Plexus, Fading, Research, Suits, Forgotten. Would have loved the Nullcraft this round. Wish I had a better way to spend my gold; pretty sure it’s going to get plucked.
Worker
Temporal Research
Tech
Now!, Argonaut
P1T2:
Tech 2 Cards
Collect 5g (5)
Worker (4)
Build Tech 1 (3)
Fading Argonaut (1)
Patrol as Below
Discard 3, Draw 5
Float 1g
Patrol:
SQL: Hardened Mox (1/1 + 1)
ELITE:
SCAV: Fading Argonaut (2/3) @ 3 Runes
TECHN:
LOOKOUT:
Info:
Base 20
Buildings: Tech 1 (5)
Other:
Hand: 5
Deck: 3
Discard: 0
Gold: 1
Workers: 5
Next Hand
Spiral, Plexus, Tinkerer, Nullcraft, Forgotten. /sigh, I miss out on both of my Techs, AND Suits. At least I know what to worker next round.
[details=Starting Hand & Thoughts]Argonaut, Now, Suits, Forgotten Fighter, Neo Plexus. I could break his tech 2 easily enough, but that leaves me vulnerable to Kidnapping. Or I could kill Drakk.
If I kill Drakk, I prevent Kidnapping, and leave his Tech 2 at 1hp, which should be Nullcraftable next turn. The downside is that CB + Zane kills my Argo and Geiger, or my Tech 1 if he decides to go another way. 2 Crashbarrows pretty much wipes me.
If I kill the Tech 2, I delay the CBs, but if I get Kidnapped I lose either my Tech 1 or Geiger or both.
I could skip a worker and not play the Argonaut, however, and kill both. I think that’s the right thing to do.[/details]
Worker
None
Tech
Let’s assume I need to get to Tech 2 eventually. Immortal, Temporal Distortion.
P1T4:
Tech 2 Cards
Collect 7g (7)
Battle Suits (5)
Geiger casts Forgotten Fighter on Careless Musketeer (3)
Nullcraft kills Nautical Dog, you get a card.
Neo Plexus (1)
Geiger casts Now!, targeting Neo Plexus (0)
Neo Plexus kills Drakk, Geiger to L5. Blink the Neo Plexus. My base @ 19.
Mox & Geiger do 5 dmg to your Tech 2, destroying it. Your base @ 18.
Is your deck count right? Should you have 3 cards there? You ended turn 3 with 0 discards. I put Dog in it (1). You teched 2 cards (3). You discarded 4 (7), RS (Deck now 7) and draw 4 ( Deck 3).
[details=Starting Hand & Thoughts]Immortal, Forgotten Fighter. Draw Now! off of TECHN death.
A rare turn where a Crashbarrow isn’t played! That’s nice. My tiny hand is good for its size, but card draw is undoing me here more than anything, unfortunately. If I had a bigger hand I’d have a way better shot at turning this around. As it is, I expect 2xCrashbarrow next turn…that’d be 20dmg by itself. I can soak up 9 or 10, hopefully. This is honestly as good of a turn as I could hope for given my position, though if only there were a way for me to make the Mox’s 2dmg count for something before I have to trash it.[/details]
Worker
None
Tech
None
P1T8:
Gain 1 Card off of TECHN death
Gain 1g off of SCAV death (1)
Forego Teching
Collect 10g (11)
Immortal (5), trash Hardened Mox.
Geiger (3)
Geiger casts Now! on Immortal (2)
Immortal > Drakk; Geiger to Midband. My base @ 16
Max Geiger (0), Blink Immortal.
Nullcraft pings your Tech 2 for 1.
Patrol as Below
Discard 1, RS, Draw 3
Float 0g
Patrol:
SQL: Immortal (5/5 + 1)
ELITE:
SCAV:
TECHN: Lvl 5 Geiger (3/4)
LOOKOUT:
Info:
Base: 16
Buildings: Tech 1 (5), Tech 2 Present (5)
Other: Nullcraft (1/1), Battle Suits
Hand: 3
Deck: 9
Discard: 0
Gold: 0
Workers: 10
Next Hand
Immortal, Hyperion, Stewardess. Hrm, I’d have preferred the 2nd Immortal a turn from now, I think.