Blue (thehug0naut) vs Black (Frozenstorm) balance testing

Sure, I’m game to try anything at this point. Let’s try your haste version of constable for now, but I’m with @Bryce_The_Rice in preferring the Arrives or Attacks version.

Test 5 Changes
Deteriorate Cost → 1g, Cannot target illusions
Dark Pact Cost → 1g
Vandy Midband Remove Resist 1, Cannot fetch Metamorphosis
Vandy Maxband Remove Targeting
Guardian of the Gates If attacked, disable the attacking unit or hero after combat
Arresting Constable Add Haste. Disable ability targets a unit or hero

My gut reaction is that there would be a feasible Tech II plan vs Black with these buffs, but I remain concerned about how I realistically get to Tech II, especially vs P1 Black.

I think that tells me that we probably need to test more of you starting. Hopefully my Blue play is also improving so that will help the tests be more useful!

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