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[CAMS21] Round4: P1 bansa [Finesse]/Discipline/Strength vs P2 bolyarich [Demonology/Necromancy]/Finesse

@bansa btw, i think we are not in rush, so if you want the thuth and have some questions, we should check it! Would be very bad to have problems and ingame-rules-mistakes during such cool tournament

i teched 1 and 1 gone from the grave[Baron is second teched card]!

I think we are talking about different things. I’m not saying your deteriorate or baron is misplaced. After your discard/draw in T3, your discard was 0. At the start of your T4, your discard is 2 from 2 newly teched cards. During T4 you played nether and deter, your discard to 4. Then you discarded 2 and reshuffled 6 and drew 1 at the end of T4 during discard/draw. So you should have deck of 5 cards not 4, right? Hope I’m not crazy. I could be missing something and totally saying something stupid tho @FrozenStorm Can you take a look and let us know?

Card count is also off in T4 and T5. T4 2 workers + 4 decks + 4 hands + 5 in play. Missing one. Same in T5 one short.

i teched 2 cards on T4(Baron, unknown card), discard 2.
played 2 cards (discard 4)
took Baron(discard 3)
Discard 2, reshuffle 2+3 =5, draw 1, so 4 cards in deck all ok, no?

1 Like

big oops i was thinking garth summons from codex not discard… my bad :blush: all good… sorry about that

its ok. Great to know that not only me who read card counts. In neighboor topic i missed a bounce thing in kind of same situation, like, playing 3 cards + worker… and discard 2 rs draw 4, while 1 card was bounced into hand in the previous turn

2 Likes

Yea, as you can tell, I don’t do much black. I was screening previous turns and thought count was off thinking baron was from codex. :dizzy_face:

P1T6


Tech StartingHand Workers

TECH
Two Step
Mind-Parry Monk


STARTING HAND
Timely Messenger
Wither
Discord
Bird’s Nest
Mind-Parry Monk


WORKERS
Older Brother
Fruit Ninja
Spark
Granfalloon Flagbearer
Mind-Parry Monk


NextHand

Nimble Fencer
Martial Mastery
Discord


Discard

Tenderfoot
Brick Thief
Wither
Discord
Two Step
Mind-Parry Monk


Tech 2 card(s)
Get Paid + scav + t draw - ($9)
Rook - ($7)
Bird’s Nest - ($5)
Timely Messenger - ($4)
Wither Baron - ($2)
Worker - ($1)
Rebuild Tech II

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Timely Messenger (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger: Bird (1/1)
  • :pschip: Technician: L1 Rook (2/4)
  • :target: Lookout: Bird (1/1), resist 1

In Play:

  • Bird’s Nest

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

of course he draws deteriorate… so i confirmed 27.8% chance fencer and doom grasp in t3… he reshuffles 5 and draws 2 in t4 and hits both nether and starlet… 10% chance… he draws newly teched card again in t5… 20% or 40% lichs bargain… and then it appears that he drew 1/4 deteriorate… this is some impressive draws… i mean he can’t do this forever right… so i keep dragging it out… he should run out of steam soon…

P2T6


Tech StartingHand Workers

TECH
Nimble Fencer
Appel Stomp


STARTING HAND
Summon Skeletons
Poisonblade Rogue
Nether Drain
Doom Grasp
Lich’s Bargain
Deteriorate


WORKERS


NextHand

Death Rites
Lich’s Bargain
Jav(1/1), rune
Thieving Imp
haunt


Discard

Nimble Fencer
Appel Stomp
Lich’s Bargain
Deteriorate
Nether Drain
Baron(3/1), -1/-1, overpower
Summon Skeletons
Poisonblade Rogue
Doom Grasp


Tech 2 card(s)
Get Paid - ($6)
Garth makes and eats skeleton - ($5)
Lich’s Bargain, eat last card worker, base to 12(20 - 4 - 4) - ($3)
Garth eats skeleton, i really need removal
You would be angry :frowning: [tbh, i had this card before redrawing - you may see it in the deleted post after the game]
Vandy - ($1)
Nether Drain Garth into Vandy - ($0)
Deter bird scav
Baron Suicides in SQL
Horror kills Rook, dies, Vandy maxes, DoomNF(can’t doom your bird)
NF destroy your tower, you base to 14
Garth attack your base, your base to 12

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Horror(3/3)A, deathtouch
  • :psfist: Elite:
  • :ps_: Scavenger: Zombie(2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nimble Fencer(4/3), +2/+2, doomed
  • Garth(2/3) lvl5
  • Vandy(4/5), maxlevel

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 9

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

I need 3 gold for my turn, so i can draw. What do i want toi draw here? Deter - great; fencer - great; Bargain x2? seems bad but … but cool. Imp? DR? leads to tricky turn or really bad draw. Jav? Jav is ok, excess card on the board. Haunt? kind of too. So 5 out of 10 is very good, 2 can fill, 3 are bad

drew LB. Forgot about max ability of vandy – (have to give +2/+2 to bird if enough gold to pick any creature, for example only 1 with resist without gold is ok)

He rs Bloom, also have sensei advices, so need to be carefull and have garth with 3+ hp

@bansa’s turn!

P1T7


Tech StartingHand Workers

TECH
Two Step
Star-Crossed Starlet


STARTING HAND
Nimble Fencer
Discord
Martial Mastery
Bloom
Helpful Turtle
Martial Mastery
Training Grounds
Wither


WORKERS
Older Brother
Fruit Ninja
Spark
Granfalloon Flagbearer
Mind-Parry Monk


NextHand

Helpful Turtle
Timely Messenger


Discard

Martial Mastery
Wither
Bloom


Tech 2 card(s)
Get Paid + float + scav + t draw - ($11)
Grave - ($9)
Martial Mastery, discard 1, draw 2, look at hand - ($8)
Martial Mastery, discard 1, draw 1, rs, draw 1, look at hand - ($7)
Wither Garth - ($5)
Bloom Bird kills Garth, Grave to L3 - ($3)
Training Grounds - ($2)
Nimble Fencer - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Nimble Fencer (3/3)
  • :ps_: Scavenger:
  • :pschip: Technician: L3 Grave (4/4), +1/0
  • :target: Lookout:

In Play:

  • Bird (2/2), (+)
  • Training Grounds (4)

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 10
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

of course,… why not draw 1?2?/10 lb and 1/9 deter?.. i mean isn’t back to back to back deteriorate what we all dream about?.. this is just getting absolutely ridiculous… lol…

P2T7


Tech StartingHand Workers

TECH
Metamorphosis
Metamorphosis


STARTING HAND
Death Rites
Lich’s Bargain
Jav(1/1), rune
haunt
Thieving Imp


WORKERS


NextHand

Graveyard3hp[haunt, Star-Crossed Starlet]
Sacrifice the Weak
Metamorphosis
Starlet
Deteriorate


Tech 2 card(s)
Get Paid - ($5)
River - ($3)
Vendi fetches soul stone and put it on horror - ($0)
Horror kills Grave, River lvl3
Soul stone goes to discard
Haunt

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: River(2/4)A
  • :psfist: Elite:
  • :ps_: Scavenger: Zombie(2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Horror(3/3)
  • Haunt(1/1)
  • Vandy(4/5), maxlevel

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 15
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

need to kill Grave

@bansa’s turn!

P1T8


Tech StartingHand Workers

TECH
Appel Stomp
Appel Stomp


STARTING HAND
Helpful Turtle
Timely Messenger
Discord


WORKERS
Older Brother
Fruit Ninja
Spark
Granfalloon Flagbearer
Mind-Parry Monk


NextHand

Two Step
Brick Thief
Bird’s Nest
Star-Crossed Starlet


Discard

Martial Mastery
Wither
Bloom
Discord
Helpful Turtle
Timely Messenger
Appel Stomp
Appel Stomp


Tech 2 card(s)
Get Paid + t draw - ($9)
River - ($7)
Rook - ($5)
Training Ground maxes Rook
Discord kills Haunt - ($3)
Bird kills Horror
Tower - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L8 Rook (5/6A), +1/0
  • :psfist: Elite: Nimble Fencer (3/3)
  • :ps_: Scavenger:
  • :pschip: Technician: L1 River (3/3), +1/0
  • :target: Lookout:

In Play:

  • Bird (2/2), (+)
  • Training Grounds (4)

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

so why is he saying im angry… i didnt say anthying in public? how does he even know? like he is reading into my thoughts? and why is he reacting to deteriorate when i wasn’t even talking about that… weird that he is overly defensive… oddly frequent comments about his draw makes me uneasy as well… sounds like he is trying to justify his draws…

this is just too much emotional stress… gonna be my last tourney until some sort of online game engine thing is figured out…

so meta is all he has got left… 2/17 but probability doesnt mean anything here…he drew nothing but gold whole game… not a surprise if he draws whatever he wants…

1 Like

gg. @FrozenStorm

2 Likes

you went too low on gold mate, to the point that you couldn’t even fetch and play meta. Just my 2 cents, going all out like that is worthwhile if you’ve got the means to ends things quickly, doing it like you did can easily backfire.