GLHF!
T1 to come shortly.
STARTING HAND
Nautical Dog
Mad Man
Bombaster
Careless Musketeer
Charge
WORKERS
Careless Musketeer
Bloodburn
Bloodrage Ogre
Makeshift Rambaster
Pillage
Mad Man
Charge
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
bombaster - ($1)
nautical dog - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
skeletons, crashbarrows, lobbers?
im thinking graveyard will be a must for them. also need to watch out for liches bargain.
as far as openings for me. bombaster and dog is 2nd best i guess. dog to tech in case of deteriorate.
GL HF @codexnewb!
P1 Miracle Grow vs P2 Cremation
Poisonblade Rogue
Skeleton Javelineer
Thieving Imp
Deteriorate
Sacrifice the Weak
Poisonblade Rogue
Pestering Haunt
Skeletal Archery
Summon Skeletons
Jandra, the Negator
LB probably my best move in this mu, we’ll do that I think
TECH
Bird’s Nest
Gunpoint Taxman
STARTING HAND
Pillage
Makeshift Rambaster
Bloodrage Ogre
Bloodburn
WORKERS
Careless Musketeer
Bloodburn
Pillage
Makeshift Rambaster
Bird’s Nest
Scorch
Tech 2 card(s)
Get Paid - ($5)
discard #2
Worker - ($4)
tech 1 - ($2)
rook - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
option 1: rook, tech 1, float 1
pro - 4/4 cycle, maintain board presence, recover hand, float
con - impcan suicice for graveyard play
option 2 - zane/dog->imp, bb
pro - get rid of imp
con - 4/5 deck cycle and bad board presence.
let’s go option 1. i dont think a graveyrd is incoming given gg 6, worker 5, tech one 3, graveyard, 1, sql imp, tech jav
most likely we’ll see a jandra or a garth/skeleton. i imagine the latter. better not take any huge risks. let’s go birds and taxman here.
P1 Miracle Grow vs P2 Cremation
Pestering Haunt
Skeletal Archery
Summon Skeletons
Jandra, the Negator
Jandra, the Negator, Poisonblade Rogue
Graveyard
Deteriorate
Sacrifice the Weak
Skeletal Archery
Yep 2x LB, let’s hope for a split so we can either Graveyard + LB next turn, or just one of them + tech up. Sooner we get to crashbarrow the better. He’ll certainly go birds so I’ll have to save StW and Det for them and go hard after Rook
TECH
Spirit of the Panda
Blooming Ancient
STARTING HAND
Scorch
Makeshift Rambaster
Pillage
Bird’s Nest
WORKERS
Careless Musketeer
Bloodburn
Scorch
Gunpoint Taxman
Bloodrage Ogre
Charge
Mad Man
Makeshift Rambaster
Pillage
Spirit of the Panda
Blooming Ancient
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
birds nest - ($3)
tower - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
ahh, now i remember…miracle grow struggles against LB, and frozenstorm thinks skeletons are the way to go against MG.
double entagling vines is looking great right now, but hindsight is always 2020.
so, keeping rook backline really forces them to trade everything. they can reload with LB, but at least birds will assist in threatening garth
i THINK tower gives me enough token coverage in case they go for LB. let’s tech in SOTP and BA to be well rounded.
I just lose? whiffing P2T3 draw, feelsbadman lol
P1 Miracle Grow vs P2 Cremation
Graveyard
Deteriorate
Sacrifice the Weak
Skeletal Archery
Crashbarrow x2
Lich’s Bargain x2
Skeletal Archery, Jandra, the Negator, Poisonblade Rogue
Lich’s Bargain
Summon Skeletons
Lich’s Bargain
Pestering Haunt
Can’t really get to Rook and kill Birds… this is super rough. Garth’s gonna die and I’m gonna be in really sad shape. Let’s hope we hit a 70% for CB if Garth dies, or better yet Garth lives and we can 2x LB
TECH
Surprise Attack
Surprise Attack
STARTING HAND
Mad Man
Charge
Bloodrage Ogre
Gunpoint Taxman
Nautical Dog (1/1)
WORKERS
Careless Musketeer
Bloodburn
Scorch
Bloodrage Ogre
Blooming Ancient
Surprise Attack
Spirit of the Panda
Pillage
Makeshift Rambaster
Tech 2 card(s)
Get Paid - ($7)
reshuffle, tech draw
Worker - ($6)
tech 2 growth - ($2)
gunpoint taxman - ($0)
rook/bird kill Imp, goes to graveyard
bombaster and bird kill garth, you draw
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
wow, ill take that. maybe i was wrong about LB? either way, ill take what i can get.
kill garth is a must. guess that means going through imp? rook/bird, then bb/bird?
i cant stop tech 2, nor break the graveyard.
with the tech draw, it’s actually likely that i see a gg 8, crashbarrow 5, CB->GPT and tech one, tap GY, CB 2, CB->tech 2, Drak 0, sk’s break tech 2.
summary: lose 2/3
tech 1
tech 2
rook
at that point, im looking at gg 8, arg 6, sotp bird 2, -> break GY 3, worker 2,
so would i rather have the scav or the tech? probably the scav. let’s me save enough gold to really maximize zane
what about dropping mad man AND nautical dog instead of GPT? no, doesnt work, tower still would force a CB to trade.
i think it’s best to tech in double surprise attack. arg won’t last more than one turn. basically, im looking at losing some combination of tech’s and rook. i can counter-swing with arg/sotp, break graveyard. i then lose arg and wisp to a second crashbarrow along with drak or jaina spells. at that point i swing again with zane and surprise attack - hopefully breaking the tech 2.
of course, im probably overthinking this…
P1 Miracle Grow vs P2 Cremation
Lich’s Bargain
Summon Skeletons
Lich’s Bargain
Pestering Haunt
Crashbarrow (techn)
Nether Drain, Hooded Executioner
Crashbarrow x2
Lich’s Bargain x2
Skeletal Archery, Jandra, the Negator, Poisonblade Rogue
Crashbarrow
Sacrifice the Weak
Deteriorate
Pestering Haunt
Summon Skeletons
Well at least the 2x barrow worked out…
TECH
Blooming Ancient
Might of Leaf and Claw
STARTING HAND
Makeshift Rambaster
Spirit of the Panda
Pillage
Blooming Ancient
Surprise Attack
WORKERS
Careless Musketeer
Bloodburn
Scorch
Bloodrage Ogre
Nautical Dog (1/1)
Charge
Might of Leaf and Claw
Surprise Attack
Mad Man
Tech 2 card(s)
Get Paid - ($8)
scav gold - ($9)
rebuild tech 2, base to 18
zane - ($7)
surprise attack - ($2)
makeshift rambaster - ($0)
zane kill javlineer, takes 1
shark kills jaina, zane to lvl 3
shark breaks graveyard
rambaster and birds break tech 2, your base to 18
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
getting the surprise attack was huge. not over yet though. i’ll need ancients or molac to close this out, and im looking at a giant reshuffle coming up here.
P1 Miracle Grow vs P2 Cremation
Crashbarrow
Sacrifice the Weak
Deteriorate
Pestering Haunt
Summon Skeletons
Kidnapping, Bloodlust
Nether Drain, Hooded Executioner
Crashbarrow x2
Lich’s Bargain x2
Summon Skeletons, Skeletal Archery, Jandra, the Negator, Poisonblade Rogue
Hooded Executioner
Lich’s Bargain
Lich’s Bargain
Nether Drain
Ughhhhh sharks… that’s rough. I’d love to stick Garth down for free levels here and skip worker, but he’ll certainly die to BA runes on the bird, and I’m drawing into 3x spells for him. So scratch that idea
TECH
Thunderclap
Entangling Vines
STARTING HAND
Nautical Dog (1/1)
Mad Man
Surprise Attack
Charge
Might of Leaf and Claw
WORKERS
Careless Musketeer
Bloodburn
Scorch
Bloodrage Ogre
Pillage
Blooming Ancient
Surprise Attack
Bird’s Nest
Spirit of the Panda
Mad Man
Makeshift Rambaster (1/2)
Surprise Attack
Nautical Dog (1/1)
Charge
Thunderclap
Entangling Vines
Tech 2 card(s)
Get Paid - ($8)
might of leaf and claw - ($5)
arg, wisp - ($3)
rook - ($1)
mad man - ($0)
mad man and rambaster hit drak for armor and 1, molac to 2
bird hits your base to 19, molac to 3
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
yep, and there is blood ready to swing back hard. molac is a must here. win condition is to just get zane and surprise attack out there asap.
teching some rook spells to help me get at the base once molac is active.
Yup…
P1 Miracle Grow vs P2 Cremation
Hooded Executioner
Lich’s Bargain
Lich’s Bargain
Nether Drain
Land Octopus x2
Kidnapping, Bloodlust
Nether Drain, Hooded Executioner
Crashbarrow x2
Lich’s Bargain x2
Summon Skeletons, Skeletal Archery, Jandra, the Negator, Poisonblade Rogue
Land Octopus
Thieving Imp
Land Octopus
This will probably be gg… Desperation Octopus time
TECH
Artisan Mantis
Artisan Mantis
STARTING HAND
Bird’s Nest
Pillage
Blooming Ancient
Surprise Attack
Spirit of the Panda
Blooming Ancient
WORKERS
Careless Musketeer
Bloodburn
Scorch
Bloodrage Ogre
Pillage
Bombaster (2/1)
Artisan Mantis
Charge
Gunpoint Taxman (3/3)
Spirit of the Panda
Tech 2 card(s)
Get Paid - ($8)
scav gold, tech draw - ($9)
worker - ($8)
zane - ($6)
surprise attack - ($1)
sharks->garth, zane to lvl 3, molac active
bird->horror, you get 1 gold
Float ($1)
Discard 4, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
well, i think im committed here. if they have a ton of haste in hand, im done. not much else to do. gotta have zane out front because i know frozenstorm likes hooded executioner.
Barn burner!
P1 Miracle Grow vs P2 Cremation
Land Octopus
Thieving Imp
Land Octopus
Shoddy Glider x2
Land Octopus x2
Kidnapping, Bloodlust
Nether Drain, Hooded Executioner
Crashbarrow x2
Lich’s Bargain x2
Summon Skeletons, Skeletal Archery, Jandra, the Negator, Poisonblade Rogue
Lich’s Bargain
Kidnapping
Deteriorate
Hooded Executioner
Thieving Imp
Shoddy Glider
Shoddy Glider
Land Octopus
Well well well! desperation octopus ftw maybe??? I’m dangerously close and can summon a glider next turn, he’ll have to respect that but that limits his options to deal with Jaina and Drakk! I spose we’ll see what happens XD
land octo out front?
also, dont forget your scav gold
Yup, my bad forgot to list paying the second octopus, should be all good after that fixeroo!
my barn is definitely burning. lol. what a great game.
[b]P1T8[/b]TECH
Chaos Mirror
Dinosize
STARTING HAND
Bombaster (2/1)
Gunpoint Taxman (3/3)
Spirit of the Panda
Artisan Mantis
Charge
WORKERS
Careless Musketeer
Bloodburn
Scorch
Bloodrage Ogre
Pillage
Mad Man
Blooming Ancient
Bird’s Nest
Surprise Attack
Makeshift Rambaster (1/2)
Gunpoint Taxman (3/3)
Charge
Bombaster
Spirit of the Panda
Artisan Mantis
Chaos Mirror
Dinosize
Tech 2 card(s)
Get Paid + float - ($10)
rebuild tech 2, base to 5
arg, wisp - ($8)
gunpoint taxman - ($6)
charge taxman, trades with oct - ($3)
…steal your float - ($4)
max arg, summon water elemental - ($0)
bird breaks tech 2, your base to 13
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
totally going to come down to the draws. drak adn jaina can take me down to 1 hp next turn. crashbomber or jaina spell end it for me.
also aptuer bugblatter / shoddy glider. i think it’s a little more likely that they have the latter, so let’s break the tech 2 with birdy.
Damn! Guess the float was a mistake… But GG all the same!
P1 Miracle Grow vs P2 Cremation
Lich’s Bargain
Kidnapping
Deteriorate
Burning Volley x2
Shoddy Glider x2
Land Octopus x2
Kidnapping, Bloodlust
Nether Drain, Hooded Executioner
Crashbarrow x2
Lich’s Bargain x2
dah! what a great game! very well played!