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RACE #3: cstick ([Demon]/Fire/Balance) vs. Mooseknuckles ([Past]/Peace/Balance)


#1

@Mooseknuckles

So we meet again…

GL;HF!

P1T1


StartingHand Workers

STARTING HAND
Deteriorate
Pestering Haunt
Sacrifice the Weak
Skeletal Archery
Summon Skeletons


WORKERS
Skeletal Archery


NextHand

Graveyard
Skeleton Javelineer
Jandra, the Negator
Thieving Imp
Poisonblade Rogue


Discard

Summon Skeletons
Deteriorate
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Vandy - ($1)
Play Pestering Haunt (1/1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Vandy (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5

#2

Oh boy! I might be taking a Vandy beatdown in two games from you.

GLHF as always!

P2T1:

Starting Hand

NeoPlexus BattleSuits Plasmodium ForgottenFighters TemporalResearch

Gold (5)
Worker (4)
Neo Plexus (2)
Battle Suits (0)
Discard 2, Draw 4

Patrol:
Leader: Neo Plexus (3/2 + a)
Elite:
Scavenger:
Technician:
Lookout:

Buildings:
Units/Heroes:
Base: 20
Other: Battle Suits

Economy:

Workers: 5
Hand: 4
Deck: 1
Discard: 2

Worker

Temporal Research

New Hand

Nullcraft Tinkerer HardenedMox TimeSpiral


#3

P1T2


Tech StartingHand Workers

TECH
Lobber
Lobber


STARTING HAND
Poisonblade Rogue
Jandra, the Negator
Skeleton Javelineer
Graveyard
Thieving Imp


WORKERS
Skeletal Archery
Poisonblade Rogue


NextHand

Deteriorate
Jandra, the Negator
Lobber
Summon Skeletons
Lobber


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Play Graveyard - ($3)
Vandy + Pestering Haunt trade with Plexus
Build Tech 1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • :heart: Graveyard HP: 3 (Pestering Haunt)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

#4

P2T2:

Tech

Overeager Cadet x2

Starting Hand

Nullcraft Tinkerer HardenedMox TimeSpiral

Gold (6)
Worker (5)
Tier I (3)
Hardened Mox (0)
Discard 2, Draw 1, rs, Draw 3

Patrol:
Leader:
Elite: Hardened Mox (3/1)
Scavenger:
Technician:
Lookout:

Buildings: Tier I - 5
Units/Heroes:
Base: 20
Other: Battle Suits

Economy:

Workers: 7
Hand: 4
Deck: 4
Discard: 0

Worker

Tinkerer

New Hand

FadingArgonaut Overeager Cadet NeoPlexus Nullcraft


#5

P1T3


Tech StartingHand Workers

TECH
Potent Basilisk
Ember Sparks


STARTING HAND
Lobber
Deteriorate
Jandra, the Negator
Summon Skeletons
Lobber


WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator


NextHand

Deteriorate
Skeleton Javelineer
Thieving Imp
Sacrifice the Weak


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Lobber - ($5)
Lobber - ($4)
Play Jaina - ($2)
Play Pestering Haunt from the graveyard
The Lobbers each ping your Tech 1

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Jaina (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • Lobber 1 (2/2)
  • Lobber 2 (2/2)
  • :heart: Graveyard HP: 3 ()
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7

#6

P2T3:

Tech

Flagstone Garrison x2

Starting Hand

FadingArgonaut Overeager Cadet NeoPlexus Nullcraft

Gold (7)
worker (6)
Tier II - Peace (2)
Overeager Cadet (2)
Midori (0)
Discard 2, Draw 4

Patrol:
Leader: Hardened Mox (2/1 + a)
Elite:
Scavenger: Overeager Cadet (2/2)
Technician: Level 1 Midori (2/3)
Lookout:

Buildings: Tier I - 3, Tier II (Peace) - 5
Units/Heroes:
Base: 20
Other: Battle Suits

Economy:

Workers: 8
Hand: 4
Deck: 0
Discard: 4

Worker

Neo Plexus

New Hand

Plasmodium ForgottenFighters TimeSpiral Overeager Cadet


#7

P1T4


Tech StartingHand Workers

TECH
Faerie Dragon
Faerie Dragon


STARTING HAND
Thieving Imp
Sacrifice the Weak
Skeleton Javelineer
Deteriorate


WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp


NextHand

Ember Sparks
Sacrifice the Weak
Summon Skeletons
Potent Basilisk


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Build Tech 2: Balance - ($4)
Deteriorate Mox - ($3)
Jaina trades with cadet and sparkshots onto Midori
Play Vandy - ($1)
Lobber 1 trades with Midori, Vandy midbands
Replay Lobber 1 from Graveyard - ($0)
Lobbers + Haunt break your Tech 2

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L3 Vandy (3/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • Lobber 1 (2/2)
  • Lobber 2 (2/2)
  • :heart: Graveyard HP: 3 ()
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#8

P2T4:

Tech

The Art of War x2

Starting Hand

Plasmodium, FF, TS, OE Cadet, Nullcraft

Gold + scav (9)
Overeager Cadet (9)
Summon and maxband Oni (0)
Discard 4, Draw 4, rs, Draw 1

Patrol:
Leader: Hardened Mox (2/1 + a)
Elite:
Scavenger: Overeager Cadet (3/2)
Technician:
Lookout: Weenie #1 (1/1)

Buildings: Tier I - 3, Tier II (Peace) - 5
Units/Heroes: Level 8 Onimaru (4/5), Weenie #2 (1/1), Weenie #3 (1/1)
Base: 18
Other: Battle Suits

Economy:

Workers: 8
Hand: 5
Deck: 5
Discard: 0

[details=“Worker”][/details]

New Hand

Flagstone Garrison Flagstone Garrison FadingArgonaut Overeager Cadet The Art of War


#9

Battle Suits only buffs nontoken soldiers. Does this change your play?


#10

Woops, you’re right. I’ll keep it as is - don’t feel like I have much choice.


#11

It didn’t matter, since I’m blowing up Battle Suits anyway.

P1T5


Tech StartingHand Workers

TECH
Dark Pact
Wandering Mimic


STARTING HAND
Summon Skeletons
Potent Basilisk
Ember Sparks
Sacrifice the Weak


WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Summon Skeletons


NextHand

Faerie Dragon
Skeleton Javelineer
Deteriorate
Faerie Dragon


Discard

Sacrifice the Weak
Ember Sparks
Dark Pact
Wandering Mimic


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Play Potent Basilisk and destroy Battle Suits - ($3)
Lobber 1 hits Mox
Lobber 2 trades with Cadet
Pestering Haunt trades with Soldier in lookout
Replay Lobber 2 from Graveyard - ($2)
Vandy + Lobber 2 break your tech 2

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Potent Basilisk (3/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lobber 1 (2/1)
  • Lobber 2 (2/2)
  • :heart: Graveyard HP: 3 (Pestering Haunt)
  • L3 Vandy (3/4+A)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

#12

P2T5:

Tech

Rewind, Moment’s Peace

Starting Hand

Flagstone Garrison Flagstone Garrison FadingArgonaut Overeager Cadet The Art of War

Gold + scav (9)
Worker (8)
The Art of War (5)
Oni breaks your T2
Discard 3, Draw 5

Patrol:
Leader: supersaiyan Onimaru (6/7 + a)
Elite:
Scavenger: weenie #1 (1/1)
Technician: Weenie #2 (1/1)
Lookout:

Buildings: Tier I - 3, Tier II (Peace) - 5
Units/Heroes: Hardened Mox (1/1)
Base: 16
Other:

Economy:

Workers: 9 + 5 float
Hand: 5
Deck: 0
Discard: 8

Worker

Fading Argonaut

New Hand

The Art of War Plasmodium ForgottenFighters TimeSpiral Nullcraft


#13

P1T6


Tech StartingHand Workers

TECH
Flame Arrow
Metamorphosis


STARTING HAND
Skeleton Javelineer
Faerie Dragon
Deteriorate
Faerie Dragon


WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Summon Skeletons
Skeleton Javelineer


NextHand

Sacrifice the Weak
Dark Pact
Ember Sparks
Flame Arrow


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Build a Heroes’ Hall - ($8)
Play Pestering Haunt out of the Graveyard
Maxband Vandy, buffing Lobber 1 and a soldier - ($6)
Exhaust Vandy and discard to get Soul Stone from my Codex - ($5)
Play Soul Stone on Lobber 2 - ($3)
Rebuild Tech 2

Float ($3)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Potent Basilisk (3/5 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Lobber 1 (4/3) (doomed)
  • :pschip: [I]Technician[/I]: Lobber 2 (3/3) (Soul Stone)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • :heart: Graveyard HP: 3 ()
  • L5 Vandy (4/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10

EDIT: Note that Onimaru is technically a 6/5+AAA rather than a 6/7+A.


#14

Good point about Oni.

P2T6:

Tech

Ebbflow Archon x2

Starting Hand

The Art of War Plasmodium ForgottenFighters TimeSpiral Nullcraft

Gold + f (14)
Worker (13)
The Art of War (10)
Tier III (5)
Tech Labs - Past (4)
Prynn (2)
Oni kills Vandy, Prynn to level 3
Discard 3, rs, Draw 5

Patrol:
Leader: supersaiyan Onimaru (6/5 + 3a)
Elite:
Scavenger: weenie #1 (1/1)
Technician: DOOMED Weenie #2 (3/3)
Lookout:

Buildings: Tier I - 3, Tier II (Peace) - 5, Tier III - 5, Tech Labs(Past) - 4
Units/Heroes: Hardened Mox (1/1), Level 3 Prynn %4 (1/3)
Base: 16
Other:

Economy:

Workers: 10 + 2 float
Hand: 5
Deck: 9
Discard: 0

Worker

Time Spiral

New Hand

The Art of War Plasmodium Nullcraft Overeager Cadet Ebbflow Archon


#15

Which of the patrolling soldiers is the one doomed by Vandy’s maxband?


#16

the technician one - sorry about that


#17

P1T8


StartingHand Workers

STARTING HAND
Faerie Dragon
Wandering Mimic
Deteriorate
Metamorphosis


WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Summon Skeletons
Skeleton Javelineer


NextHand

Deteriorate
Faerie Dragon
Wandering Mimic
Metamorphosis


Discard

Ember Sparks
Flame Arrow
Dark Pact
Sacrifice the Weak


Tech 0 card(s)
Get Paid + float - ($13)
Lobber 1 and Technician Soldier die
Play Jaina - ($11)
Play Flame Arrow on Oni, breaking his armor and dealing 1 - ($7)
Lobber 2 attacks Oni. Oni’s swift strike pops Soul Stone, then Lobber deals 2.
Play Ember Sparks to kill Oni and scavenger soldier. Jaina to L3. - ($4)
Replay Lobber 1 from Graveyard - ($3)
Pestering Haunt + Potent Basilisk break your tech lab
Lobber 1 hits your Tech 3 for 2

Float ($3)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L3 Jaina (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • Lobber 1 (2/2)
  • Lobber 2 (2/2)
  • Potent Basilisk (3/5)
  • :heart: Graveyard HP: 3 ()
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10

#18

P2T8:

Tech

Moment’s Peace

Starting Hand

The Art of War Plasmodium Nullcraft Overeager Cadet Ebbflow Archon Moment’s Peace(techN)

Gold + f + scav, tech 1 card (13)
Midori (11)
Moment’s Peace (9)
Level Prynn to 5 (7)
Tech Labs - Past (6)
Overeager Cadet (6)
Worker (5)
Prynn and Mox kill your Jaina, Prynn maxbands
Discard 3, Draw 5

Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:

Buildings: Tier I - 3, Tier II (Peace) - 5, Tier III - 3, Tech Labs (Past) - 4
Units/Heroes: Hardened Mox (1/1), Level 7 Prynn %4 (3/4), Level 1 Midori (2/3), Overeager Cadet (2/2)
Base: 14
Other:

Economy:

Workers: 11 + 5 float
Hand: 5
Deck: 3
Discard: 5

Worker

Plasmodium

New Hand

Overeager Cadet Rewind Flagstone Garrison The Art of War Ebbflow Archon


#19

P1T8


Tech StartingHand Workers

TECH
T-Rex
T-Rex


STARTING HAND
Deteriorate
Metamorphosis
Wandering Mimic
Faerie Dragon
Faerie Dragon


WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Summon Skeletons
Skeleton Javelineer
Metamorphosis


NextHand

Ember Sparks
Faerie Dragon
Wandering Mimic
Dark Pact


Tech 2 card(s)
Get Paid + float - ($13)
Play Vandy - ($11)
Lobbers ping your Tech 3 for 2
Play Faerie Dragon, putting a feather rune on Lobber 1 - ($7)
Deteriorate Lobber 1; it goes to Graveyard
Replay Lobber 1 from Graveyard - ($6)
Lobber 1 breaks your Tech 3
Build Tech 3 - ($1)
Worker - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Potent Basilisk (3/5+A)
  • :psfist: [I]Elite[/I]: Faerie Dragon (5/2)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L1 Vandy (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • Lobber 1 (2/2)
  • Lobber 2 (2/2)
  • :heart: Graveyard HP: 3 ()
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

Edit: corrected base health from Oni breaking T2 a while back. I also corrected the turn number, as we somehow skipped turn 7.


#20

Prynn is a 3/5 at Level 7, and I don’t see any way for her to be damaged, having just reached max-band.