I’ve ventured out of mono-colors a little bit and made [Bashing] Peace Fire to completely focus on building destruction. Each of the associated heroes has access to at least one spell that targets and damages buildings. However, my preference is for Wrecking Ball since it costs 0 gold. I have basically been rushing to tech II Peace and using Garrisons to suddenly accelerate.
My tech choices are basically always something like Overeager Cadet x2, Lobber x2, Wrecking Ball x2, Flagstone Garrison x2, Air Hammer, Elite Training/General’s Hammer/Fire Dart.
As far as workers go, I make sure to keep cheap units to help me cycle through my deck with garrisons faster. I tend to worker the flagbearer, fruit ninja, and spark early. After that, I tend to get rid of Wither and then Bloom and then possibly a teched spell that isn’t needed anymore.
Also, Brick Thief + Bloom is amazing.
I’m still figuring out how to handle various threats but I’m feeling pretty good about it so far!