I have no problem with your change, I just like to get confirmation from the judge.
Thinking about it, I could also have been drawing Sacrifice the Weak. That makes not redrawing a non-option, I guess.
These non-reversible actions are always a bit dicey for me in PBFs when nobody is correcting me on-the-fly.
No sweat my dude. Pbp can be a bit tough. I make my fair share of mistakes even with checking over my turns twice before I post.
As you noted, always re-do the end of turn draws if anything changes.
Since you had illegal actions (i.e. leaving alive an orpal who died to the cub) that triggers a re-do of the turn, so you can change whatever you need to.
Next try:
I level Orpal to kill Tiger Cub, skip Tech III and heal Orpal back up by maxing him.
[b]P1T7[/b]Tech StartingHand Workers
TECH
Cursed Crow
Cursed Crow
STARTING HAND
Sacrifice the Weak
Graveyard
Soul Stone
Shadow Blade
WORKERS
Pestering Haunt
Skeleton Javelineer
Poisonblade Rogue
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Sacrifice the Weak
NextHand
Abomination
Deteriorate
Twilight Baron
Thieving Imp
Hooded Executioner
Tech 2 card(s)
Get Paid - ($10)
Worker (Sacrifice the Weak) - ($9)
Summon Garth Torken - ($7)
Twilight Baron trades with Centaur
Twilight Baron gets resurrected and loses Soul Stone
Level Orpal Gloor to midband - ($6)
Orpal Gloor kills Tiger Cub, taking 3dmg
Level Orpal Gloor to max - ($4)
Vandy Anadrose kills mirror Illusion, yielding you a card
Float ($4)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Garth Torken (1/3, lvl1)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Vandy Anadrose (4/5, max)
- Twilight Baron (4/4)
- Orpal Gloor (2/5, max)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Disease)
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 9
- Disc: 0
[B]Gold:[/B] - Gold: 4
- Workers: 11
Next hand is:
Abomination
Deteriorate
Twilight Baron
Thieving Imp
Hooded Executioner
Ok, let’s play game.
[details=Turn 7]Spectral Hound, Spectral Tiger, Liberty Gryphon, Merfolk Prospector, Ardra’s Boulder
Tech: Liberty Gryphon
Worker: Ardra’s Boulder[/details]
- Tech 1 card
- Get paid (+$10, $12)
- Make a worker ($12)
- Exhaust Verdant Tree to make Tech buildings build instantly this turn
- Build Tech 3 ($7)
- Summon Liberty Gryphon ($4)
- Summon Garus Rook ($2)
- Summon Spectral Hound ($1)
- Summon Merfolk Prospector ($0)
- Eyes of the Chancellor makes Liberty Gryphon invisible until my next upkeep
- Liberty Gryphon kills Vandy, Quince midbands
- Discard 1, draw 3
- Patrol:
Leader: Garus Rook (2/4+A) lvl 1
Elite:
Scavenger: Merfolk Prospector (1/1)
Technician: Spectral Hound (3/3)
Lookout: Mirror Token (0/1)
- Buildings:
Tech 1: 5
Tech 2: 5
Tech 3: 5
Verdant Tree: 3 - Units/Heroes:
Sirus Quince (1/4) lvl 3
Liberty Gryphon (5/5) (invisible) - Base: 20
- Other:
Rich Earth
Eyes of the Chancellor
Economy:
- Workers: 11
- Gold: 0
- Hand: 3
- Deck: 2
- Discard: 4
Hand
Reteller of Truths, Macchiatus the Whisperer, Free Speech
Discard
Spectral Tiger, Liberty Gryphon, Centaur, Tiger Cub
Because being Flying, Unstoppable, and Untargetable wasn’t enough.
And Unattackable.
But only while I control another illusion that is not another Liberty Gryphon!
Not for RealPiHalbo
I actually see what Bomber was playing against with that. Abomination + Boosted Executioner would mean that deteriorate could pop the gryphon.
StartingHand Workers
STARTING HAND
Deteriorate
Twilight Baron
Hooded Executioner
Abomination
Thieving Imp
Shadow Blade
WORKERS
Pestering Haunt
Skeleton Javelineer
Poisonblade Rogue
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Sacrifice the Weak
NextHand
Cursed Crow
Cursed Crow
Graveyard
Soul Stone
Plague Lab
Discard
Deteriorate
Abomination
Thieving Imp
Shadow Blade
Tech 0 card(s)
Get Paid + float - ($15)
Level Garth to midband - ($12)
Garth summons Skeleton - ($11)
Garth sacrifices Skeleton, I draw a card
I get … Shadow Blade :-/
Garth attacks Garus, taking 2dmg, dealing 1dmg after armor
Twilight Baron #1 kills Garus, taking 2dmg
Garth gains 2 levels
Overpower damage kills Merfolk Prospector
Cast Dereriorate on Spectral Hound, who poofs
You gain a card and a gold
Orpal Gloor kills Mirror Illusion
Summon Hooded Executioner with boost - ($6)
Hoody manages to kill Liberty Gryphon
Summon Twilight Baron #2 - ($2)
Float ($2)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Twilight Baron #2 (4/5)
- [I]Elite[/I]: Hooded Executioner (3+1/3)
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Garth Torken (2/4-2, lvl6)
- Twilight Baron (4/4-2)
- Orpal Gloor (2/5, max)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Disease)
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 4
[B]Gold:[/B] - Gold: 2
- Workers: 11
Next hand is:
Cursed Crow
Cursed Crow
Graveyard
Soul Stone
Plague Lab
I hope I got everything right. I’m a bit suspicious since I managed to get rid of that Gryphon
Thoughts
I would have loved to play Abomination, but it was just to much damn work to facilitate Twilight Baron’s death. Garth and Orpal had to level and destroy Garus first, only then could Baron attack Spectral Hound and finally die to Deteriorate. What the hell?
Seems correct to me! I missed that line of play. Good move!
Let’s see what I have to retaliate…
Ok… let’s see if you fell into my trap!
[details=Turn 8]Young Treant, Free Speech, Reteller of Truths, Macchiatus the Whisperer
Tech: Spectral Flagbearer[/details]
- Tech 1 card
- Get paid (+$11, $12)
- Summon Macchiatus the Whisperer ($10)
- Summon Reteller of Truths ($8)
- Cast Free Speech ($6)
- Build a Surplus ($1)
- Eyes of the Chancellor makes Macchiatus invisible until my next upkeep
- Discard 1, draw 1, reshuffle, draw 2
- Patrol:
Leader: Reteller of Truths (4/4+A)
Elite:
Scavenger:
Technician: Sirus Quince (1/4) lvl 4
Lookout:
- Buildings:
Tech 1: 5
Tech 2: 5
Tech 3: 5
Surplus: 4
Verdant Tree: 3 - Units/Heroes:
Macchiatus the Whisperer (3/3) (invisible) - Base: 16
- Other:
Rich Earth
Eyes of the Chancellor
Economy:
- Workers: 11
- Gold: 1
- Hand: 3
- Deck: 8
- Discard: 0
Hand
Free Speech, Free Speech, Merfolk Prospector
sorry to interrupt but is this “macchiatus” some kind of meme i do not know about?
It’s uh… it’s his name. Unless I’m mispelling it?
http://sharp.moe:8000/blue/truth/macciatus_the_whisperer
Oh. I am.
No, I’m just bad at spelling!
lol, i thought it was some meme based on the macciatus/macchiatus (like the coffee) assonance
Tech StartingHand Workers
TECH
Death and Decay
Cursed Ghoul
STARTING HAND
Graveyard
Soul Stone
Cursed Crow
Cursed Crow
Plague Lab
WORKERS
Pestering Haunt
Skeleton Javelineer
Poisonblade Rogue
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Sacrifice the Weak
NextHand
Crypt Crawler
Sickness
Sickness
Soul Stone
Tech 2 card(s)
Get Paid + float - ($13)
skip worker
Build Graveyard - ($11)
Twilight Baron #1 suicides into Reteller, dealing 3dmg after armor
Twilight Baron #2 trades with Reteller
Overpower damage deals 3dmg to Sirus
Reteller goes back to your hand
Summon Vandy Anadrose - ($9)
Garth kills Sirus, taking 1dmg
Vandy gains 2 levels (midband)
Level Vandy to max - ($7)
Hooded Executioner attacks base for 3dmg
Orpal attacks base for 2dmg
Summon Cursed Crow - ($4)
Summon Cursed Crow - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Cursed Crow (3/3, flying)
- [I]Technician[/I]: Cursed Crow (3/3, flying)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Garth Torken (2/4-3, lvl6)
- Vandy Anadrose (3/4, max)
- Orpal Gloor (2/5, max)
- Hooded Executioner (3/3)
- Graveyard (3HP, Twilight Baron, Twilight Baron)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Disease)
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 7
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 11
Next Hand:
Crypt Crawler
Sickness
Sickness
Soul Stone
I just noticed that I am not sure if a flying patroller will hit a ground attacker when it sneaks by down below.
EDIT: Forgot to update Vandy’s level (max) and Garth health (1HP). Undo Vandy’s maxband.
Remember Free Speech is in effect, so Vandy cannot buff anything.
Oh, right. I remembered for all other skills (even Garth’s maxband, which I did not use). Not sure how that slipped. So, Hoody is saved and your base regains 2 HP.
EDIT: Also, those Crows are useless as patrollers, because they only defend against a flying attacker (as per some BGG thread) which would pretty much have to be you un-X-able Gryphon.
Well it’s not like I can attack this turn anyway (except with Macciatus??) so it’s probably fine.
[details=Turn 9]Merfolk Prospector, Reteller of Truths, Spectral Tiger, Liberty Gryphon, Free Speech, Free Speech
Tech: Spectral Roc, Spectral Tiger
Worker: Merfolk Prospector
[/details]
- Tech 2 cards
- Surplus draw
- Get paid (+$11, $12)
- Make a worker ($12)
- Summon Reteller of Truths ($10)
- Summon Spectral Tiger ($7)
- Summon Liberty Gryphon ($4)
- Summon Garus Rook ($2)
- Summon Calamandra Moss ($0)
- Eyes of the Chancellor makes Macciatus invisible until my next upkeep
- Liberty Gryphon kills Scavenger Cursed Crow
- Macciatus kills Garth, Calamandra gains 2 levels, my units all gain Resist 1
- Discard 2, draw 4
- Patrol:
Leader: Spectral Tiger (6/6+A)
Elite: Reteller of Truths (5/4)
Scavenger:
Technician: Garus Rook (2/4) lvl 1
Lookout: Calamandra Moss (3/4) lvl 3
- Buildings:
Tech 1: 5
Tech 2: 5
Tech 3: 5
Surplus: 4
Verdant Tree: 3 - Units/Heroes:
Liberty Gryphon (6/3)
Macciatus the Whisperer (3/1) (invisible) - Base: 11
- Other:
Rich Earth
Eyes of the Chancellor
Economy:
- Workers: 12
- Gold: 0
- Hand: 4
- Deck: 2
- Discard: 4
Hand
Spectral Flagbearer, Liberty Gryphon, Young Treant, Centaur
Discard
Free Speech, Free Speech, Spectral Tiger, Spectral Roc
Well whaddya know Macciatus did come in handy!
It’s just crazy how many characters you put on the board in a single turn. And, like, every turn!