MMM1: cstick (Green) vs. codexnewb (Black)

"P2T2


Tech StartingHand Workers

TECH
sickness
sickness


STARTING HAND
Jandra, the Negator
Poisonblade Rogue
Deteriorate
Pestering Haunt
Graveyard


WORKERS
Thieving Imp
Poisonblade Rogue


NextHand

Skeletal Archery
Graveyard
Sacrifice the Weak
sickness
Summon Skeletons


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
tech 1 - ($5)
jandra - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sk Jav (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Jandra (3/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Orpal, lvl 1 (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
    "

P1T3


Tech StartingHand Workers

TECH
Oversized Rhinoceros
Blooming Elm


STARTING HAND
Rampant Growth
Tiger Cub
Galina Glimmer
Centaur


WORKERS
Spore Shambler
Verdant Tree
Tiger Cub


NextHand

Young Treant
Ironbark Treant
Forest’s Favor


Discard

Rampant Growth
Oversized Rhinoceros
Blooming Elm


Tech 2 card(s)
Get Paid - ($6)
Worker
Exhaust Prospector - ($7)
Midband Arg - ($5)
Play Centaur - ($2)
Play Galina Glimmer - ($0)
Arg buffs Panda
Panda kills Javelineer

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Centaur (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Playful Panda (2/2)
  • Merfolk Prospector (1/1)
  • L1 Arg (1/4)
  • Galina Glimmer (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 7

"P2T3


Tech StartingHand Workers

TECH
spreading plague
plague lab


STARTING HAND
Graveyard
Sacrifice the Weak
Skeletal Archery
sickness
Summon Skeletons


WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery


NextHand

sickness
spreading plague
Pestering Haunt
plague lab
Deteriorate


Tech 2 card(s)
Get Paid + float - ($9)
worker - ($8)
mid orpal - ($5)
orpal hits centaur for armor and a negative rune
max orpal, heals - ($3)
sickness centaur, merfolk (dies) spreads to galina, panda - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jandra (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Orpal, lvl 6, (2/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
    "

P1T4


Tech StartingHand Workers

TECH
Blooming Ancient
Circle of Life


STARTING HAND
Forest’s Favor
Young Treant
Ironbark Treant


WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant


NextHand

Young Treant
Blooming Elm
Merfolk Prospector (1/1)
Circle of Life


Tech 2 card(s)
Get Paid + Galina gold - ($9)
Worker
Build Tech 2: Growth - ($5)
Maxband Arg - ($3)

Float ($3)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Arg (1/5)
  • :psfist: Elite:
  • :ps_: Scavenger: Centaur (1/2) - -
  • :pschip: Technician: Galina Glimmer (1/1) -
  • :target: Lookout: Playful Panda (1/1) -

In Play:

  • Rich Earth
  • Wisp (0/1)
  • Wisp (0/1)
  • Water Elemental (3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 8

"P2T4


Tech StartingHand Workers

TECH
Plague Lab
plague spitter


STARTING HAND
sickness
Deteriorate
Pestering Haunt
spreading plague
plague lab


WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt


NextHand

Graveyard
Sacrifice the Weak
Summon Skeletons
sickness


Discard

sickness
spreading plague
Deteriorate
plague lab
Plague Lab
plague spitter


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
sickness arg and elemental - ($6)
spreading plague, kill everything, orpal maxband kills wisps - ($2)
Orpal and jandra break your tech 2, your base to 18
hero’s hall - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Orpal, lvl 6, (2/5)
  • Jandra (3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
    "

Edit: forgot scavenger gold

P1T5


Tech StartingHand Workers

TECH
Final Showdown
Final Showdown


STARTING HAND
Young Treant
Circle of Life
Blooming Elm
Merfolk Prospector (1/1)
Forest’s Favor


WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Circle of Life


NextHand

Centaur (1/2) - -
Blooming Ancient
Rampant Growth
Forest’s Favor
Oversized Rhinoceros


Tech 2 card(s)
Get Paid + float + scav - ($12)
Play Maxband Midori - ($3)
Play Forest’s Favor on Midori - ($1)
Worker

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L8 Midori (5/6+A) +
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

definitely not good…

"P2T5


Tech StartingHand Workers

TECH
Spreading Plague
Dark Pact


STARTING HAND
Graveyard
Sacrifice the Weak
Summon Skeletons
sickness


WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Graveyard


NextHand

plague lab
Sacrifice the Weak
Summon Skeletons
Sk Jav (1/1+A)


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
maxband vandy, boost jandra - ($2)
sickness midori, removes +1 rune - ($0)
Orpal hits Midori, gives him negative rune
jandra kills midori

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Orpal, lvl 6, (2/1)
  • Jandra (5/2)
  • Vandy, lvl 5, (4/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
    "

P1T6


Tech StartingHand Workers

TECH
Feral Strike
Feral Strike


STARTING HAND
Oversized Rhinoceros
Blooming Ancient
Rampant Growth
Centaur (1/2) - -
Forest’s Favor


WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Circle of Life
Forest’s Favor


NextHand

Young Treant
Galina Glimmer (1/1) -
Playful Panda (1/1) -
Blooming Elm
Final Showdown


Discard

Rampant Growth
Blooming Ancient
Centaur
Feral Strike
Feral Strike


Tech 2 card(s)
Get Paid + float - ($10)
Worker
Build a Tower - ($7)
Play Calamandra - ($5)
Play Oversized Rhinocerous - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oversized Rhinoceros (7/8+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Calamandra (2/3)
  • :target: Lookout:

In Play:

  • Rich Earth

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10

"P2T6


StartingHand Workers

STARTING HAND
Sk Jav (1/1+A)
plague lab
Summon Skeletons
Sacrifice the Weak


WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Graveyard


NextHand

spreading plague
sickness
plague spitter
Deteriorate
Dark Pact


Discard

Jandra (5/2)
Sacrifice the Weak
shadwblade
Sk Jav (1/1+A)
Summon Skeletons
plague lab


Tech 0 card(s)
Get Paid - ($10)
jandra dies
tech 2 disease - ($6)
sacrifice the weak, kills rhino - ($4)
tap vandy, bring spell to hand - ($3)
shadowblade Cal to death, you discard #2 of 5, then draw from tech - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Orpal, lvl 6, (2/1)
  • Vandy, lvl 5, (4/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
    "

P1T7


Tech StartingHand Workers

TECH
Blooming Ancient
Oversized Rhinoceros


STARTING HAND
Final Showdown
Young Treant
Blooming Elm
Playful Panda (1/1) -
Galina Glimmer (1/1) -
Final Showdown


WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Circle of Life
Forest’s Favor
Final Showdown


NextHand

Merfolk Prospector (1/1)
Galina Glimmer (1/1) -
Feral Strike
Centaur
Oversized Rhinoceros


Tech 2 card(s)
Get Paid - ($10)
Worker
Play Blooming Elm - ($7)
Play Maxband Arg - ($1)

Float ($1)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Arg (1/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Water Elemental (3/3)
  • :target: Lookout:

In Play:

  • Rich Earth
  • :heart: Blooming Elm HP: 4

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

Ouch. I forgot about Sacrifice the Weak, and paid the price for it. I think I should have held off on the Tower for a turn and instead played Ancient + Arg + Centaur. I’m pretty sure I’m going to lose now, but I’ll keep it going for a couple of turns.

"P2T7


Tech StartingHand Workers

TECH
metamorphosis
metamorphosis


STARTING HAND
sickness
Deteriorate
plague spitter
spreading plague
Dark Pact


WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Graveyard
W6 - plague spitter


NextHand

Spreading Plague
Plague Lab
sickness
sickness


Tech 2 card(s)
Get Paid - ($10)
Garth - ($8)
garth makes a skeleton - ($7)
sickness, Arg, Wisp (dies), speards to Elemental - ($5)
spreading plague, kills Arg/Water, Garth to lvl 3 - ($1)
vandy breaks blooming elm
worker - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Orpal, lvl 6, (2/1)
  • Vandy, lvl 5, (4/4)
  • Garth, lvl 3 (1/3)
  • SK (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 11
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

kind of a messy game, but hopefully i can get the win here. disese is a slow death…ill have to find a better way next time, assuming i can get this one. im still not too comfortable.

"

P1T8


StartingHand Workers

STARTING HAND
Merfolk Prospector (1/1)
Oversized Rhinoceros
Galina Glimmer (1/1) -
Feral Strike
Centaur
Young Treant
Blooming Ancient


WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Circle of Life
Forest’s Favor
Final Showdown
Feral Strike


NextHand

Final Showdown
Playful Panda (1/1) -
Oversized Rhinoceros (7/8+A)
Feral Strike
Blooming Ancient


Discard

:heart: Blooming Elm HP: 4
Centaur
Merfolk Prospector (1/1)
Galina Glimmer (1/1) -


Tech 0 card(s)
Get Paid + float + scav - ($13)
Play Young Treant - ($11)
Play Blooming Ancient - ($7)
Play Oversized Rhinocerous - ($2)
Play Calamandra - ($0)
Ancient moves a rune to Rhino

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oversized Rhinoceros (8/9+A) +
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Blooming Ancient (3/5) +
  • :target: Lookout:

In Play:

  • Rich Earth
  • Young Treant (0/2)
  • L1 Calamandra (2/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 12

"P2T8


Tech StartingHand Workers

TECH
Gorgon


STARTING HAND
Plague Lab
Spreading Plague
sickness
sickness


WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Graveyard
W6 - plague spitter


NextHand

Sk Jav (1/1+A)
Deteriorate
metamorphosis


Discard

Spreading Plague
Plague Lab
sickness
sickness
Gorgon


Tech 1 card(s)
Get Paid - ($11)
plague lab, removes +1 runes from ancient/rhino, add -1 to treant - ($8)
sickness Cal & treant (dies), spreads to ancient/rhino - ($6)
spreading plague, kill everything, Garth to lvl 5 - ($2)
max Garth, summon teched gorgon from discard - ($0)
Vandy breaks tower, your base to 16
Orpal and Garth break tech 2, your base to 14
SK hits tech 1 to 4

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plague Lab 4HP
  • Orpal, lvl 6, (2/1)
  • Vandy, lvl 5, (4/3)
  • Garth, lvl 7, (3/4)
  • SK (1/1)
  • Gorgon (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 8
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 11
    "

I’ll concede here. GG; I messed up pretty badly by running the Rhino into StW.

P1T1


StartingHand Workers

STARTING HAND
Ironbark Treant
Playful Panda
Forest’s Favor
Spore Shambler
Merfolk Prospector


WORKERS
Ironbark Treant


NextHand

Rampant Growth
Rich Earth
Tiger Cub
Young Treant
Verdant Tree


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Calamandra - ($1)
Play Merfolk Prospector - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Merfolk Prospector (1/1)

In Play:

  • L1 Calamandra (2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

"P2T1


StartingHand Workers

STARTING HAND
Pestering Haunt
Skeleton Javelineer
Summon Skeletons
Deteriorate
Graveyard


WORKERS
Pestering Haunt


NextHand

Thieving Imp
Sacrifice the Weak
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery


Discard

Deteriorate
Skeleton Javelineer
Summon Skeletons
Graveyard


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
garth - ($2)
make a skeleton - ($1)
expensive deteriorate on merfolk - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: skeleton (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Garth, lvl 1 (1/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

will cal opening, none of my hero’s are really safe without wo patrollers but with merfolk in lookout, what a great chance to get it out of here right away at even gold, which is good for me as P2. plus, i get to scav a skeleton.

"

P1T2


Tech StartingHand Workers

TECH
Huntress
Huntress


STARTING HAND
Rampant Growth
Rich Earth
Young Treant
Tiger Cub
Verdant Tree


WORKERS
Ironbark Treant
Rich Earth


NextHand

Merfolk Prospector (1/1)
Playful Panda
Huntress
Huntress
Forest’s Favor


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Calamandra kills Skeleton
Play Tiger Cub - ($2)
Build Tech 1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Tiger Cub (2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Calamandra (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
liches bargain
liches bargain


STARTING HAND
Poisonblade Rogue
Thieving Imp
Sacrifice the Weak
Skeletal Archery
Jandra, the Negator


WORKERS
Pestering Haunt
Jandra, the Negator


NextHand

Skeleton Javelineer
Sacrifice the Weak
Summon Skeletons
Skeletal Archery
Poisonblade Rogue


Tech 2 card(s)
Get Paid - ($6)
scav gold - ($7)
Worker - ($6)
tech 1 - ($5)
make a skeleton - ($4)
theiving Imp, discard #5 from top - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: theiving Imp (2/2)
  • :pschip: Technician: skeleton (1/1)
  • :target: Lookout:

In Play:

  • Garth, lvl 1, (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
    "

P1T3


Tech StartingHand Workers

TECH
Behind the Ferns
Barkcoat Bear


STARTING HAND
Huntress
Forest’s Favor (discarded)
Huntress
Merfolk Prospector (1/1)
Playful Panda


WORKERS
Ironbark Treant
Rich Earth
Playful Panda


NextHand

Rampant Growth
Verdant Tree
Young Treant


Discard

Forest’s Favor
Merfolk Prospector (1/1)
Behind the Ferns
Barkcoat Bear


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Midband Calamandra - ($4)
Calamandra kills Imp
Cub kills Skeleton
Play Huntress - ($2)
Play Huntress - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Huntress (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Huntress (3/3)
  • :target: Lookout:

In Play:

  • L3 Calamandra (3/2)
  • Tiger Cub (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 7

"P2T3


Tech StartingHand Workers

TECH
Death Rites
twilight baron (summoned)


STARTING HAND
Poisonblade Rogue
Summon Skeletons
Sacrifice the Weak
Skeleton Javelineer
Skeletal Archery
liches bargain


WORKERS
Pestering Haunt
Jandra, the Negator


NextHand

Sacrifice the Weak
Deteriorate
Graveyard
Skeletal Archery
liches bargain


Tech 2 card(s)
Get Paid + float - ($8)
scav gold - ($9)
tech draw
Worker - ($8)
Liches Bargain, base to 16, trash recent worker (7) - ($6)
max garth, summon twilight baron - ($0)

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Twilight Baron (4/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton (1/1)
  • :pschip: Technician: Zombie (2/2)
  • :target: Lookout: Horror (3/3)

In Play:

  • Garth, lvl 7, (3/4)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "

P1T4


Tech StartingHand Workers

TECH
Ferocity
Centaur


STARTING HAND
Rampant Growth
Verdant Tree
Young Treant


WORKERS
Ironbark Treant
Rich Earth
Playful Panda
Verdant Tree


NextHand

Rampant Growth
Behind the Ferns
Forest’s Favor


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Rampant Growth on Huntress - ($4)
Buffed Huntress kills Twilight Baron
Other Huntress kills Zombie and sparks Horror
Cub trades with Horror
Calamandra kills Skeleton
Play Young Treant - ($2)
Maxband Calamandra - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant (0/2)
  • :target: Lookout:

In Play:

  • L5 Calamandra (4/5)
  • Huntress (3/1)
  • Huntress (3/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8