn’t afford to do that and build a tower. So I should be able to keep setsuki next turn. If he builds a tower, hidden ninja won’t work as well… but Shuriken Hail could at least deal with the mox.
@zhavier’s turn!
P2T4
TECH
Unphase
Flagstone Garrison
STARTING HAND
Boot Camp
Plasmodium
Hooded Executioner
Nullcraft
Boot Camp
Overeager Cadet
WORKERS
Forgotten Fighter
Tinkerer
Time Spiral
Plasmodium
Neo Plexus
Temporal Research
Tech 2 card(s)
Get Paid +Scav - ($9)
Mox kills skeleton
Onimaru - ($7)
Boot Camp Mox - ($6)
Rebuild tech 2
Boot Camp Mox again - ($5)
Nullcraft, kills Bone Collector - ($3)
Worker - ($2)
Hooded Executioner - ($0)
Overeager Cadet
Float ($0)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
P1T5
TECH
Fox’s Den Students
Gunpoint Taxman
STARTING HAND
Bone Collector
Morningstar Flagbearer
Hidden Ninja
Bone Collector
WORKERS
Safe Attacking
Savior Monk
Grappling Hook
Smoker
Sensei’s Advice
Gunpoint Taxman
Hidden Ninja
Tech 2 card(s)
Get Paid + float - ($9)
No Worker
Hidden Ninja on Foxes → Draw - ($7)
Bone Collector - ($5)
Bone Collector - ($3)
Morningstar Flagbearer - ($0)
Vysteri sidelines Hooded Executioner
Sensei Boosts Setsuki
Setsuki Kills Oni (Scavenger), maxbands
Foxes destroy your Tech 2 (base to 16)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Teched Gunpoint Taxman just in case he drew from the shuffle to deal with the Nullcraft. I’m still surprised at the lack of a tower, given how many 1hp units I have and the threat of Hidden Ninja, though I can appreciate the threat of the mox now.
If zhavier manages to kill Setsuki somehow I might be in trouble… I suppose unphase would do it, but my Flagbearer is going to at least make that difficult.
@zhavier’s turn!
P2T5
TECH
Knight of the Conclave
Knight of the Conclave
STARTING HAND
Temporal Research
Neo Plexus
WORKERS
Forgotten Fighter
Tinkerer
Time Spiral
Plasmodium
Fading Argonaut
Boot Camp
Temporal Research
Knight of the Conclave
Knight of the Conclave
Hooded Executioner
Overeager Cadet
Unphase
Neo Plexus
Tech 2 card(s)
Get Paid + Scav - ($10)
Vir - ($8)
Peek
rebuild Tech 2
Swap top card - ($7)
Hooded Executioner kills SQL
Cadet kills scavenger
Nullcraft kills Vystari
Unphase Mox - ($5)
Mox kills Setsuki, pays to attack, Vir to lvl 3 - ($4)
Maxband Vir - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Nice Unphase!
Clarification: Does Setsuki “kill” the mox here? If so, do are the runes “attachments” that would be removed?
Attchments will be removed. Runes are not attachments.
Runes and other ongoing spells or effects are not attachments. — Sirlin, 03/19/16
Shenanigans! =D
P1T6
TECH
Porcupine
Porcupine
STARTING HAND
Sensei’s Advice
Gunpoint Taxman
Shuriken Hail
WORKERS
Safe Attacking
Savior Monk
Grappling Hook
Smoker
Shuriken Hail
Snapback
Fuzz Cuddles
Fox’s Den Students
Hidden Ninja
Bone Collector
Morningstar Flagbearer
Calypso Vystari
Sensei’s Advice
Porcupine
Porcupine
Gunpoint Taxman
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Scavenger - ($8)
Midbanded Zane - ($3)
Sensei’s Advice (off colour) → Zane and Fox Primus - ($1)
Aged Sensei Boosts Zane
Zane Kills Vir, Maxbands
Draw
Fox Primus Kills NullCraft
Fox Viper and Bone Collector Destroy Tech 2, your base to 14
Bone Collector Summons Skeleton
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Nice Unphase!
Hopefully I can get a porcupine to deal with the mech. I’d better build Tech 2 next turn! Nothing else to buy anyways.
Feels weird with the hero skeleton patrolling. Hmm, does Forgotten Fighter do anything on tokens? I would expect, with the pedanticness, that it can’t be “returned” to a hand that it’s never been. Like that that Mal says to Saffron…
@zhavier’s turn!
Sensei’s Advice can only buff units.
Tokens are destroyed when they leave play, so Forgotten Fighter would effectively kill the Skeleton.
Okay, I’ll sacrifice Fox Viper instead of casting Sensei’s Advice.
I knew it was too weird for Zane to take anyone else’s advice!
P1T6
TECH
Porcupine
Porcupine
STARTING HAND
Sensei’s Advice
Gunpoint Taxman
Shuriken Hail
WORKERS
Safe Attacking
Savior Monk
Grappling Hook
Smoker
Shuriken Hail
Snapback
Fuzz Cuddles
Fox’s Den Students
Hidden Ninja
Bone Collector
Morningstar Flagbearer
Calypso Vystari
Sensei’s Advice
Porcupine
Porcupine
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Scavenger - ($8)
Midbanded Zane - ($3)
Gunpoint Taxman ($1)
Fox Viper attacks Vir, Dies
Aged Sensei Boosts Zane
Zane Kills Vir, Maxbands
Draw
Fox Primus and Bone Collector Destroy Tech 2, your base to 14
Bone Collector Summons Skeleton
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
I’m fine sacrificing the Viper.
@zhavier’s turn!
primus is not at one because it attacked my tech 2 not nullcraft.
P2T6
TECH
Overeager Cadet
Gilded Glaxx
STARTING HAND
Temporal Research
Boot Camp
Fading Argonaut
Flagstone Garrison
WORKERS
Forgotten Fighter
Tinkerer
Time Spiral
Plasmodium
Nullcraft
Boot Camp
Overeager Cadet
Knight of the Conclave
Flagstone Garrison
Tech 2 card(s)
Get Paid - ($9)
Maxband Garth, fetch Gilded Glaxx - ($1)
Nullcraft trades with Aged Sensei
Make Skeleton - ($0)
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold: