P1T1
StartingHand Workers
STARTING HAND
Forest’s Favor
Playful Panda
Ironbark Treant
Tiger Cub
Merfolk Prospector
WORKERS
Playful Panda
NextHand
Rampant Growth
Young Treant
Rich Earth
Verdant Tree
Spore Shambler
Discard
Tiger Cub
Forest’s Favor
Merfolk Prospector
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Ironbark Treant - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Ironbark Treant (1/2+3A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 0
Workers: 5
Thoughts
I need something to hold the line against haste, but otherwise I guess I’m going to have to figure out their style choice first
@Jadiel , your turn
Jadiel
February 12, 2017, 11:21pm
2
@Shadowfury333 GL, HF
P2T1
StartingHand Workers
STARTING HAND
Bloodrage Ogre
Nautical Dog
Scorch
Makeshift Rambaster
Pillage
WORKERS
Scorch
NextHand
Bombaster
Bloodburn
Mad Man
Careless Musketeer
Discard
Makeshift Rambaster
Pillage
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
BRO - ($2)
Nautical Dog - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bloodrage Ogre (3/2A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Nautical Dog (1/1, Frenzy)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 2
[B]Gold:[/B]
Gold: 1
Workers: 6
P1T2
Tech StartingHand Workers
TECH
Behind the Ferns
Firebat
STARTING HAND
Young Treant
Verdant Tree
Rampant Growth
Rich Earth
Spore Shambler
WORKERS
Playful Panda
Rich Earth
NextHand
Verdant Tree
Merfolk Prospector
Firebat
Tiger Cub
Behind the Ferns
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Calamandra - ($2)
Tech I - ($0)
Float ($0)
Discard 4, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Ironbark Treant (1/2+3A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Calamandra Moss (Lv1, 2/3)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 6
Thoughts
Maybe I’m putting too much stock in Behind the Ferns, but it seems to be the main synergy of this spec combo.
@Jadiel , your turn
Jadiel
February 13, 2017, 8:46pm
4
P2T2
Tech StartingHand Workers
TECH
Spectral Hound
Gunpoint Taxman
STARTING HAND
Careless Musketeer
Bombaster
Mad Man
Bloodburn
WORKERS
Scorch
Bloodburn
NextHand
Nautical Dog
Spectral Hound
Careless Musketeer
Charge
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Zane - ($4)
Madman - ($3)
Zane and BRO kill Treant
Nautical Dog and Madman trade with Calamandra, you draw 1, Zane to Lvl 3
Midband Zane - ($2)
Tech I - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Bloodrage Ogre (3/1)
Lvl4 Zane (3/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
P1T3
Tech StartingHand Workers
TECH
Centaur
Ember Sparks
STARTING HAND
Merfolk Prospector
Tiger Cub
Behind the Ferns
Firebat
Verdant Tree
Spore Shambler
WORKERS
Playful Panda
Rich Earth
Tiger Cub
NextHand
Ironbark Treant
Rampant Growth
Forest’s Favor
Centaur
Young Treant
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Spore Shambler - ($2)
Firebat - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Spore Shambler (2/3)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Firebat (3/3)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
Thoughts
I honestly want to just forfeit at this point, but I guess I might as well play it out.
@Jadiel , your turn
Jadiel
February 13, 2017, 10:47pm
6
P2T3
Tech StartingHand Workers
TECH
Omegacron
Omegacron
STARTING HAND
Charge
Nautical Dog
Careless Musketeer
Spectral Hound
Gunpoint Taxman
WORKERS
Scorch
Bloodburn
Careless Musketeer
NextHand
Makeshift Rambaster
Pillage
Bombaster
Mad Man
Discard
Bloodrage Ogre
Omegacron
Omegacron
Charge
Nautical Dog
Tech 2 card(s)
Get Paid - ($7)
BRO suicides into Shambler
Max Zane, pushing Shambler to SCAV, we both get 1g - ($6)
Zane kills Firebat, we both draw
Gunpoint Taxman - ($4)
Spectral Hound - ($3)
Worker - ($2)
Float ($2)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Spectral Hound (3/3)
[I]Lookout[/I]: Gunpoint Taxman (3/3)
[B]In Play:[/B]
Lvl6 Zane (4/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 5
[B]Gold:[/B]
Gold: 2
Workers: 8
P1T4
Tech StartingHand Workers
TECH
Masked Raccoon
Porcupine
STARTING HAND
Forest’s Favor
Rampant Growth
Young Treant
Centaur
Ironbark Treant
Behind the Ferns
WORKERS
Playful Panda
Rich Earth
Tiger Cub
Rampant Growth
NextHand
Merfolk Prospector
Porcupine
Spore Shambler
Ember Sparks
Verdant Tree
Tech 2 card(s)
Get Paid - ($7)
Scavenger - ($8)
Worker - ($7)
Centaur - ($4)
Ironbark Treant - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Ironbark Treant (1/2+3A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Centaur (3/4)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
Thoughts
I’m not sure what to T2, but I guess NInjutsu has the best ways to stay alive while still synergizing with Behind the Ferns.
Jadiel
February 16, 2017, 6:25am
8
P2T4
Tech StartingHand Workers
TECH
Free Speech
Gunpoint Taxman
STARTING HAND
Bombaster
Makeshift Rambaster
Pillage
Mad Man
Nautical Dog
WORKERS
Scorch
Bloodburn
Careless Musketeer
Pillage
NextHand
Omegacron
Bloodrage Ogre
Charge
Omegacron
Free Speech
Discard
Makeshift Rambaster
Bombaster
Mad Man
Tech 2 card(s)
Get Paid + float - ($10)
Hound attacks Treant
Taxman kills Treant, I steal your gold - ($11)
Zane trades with Centaur, we both draw
Worker - ($10)
Tech II - Future - ($6)
Quince & Mirror - ($4)
Nautical Dog - ($3)
Quince makes another Mirror - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Mirror (0/1)
[I]Technician[/I]: Nautical Dog (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Spectral Hound (3/2)
Gunpoint Taxman (3/2)
L1 Quince (1/3)
Mirror (0/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Future)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 1
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 9
"P1T5
Tech StartingHand Workers
TECH
Murkwood Allies
Flying Fox
STARTING HAND
Ember Sparks
Verdant Tree
Merfolk Prospector
Spore Shambler
Porcupine
Masked Raccoon
WORKERS
Playful Panda
Rich Earth
Tiger Cub
Rampant Growth
Verdant Tree
NextHand
Firebat
Behind the Ferns
Young Treant
Masked Raccoon
Forest’s Favor
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Jaina - ($6)
Ember Sparks, hitting Spectral Hound for 1 (dies from targeting) and Gunpoint Taxman for 2. Both die. - ($3)
Tower - ($0)
Float ($0)
Discard 4, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Jaina (Lv1, 2/3+1A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Ninjutsu)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
Thoughts
Playing multicolour is hard. Interesting, but really hard.
@Jadiel , your turn
Jadiel
February 16, 2017, 6:47am
10
Ember Sparks can only target patrollers or buildings.
Oh. Then I concede. Good Game.
I’m not sure if my mistake was my spec choices, or my opening being insufficiently prepared for the red starter and Zane, but I see no way to recover at this point.
Sure, but not immediately. I guess I’d go first, so I’ll ping you.
Jadiel
February 16, 2017, 6:51am
14
Sure, just post your first turn whenever you’re ready. Feel free to change deck if you want.
P1T1
StartingHand Workers
STARTING HAND
Merfolk Prospector
Ironbark Treant
Spore Shambler
Rich Earth
Tiger Cub
WORKERS
Rich Earth
NextHand
Verdant Tree
Rampant Growth
Forest’s Favor
Young Treant
Playful Panda
Discard
Tiger Cub
Spore Shambler
Merfolk Prospector
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Ironbark Treant - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Ironbark Treant 1/2+3A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 0
Workers: 5
Thoughts
Same start as last game, but I think the issue was forgetting the damage that can happen T2.
@Jadiel , took me a bit, but I’m ready again.
Jadiel
February 28, 2017, 4:38pm
16
@Shadowfury333 Sorry for the delay! GL, HF
P2T1
StartingHand Workers
STARTING HAND
Scorch
Mad Man
Bombaster
Makeshift Rambaster
Charge
WORKERS
Charge
NextHand
Nautical Dog
Careless Musketeer
Pillage
Bloodburn
Bloodrage Ogre
Discard
Makeshift Rambaster
Scorch
Mad Man
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bombaster - ($2)
Float ($2)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Bombaster (2/2)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 2
Workers: 6
P1T2
Tech StartingHand Workers
TECH
Inverse Power Ninja
Behind the Ferns
STARTING HAND
Playful Panda
Rampant Growth
Verdant Tree
Young Treant
Forest’s Favor
WORKERS
Rich Earth
Verdant Tree
NextHand
Tiger Cub
Merfolk Prospector
Young Treant
Rampant Growth
Behind the Ferns
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Playful Panda - ($2)
Tech I - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Wisp 0/1+1A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Ironbark Treant 1/2+2A
[I]Lookout[/I]:
[B]In Play:[/B]
Playful Panda 2/2
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 6
@Jadiel , your turn
Jadiel
March 2, 2017, 6:19am
18
P2T2
Tech StartingHand Workers
TECH
Spectral Hound
Surprise Attack
STARTING HAND
Bloodburn
Careless Musketeer
Pillage
Nautical Dog
Bloodrage Ogre
WORKERS
Charge
Bloodburn
NextHand
Surprise Attack
Spectral Hound
Careless Musketeer
Makeshift Rambaster
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Bloodrage Ogre - ($5)
Tech I - ($3)
Nautical Dog - ($2)
Bombaster kills Wisp
Float ($2)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bloodrage Ogre (3/2A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Nautical Dog (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Bombaster (2/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 2
Workers: 7
P1T3
Tech StartingHand Workers
TECH
Huntress
Hidden Ninja
STARTING HAND
Rampant Growth
Behind the Ferns
Young Treant
Merfolk Prospector
Tiger Cub
Forest’s Favor
WORKERS
Rich Earth
Verdant Tree
Forest’s Favor
NextHand
Spore Shambler
Huntress
Tiger Cub
Inverse Power Ninja
Behind the Ferns
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Young Treant (Draw card) - ($3)
Merfolk Prospector - ($2)
Calamandra Moss - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Ironbark Treant 1/2+3A
[I]Elite[/I]:
[I]Scavenger[/I]: Playful Panda 2/2
[I]Technician[/I]:
[I]Lookout[/I]: Young Treant 0/2
[B]In Play:[/B]
Merfolk Prospector 1/1
Calamandra Moss 2/3 Lv1
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 2
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
@Jadiel , your turn
Jadiel
March 3, 2017, 8:53am
20
P2T3
Tech StartingHand Workers
TECH
Omegacron
Omegacron
STARTING HAND
Makeshift Rambaster
Careless Musketeer
Spectral Hound
Surprise Attack
WORKERS
Charge
Bloodburn
Careless Musketeer
NextHand
Mad Man
Scorch
Pillage
Discard
Surprise Attack
Makeshift Rambaster
Omegacron
Omegacron
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Zane - ($6)
Surprise Attack - ($1)
Spectral Hound - ($0)
Ogre & Bombaster kill Treant
Shark #1 trades with Panda, you get 1g
Dog kills Treant
Shark #2 trades with Calamandra, Zane to L3
Zane kills Prospector
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Spectral Hound (3/3)
[I]Lookout[/I]:
[B]In Play:[/B]
Bombaster (2/1)
Nautical Dog (1/1)
Bloodrage Ogre (3/1)
L3 Zane (2/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 0
Disc: 4
[B]Gold:[/B]
Gold: 0
Workers: 8