Blue (thehug0naut) vs Black (Frozenstorm) balance testing

Free Speech, not my favorite

Game 4 Player 2, Turn 6

P2 Black vs P1 Blue

Current balance patch changes in effect

Starting Hand

Soul Stone
Skeleton Javelineer
Deteriorate
Dark Pact
Sacrifice the Weak

Events of Turn:


Upkeep:

  • Get Gold (9)
  • Tech 2 cards (except turn 1)
All Teched Cards

Plague Lord x2
Sickness, Gorgon
Cursed Ghoul, Soul Stone
Sickness, Gorgon
Crypt Crawler, Dark Pact


Main:

  • Skeleton Javelineer (8)
  • Worker (7)
  • Tech 3 (2)
  • Tech Lab Demonology (1)
  • Ghoul kills SQL, takes 3
  • Crow kills Elite
  • Garth kills Scav, takes 1, you get 1g
  • Orpal kills Lookout
  • Crypt Crawler breaks your garrison
Workers

Sacrifice the Weak, Pestering Haunt, Jandra, The Negator, Summon Skeletons, Poisonblade Rogue

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 4 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 18
  • Tech1 HP: 5
  • Tech2 HP: 5 DISEASE
  • Tech3 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Skeleton Javelineer (1/1a)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Garth (3/3 lvl 7)
  • Cursed Crow (3/3)
  • Cursed Ghoul (4/2)
  • Crypt Crawler (3/2)
  • Orpal (1/3 lvl 1)
  • Skeletal Archery
  • Graveyard (3hp)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 10

End of Turn Hand

Gorgon
Sickness
Thieving Imp
Sickness
Plague Lord

End of Turn Discard
My Thoughts

Going to be some attrition here it seems, we’ll see how big the engine gets restarted next turn but I like where I’m at. Debatable if I should go Zarramonde and Tech Lab, but I think Plague Lord might actually be better against Peace so we’ll do that first.