@Zqxx, If I responded with everything that I loved about this character I would be here for a few hours, at least! Unlike some parts of my designs, ye would be adding a pretty unique character with this Immortal Elementalist who has some nice design consistencies! I really like the concept of having elements as "secondary suits" of sorts! Playing this character well would likely be pretty fun given that incentive! And, it's also nice in that through the elements ye are expanding something that Yomi already has in small quantities on some of BBB's cards!
I think I love this already, but I have a question! If someone were to win combat with a Fire 2 & combo into an Earth 3, a Water 4, and then a Wood 5 would that player be able to search for four aces from their Power of Nature innate and also draw two cards from their Force of Nature innate? Because that sounds like a good time! Basically, do ye think that Power of Nature will stack with the normal straight power-up rule & will Force of Nature stack with Power of Nature? I'm guessing yes to both, but I'm not sure what ye intent is & I wanted clarification!!
And, those Force of Nature abilities seem okay to me for now, but I wouldn't be surprised if the Fire one dealt slightly too much damage! I kinda wish that individual elements could be expressed on individual cards, but that's what Qs are for, and it'd likely be too messy and/or powerful if that was a thing! And, ooooh, to clarify, do ye only want people to be able normal attack cards from the Earth ability? ...Or, like, normal throws, too?
And - at first I wasn't sure about this ordering... I don't think I was thinking about it in a complete way, though!! I like how ye start with the Earth, water it in particular locations consistently - and then ye have trees which catch fire from a bolt of lightning or something... And, eventually, the fire goes out, but the Earth remains for the cycle to start again. (I have not studied Daoism at all, so, I'm curious... Is that interpretation at all accurate or related to how Daoists think of this cycle and how does Metal fit into it?)
I love the Q ability and the A ability she has! I am not sure about the 8 ability, though! I definitely think that she would want an ability like this, but currently I see it being used mainly to recur Aces or something? At first I thought that it was also too fiddly (Which I probably should never say about someone else's design, given my characters and their... Ways...), but I don't think that that's the problem. Ye can easily shuffle in the card ye originally revealed if ye got something from ye deck, & that's the most awkward version. Ye definitely want a way to find particular cards with particular elements, but maybe ye could get most of the way there through random chance? This probably won't work, sorry... But I want an alternative to needing the card to reveal, which is alrighty when ye have an Ace, but it could be hard times when ye don't! To combat this I thought up these things...
4 ability idea: "1 out of 4: [Draw Phase] Reveal the top four cards of your deck. Choose one of them from there & put it into your hand. Put the rest on the bottom of your deck in a random order. If that card was the same element as the 4 this ability came from, draw a card."
8 ability idea: "2 out of 8: [Draw Phase] Reveal the top eight cards of your deck. Choose two of them from there & put them into your hand. Put the rest on the bottom of your deck in a random order. If either card was the same element as the 8 this ability came from, draw a card. If both cards were the same element as the 8 this ability came from, draw two cards instead."
Side idea: Aces are wild for the purposes of this ability. (If you reveal an Ace for your original 8 ability, you can search for any rank of card of any element instead of only searching for other Aces.)
I kinda want her to have one more ability so that she can have four abilities, for another four, but maybe her Innate already gives her four? Hm...
I'm not sure if any of those are worthwhile!
Having 1 CP throws for a 4 CP character might seem like it's a bit risky, but I think that ye have guarded against the ridiculous damage potential this could bring already! But, given all the repetitions of four that are present in this character's deck & on their character card (Four combo points, four times twenty HP, X.4 speed normal attacks, X.4(2) speed throws, four ranks of blocks, four ranks of dodges, & four elements to seek!) - which I loooooooooooooooooooove, by the way - I think that her throws could also deal four damage! If that seems too low all-around I could buy that, but if it is alrighty it'd be awesome for her to have four-damage throws! It'd just be too flavorful if she still deals enough damage with them!!
Also, quick question, do her Jokers have elemental properties at all?
Flavor side note: Maybe it'd be cool if she used to be an immortal being, but through studying the elements she can attain immortality again somehow, and that's what she's striving for. Basically, it's weird to be told that an 80-HP character is immortal, but maybe ye have some plans for that I don't know about and would like! But, if ye go with my idea I think that ye just want to avoid giving people the impression that she's dying extra fast like Gwen or something!
In conclusion, for now, I will say that I love this character, overall! She's a very well thought-out character and it's awesome how her abilities fit together. Some of them might need a little tuning, like ye said yeself, but I think that she would have a fairly unique style of play that myself & others would enjoy, Zqxx!!