Tech 2 card(s)
Get Paid - ($6)
Martial Mastery, discard 1, draw 2, look at hand - ($5)
Tech I - ($4)
Worker - ($3)
Float ($3)
Discard 3, draw 3, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: L3 Grave (4/5A), (+)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
*
Buildings:
Base HP: 19
Tech I HP: 5
Economy Info: Cards:
Hand: 5
Deck: 6
Disc: 0
Gold:
Gold: 3
Workers: 7
Thoughts
sick move… he really thought this thru and found the answer… likely incoming doom grasp… sacing vandy for a gold not card tho?.. he already has float for doom grasp… gotta peek anyways so we will see… he has the perfect combination of cards for grave kill and i whiff flagbearer…so grave dies… and he wants scav to drop fencer… that seems very strange to me. he chooses extra gold instead of increased chance of doom grasp draw which he needed in hand this turn… maybe im missing something but im confused how to derive at this patrol choice before discard/draw… well seems like he ruled out wither in T1 so i guess he ruled out whiffing doom grasp too… or maybe he was fine with both… i dont know… this is beyond my level of mind game…
another great turn by boly… skipping worker for newly teched cards huh… unfortunate double martial masterty draw is going to screw my hand management…
STARTING HAND
Deteriorate
Jav
Poisonblade Rogue
Summon Skeletons
Nether Drain
Star-Crossed Starlet
WORKERS
Jandra, the Neg
Skel arch
NextHand
Lich’s Bargain
Thieving Imp
Doom Grasp
Sacrifice the Weak
Tech 2 card(s)
Get Paid - ($7)
Skip Worker
Nether Drain from Rook to garth, to lvl5 - ($6)
Skeleton, eat it - ($5)
Starlet - ($3)
Replay NF from graveyard - ($1)
Starlet and Skeleton kills Rook, Garth maxbands, take Twilight Baron out of grave
Garth and NF destroy your T2, your base to 17
Deter Scav bird
Jav - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader: Twilight Baron(4/4)A
Elite:
Scavenger:
Technician: Jav(1/1), rune
Lookout:
In Play:
Graveyard3hp[haunt, Star-Crossed Starlet]
Nimble Fencer(2/3)
Garth(3/4) max level
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 7
Thoughts
Skeleton + Starlet(max garth) = 3 gold for me kill Rook, NF + Max Garth(=2 gold). kill his T2? Kill his T1? [if he didn’t teched T2 cards means he wouldn’t build T2. HH would be better. T2 cards have no haste but have 2heroes]. This is the best line i have found. 50% to insta lose.
i am insane lucky. Last thing i thought about was to sac or not to sac jav. decided not to suc coz it will be better if he kill him itself(can’t draw him) or if i sac him next turn after throwing spier. I also could play Gargoyle line (+1 gold for airing), but i think he can’t do big things with his bird, even under some kind of buff. I think if he would, it would be overinvestiment
Tech 2 card(s)
Get Paid - ($7)
Lish’s Bargain, base to 16, horde errives, minus worker - ($5)
Garth eats new skeleton
not whiff, lucky
expensive deter SQL - ($4)
Jav suicides into your virtuosso
Big Body Baron kill virtuosso, overpower your hero, you draw, you gain gold, take 1+1 dmg
Garth and Nimble Fencer deals 5 to your T2, your base to 16, takes dmg from tower
STW Zombie, bird - ($2)
Heroes Hall - ($0)
Looks like you are missing a card. T4 discard phase you discarded 2, teched 2 plus nether and deter in discard before reshuffle so deck should have 5 cards?