Focusing on just the high priority changes:
| Nerfs | |
|---|---|
| Vandy | Remove resist 1 at midband |
| Garth | Reduce midband stats to 2/3 |
| MoLaC | If you have no units in play, remove all runes from this ← I’d say the current tournament shows that this is an excessive nerf |
| Lich’s Bargain | Base dame increased from 4 to 6 |
| Pirate Gunship | Remove obliterate 2, increase cost to 7 |
| Deteriorate | Increase cost to 1 |
| Dark Pact | Increase cost to 1 |
| Drill Sergeant | Change text to whenever you play a unit from yoru hand, put a +1/+1 counter on it |
| Flagstone Garrison | Cost increased from 3 to 4 ← I’d be willing to get behind one of the changes to Peace, not both at once |
| Bird’s Nest | Trash birds when birds nest leaves play ← I’m on board, but why trash and not sacrifice (like the Hive’s Stingers)? |
| Buffs | |
| Regular-sized Rhinoceros | Gets Arrives: destroy an upgrade or ongiong spell |
| Torq | Increase stats to 2/4, 3/5, 4/6 ← I agree with the flavor-based arguments against these two changes |