Okay once again I will post the changes for reference at the top here and get the game started after, thanks for testing these out with me @bansa!
Blue Starter:
Porkhand Magistrate ability costs 0 (instead of 1) to use. Lawful Search ability second option is “Look at an opponent’s discard pile. The next time that opponent chooses Tech cards, look at those cards as well” Building Inspector ability is “Your opponents must pay you 1 gold to build (or rebuild) a building” (instead of only the first building costing 1 more)
Law:
Jurisdiction gains “You may trash Jurisdiction and/or the searched-for spell” and “If that spell has Channeling your Law hero can Channel it until he leaves play” at the end of it’s effect. Tax Collector is a 3/3 (instead of 2/3) Guardian of the Gates is a 1/8 (instead of 1/6) and affects Units and Heroes (instead of just Units)
Peace:
General’s Hammer costs 2 (instead of 3) Drill Sergeant’s abilities become “When you play a unit from your hand, chose one: that unit arrives with an additional +1/+1 rune, or put a +1/+1 rune on Drill Sergeant” (and he can’t move runes at will) Debilitator Alpha costs 4 (instead of 5) and has “As Squad Leader: Attackers get -1 ATK” (even if they aren’t attacking Debilitator Alpha)
Time Spiral costs 0, and ability adjusted: “Add or remove a time rune from a card (or forecasted card) that you control” Tinkerer also triggers on Arrival. “Arrives: or : Add or remove a time rune from a card (or forecasted card) that you control” //combined with the other changes, previous version was a bit too degenerate
Past:
Prynn midband becomes Dies:… (instead of “Dies from fading”) Seer can only affect cards you control.
Present:
Sentry’s ability becomes “Prevent the first point of damage that would be dealt to your patrollers each turn (active player’s choice if more than one patroller is dealt damage at the same time)” Hyperion reduced to 4/4 (instead of 4/5) Octavian’s ability becomes: “8: disable up to 8 units and/or heroes” (loses and no longer readies him)
Future:
Vir midband is range 4-6 (instead of 5-6) Knight of the Conclave is Forecast 2 (instead of 3) Reaver’s ability becomes: “Arrives or : Trash a worker, or deal 6 damage to a Unit or Hero”
Nullcraft
Tinkerer
Battle Suits
Temporal Research
Neo Plexus
Events of Turn:
Upkeep:
Get Gold (4)
Tech 2 cards in (except turn 1)
All Teched Cards
Main:
Nullcraft, hit your base to 19 (2)
Worker (1)
Workers
Neo Plexus
Patrol as below
Discard 3 Draw 5
Tech 2 cards before my next turn
Board Info:
Buildings:
Base HP: 20
In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Nullcraft (1/1)
Economy Info:
Cards:
Hand: 5
Deck: 0
Disc: 3
Gold:
Gold: 1
Workers: 5
End of Turn Hand
Time Spiral
Forgotten Fighter
Plasmodium
Fading Argonaut
Hardened Mox
End of Turn Discard
My Thoughts
P1 purple is not my jam, esp with this weird hand. I don’t want to worker the time rune stuff when that just got buffed, but plexus is also the only card I wanna play right now… Whack! Oh well, Nullcraft it is I guess…
Thanks for your response to my comments on the other post even though most of them were not directed to you except maybe for the “ask for opinion” part. I thought about replying there but I don’t feel it’s needed since you’ve closed it professionally.
I know it was inappropriate but I had to show support for Nekoatl (in my own way of course since he probably didn’t want to see any of that attitude I lashed) because I feel like he was being cornered. I have a very biased royalty for Nekoatl since he is the one that guided me through the forum when I joined. You provided equally appreciated guidance and still providing, but he was the first one who trained me through multiple games with patience (after my first post with classmate James). So, I see him as my mentor here (my blood color being Blue is another factor).
It is hard to build relationship with long time residents in the forum as a newcomer and this was my survival mechanism to connect to the forum by hanging onto people I encountered first. You are probably not interested, but just wanted to share some backgrounds.
No I appreciate that sentiment and I also have played a lot of games with neko and count him a forum friend; I also really respect his opinion on blue. That said I just really disagree with dreamscape being good in it’s current state so I wanted to challenge that. No ill will was meant towards anyone in my saying so, and no ill will towards you for speaking in defense
I agree BI is nuts if it can actually enforce the tax but as a 1/1 drop, it is unlikely to survive to do that.
I feel like it is a weak improvement compared to other color’s boost in stats or effects because their buffs are realized as soon as played.
Fruit Ninja, Spark, Scorch, Rich Earth, Ironbark Treant, Fox Primus, Tinkerer and Time Spiral all have that improved stats, immediate cost saving or targeting effects.
Neutral, Green and Purple have two each. Blue and Black have none.
Forgotten Fighter
Knight of the Conclave
Time Spiral
Battle Suits
Events of Turn:
Upkeep:
Get Gold (5+1float)
Tech 2 cards in (except turn 1)
All Teched Cards
Seer x2
Knight of the Conclave x2
Main:
Knight of the Conclave
Battle Suits (4)
Fargo trades with Musketeer
Worker (3)
Workers
Forgotten Fighter, Hardened Mox, Neo Plexus
Patrol as below
Discard 1 Draw 3
Tech 2 cards before my next turn
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
In Patrol:
Squad Leader:
Elite: Nullcraft (1+1/1)
Scavenger:
Technician:
Lookout:
In Play:
Plasmodium (forecast 2)
Knight of the Conclave (forecast 2)
Battle Suits
Economy Info:
Cards:
Hand: 3
Deck: 0
Disc: 4
Gold:
Gold: 3
Workers: 7
End of Turn Hand
Temporal Research
Knight of the Conclave
Tinkerer
End of Turn Discard
My Thoughts
Seers, lean Past T2? Possible my T1 gets blown up with an MTruth + Hound or BK, but that’s kinda fine. I’ll be able to make plenty good use of my gold next turn regardless
Now x2, try to pop a hound and/or phase some blockers in? Seems like a solid plan
…
Time Spiral + Now, hmmm… Can’t spiral w/ the newsman where it is, so I guess I pop the elite, tinker a knight online, wait for bigby to move 'em?