[Balance changes] Purple vs Black (dwarddd & FrozenStorm)

Hey @FrozenStorm , hope you’re still looking for tournament warm up :slight_smile: I guess we are going with the rules from this post:

This will be my first proper game of codex in a while so hopefully i’m not too rusty!

P1T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Neo Plexus
Fading Argonaut
Battle Suits
Temporal Research


WORKERS
Forgotten Fighter


NextHand

Plasmodium
Time Spiral
Hardened Mox
Nullcraft
Tinkerer


Discard

Battle Suits
Temporal Research
Neo Plexus


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fargo - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut(2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

Arrright this seems a decent feeler for the balance changes, let’s give it a shot. GL HF @dwarddd

Balance Test Player 2, Turn 1

P1 Purple vs P2 Black

Starting Hand

Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery

Events of Turn:


Upkeep:

  • Get Gold (5)
  • Tech 2 cards in except turn 1
All Teched Cards

Main:

  • Vandy (3)
  • Poisonblade Rogue (1)
  • Worker (0)
Workers

Jandra, the Negator

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20

In Patrol:

  • :psblueshield: Squad Leader: Vandy (2/3a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger: Poisonblade Rogue (2/1)
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • nothin

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

End of Turn Hand

Thieving Imp
Pestering Haunt
Sacrifice the Weak
Deteriorate
Skeleton Javelineer

End of Turn Discard
My Thoughts

Chancing it on PBR, might get nullcd we’ll see, Vandy is basically full power so I expect to be able to play the Meta->Tech2 gambit transition effectively


Oh sorry, i just checked the tourney thread and saw ur actually (likely) playing Nightmare - if you want to switch to that from here feel free i somehow mistakenly thought u were playing Black, oops. I wouldn’t have acted any differently yet :slight_smile:

P1T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Seer


STARTING HAND
Tinkerer
Nullcraft
Plasmodium
Hardened Mox
Time Spiral


WORKERS
Forgotten Fighter
Hardened Mox


NextHand

Stewardess of the Undone
Neo Plexus
Time Spiral
Battle Suits
Temporal Research


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
tech 1 - ($4)
nullcraft - ($2)
nullcraft kills PBR
Hire Prynn - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut(2/3a) fading 2
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft
  • L1 Prynn(2/3) fading 4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

prynn just to threaten/have open origin story, seems appropriate with balance changes

Nah this is fine, simpler anyway. Note Prynn is 1/3 not 2/3. Bad luck on Nullcraft :wink:

Balance Test Player 2, Turn 2

P1 Purple vs P2 Black

Starting Hand

Thieving Imp
Pestering Haunt
Sacrifice the Weak
Deteriorate
Skeleton Javelineer

Events of Turn:


Upkeep:

  • Get Gold (6+1scav)
  • Tech 2 cards in except turn 1
All Teched Cards

Dark Pact, Hooded Executioner


Main:

  • Skeleton Javelineer (6)
  • Tower (3)
  • Tech 1 (2)
  • Worker (1)
Workers

Pestering Haunt, Skeletal Archery

  • :pspurpleshield: Patrol as below
  • Discard 3 rs Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tower HP: 4

In Patrol:

  • :psblueshield: Squad Leader: Skeleton Javelineer (1/1a)
  • :psfist: Elite: Vandy (2+1/3 lvl 1)
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • nothin

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

End of Turn Hand

Dark Pact
Hooded Executioner
Summon Skeletons
Jandra, the Negator
Thieving Imp

End of Turn Discard
My Thoughts

Bad luck, might loose Vandy here but w/e that’s fine, he’d probably have to overextend for it. Hoodie for safety DP for aggro, fast tech if needed no worries. If it’s Battle Suits + Stewardess so be it


1 Like

Somehow i remember specifically checking that prynns stats were 1/3 but managed to write 2/3…
And while u had a 50/50 on the nullcraft, now id definitely say ur being unlucky/im drawing well:

P1T3


Tech StartingHand Workers

TECH
Yesterday’s Golgort
Yesterday’s Golgort


STARTING HAND
Time Spiral
Stewardess of the Undone
Neo Plexus
Battle Suits
Temporal Research


WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus


NextHand

Plasmodium
Time Spiral
Tinkerer
Seer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
stewie, bounce javelineer - ($2)
battlesuits - ($0)
fargo trades with vandy, prynn lvl 3

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Stewardess of the Undone(3/3)
  • :pschip: Technician: Nullcraft
  • :target: Lookout:

In Play:

  • Battle Suits
  • L3 Prynn(1/3) fading 3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

nullcraft is safety against sac the weak, and i dont need the ome damage this turn ill hold it in reserve, prynn i may actually get her midband to trigger for the first time for me! next turn: seer midband prynn tech 2 which means tech tech 2 cards

No worries :wink:

Balance Test Player 2, Turn 3

P1 Purple vs P2 Black

Starting Hand

Dark Pact
Hooded Executioner
Summon Skeletons
Jandra, the Negator
Thieving Imp
Skeleton Javelineer (picked up)

Events of Turn:


Upkeep:

  • Get Gold (7+1float)
  • Tech 2 cards in except turn 1
All Teched Cards

Shadow Blade, Medusa
Dark Pact, Hooded Executioner


Main:

  • Thieving Imp, discard #4 of 4 (5)
  • Hooded Executioner (3)
  • Orpal (1)
  • Worker (0)
Workers

Jandra, the Negator, Pestering Haunt, Skeletal Archery

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 4 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tower HP: 4

In Patrol:

  • :psblueshield: Squad Leader: Orpal (1/3a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger: Hooded Executioner (3/3)
  • :exhaust: Technician:
  • :target: Lookout: Thieving Imp (2/2)

In Play:

  • nothin

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

End of Turn Hand

Deteriorate
Poisonblade Rogue
Sacrifice the Weak
Graveyard
Summon Skeletons

End of Turn Discard
My Thoughts

Bad luck, I think we go for card pressure, Imp + tech Shadow Blade, stick Orpal out front, go for tech 2 setup


P1T4


Tech StartingHand Workers

TECH
Second Chances
Ready or Not


STARTING HAND
Tinkerer
Plasmodium
Seer
Time Spiral


WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus
Plasmodium


NextHand

Temporal Research
Fading Argonaut(2/3a) fading 2
Yesterday’s Golgort
Yesterday’s Golgort


Discard

Nullcraft
Seer
Tinkerer
Time Spiral
Second Chances
Ready or Not


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tech 2 past - ($2)
Stewie and nullcraft kill Orpal, prynn to lvl5
prynn kills imp
Maxband prynn - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • L7 Prynn(3/5) fading 3
  • Stewardess of the Undone(2/1) (-)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Okay lost the seer, but he’s put orpal on a plate so all good

Is it weird I’m not actually worried about Prynn?

Balance Test Player 2, Turn 4

P1 Purple vs P2 Black

Starting Hand

Deteriorate
Poisonblade Rogue
Sacrifice the Weak
Graveyard
Summon Skeletons

Events of Turn:


Upkeep:

  • Get Gold (8)
  • Tech 2 cards in except turn 1
All Teched Cards

Cursed Crow, Nether Drain
Shadow Blade, Medusa
Dark Pact, Hooded Executioner


Main:

  • Vandy (6)
  • Tech 2 Disease (2)
  • Vandy deteriorates Stewardess, dies
  • Hooded Exec hits your tech2 to 2hp
  • Worker (1)
Workers

Poisonblade Rogue, Jandra, the Negator, Pestering Haunt, Skeletal Archery

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 4 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 DISEASE
  • Tower HP: 4

In Patrol:

  • :psblueshield: Squad Leader: Vandy (2/3a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Hooded Executioner (3/3)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

End of Turn Hand

Shadow Blade
Skeleton Javelineer
Dark Pact
Medusa
Graveyard

End of Turn Discard
My Thoughts

This seems fine, continue applying pressure


That depends, had u considered her midband and just didn’t care because of dark pact or had u not thought of it?

P1T5


Tech StartingHand Workers

TECH
Shimmer Ray
Now!


STARTING HAND
Temporal Research
Yesterday’s Golgort
Yesterday’s Golgort
Fading Argonaut(2/3a) fading 2


WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus
Plasmodium
Fading Argonaut(2/3a) fading 2


NextHand

Nullcraft
Stewardess of the Undone(2/1) (-)
Ready or Not


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hire Golgurt x 2 - ($1)
Prynn attacks vandy, up to 3 runes
remove two runes to banish hoody

Float ($1)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Yesterday’s Golgort(6/4a) fading 2
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Yesterday’s Golgort(6/4) fading 2, + r1

In Play:

  • Battle Suits
  • L7 Prynn(3/2) fading 1 (hooded executioner)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

shimmer ray for crow and slow-time gen for card draw (sorta)

for prynn’s midband not to be waste i gotta kill vandy next turn

Yeah I just have so many alternative forms of card draw I don’t worry about it as much

Balance Test Player 2, Turn 5

P1 Purple vs P2 Black

Starting Hand

Shadow Blade
Skeleton Javelineer
Dark Pact
Gorgon
Graveyard
Deteriorate + Summon Skeletons

Events of Turn:


Upkeep:

  • Get Gold (9+1float)
  • Tech 2 cards in except turn 1
All Teched Cards

Dark Pact, Metamorphosis
Cursed Crow, Nether Drain
Shadow Blade, Medusa
Dark Pact, Hooded Executioner


Main:

  • Dark Pact, base 18 draw 2
  • Orpal (8)
  • Skeleton Javelineer (7)
  • Maxband Vandy, doom Jav (3)
  • Gorgon (0)
  • skip worker
Workers

Poisonblade Rogue, Jandra, the Negator, Pestering Haunt, Skeletal Archery

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 4 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 18
  • Tech1 HP: 5
  • Tech2 HP: 5 DISEASE
  • Tower HP: 4

In Patrol:

  • :psblueshield: Squad Leader: Skeleton Javelineer (3/3a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger: Medusa (2/4)
  • :exhaust: Technician: Orpal (1/3 lvl 1)
  • :target: Lookout:

In Play:

  • Hooded Executioner (in the void)
  • Vandy (4/5 lvl 5)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

End of Turn Hand

Nether Drain
Sacrifice the Weak
Cursed Crow
Thieving Imp
Metamorphosis

End of Turn Discard
My Thoughts

Double Gorgort is a decent drop, think I’m fine though, Prynn’s gonna be gone awhile to should be able to perma Meta spam


With you having 7 cards in hand going into next turn i’d have to say that was a fair assessment xd

P1T6


Tech StartingHand Workers

TECH
Ebbflow Archon
Temporal Distortion


STARTING HAND
Ready or Not
Stewardess of the Undone(2/1) (-)
Nullcraft


WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus
Plasmodium
Fading Argonaut(2/3a) fading 2
Nullcraft


NextHand

Temporal Research
Second Chances


Discard

Yesterday’s Golgort(6/4a) fading 2
Yesterday’s Golgort(6/4) fading 2, + r1
Ready or Not
Ebbflow Archon
Temporal Distortion


Tech 2 card(s)
Get Paid + float, prynn fades, you get hoody back and skip your next draw/discard step - ($10)
Worker - ($9)
stewardess, bounce javelineer - ($6)
Hire Max Geiger - ($4)
One Golgurt trades with medusa, you draw and get gold
Second Golgurt kills Orpal, max level 3, you draw (golgurt on 5/2)
Ready or Not golgurt - ($0)
Golgurt trades with Vandy, max maxbands

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone(3/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L5 Max(3/4)
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 5
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

very lucky draw to be able to kill Vandy, otherwise wouldve been building tower for meta

despite that, board state is arguably not in my favour, hopefully i get temporal research next turn

1 Like

8 cards actually, you lifted up my Javelineer too XD who’s in more card trouble? :wink:

Orpal technically got levels off that Prynn death but doesn’t actually affect anything

Balance Test Player 2, Turn 6

P1 Purple vs P2 Black

Starting Hand

Nether Drain
Sacrifice the Weak
Cursed Crow
Thieving Imp
Metamorphosis
Graveyard
Shadow Blade
Skeleton Javelineer

Events of Turn:


Upkeep:

  • Get Gold (9+1scav)
  • Tech 2 cards in except turn 1
All Teched Cards

Cursed Crow, Soul Stone
Dark Pact, Metamorphosis
Cursed Crow, Nether Drain
Shadow Blade, Medusa
Dark Pact, Hooded Executioner


Main:

  • Garth (8)
  • Make a skeleton (7)
  • Thieving Imp, you discard #2 of 2 (4)
  • Cursed Crow (1)
  • Worker (0)
Workers

Graveyard, Poisonblade Rogue, Jandra, the Negator, Pestering Haunt, Skeletal Archery

  • :pspurpleshield: Patrol as below
  • no discard draw this time

Board Info:

Buildings:

  • :heart: Base HP: 18
  • Tech1 HP: 5
  • Tech2 HP: 5 DISEASE
  • Tower HP: 4

In Patrol:

  • :psblueshield: Squad Leader: Hooded Executioner (3/3a )
  • :psfist: Elite:
  • :pspig: Scavenger: Thieving Imp (2/2)
  • :exhaust: Technician:
  • :target: Lookout: Skeleton (1/1)

In Play:

  • Garth (1/3 lvl 1)
  • Cursed Crow (3/3)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10

End of Turn Hand

Nether Drain
Sacrifice the Weak
Metamorphosis
Shadow Blade
Skeleton Javelineer

End of Turn Discard
My Thoughts

What a confluence of perfect cards, but oh well, that was not a terrible trade for me all told. I should be able to keep dwardd off cards for awhile XD


Hi Frozen, you might have missed to put that worker you mentioned away as you still have 6 cards in hand

1 Like

I sure did, I will correct it, 5 in hand :wink:

1 Like

me. im in more card trouble xd

P1T7


Tech StartingHand Workers

TECH
Rewind
Rewind


STARTING HAND
Temporal Research
Second Chances
Tinkerer


WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus
Plasmodium
Fading Argonaut(2/3a) fading 2
Nullcraft


NextHand

Time Spiral
Temporal Research
Shimmer Ray


Discard

Yesterday’s Golgort(6/4a) fading 2
Yesterday’s Golgort(6/4) fading 2, + r1
Ready or Not
Ebbflow Archon
Temporal Distortion
Second Chances
Rewind
Rewind
Tinkerer


Tech 2 card(s)
Get Paid, discard #2 - ($10)
Hire Vir, peek - ($8)
1 to swap with top of deck - ($7)
tech 3 - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone(3/3a)
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Vir(2/3)
  • :pschip: Technician: L5 Max(3/4)
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 2 (Past)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 9

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

while a surplus would be fun, i think a) it would die and b) im still fearing a meta in teh next few turns

Balance Test Player 2, Turn 7

P1 Purple vs P2 Black

Starting Hand

Nether Drain
Sacrifice the Weak
Metamorphosis
Shadow Blade
Skeleton Javelineer

Events of Turn:


Upkeep:

  • Get Gold (10)
  • No techs
All Teched Cards

Cursed Crow, Soul Stone
Dark Pact, Metamorphosis
Cursed Crow, Nether Drain
Shadow Blade, Medusa
Dark Pact, Hooded Executioner


Main:

  • Vandy (8)
  • Make a skeleton (7)
  • Sacrifice the weak, new skeleton and Stewardess die (5)
  • Shadow Blade Vir, Vandy midbands, you get 1g and discard #1 of 3 (2)
  • Crow and skeleton kill Max, you draw 1, Vandy maxbands and dooms Imp
  • Imp and Garth break your tech3, your base to 18
  • Hoodie breaks your tech2, your base to 16
  • Break tower, build hero’s hall, base to 16 (0)
Workers

Graveyard, Poisonblade Rogue, Jandra, the Negator, Pestering Haunt, Skeletal Archery

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 4 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 16
  • Tech1 HP: 5
  • Tech2 HP: 5 DISEASE
  • Hero’s Hall HP: 4

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout: Vandy (4/5 lvl 5)

In Play:

  • Garth (1/3 lvl 1)
  • Hooded Executioner (3/3)
  • Cursed Crow (3/3)
  • Thieving Imp (4/4 doomed)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10

End of Turn Hand

Deteriorate
Summon Skeletons
Dark Pact
Dark Pact
Cursed Crow

End of Turn Discard
My Thoughts

All in on Meta XD if I get OS’d I should still be able to go hard anyway


Eh pretty much GG but i’m gonna play it out

P1T8


Tech StartingHand Workers

TECH
Origin Story
Origin Story


STARTING HAND
Temporal Research
Shimmer Ray
Time Spiral
Seer
Now!


WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus
Plasmodium
Fading Argonaut(2/3a) fading 2
Nullcraft


NextHand

Rewind
Temporal Research
Yesterday’s Golgort(6/4) fading 2, + r1
Time Spiral


Tech 2 card(s)
Get Paid + float, discard #1 - ($12)
Prynn - ($10)
Temporal research, draw 2 - ($8)
Tower - ($5)
Seer - ($4)

Float ($4)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Prynn(1/3a) fading 5
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Seer(3/1)
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 12
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 10
Thoughts

Actually, now that i see the tourney has started, scrap that - GGWP, this was a useful experience, just because my plans were coming together doesn’t mean they were viable plans to start with lol

See you (hopefully) later in the tournament :slight_smile:

1 Like

GG WP! Yah I whiffed Meta even with two Dark pact, but I had an easy tech2 and tower break so it woulda just dragged out a little longer. GL HF in the tourney to you as well!

1 Like