Just played 3 games of my [Law],Peace,Disease deck vs [Discipline],Blood,Necromancy. I prefer to go second when learning a deck so I went second all three games.
The first game I got smashed. Don't remember any specifics. Just lost to Bloodlust and other hero related stuff.
Game two when better. A couple of errors, one mechanical and one strategic, cost me the game. An Elite Training called in by Jurisdiction allowed a Brave Knight and a Skeleton to kill a Young Lightning Dragon, Skeleton, and a Rambasa Twin. My mechanical error was bouncing Brave Knight to hand when he should have still been alive (forgot about the armor). So he should have been able to patrol but instead he was discarded. Late in the game I forgot to stash my tech III that I would have been able to play on the following turn. Teching cards when I didn't have to bloated my deck and led to bad draws. These three things sealed my fate.
Last game I went heavy on Disease and that seemed to do the trick vs this heavy hero based deck. Getting Jail out early curbed the madness of maxband Drakk. dropping an Abomb and a Reputable Newsmen was the start to my victory in game three.
The win gave me hope that I will be able to make stuff happen with this deck. Just have to figure a lot of stuff out.