P1t5
Hand
Bombaster
Dinosize
Polymorph
Makeshift rambaster
Charge
Worker
Charge
Tech
Blooming Ancient and Giant Panda
Get paid ($8)
Worker ($7)
Hire Bombaster ($5)
Build Surplus ($0)
Squad leader: Argonaut (3/4)
Scavenger: Bombaster (2/2)
Base: 20
Tech 1: 5
Tech 2: 5
Surplus: 4
9 workers
Hand: 5
Deck: 5
Discard: 0
New Hand
Giant Panda
Polymorph
Dinosize
Oversized Rhinoceros
Blooming Ancient
Thoughts
2 maxband heroes is worrying but I think I can set up a big burst of power next turn.
"P2T5
Tech StartingHand Workers
TECH
Hero’s Monument
Young Lightning Dragon
STARTING HAND
Focus Master
Training Grounds
Snapback
Smoker
Rambasa Twin
Vigor Adept
Sensei’s Advice
WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Aged Sensei
Rambasa Twin
NextHand
Snapback
Versatile Style
Grappling Hook
Vigor Adept
Focus Master
Tech 2 card(s)
Get Paid + draw 2 setsuki - ($9)
Worker - ($8)
Build Training Grounds - ($7)
Grave hits arg, 2 dmg to arg. maxband Grave he heals - ($6)
Setsuki swiftly kills arg
Savior Monk kills bombaster, takes 1
Tech 3 - ($1)
Hire Smoker ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: L7 Grave (4/5+a)
-
Elite:
-
Scavenger:
-
Technician: Smoker (1/1)
-
Lookout:
In Play:
- Safe Attacking
- L6 Setsuki (3/4)
- Training Grounds (4)
- Savior Monk (2/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Discipline)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
can I close this easily though… not sure
"
Did you count the gold for Smoker?
1 Like
P1t6
Hand
Giant Panda
Oversized Rhinoceros
Blooming Ancient
Polymorph
Dinosize
Blooming Ancient
No worker
Tech
Lobber 2x
Get paid + scavenger ($10)
Draw from surplus
Hire Blooming Ancient ($6)
Hire Blooming Ancient ($2) Blooming Ancient 1 gets a +1/+1 rune
Hire Arg ($0) a wisp appears. Blooming Ancients each get 2 +1 runes
Ancient 1 gives wisp +2/+2
Ancient 2 gives wisp +2/+2
Ancient 1 gives Arg +1/+1
Squad leader: Wisp (4/5)
Scavenger: Arg (2/4)
In play: Blooming Ancient (2/4) Blooming Ancient (2/4)
Base: 20
Tech 1: 5
Tech 2: 5
Surplus: 4
9 workers
Hand: 5
Deck: 7
Discard: 0
New Hand
Bombaster
Makeshift rambaster
Pillage
Brogre
Mad Man
Thoughts
I’m in good shape if the wall holds.
"P2T6
StartingHand Workers
STARTING HAND
Versatile Style
Grappling Hook
Vigor Adept
Snapback
Focus Master
Sensei’s Advice
Vigor Adept
WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Aged Sensei
Rambasa Twin
Versatile Style
NextHand
Snapback
Grappling Hook
Young Lightning Dragon
Smoker
Hero’s Monument
Tech 0 card(s)
Get Paid + draw 2 + heal 1 - ($10)
Worker - ($9)
Hire Rook and tap Training grounds to max level - ($7)
Grave uses maxband to kill wisp
Snapback Arg, Geiger into play - ($4)
Savior Monk does 2dmg to Geiger, takes 1
smoker trades with geiger
Setsuki destroys your surplus, 2 dmg to your base
Hire Vigor Adept - ($0)
Float ($0)
Discard 4, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: L8 Rook (5/6+a)
-
Elite:
-
Scavenger: Vigor Adept (5/5)
-
Technician:
-
Lookout:
In Play:
- Safe Attacking
- L6 Setsuki (4/4)
- Training Grounds (4) *heroes +1 atk
- Savior Monk (2/1)
- L7 Grave (5/5)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Discipline)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I may regret the decision to not take out tech 2
"
1 Like
I’m always up for more if you are. Want to use black
1 Like
Guess I’ll throw out turn 1 since you went first last time
"P1T1
StartingHand Workers
STARTING HAND
Skeletal Archery
Summon Skeletons
Deteriorate
Graveyard
Thieving Imp
WORKERS
Summon Skeletons
NextHand
Skeleton Javelineer
Poisonblade Rogue
Sacrifice the Weak
Pestering Haunt
Jandra, the Negator
Discard
Deteriorate
Skeletal Archery
Graveyard
Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Thieving Imp, you discard #5 - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Thieving Imp (2/2+a)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
P2t1
Hand
Fading Argonaut
Temporal Research
Forgotten Fighter
Hardened Mox
Worker
Forgotten Fighter
Get paid ($5)
Worker ($4)
Hire Geiger ($2)
Midband Geiger ($0)
Squad leader: Geiger (2/4)
Base: 20
6 workers
Hand: 5
Deck: 0
Discard: 4
New Hand
Nullcraft
Plasmodium
Neo plexus
Time Spiral
Tinkerer
Thoughts
The hero arrives in my time of card deficit! This game will be interesting. I think Nebula will make a good wincon.
"P1T2
Tech StartingHand Workers
TECH
Shadow Blade
Bone Collector
STARTING HAND
Pestering Haunt
Skeleton Javelineer
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
WORKERS
Summon Skeletons
Poisonblade Rogue
NextHand
Skeleton Javelineer
Bone Collector
Sacrifice the Weak
Shadow Blade
Pestering Haunt
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Hire Jandra, the Negator - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Thieving Imp (2/2+a)
-
Elite:
-
Scavenger: Jandra, the Negator (3/3)
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2t2
Hand
Nullcraft
Plasmodium
Neo Plexus
Time Spiral
Tinkerer
Worker
Plasmodium
Tech
Argonaut and Stewardess of The Undone
Get paid ($6)
Worker ($5)
Tech 1 ($4)
Hire Neo Plexus ($2)
Maxband Geiger ($0)
Squad leader: Neo Plexus (2/2)
Scavenger: Geiger (3/4)
Base: 20
Tech 1: 5
7 workers
Hand: 5
Deck: 4
Discard: 0
New Hand
Stewardess
Argonaut
Hardened Mox
Time Spiral
Temporal Research
Thoughts
I really expect necromancy incoming. Let’s head that off now.
"P1T3
Tech StartingHand Workers
TECH
Plague Spitter
Hooded Executioner
STARTING HAND
Skeleton Javelineer
Sacrifice the Weak
Bone Collector
Shadow Blade
Pestering Haunt
WORKERS
Summon Skeletons
Poisonblade Rogue
Pestering Haunt
NextHand
Graveyard
Thieving Imp
Skeletal Archery
Deteriorate
Hooded Executioner
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire Vandy - ($3)
Shadow Blade Plexus and he dies, you discard #3 - ($0)
Imp and Jandra trade with Geiger, levels to Vandy
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: L3 Vandy (3/4+a)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2t3
Hand
Stewardess
Argonaut
Hardened Mox
Time Spiral
Temporal Research
Worker
Time Spiral
Tech
Immortal and Origin Story
Get paid + scavenger ($8)
Worker ($7)
Build Tech 2: Present ($3)
Hire Argonaut ($0)
Squad leader: Argonaut (3/4)
Base: 20
Tech 1: 5
Tech 2. 5
8 workers
Hand: 5
Deck: 5
Discard: 0
New Hand
Battle Suits
Nullcraft
Hardened Mox
Fading Argonaut
Tinkerer
Thoughts
Correction: Metamorphosis is the plan. Tech in Origin Story and build a tower if need be.
"P1T4
Tech StartingHand Workers
TECH
Terras Q, the Shackled
Terras Q, the Shackled
STARTING HAND
Deteriorate
Skeletal Archery
Graveyard
Thieving Imp
Hooded Executioner
WORKERS
Summon Skeletons
Poisonblade Rogue
Pestering Haunt
Graveyard
NextHand
Sacrifice the Weak
Shadow Blade
Plague Spitter
Jandra, the Negator
Skeleton Javelineer
Discard
Skeletal Archery
Thieving Imp
Deteriorate
Terras Q, the Shackled
Terras Q, the Shackled
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire and boost Hooded Executioner, arg dies - ($0)
Vandy does 3 dmg to your tech 2
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Hooded Executioner (3/3+a)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
1 Like
P2t4
Hand
Battle Suits
Nullcraft
Hardened Mox
Fading Argonaut
Tinkerer
Worker
Tinkerer
Tech
Hyperion 2x
Get paid ($8)
Worker ($7)
Hire Fading Argonaut ($5)
Hire Hardened Mox ($2)
Hire Vir ($0)
Squad leader: Hardened Mox (1/1)
Elite: Vir (2/3)
Technician: Fading Argonaut (2/3)***
Base: 20
Tech 1: 5
Tech 2: 5
9 workers
Hand: 4
Deck: 1
Discard: 5
New Hand
Origin Story
Temporal Research
Neo Plexus
Stewardess
Thoughts
Didn’t draw the Immortal. I did, on the other hand, draw Origin Story and also Temporal Research, so I’m not dead in the water. He cannot break my tech 2.
That Hardened Mox will do some work.
"P1T5
Tech StartingHand Workers
TECH
Plague Lab
Plague Lab
STARTING HAND
Skeleton Javelineer
Plague Spitter
Sacrifice the Weak
Jandra, the Negator
Shadow Blade
WORKERS
Summon Skeletons
Poisonblade Rogue
Pestering Haunt
Graveyard
NextHand
Terras Q, the Shackled
Skeletal Archery
Jandra, the Negator
Bone Collector
Thieving Imp
Tech 2 card(s)
Get Paid - ($8)
Skip Worker
Tech 2 (Demonology) - ($4)
Tech Lab (Disease) - ($3)
Vandy knocks mox from squad leader, takes 1
Shadow Blade Vir, he dies and you discard #3. - ($0)
Vandy maxbands from levels, heals and both hooded Executioner and Fargo get +2/+2
executioner kills Fargo, you draw. executioner takes 4
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L5 Vandy (4/5)
- Hooded Executioner (5/1) *dies at my next upkeep
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
-
Tech Lab HP: 4 (Disease)
Economy Info:
Cards:
Gold:
P2t5
Hand
Origin Story
Temporal Research
Stewardess
Immortal
Worker
Stewardess
Tech
Tricycloid 2x
Get paid + scavenger ($10)
Worker ($9)
Hire Prynn ($7)
Cast Origin Story ($4). Bye Vandy.
Cast Temporal Research ($2). I draw 2.
Float 2 gold
Squad leader: Hardened Mox (1/1)
Scavenger: Prynn (2/3)****
Base: 20
Tech 1: 5
Tech 2: 2
10 workers
Hand: 5
Deck: 3
Discard: 4
New Hand
Tricycloid
Tricycloid
Argonaut
Battle Suits
Hyperion
Thoughts
That were better than expected. I think Battle Suits -> double Hyperion will be my next turn.
"P1T6
Tech StartingHand Workers
TECH
Sickness
Sickness
STARTING HAND
Bone Collector
Skeletal Archery
Terras Q, the Shackled
Thieving Imp
Jandra, the Negator
WORKERS
Summon Skeletons
Poisonblade Rogue
Pestering Haunt
Graveyard
Skeletal Archery
NextHand
Plague Spitter
Sacrifice the Weak
Shadow Blade
Skeleton Javelineer
Plague Lab
Discard
Hooded Executioner
Thieving Imp
Jandra, the Negator
Terras Q, the Shackled
Sickness
Sickness
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hire Garth, get skele - ($4)
Hire Bone Collector - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bone Collector (3/3+a)
-
Elite:
-
Scavenger:
-
Technician: Skeleton (1/1)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
-
Tech Lab HP: 4 (Disease)
Economy Info:
Cards:
Gold:
1 Like