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Dwarddd monoWhite vs codexnewb bliod/fire/bashing

@codexnewb looking forward to seeing what you’re planning with this deck, GLHF
Btw if you want to experiment against a specific deck im happy to switch, only picked White cos I havent used it in a while
P1T1


StartingHand Workers

STARTING HAND
Safe Attacking
Snapback
Smoker
Fox Primus
Sensei’s Advice


WORKERS
Fox Primus


NextHand

Aged Sensei
Fox Viper
Grappling Hook
Savior Monk
Morningstar Flagbearer


Discard

Sensei’s Advice
Safe Attacking
Snapback


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Grave - ($1)
Hire Smoker - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave(2/3a) sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Smoker(1/1) runs away when spotted

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
1 Like
[b]P2T1[/b]
StartingHand Workers

STARTING HAND
Pillage
Nautical Dog
Bloodrage Ogre
Careless Musketeer
Mad Man


WORKERS
Careless Musketeer


NextHand

Bloodburn
Bombaster
Scorch
Charge
Makeshift Rambaster


Discard

Pillage
Mad Man
Nautical Dog


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
bloodrage ogre - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre (3/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 6
1 Like

P1T2


Tech StartingHand Workers

TECH
Rambasa Twin
Sparring Partner


STARTING HAND
Aged Sensei
Morningstar Flagbearer
Savior Monk
Grappling Hook
Fox Viper


WORKERS
Fox Primus
Fox Viper


NextHand

Sensei’s Advice
Grappling Hook
Sparring Partner
Rambasa Twin


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
tech 1 - ($3)
Hire Saviour Monk - ($1)
Hire Aged Sensei - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Savior Monk(2/2a) healing 1
  • :psfist: Elite: Smoker(1+1/1) runs away when spotted
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave(2/3) sparkshot
  • Aged Sensei(1/1) tap to teach

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
[b]P2T2[/b]
Tech StartingHand Workers

TECH
Iron Man
Rickety Mine


STARTING HAND
Scorch
Charge
Bombaster
Bloodburn
Makeshift Rambaster


WORKERS
Careless Musketeer
Bloodburn


NextHand

Mad Man
Bloodrage Ogre (3/2)
Pillage
Makeshift Rambaster
Charge


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
tech 1 - ($6)
ogre trades with monk
bombaster - ($4)

Float ($4)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Martial Mastery
Sparring Partner


STARTING HAND
Fox Viper
Sensei’s Advice
Rambasa Twin
Sparring Partner
Grappling Hook


WORKERS
Fox Primus
Fox Viper
Grappling Hook


NextHand

Safe Attacking
Snapback
Morningstar Flagbearer


Discard

Savior Monk(2/2a) healing 1
Sensei’s Advice
Martial Mastery
Sparring Partner


Tech 0 card(s)
Get Paid - ($6)
Worker - ($5)
hire rambasa twin and bro arrives - ($1)
hire spartner - ($0)
tap sensei to boost grave and grave kills bombaster

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Smoker(1/1a) runs away when spotted
  • :psfist: Elite:
  • :ps_: Scavenger: Rambasa Twin joseph(3/2)
  • :pschip: Technician: Sparring Partner(2/2)
  • :target: Lookout: Rambasa Twin broseph(3/2)

In Play:

  • Grave(2/2) sparkshot
  • Aged Sensei(1/1) tap to teach

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

well that float is a little scary, but he’s only got up to 2 teched cards so should be able to cover myself fairly well, just need to decide whether its necessary to patrol spartner

[b]P2T3[/b]
Tech StartingHand Workers

TECH
Bloodlust
Doubleshot Archer


STARTING HAND
Charge
Pillage
Makeshift Rambaster
Mad Man
Bloodrage Ogre (3/2)


WORKERS
Careless Musketeer
Bloodburn
Charge


NextHand

Rickety Mine
Nautical Dog
Iron Man
Scorch


Discard

Bombaster (2/2)
Rambaster (1/2)
Pillage
Bloodlust
Doubleshot Archer


Tech 2 card(s)
Get Paid + float - ($11)
worker - ($10)
tech 2 blood - ($6)
bloodrage ogre - ($4)
mad man - ($3)
tower - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre (3/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Mad Man (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8

Cant help but feel I got off pretty lightly there considering you had a 4g float…

P1T4


Tech StartingHand Workers

TECH
Doubling Barbarbarian
Colossus


STARTING HAND
Snapback
Morningstar Flagbearer
Safe Attacking


WORKERS
Fox Primus
Fox Viper
Grappling Hook
Morningstar Flagbearer


NextHand

Savior Monk(2/2a) healing 1
Colossus
martial mastery


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Research Safe Attacking - ($5)
Rambasa twin trades (to codex) with brogre
smoker trades with madman
Spartner and twin destroy your tech 2
ready spartner - ($3)
spartner trains Grave
Midband Grave - ($1)
sensei boosts Grave and he safely destroys tech 1, ur base to 16

Float ($1)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L3 Grave(4/5)(+) sparkshot, readiness +r1

In Play:

  • Safe Attacking
  • Aged Sensei(1/1) tap to teach
  • Sparring Partner(2/2)
  • Rambasa Twin(3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

lol, between a misplay and P2 T3 whiff, i think it’s done.

run it back?

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Makeshift Rambaster
Charge
Mad Man
Bloodburn
Pillage


WORKERS
Bloodburn


NextHand

Bombaster
Bloodrage Ogre
Scorch
Nautical Dog


Discard

Pillage
Charge


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
rambaster and mad man, hit your base to 16 - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Mad Man
  • Makeshift Rambaster

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 5
1 Like

out of respect for the pain of whiffing P2T3 i won’t look at what you teched so no surprise lost

P2T1


StartingHand Workers

STARTING HAND
Sensei’s Advice
Savior Monk
Safe Attacking
Smoker
Morningstar Flagbearer


WORKERS
Safe Attacking


NextHand

Grappling Hook
Snapback
Fox Primus
Fox Viper
Aged Sensei


Discard

Morningstar Flagbearer
Sensei’s Advice
Smoker


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire Rook - ($2)
Hire Saviour Monk - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook(2/4a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Saviour Monk(2/2)healing 1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

perfect time for rook - no way they can kill him, technically also true with Grave but i did that last game so let’s mix it up a little

thanks! that’s mighty kind of you.

[b]P1T2[/b]
Tech StartingHand Workers

TECH
Lobber
Intimidate


STARTING HAND
Nautical Dog
Scorch
Bloodrage Ogre
Bombaster


WORKERS
Bloodburn
Bombaster


NextHand

Careless Musketeer
Intimidate
Charge


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
tech 1 - ($3)
brogre - ($1)
nautical dog - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre (3/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nautical Dog (1/1)
  • :target: Lookout:

In Play:

  • Mad Man (1/1)
  • Makeshift Rambaster (1/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Ardra’s Boulder
Mythmaking


STARTING HAND
Snapback
Aged Sensei
Fox Viper
Fox Primus
Grappling Hook


WORKERS
Safe Attacking
Fox Primus


NextHand

Morningstar Flagbearer
Snapback
Smoker
Aged Sensei
Fox Viper


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
grappling hook brogre to lookout
rook kills brogre
midband rook - ($1)
tech 1 - ($0)
saviour monk kills nautical dog

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Saviour Monk(2/1)healing 1
  • Rook(3/5) ignores lone patroller

Buildings:

  • :heart: Base HP: 16
    Tech 1 5hp

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

hmmm lets hope my base doesnt get too low and tech defensively

[b]P1T3[/b]
Tech StartingHand Workers

TECH
Lobber
Kidnapping


STARTING HAND
Careless Musketeer
Charge
Intimidate
Scorch


WORKERS
Bloodburn
Bombaster
Intimidate


NextHand

Nautical Dog (1/1)
Mad Man (1/1)
Pillage
Lobber


Tech 2 card(s)
Get Paid - ($6)
worker - ($5)
drak - ($3)
careless muskteer - ($1)
mad man trades with savior monk
rambaster hits your base to 13

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Drak, lvl 1, (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Careless Musketeer (2/1)
  • :target: Lookout:

In Play:

  • Makeshift Rambaster (1/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Doubling Barbarbarian
Morningstar Pass


STARTING HAND
Morningstar Flagbearer
Snapback
Smoker
Fox Viper
Aged Sensei


WORKERS
Safe Attacking
Fox Primus
Fox Viper


NextHand

Mythmaking
Sensei’s Advice
Grappling Hook
Ardra’s Boulder


Discard

Saviour Monk(2/1)healing 1
Snapback
Morningstar Flagbearer
Doubling Barbarbarian
Morningstar Pass


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
maxband rook, he kills drakk - ($3)
Hire Aged Sensei - ($2)
Hire Smoker - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Aged Sensei(1/1)
  • :pschip: Technician: Smoker(1/1)
  • :target: Lookout:

In Play:

  • L8 Rook(4/5) two lives, ignores lone patroller

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8
[b]P1T4[/b]
Tech StartingHand Workers

TECH
Bloodlust
Doubleshot Archer


STARTING HAND
Lobber
Pillage
Nautical Dog (1/1)
Mad Man (1/1)


WORKERS
Bloodburn
Bombaster
Intimidate
Nautical Dog (1/1)


NextHand

Charge
Scorch


Discard

Pillage
Bloodlust
Doubleshot Archer


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
lobber, kills sensei - ($6)
tap musketeer, bounce smoker to your hand, no draw for you - ($5)
jaina - ($3)
pillage, - ($2)
…steal both float, your base to 11 - ($4)
rambaster hits your base to 8
tech 2 fire - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina, lvl 1, (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mad Man (1/1)
  • :target: Lookout:

In Play:

  • Makeshift Rambaster (1/2)
  • Careless Musketeer (2/1)
  • Lobber (2/1)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 3
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

really regretting not teching another intimidate…i knew i would need it.

1 Like

That pillage has won it (not that it wasnt looking bad before but that made it rlly bad)
Not being able to build my tech 2 this turn (see thoughts) because of you stealing my gold technically left me a small chance of surviving 2 turns and then getting a morningstar pass out, apart from lucky me drew both in the reshuffle so im gonna throw in the towel now
Im busy for next few hours but if u wanna go first again I’m still enjoying these matches

P2T4


Tech StartingHand Workers

TECH
Morningstar Pass
Versatile Style


STARTING HAND
Mythmaking
Ardra’s Boulder
Sensei’s Advice
Grappling Hook


WORKERS
Safe Attacking
Fox Primus
Fox Viper
Grappling Hook


NextHand

Versatile Style
Aged Sensei(1/1)
Morningstar Pass
Morningstar Pass


Tech 2 card(s)
Get Paid, base is actually on 7 because of drakk death ^^ - ($8)
Worker - ($7)
research mythmaking - ($5)
Hire Ardra’s boulder - ($3)
Rook kills Jaina
Heroes’ hall - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ardra’s Boulder(2/8a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L8 Rook(4/5) two lives, ignores lone patroller
  • Mythmaking: my legends r cooler than urs

Buildings:

  • :heart: Base HP: 7
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

so he did exactly what id hoped with the smoker, but pillage i think has won it, no tech 2 means no morningstar, but without mythmaking it is weaker anywwy so my logic: need to kill jaina, rook cant defend, need to hire boulder, boulder isnt enough without mythmaking, no tech 2; now technically if they draw no tech 2s soon i can get a morningstar pass out in 2 turn’s time and with what they hv on the board now my base could be on up to 3hp

edit: looks like i cut and paste the wrong worker. updated.

worker non-scorch card
play scorch
redraw (discard 0, draw 2)

[b]P1T5[/b]
Tech StartingHand Workers

TECH
Ember Sparks
Ember Sparks


STARTING HAND
Charge
Scorch


WORKERS
Bloodburn
Bombaster
Intimidate
Nautical Dog (1/1)
charge


NextHand

Bloodrage Ogre (3/2)
Kidnapping


Discard

Pillage
Bloodlust
Doubleshot Archer
scorch
Ember Sparks
Ember Sparks


Tech 2 card(s)
Get Paid - ($8)
worker - ($7)
drak - ($5)
troq - ($3)
scorch your base to 5 - ($0)
tap lobber, your base to 4
tap musketeer, your base to 3

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Troq, lvl 1, (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Mad Man (1/1)
  • :pschip: Technician: Drak, lvl 1 (1/3)
  • :target: Lookout:

In Play:

  • Makeshift Rambaster (1/2)
  • Careless Musketeer (2/1)
  • Lobber (2/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

okay, phew, glad this deck at least worked once.

musketeer deals only 1 dmg to base

Updated base damage

Pretty good effort to both worker and cast scorch

3 Likes

Dont forget to redraw after deciding whether to not worker/not scorch/draw only 2
If you’re gonna change more than that that’s fine I’ll redo this too

P2T5


Tech StartingHand Workers

TECH
Versatile Style
Whitestar Grappler


STARTING HAND
Versatile Style
Morningstar Pass
Morningstar Pass
Aged Sensei(1/1)


WORKERS
Safe Attacking
Fox Primus
Fox Viper
Grappling Hook


NextHand

Doubling Barbarbarian
Morningstar Flagbearer
Saviour Monk(2/1)healing 1
Smoker(1/1)
Snapback


Discard

Versatile Style
Morningstar Pass
Morningstar Pass
Aged Sensei(1/1)
Versatile Style
Whitestar Grappler


Tech 2 card(s)
Get Paid + float - ($10)
hire Grave - ($8)
Versatile style base to 5 - ($6)
rook kills troq, grave midbands
Tech 2 strength - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ardra’s Boulder(2/8a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Grave(3/4)readiness
  • :target: Lookout:

In Play:

  • L8 Rook(4/1) two lives, ignores lone patroller
  • Mythmaking: my legends r cooler than urs

Buildings:

  • :heart: Base HP: 7
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

i thought i forfeited last turn but guess we’re still playing, likely gonna die soon tho