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[XCAPS20] ROUND3 zhavier Monowhite vs codexnewb [Discipline/Strength]/Finesse

This round, we have:

BIG GAME HUNTERS: Each player gets an extra [2 gold] during each of their upkeeps.

My sheet will reflect 2 extra starting workers for this.

@codexnewb

GLHF!

P1T1


StartingHand Workers

STARTING HAND
Morningstar Flagbearer
Snapback
Aged Sensei
Sensei’s Advice
Smoker


WORKERS
x
x
Smoker


NextHand

Grappling Hook
Savior Monk
Fox Viper
Safe Attacking
Fox Primus


Discard

Sensei’s Advice
Aged Sensei
Snapback


Tech 0 card(s)
Get Paid - ($6)
Worker - ($5)
Grave - ($3)
Morningstar Flagbearer - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave
  • Morningstar Flagbearer

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 7
[b]P2T1[/b]
StartingHand Workers

STARTING HAND
Snapback
Savior Monk
Aged Sensei
Grappling Hook
Morningstar Flagbearer


WORKERS
x
x
T1 - Aged Sensei (1/1)


NextHand

Fox Primus
Smoker
Safe Attacking
Sensei’s Advice
Fox Viper


Discard

Grappling Hook
Snapback
MorningStar Flagbearer (2/2)


Tech 0 card(s)
Get Paid - ($5)
2 extra gold - ($7)
Worker #6 - ($6)
savior monk - ($4)
tower - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Savior Monk (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 8

P1T2


Tech StartingHand Workers

TECH
Reversal
Speed of the Fox


STARTING HAND
Safe Attacking
Fox Primus
Grappling Hook
Fox Viper
Savior Monk


WORKERS
x
x
Smoker
Fox Viper


NextHand

Sensei’s Advice
Reversal
Aged Sensei
Fox Primus
Grappling Hook


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Savior Monk - ($4)
Tech 1 - ($3)
Heroes’ Hall - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Morningstar Flagbearer 2/2
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

where did that monk go? assuming backline?

Woops, yea, backline

1 Like
[b]P2T2[/b]
Tech StartingHand Workers

TECH
Nimble Fencer
Rambasa Twin


STARTING HAND
Sensei’s Advice
Fox Primus
Fox Viper
Smoker
Safe Attacking


WORKERS
x
x
T1 - Aged Sensei (1/1)
T2 - Smoker


NextHand

Rambasa Twin
Snapback
Nimble Fencer
Safe Attacking
Sensei’s Advice


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
tech 1 - ($7)
rook - ($5)
fox primus - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Savior Monk (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Rook, lvl 1, (2/4)
  • :pschip: Technician: Fox Primus (2/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9

P1T3


Tech StartingHand Workers

TECH
Rambasa Twin
Hidden ninja


STARTING HAND
Sensei’s Advice
Reversal
Aged Sensei
Grappling Hook
Fox Primus


WORKERS
x
x
Smoker
Fox Viper
Aged Sensei


NextHand

Snapback
Safe Attacking
Speed of the Fox


Discard

Reversal
Grappling Hook
Sensei’s Advice
Savior Monk
Fox Primus
Rambasa Twin
Hidden ninja


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Grappling Hook, moves Rook to Elite
Reversal, kills Primus - ($5)
Mid Grave - ($3)
Grave kills Savior, sparkshots Rook
Sensei’s Advice my 2 units, savior kills Rook - ($2)
Max Grave heals - ($0)
flagbearer hits your base to 17

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Grave 4/5, lvl 7, sword

In Play:

  • Morningstar Flagbearer 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 9

not to be that spectator, but then you have to tech cards until 12 workers, right?

Yes, technically the extra workers dont exist, and therefore dont help you build tech buildings faster or change when you have to stop teching cards. Its just a bookkeeping convenience.

[b]P2T3[/b]
Tech StartingHand Workers

TECH
Doubling Barbarbarian
Doubling Barbarbarian


STARTING HAND
Safe Attacking
Sensei’s Advice
Rambasa Twin
Nimble Fencer
Snapback
Fox Viper


WORKERS
x
x
T1 - Aged Sensei (1/1)
T2 - Smoker
T3 - Fox Viper


NextHand

MorningStar Flagbearer (2/2)
Grappling Hook
Safe Attacking
Savior Monk (2/2)


Tech 2 card(s)
Get Paid + float - ($11)
tech draw
Worker - ($10)
grave - ($8)
expensive snapback your grave for sets - ($4)
fencer - ($2)
sensei’s advise - ($1)
fencer expensively but safely kills sets, grave to lvl 3 - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 3, (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nimble Fencer (2/3)

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

hmm, i think i need to slow them down here. it’s expensive, but i have gold to spare. fencer can’t kill a rook, so ill settle for sets. also waste that hero’s hall a turn.

P1T4


Tech StartingHand Workers

TECH
Glorious Ninja
Glorious Ninja


STARTING HAND
Safe Attacking
Speed of the Fox
Snapback


WORKERS
x
x
Smoker
Fox Viper
Aged Sensei
Safe Attacking


NextHand

Glorious Ninja
Rambasa Twin
Glorious Ninja
Reversal


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Rook - ($6)
Tech 2 Ninjutsu - ($2)

Float ($2)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook 2/4+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Morningstar Flagbearer 2/2
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 10
[b]P2T4[/b]
Tech StartingHand Workers

TECH
Bird’s Nest
Two Step


STARTING HAND
Grappling Hook
MorningStar Flagbearer (2/2)
Savior Monk (2/2)
Safe Attacking


WORKERS
x
x
T1 - Aged Sensei (1/1)
T2 - Smoker
T3 - Fox Viper
T4 - Safe Attacking


NextHand

Rambasa Twin (3/2)
Doubling Barbarbarian
Doubling Barbarbarian
Fox Primus (2/2)
Snapback


Discard

Savior Monk (2/2)
Grappling Hook
MorningStar Flagbearer (2/2+A)
Bird’s Nest
Two Step


Tech 2 card(s)
Get Paid - ($10)
Worker - ($9)
tech 2 strength - ($5)
Grave and fencer kill rook, grace to lvl 5
max grave, heals - ($3)

Float ($3)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 7, (4/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nimble Fencer (2/1)

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 3
  • Workers: 11
Thoughts

big risk here, but i think it’s necessary. fingers crossed i don’t get hammered. 36% for the snapback, come on baby dont let me down now!

P1T5


Tech StartingHand Workers

TECH
Fox’s Den School
Reversal


STARTING HAND
Glorious Ninja
Glorious Ninja
Reversal
Rambasa Twin


WORKERS
x
x
Smoker
Fox Viper
Aged Sensei
Safe Attacking


NextHand

Grappling Hook
Snapback
Speed of the Fox
Sensei’s Advice


Discard

Reversal
Glorious Ninja
Rambasa Twin
Fox’s Den School
Reversal


Tech 2 card(s)
Get Paid + float - ($12)
Glorious Ninja - ($7)
Grave - ($5)
Reversal your Grave, disabled - ($2)
Ninja and Flagbearer break tech 2, base to 15
Setsuki - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave 2/3+A, lvl 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Glorious Ninja 4/2
  • Morningstar Flagbearer 2/1
  • Setsuki 1/3, lvl 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10 (really 8)

edit: redo turn because no rook. my bad!

[b]P2T5[/b]
Tech StartingHand Workers

TECH
Nimble Fencer
Star-Crossed Starlet


STARTING HAND
Doubling Barbarbarian
Doubling Barbarbarian
Snapback
Fox Primus (2/2)
Rambasa Twin (3/2)


WORKERS
x
x
T1 - Aged Sensei (1/1)
T2 - Smoker
T3 - Fox Viper
T4 - Safe Attacking


NextHand

Star-Crossed Starlet
Sensei’s Advice
Snapback
Two Step
Bird’s Nest


Tech 2 card(s)
Get Paid + float - ($14)
rebuild tech 2, base to 15
rambasa twins - ($10)
fox primus - ($7)

Float ($7)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (2/1+A)
  • :psfist: Elite: Fox Promius (3/2)
  • :ps_: Scavenger: Rambasa Twin (3/2)
  • :pschip: Technician: Rambasa Twin (3/2)
  • :target: Lookout:

In Play:

  • Grave, lvl 7, (4/3)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 7
  • Workers: 11

No Tech 2, can’t summon Rook. ALL PART OF THE PLAN. mwahahaha

2 Likes

okay! redid turn above!

Big float!

P1T6


Tech StartingHand Workers

TECH
Fox’s Den Students
Entangling Vines


STARTING HAND
Sensei’s Advice
Snapback
Speed of the Fox
Grappling Hook


WORKERS
x
x
Smoker
Fox Viper
Aged Sensei
Safe Attacking
Sensei’s Advice


NextHand

Savior Monk
Fox Primus
Hidden ninja


Discard

Reversal
Glorious Ninja
Rambasa Twin
Fox’s Den School
Reversal
Grappling Hook
Morningstar Flagbearer
Snapback
Speed of the Fox
Fox’s Den Students
Entangling Vines


Tech 2 card(s)
Get Paid - ($10)
Grappling Hook, SQL to lookout
Mid Setsuki - ($7)
Flagbearer Trades with primus
Setsuki swiftly kills Rambasa Scav
Grave trades with Tech and lookout
Snapback your Grave for Rook - ($4)
Ninja kills Rook Swiftly, Setsuki to max
My Rook - ($2)
Worker - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Rook 2/4

In Play:

  • Glorious Ninja 4/1
  • Setsuki 3/4, lvl 6

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 11

Gold:

  • Gold: 1
  • Workers: 11
[b]P2T6[/b]
Tech StartingHand Workers

TECH
Oathkeeper of Kor Mountain
Entangling Vines


STARTING HAND
Sensei’s Advice
Two Step
Bird’s Nest
Star-Crossed Starlet
Snapback
MorningStar Flagbearer (2/2+A)


WORKERS
x
x
T1 - Aged Sensei (1/1)
T2 - Smoker
T3 - Fox Viper
T4 - Safe Attacking
T6 - Bird’s Nest


NextHand

Doubling Barbarbarian
Savior Monk (2/2)
Nimble Fencer
Grappling Hook


Discard

Fox Promius (3/2)
Rambasa Twin (3/2)
Nimble Fencer
Snapback
Sensei’s Advice
Two Step
Oathkeeper of Kor Mountain
Entangling Vines


Tech 2 card(s)
Get Paid + float - ($18)
tech draw, scav gold - ($19)
worker - ($18)
tech 3 - ($13)
mid river - ($9)
flagbearer - ($6)
star crossed starlet - ($4)
snapback sets for…Grave! - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Star-Crossed Starlet (3/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: River, lvl 3, (2/4)
  • :pschip: Technician: MorningStar Flagbearer (2/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 8

Gold:

  • Gold: 1
  • Workers: 12

You have to swap in Grave here, it doesn’t matter that he’s on cooldown.

Ahhh, you’re. correct. Let’s just have Grave our there instead.