News Shop
Events Chat

UrbanVelvet mono white vs Nopethebard mono black

"P2T3


Tech StartingHand Workers

TECH
Dinosize
Spirit of the Panda


STARTING HAND
Spore Shambler
Tiger Cub
Rampant Growth
Merfolk Prospector
Playful Panda
Polymorph: Squirrel


WORKERS
Verdant Tree
Young Treant
Tiger Cub


NextHand

Rampant Growth
Forest’s Favor
Ironbark Treant
Stampede


Tech 2 card(s)
Get Paid - ($7)
Worker
Polymorph: Squirrel Plexus - ($4)
Arg kills squirrel(plexus), takes 1. You get a gold
Rampant Growth Elemental who kills Jaina, takes 1 dmg - ($2)
Hire Playful Panda, wisp appears - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Arg (1/4)
  • Elemental (3/2) *anti-air
  • Playful Panda (2/2)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Ugh. I feel like I’m just playing desperate now. Don’t think this stampede will accomplish much next turn

"

1 Like

That rush failed hard. GG! I want to use the red starting deck from now on.

Same combination? I’ll stay mono green one more time. rn 88

1 Like

I rolled 66.

"P1T1


StartingHand Workers

STARTING HAND
Forest’s Favor
Verdant Tree
Merfolk Prospector
Spore Shambler
Rampant Growth


WORKERS
Verdant Tree


NextHand

Young Treant
Rich Earth
Tiger Cub
Ironbark Treant
Playful Panda


Discard

Rampant Growth
Forest’s Favor
Spore Shambler


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Merfolk Prospector - ($2)
Hire Calamamdra - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Calamandra (2/3+a)
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Let’s do some Calamandra shenanigans

"

1 Like

Good luck have fun
P2t1

Hand

Mad Man
Careless Musketeer
Bloodburn
Pillage
Makeshift Rambaster

Worker

Careless Musketeer

Get paid ($5)
Worker ($4)
Research Bloodburn ($1)
Float 1 gold

In play: Bloodburn

Base: 20
6 workers

Hand: 5
Deck: 0
Discard: 3

New Hand

Scorch
Bombaster
Bloodrage Ogre
Nautical Dog
Charge

Thoughts

Not a lot lv 1 Cal and a prospector can do to my base. Bloodburn will pay for itself in the coming turns.

"P1T2


Tech StartingHand Workers

TECH
Ferocity
Tiny Basilisk


STARTING HAND
Playful Panda
Rich Earth
Ironbark Treant
Young Treant
Tiger Cub


WORKERS
Verdant Tree
Rich Earth


NextHand

Tiger Cub
Playful Panda
Tiny Basilisk
Ferocity
Rampant Growth


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Hire Ironbark Treant - ($0)
Merfolk produces 1g, lvl Calamandra 1x

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ironbark Treant (1/2+3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L2 Calamandra (2/3)
  • :target: Lookout:

In Play:

  • Merfolk Prospector (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Okay, strong positioning right now. Bloodburn was an interesting choice for our the door

"

P2t2

Hand

Scorch
Charge
Bloodrage Ogre
Bombaster
Nautical dog

Worker

Bombaster

Tech

Argonaut and Lobber

Get paid ($6)
Worker ($5)
Hire Brogre ($3)
Build Tech 1 ($1)
Hire Nautical dog ($0)

Scavenger: Brogre (3/2)
Technician: Nautical dog (1/1)
In play: Bloodburn

Base: 20
Tech 1: 5
7 workers

Hand: 4
Deck: 3
Discard: 0

New Hand

Charge
Argonaut
Pillage
Mad Man

Thoughts

Will he take the bait and kill them both? I hope so, but it’s not a big deal if he doesn’t.

"P1T3


Tech StartingHand Workers

TECH
Behind the Ferns
Galina Glimmer


STARTING HAND
Playful Panda
Ferocity
Tiger Cub
Rampant Growth
Tiny Basilisk


WORKERS
Verdant Tree
Rich Earth
Tiger Cub


NextHand

Forest’s Favor
Spore Shambler
Behind the Ferns
Young Treant


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire Tiny Basalisk - ($3)
Cast Ferocity, units get armor piercing and swift strike - ($1)
Treant swiftly kills brogre, you get 1g
Prospector swiftly kills dog, you draw
Midband Cal - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Calamandra (3/4+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tiny Basilisk (1/2) *deathtouch *resist 1
  • :target: Lookout:

In Play:

  • Merfolk Prospector (1/1) *resist 1
  • Ironbark Treant (3/2) *resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Resist will prevent bloodburn abuse, and I’m feeling good my positioning.

"

P2t3

Hand

Charge
Mad Man
Pillage
Scorch
Argonaut

Worker

Scorch

Tech

Molting Firebird and Bamstamper Lizzo

Get paid + scavenger ($8)
Worker ($7)
Build Tech 2: Fire ($3)
Hire Arg ($1)
Tap Bloodburn to kill merfolk prospector ($0)

Squad leader: wisp (0/1)
Scavenger: Arg (1/3)
In play: Bloodburn

Base: 20
Tech 1: 5
Tech 2: 5
8 workers

Hand: 5
Deck: 5
Discard: 0

New Hand

Makeshift rambaster
Argonaut
Lobber
Molding Firebird
Mad Man

Thoughts

Assuming he can’t break my Tech 2, this is looking good. You can’t build a bonfire without a few bodies for fuel, after all.

1 Like

Tech 2 only costs you 4

1 Like

In that case Bloodburn kills merfolk prospector instead.

1 Like

"P1T4


Tech StartingHand Workers

TECH
Nature Reclaims
Feral Strike


STARTING HAND
Young Treant
Forest’s Favor
Spore Shambler
Behind the Ferns


WORKERS
Verdant Tree
Rich Earth
Tiger Cub
Young Treant


NextHand

Behind the Ferns
Galina Glimmer
Rampant Growth
Ferocity
Playful Panda


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tiny basalisk kills Arg, 1dmg to basalisk and you draw
Ironbark treant kills wisp, no dmg
Maxband Cal - ($4)
Tech 2 (Feral) - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Calamandra (4/5+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Ironbark Treant (3/2) *resist 1
  • Tiny Basilisk (1/1) *deathtouch *resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

He unfortunately doesn’t have much of anything to counter me. Well, fortunate I guess for me

"

No
P2t4

Hand

Makeshift rambaster
Argonaut
Lobber
Molting Firebird
Mad Man

Worker

Makeshift rambaster

Tech

Cinderblast Dragon 2x

Get paid + scavenger ($9)
Worker ($8)
Hire Molting Firebird ($4)
Hire Jaina ($2)
Hire Geiger ($0)

Scavenger: Jaina (2/3)
Technician: Geiger (2/3)
Lookout: Molting Firebird (4/3)
In play: Bloodburn*

Base: 20
Tech 1: 5
Tech 2: 5
9 workers

Hand: 5
Deck: 0
Discard: 5

New Hand

Charge
Bamstamper Lizzo
Brogre
Nautical dog
Pillage

Thoughts

Conflagration time.

Am I supposed to look at summary?

1 Like

I hit submit by accident

1 Like

"P1T5


Tech StartingHand Workers

TECH
Stampede
Might of Leaf and Claw


STARTING HAND
Ferocity
Rampant Growth
Galina Glimmer
Playful Panda
Behind the Ferns


WORKERS
Verdant Tree
Rich Earth
Tiger Cub
Young Treant


NextHand

Forest’s Favor
Feral Strike
Nature Reclaims
Merfolk Prospector
Spore Shambler


Discard

Ferocity
Rampant Growth
Playful Panda
Behind the Ferns
Stampede
Might of Leaf and Claw


Tech 2 card(s)
Get Paid - ($8)
Skip Worker
Hire Arg, wisp appears - ($6)
Cast ferocity, swift strike and armor piercing until next upkeep - ($4)
Basalisk swiftly kills Jaina, you get a gold. Levels to Arg
Treant swiftly kills Geiger, you draw and levels to Arg
Arg maxbands from leveling, elemental appears
Hire Galina Glimmer - ($3)
Tech Lab (Growth) - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Arg (1/5+a)
  • :psfist: Elite: Elemental (3+1/3) *anti air *resist 1
  • :ps_: Scavenger: Wisp (0/1) *1 resist
  • :pschip: Technician:
  • :target: Lookout: L5 Calamandra (4/5) *resist

In Play:

  • Ironbark Treant (3/2) *resist 1 *swift strike
  • Tiny Basilisk (1/1) *deathtouch *resist 1 *swift strike
  • Galina Glimmer (2/2) *resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

Okay, I’m feeling too comfortable with green now

"

P2t5

Hand

Charge
Bamstamper Lizzo
Brogre
Nautical dog
Pillage

Worker

Pillage

Tech

Bamstamper Lizzo and Molting Firebird

Get paid + scavenger ($10)
Worker ($9)
Hire Bamstamper Lizzo ($5) Elemental dies ($4)
Hire Arg ($2) a wisp appears
Tap Bloodburn to deal 1 damage to your tech 2
Molting Firebird finishes your tech 2
Your base takes 2 damage.
Your Arg loses his armor
Wisp and tiny Basilisk die
Each of your other guys take 1 damage
Charge Bamstamper Lizzo ($0)
Lizzo kills Arg. Arg midbands

Squad leader: Wisp (0/1)
Technician: Arg (1/4)
In play: Bamstamper Lizzo (5/2) Molting Firebird (4/3) Bloodburn**

Base: 20
Tech 1: 5
Tech 2: 5
10 workers

Hand: 5
Deck: 5
Discard: 0

New Hand

Mad Man
Lobber
Argonaut
Cinderblast Dragon
Cinderblast Dragon

Thoughts

MoLaC is not a threat.
Guargum is not a threat.
I don’t think he can do an effective push.
Dragons must wait.
Molting Firebird is a good tech choice.
Rome is burning but now’s not the time to fiddle.

Forgot scavenger gold so I am actually floating one FYI

"P1T6


Tech StartingHand Workers

TECH
Wandering Mimic
Polymorph: Squirrel


STARTING HAND
Forest’s Favor
Merfolk Prospector
Nature Reclaims
Spore Shambler
Feral Strike


WORKERS
Verdant Tree
Rich Earth
Tiger Cub
Young Treant
Merfolk Prospector


NextHand

Rampant Growth
Feral Strike
Forest’s Favor
Tiny Basilisk


Tech 2 card(s)
Get Paid + float + galina 1 - ($11)
Worker - ($10)
Hire Midori, nature reclaims bloodburn - ($5)
Treant kills wisp
Cal kills Arg, levels to Midori
Galina kills bamstamper
Tech lab Balance - ($4)
Midband Midori - ($2)
Forests Favor Treant - ($0)
Tech 2 rebuilds

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Midori (3/4+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Ironbark Treant (4/2) *resist 1
  • L5 Calamandra (4/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tech Lab HP: 4 (Balance)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Wow I was not expecting that turn from him. He has to make a choice now, building or midori/cal

"

P2t6

Hand

Cinderblast Dragon
Cinderblast Dragon
Charge
Argonaut
Lobber
Mad Man

No worker

Tech

Hotter Fire

Tech 1 card
Get paid ($10)
Hire Jaina ($8)
Hire Lobber ($7)
Hire Argonaut ($4)
Molting Firebird destroys your tech 2
Your heroes and units each take 1 damage
Charge Argonaut ($2). He kills Midori
Jaina gains 2 levels
Lobber trades with Calamandra
Jaina midbands
Hire Mad Man ($1)
Mad Man finishes the tech 2
Float 1 gold

Squad leader: Argonaut (3/1)
Scavenger: Jaina (3/3)
In play: Molting Firebird (4/3) Mad Man (1/1)

Base: 20
Tech 1: 5
Tech 2: 5
10 workers

Hand: 4
Deck: 0
Discard: 7

New Hand

Brogre
Bamstamper Lizzo
Molting Firebird
Nautical dog