"P2T2
Tech StartingHand Workers
TECH
sickness
sickness
STARTING HAND
Jandra, the Negator
Poisonblade Rogue
Deteriorate
Pestering Haunt
Graveyard
WORKERS
Thieving Imp
Poisonblade Rogue
NextHand
Skeletal Archery
Graveyard
Sacrifice the Weak
sickness
Summon Skeletons
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
tech 1 - ($5)
jandra - ($2)
Float ($2)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Sk Jav (1/1+A)
Elite :
Scavenger : Jandra (3/3)
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
cstick
June 5, 2018, 5:55pm
22
P1T3
Tech StartingHand Workers
TECH
Oversized Rhinoceros
Blooming Elm
STARTING HAND
Rampant Growth
Tiger Cub
Galina Glimmer
Centaur
WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
NextHand
Young Treant
Ironbark Treant
Forest’s Favor
Discard
Rampant Growth
Oversized Rhinoceros
Blooming Elm
Tech 2 card(s)
Get Paid - ($6)
Worker
Exhaust Prospector - ($7)
Midband Arg - ($5)
Play Centaur - ($2)
Play Galina Glimmer - ($0)
Arg buffs Panda
Panda kills Javelineer
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Centaur (3/4+A)
Elite :
Scavenger : Wisp (0/1)
Technician : Wisp (0/1)
Lookout :
In Play:
Rich Earth
Playful Panda (2/2)
Merfolk Prospector (1/1)
L1 Arg (1/4)
Galina Glimmer (2/2)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T3
Tech StartingHand Workers
TECH
spreading plague
plague lab
STARTING HAND
Graveyard
Sacrifice the Weak
Skeletal Archery
sickness
Summon Skeletons
WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
NextHand
sickness
spreading plague
Pestering Haunt
plague lab
Deteriorate
Tech 2 card(s)
Get Paid + float - ($9)
worker - ($8)
mid orpal - ($5)
orpal hits centaur for armor and a negative rune
max orpal, heals - ($3)
sickness centaur, merfolk (dies) spreads to galina, panda - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Jandra (3/3+A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
cstick
June 5, 2018, 6:22pm
24
P1T4
Tech StartingHand Workers
TECH
Blooming Ancient
Circle of Life
STARTING HAND
Forest’s Favor
Young Treant
Ironbark Treant
WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
NextHand
Young Treant
Blooming Elm
Merfolk Prospector (1/1)
Circle of Life
Tech 2 card(s)
Get Paid + Galina gold - ($9)
Worker
Build Tech 2: Growth - ($5)
Maxband Arg - ($3)
Float ($3)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : L5 Arg (1/5)
Elite :
Scavenger : Centaur (1/2) - -
Technician : Galina Glimmer (1/1) -
Lookout : Playful Panda (1/1) -
In Play:
Rich Earth
Wisp (0/1)
Wisp (0/1)
Water Elemental (3/3)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
"P2T4
Tech StartingHand Workers
TECH
Plague Lab
plague spitter
STARTING HAND
sickness
Deteriorate
Pestering Haunt
spreading plague
plague lab
WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
NextHand
Graveyard
Sacrifice the Weak
Summon Skeletons
sickness
Discard
sickness
spreading plague
Deteriorate
plague lab
Plague Lab
plague spitter
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
sickness arg and elemental - ($6)
spreading plague, kill everything, orpal maxband kills wisps - ($2)
Orpal and jandra break your tech 2, your base to 18
hero’s hall - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Orpal, lvl 6, (2/5)
Jandra (3/3)
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
cstick
June 5, 2018, 6:44pm
26
Edit: forgot scavenger gold
P1T5
Tech StartingHand Workers
TECH
Final Showdown
Final Showdown
STARTING HAND
Young Treant
Circle of Life
Blooming Elm
Merfolk Prospector (1/1)
Forest’s Favor
WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Circle of Life
NextHand
Centaur (1/2) - -
Blooming Ancient
Rampant Growth
Forest’s Favor
Oversized Rhinoceros
Tech 2 card(s)
Get Paid + float + scav - ($12)
Play Maxband Midori - ($3)
Play Forest’s Favor on Midori - ($1)
Worker
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : L8 Midori (5/6+A) +
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
definitely not good…
"P2T5
Tech StartingHand Workers
TECH
Spreading Plague
Dark Pact
STARTING HAND
Graveyard
Sacrifice the Weak
Summon Skeletons
sickness
WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Graveyard
NextHand
plague lab
Sacrifice the Weak
Summon Skeletons
Sk Jav (1/1+A)
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
maxband vandy, boost jandra - ($2)
sickness midori, removes +1 rune - ($0)
Orpal hits Midori, gives him negative rune
jandra kills midori
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Orpal, lvl 6, (2/1)
Jandra (5/2)
Vandy, lvl 5, (4/5)
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
cstick
June 5, 2018, 10:04pm
28
P1T6
Tech StartingHand Workers
TECH
Feral Strike
Feral Strike
STARTING HAND
Oversized Rhinoceros
Blooming Ancient
Rampant Growth
Centaur (1/2) - -
Forest’s Favor
WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Circle of Life
Forest’s Favor
NextHand
Young Treant
Galina Glimmer (1/1) -
Playful Panda (1/1) -
Blooming Elm
Final Showdown
Discard
Rampant Growth
Blooming Ancient
Centaur
Feral Strike
Feral Strike
Tech 2 card(s)
Get Paid + float - ($10)
Worker
Build a Tower - ($7)
Play Calamandra - ($5)
Play Oversized Rhinocerous - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Oversized Rhinoceros (7/8+A)
Elite :
Scavenger :
Technician : L1 Calamandra (2/3)
Lookout :
In Play:
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
"P2T6
StartingHand Workers
STARTING HAND
Sk Jav (1/1+A)
plague lab
Summon Skeletons
Sacrifice the Weak
WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Graveyard
NextHand
spreading plague
sickness
plague spitter
Deteriorate
Dark Pact
Discard
Jandra (5/2)
Sacrifice the Weak
shadwblade
Sk Jav (1/1+A)
Summon Skeletons
plague lab
Tech 0 card(s)
Get Paid - ($10)
jandra dies
tech 2 disease - ($6)
sacrifice the weak, kills rhino - ($4)
tap vandy, bring spell to hand - ($3)
shadowblade Cal to death, you discard #2 of 5, then draw from tech - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Orpal, lvl 6, (2/1)
Vandy, lvl 5, (4/5)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
cstick
June 6, 2018, 2:53pm
30
P1T7
Tech StartingHand Workers
TECH
Blooming Ancient
Oversized Rhinoceros
STARTING HAND
Final Showdown
Young Treant
Blooming Elm
Playful Panda (1/1) -
Galina Glimmer (1/1) -
Final Showdown
WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Circle of Life
Forest’s Favor
Final Showdown
NextHand
Merfolk Prospector (1/1)
Galina Glimmer (1/1) -
Feral Strike
Centaur
Oversized Rhinoceros
Tech 2 card(s)
Get Paid - ($10)
Worker
Play Blooming Elm - ($7)
Play Maxband Arg - ($1)
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : L5 Arg (1/5+A)
Elite :
Scavenger : Wisp (0/1)
Technician : Water Elemental (3/3)
Lookout :
In Play:
Rich Earth
Blooming Elm HP: 4
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Ouch. I forgot about Sacrifice the Weak, and paid the price for it. I think I should have held off on the Tower for a turn and instead played Ancient + Arg + Centaur. I’m pretty sure I’m going to lose now, but I’ll keep it going for a couple of turns.
"P2T7
Tech StartingHand Workers
TECH
metamorphosis
metamorphosis
STARTING HAND
sickness
Deteriorate
plague spitter
spreading plague
Dark Pact
WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Graveyard
W6 - plague spitter
NextHand
Spreading Plague
Plague Lab
sickness
sickness
Tech 2 card(s)
Get Paid - ($10)
Garth - ($8)
garth makes a skeleton - ($7)
sickness, Arg, Wisp (dies), speards to Elemental - ($5)
spreading plague, kills Arg/Water, Garth to lvl 3 - ($1)
vandy breaks blooming elm
worker - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Orpal, lvl 6, (2/1)
Vandy, lvl 5, (4/4)
Garth, lvl 3 (1/3)
SK (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
kind of a messy game, but hopefully i can get the win here. disese is a slow death…ill have to find a better way next time, assuming i can get this one. im still not too comfortable.
"
cstick
June 6, 2018, 3:30pm
32
P1T8
StartingHand Workers
STARTING HAND
Merfolk Prospector (1/1)
Oversized Rhinoceros
Galina Glimmer (1/1) -
Feral Strike
Centaur
Young Treant
Blooming Ancient
WORKERS
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Circle of Life
Forest’s Favor
Final Showdown
Feral Strike
NextHand
Final Showdown
Playful Panda (1/1) -
Oversized Rhinoceros (7/8+A)
Feral Strike
Blooming Ancient
Discard
Blooming Elm HP: 4
Centaur
Merfolk Prospector (1/1)
Galina Glimmer (1/1) -
Tech 0 card(s)
Get Paid + float + scav - ($13)
Play Young Treant - ($11)
Play Blooming Ancient - ($7)
Play Oversized Rhinocerous - ($2)
Play Calamandra - ($0)
Ancient moves a rune to Rhino
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Oversized Rhinoceros (8/9+A) +
Elite :
Scavenger :
Technician : Blooming Ancient (3/5) +
Lookout :
In Play:
Rich Earth
Young Treant (0/2)
L1 Calamandra (2/3)
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
"P2T8
Tech StartingHand Workers
TECH
Gorgon
STARTING HAND
Plague Lab
Spreading Plague
sickness
sickness
WORKERS
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Graveyard
W6 - plague spitter
NextHand
Sk Jav (1/1+A)
Deteriorate
metamorphosis
Discard
Spreading Plague
Plague Lab
sickness
sickness
Gorgon
Tech 1 card(s)
Get Paid - ($11)
plague lab, removes +1 runes from ancient/rhino, add -1 to treant - ($8)
sickness Cal & treant (dies), spreads to ancient/rhino - ($6)
spreading plague, kill everything, Garth to lvl 5 - ($2)
max Garth, summon teched gorgon from discard - ($0)
Vandy breaks tower, your base to 16
Orpal and Garth break tech 2, your base to 14
SK hits tech 1 to 4
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Plague Lab 4HP
Orpal, lvl 6, (2/1)
Vandy, lvl 5, (4/3)
Garth, lvl 7, (3/4)
SK (1/1)
Gorgon (2/4)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
cstick
June 6, 2018, 4:04pm
34
I’ll concede here. GG; I messed up pretty badly by running the Rhino into StW.
P1T1
StartingHand Workers
STARTING HAND
Ironbark Treant
Playful Panda
Forest’s Favor
Spore Shambler
Merfolk Prospector
WORKERS
Ironbark Treant
NextHand
Rampant Growth
Rich Earth
Tiger Cub
Young Treant
Verdant Tree
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Calamandra - ($1)
Play Merfolk Prospector - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout : Merfolk Prospector (1/1)
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
"P2T1
StartingHand Workers
STARTING HAND
Pestering Haunt
Skeleton Javelineer
Summon Skeletons
Deteriorate
Graveyard
WORKERS
Pestering Haunt
NextHand
Thieving Imp
Sacrifice the Weak
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery
Discard
Deteriorate
Skeleton Javelineer
Summon Skeletons
Graveyard
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
garth - ($2)
make a skeleton - ($1)
expensive deteriorate on merfolk - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : skeleton (1/1)
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
will cal opening, none of my hero’s are really safe without wo patrollers but with merfolk in lookout, what a great chance to get it out of here right away at even gold, which is good for me as P2. plus, i get to scav a skeleton.
"
cstick
June 6, 2018, 4:42pm
36
P1T2
Tech StartingHand Workers
TECH
Huntress
Huntress
STARTING HAND
Rampant Growth
Rich Earth
Young Treant
Tiger Cub
Verdant Tree
WORKERS
Ironbark Treant
Rich Earth
NextHand
Merfolk Prospector (1/1)
Playful Panda
Huntress
Huntress
Forest’s Favor
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Calamandra kills Skeleton
Play Tiger Cub - ($2)
Build Tech 1 - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Tiger Cub (2/2)
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T2
Tech StartingHand Workers
TECH
liches bargain
liches bargain
STARTING HAND
Poisonblade Rogue
Thieving Imp
Sacrifice the Weak
Skeletal Archery
Jandra, the Negator
WORKERS
Pestering Haunt
Jandra, the Negator
NextHand
Skeleton Javelineer
Sacrifice the Weak
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Tech 2 card(s)
Get Paid - ($6)
scav gold - ($7)
Worker - ($6)
tech 1 - ($5)
make a skeleton - ($4)
theiving Imp, discard #5 from top - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : theiving Imp (2/2)
Technician : skeleton (1/1)
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
cstick
June 6, 2018, 5:02pm
38
P1T3
Tech StartingHand Workers
TECH
Behind the Ferns
Barkcoat Bear
STARTING HAND
Huntress
Forest’s Favor (discarded)
Huntress
Merfolk Prospector (1/1)
Playful Panda
WORKERS
Ironbark Treant
Rich Earth
Playful Panda
NextHand
Rampant Growth
Verdant Tree
Young Treant
Discard
Forest’s Favor
Merfolk Prospector (1/1)
Behind the Ferns
Barkcoat Bear
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Midband Calamandra - ($4)
Calamandra kills Imp
Cub kills Skeleton
Play Huntress - ($2)
Play Huntress - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Huntress (3/3+A)
Elite :
Scavenger :
Technician : Huntress (3/3)
Lookout :
In Play:
L3 Calamandra (3/2)
Tiger Cub (2/1)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T3
Tech StartingHand Workers
TECH
Death Rites
twilight baron (summoned)
STARTING HAND
Poisonblade Rogue
Summon Skeletons
Sacrifice the Weak
Skeleton Javelineer
Skeletal Archery
liches bargain
WORKERS
Pestering Haunt
Jandra, the Negator
NextHand
Sacrifice the Weak
Deteriorate
Graveyard
Skeletal Archery
liches bargain
Tech 2 card(s)
Get Paid + float - ($8)
scav gold - ($9)
tech draw
Worker - ($8)
Liches Bargain, base to 16, trash recent worker (7) - ($6)
max garth, summon twilight baron - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Twilight Baron (4/4+A)
Elite :
Scavenger : Skeleton (1/1)
Technician : Zombie (2/2)
Lookout : Horror (3/3)
In Play:
Buildings:
Base HP: 16
Tech I HP: 5
Economy Info:
Cards:
Gold:
cstick
June 6, 2018, 6:04pm
40
P1T4
Tech StartingHand Workers
TECH
Ferocity
Centaur
STARTING HAND
Rampant Growth
Verdant Tree
Young Treant
WORKERS
Ironbark Treant
Rich Earth
Playful Panda
Verdant Tree
NextHand
Rampant Growth
Behind the Ferns
Forest’s Favor
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Rampant Growth on Huntress - ($4)
Buffed Huntress kills Twilight Baron
Other Huntress kills Zombie and sparks Horror
Cub trades with Horror
Calamandra kills Skeleton
Play Young Treant - ($2)
Maxband Calamandra - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Young Treant (0/2)
Lookout :
In Play:
L5 Calamandra (4/5)
Huntress (3/1)
Huntress (3/1)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold: