Unless I’ve missed something, the only non-ultimate channeling spells in the game are are Two Step, Harmony, Behind the Ferns, Birds Nest and Dreamscape. So it isn’t a lot of spells we’re talking about and on reflection I think we try the simple version of Jurisdiction first and then go from there.
Test 6 | |
---|---|
Deteriorate | Cost → 1g, Cannot target illusions |
Dark Pact | Cost → 1g |
Vandy Midband | Remove Resist 1, Cannot fetch Metamorphosis |
Vandy Maxband | Remove Targeting |
Jurisdiction | Ongoing Spell: Your Law hero can cast any non-ultimate spell. When this is played, draw a card |
Guardian of the Gates | If attacked, disable the attacker after combat |
Arresting Constable | Arrives or → Disable a unit or hero |