Free Speech, not my favorite
Game 4 Player 2, Turn 6
Current balance patch changes in effect
Starting Hand
Soul Stone
Skeleton Javelineer
Deteriorate
Dark Pact
Sacrifice the Weak
Events of Turn:
Upkeep:
- Get Gold (9)
- Tech 2 cards (except turn 1)
All Teched Cards
Plague Lord x2
Sickness, Gorgon
Cursed Ghoul, Soul Stone
Sickness, Gorgon
Crypt Crawler, Dark Pact
Main:
- Skeleton Javelineer (8)
- Worker (7)
- Tech 3 (2)
- Tech Lab Demonology (1)
- Ghoul kills SQL, takes 3
- Crow kills Elite
- Garth kills Scav, takes 1, you get 1g
- Orpal kills Lookout
- Crypt Crawler breaks your garrison
Workers
Sacrifice the Weak, Pestering Haunt, Jandra, The Negator, Summon Skeletons, Poisonblade Rogue
Patrol as below- Discard 3 Draw 4 rs Draw 1
Board Info:
Buildings:
Base HP: 18- Tech1 HP: 5
- Tech2 HP: 5 DISEASE
- Tech3 HP: 5
In Patrol:
Squad Leader: Skeleton Javelineer (1/1a)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
- Garth (3/3 lvl 7)
- Cursed Crow (3/3)
- Cursed Ghoul (4/2)
- Crypt Crawler (3/2)
- Orpal (1/3 lvl 1)
- Skeletal Archery
- Graveyard (3hp)
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 2
- Workers: 10
End of Turn Hand
Gorgon
Sickness
Thieving Imp
Sickness
Plague Lord
End of Turn Discard
My Thoughts
Going to be some attrition here it seems, we’ll see how big the engine gets restarted next turn but I like where I’m at. Debatable if I should go Zarramonde and Tech Lab, but I think Plague Lord might actually be better against Peace so we’ll do that first.