Sure, I’m game to try anything at this point. Let’s try your haste version of constable for now, but I’m with @Bryce_The_Rice in preferring the Arrives or Attacks version.
Test 5 Changes | |
---|---|
Deteriorate | Cost → 1g, Cannot target illusions |
Dark Pact | Cost → 1g |
Vandy Midband | Remove Resist 1, Cannot fetch Metamorphosis |
Vandy Maxband | Remove Targeting |
Guardian of the Gates | If attacked, disable the attacking unit or hero after combat |
Arresting Constable | Add Haste. Disable ability targets a unit or hero |
My gut reaction is that there would be a feasible Tech II plan vs Black with these buffs, but I remain concerned about how I realistically get to Tech II, especially vs P1 Black.
I think that tells me that we probably need to test more of you starting. Hopefully my Blue play is also improving so that will help the tests be more useful!