P2T3
Tech StartingHand Workers
TECH
Rewind
Rewind
STARTING HAND
Temporal Research
Nullcraft
Argonaut
Forgotten Fighter
Hardened Mox (1/1, Soon to be withered)
WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
NextHand
Argonaut
Rewind
Time Spiral
Neo Plexus
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Prynn - ($4)
Prynn Forgotten Fighters your Cadet (This is the most painful play I’ve ever made btw)- ($2)
Nullcraft - ($0)
Nullcraft and Fargo kill Jaina, Prynn to lvl 3
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Prynn (1/3, Fading 4, lvl 3)
-
Lookout:
In Play:
- Battle Suits
- Nullcraft (1/1, Flying)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Hmm, I need to kill Jaina, otherwise I’m just going to be driven out by her value, so for once I’m using forgotten fighter. This goes against every value bone in my body to bounce a 0 cost unit, but oh well. Going for tech 3 Past, so Rewinds to stall out to that point is my plan
I almost put the Cadet into Elite earlier but then reconsidered that since I’d never seen you play Forgotten Fighter.
P1T4
Tech Starting Hand Workers
TECH
Eggship
Hired Stomper
STARTING HAND
Iron Man
Timely Messenger
Helpful Turtle
Brick Thief
WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Next Hand
Spark
Older Brother
Wither
Tenderfoot
Overeager Cadet
Discard
Overeager Cadet
Timely Messenger
Helpful Turtle
Eggship
Hired Stomper
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire an Iron Man. - ($3)
Summon General Onimaru. - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Iron Man 3/4A
-
Elite:
-
Scavenger:
-
Technician: Onimaru (1) 2/3
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I was really hoping to keep Jaina around. I guess I’ll be workering that Burning Volley when I get to it.
P2T4
Tech StartingHand Workers
TECH
Rememberer
Seer
STARTING HAND
Neo Plexus
Argonaut
Time Spiral
Rewind
WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
NextHand
Argonaut
Fading Argonaut (2/1, Fading 1)
Rewind
Temporal Research
Discard
Time Spiral
Rewind
Rememberer
Seer
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 (Past) - ($3)
Argo - ($0)
Nullcraft hits your tech 1 for 1
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Argonaut (3/4 + A)
-
Elite:
-
Scavenger:
-
Technician: Prynn (1/3, Fading 3, lvl 3)
-
Lookout:
In Play:
- Battle Suits
- Nullcraft (1/1, Flying)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
Economy Info:
Cards:
Gold:
P1T5
Tech Starting Hand Workers
TECH
Hired Stomper
Sneaky Pig
STARTING HAND
Spark
Overeager Cadet
Wither
Tenderfoot
Older Brother
WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Next Hand
Overeager Cadet
Wither
Sneaky Pig
Hired Stomper
Burning Volley
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Build Tech II - Bashing. - ($4)
Hire an Overeager Cadet.
Build a Tower. - ($1)
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Iron Man 3/4A
-
Elite: Onimaru (1) 3/3
-
Scavenger:
-
Technician: Overeager Cadet 2/2
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Bashing)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, we’ll see if we can’t make Bashing Tech II work. I feel like I’m in a good position, Argonaut and Iron Man will just stare each other down for a bit.
P2T5
Tech StartingHand Workers
TECH
Rememberer
Seer
STARTING HAND
Rewind
Fading Argonaut (2/1, Fading 1)
Temporal Research
Argonaut
WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)
NextHand
Forgotten Fighter
Temporal Research
Rememberer
Rewind
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Tech 3 - ($3)
Argonaut - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Argonaut #1 (4/4 + A)
-
Elite:
-
Scavenger:
-
Technician: Argonaut #2 (4/4)
-
Lookout:
In Play:
- Battle Suits
- Nullcraft (1/1, Flying)
- Prynn (1/3, Fading 2, lvl 3)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
Economy Info:
Cards:
Gold:
I forgot to say, don’t worry, I’ve not seen myself play forgotten fighter is such a long time either.
P1T6
Tech Starting Hand Workers
TECH
Sneaky Pig
Eggship
STARTING HAND
Burning Volley
Sneaky Pig
Hired Stomper
Overeager Cadet
Wither
WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley
Next Hand
Eggship
Timely Messenger
Hired Stomper
Discard
Overeager Cadet
Wither
Sneaky Pig
Eggship
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Hire a Hired Stomper who stomps the Squad Leader Argonaut. - ($5)
Overeager Cadet trades with the Squad Leader Argonaut.
Hire a Sneaky Pig who attacks your Tech III for 3 damage. - ($2)
Hire an Overeager Cadet.
Float ($2)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Iron Man 3/4A
-
Elite: Onimaru (1) 3/3
-
Scavenger: Hired Stomper 4/3
-
Technician: Overeager Cadet 2/2
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Bashing)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, I’ve lost because there’s nothing I can do against the Archon.
P2T6
Tech StartingHand Workers
TECH
Ebbflow Archon
STARTING HAND
Forgotten Fighter
Rewind
Rememberer
Temporal Research
Rememberer
Rewind
WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)
NextHand
Time Spiral
Seer
Argonaut #1 (4/4 + A)
Rememberer
Seer
Tech 1 card(s)
Get Paid - ($10)
Rememberer - ($5)
Temporal Research, Draw 2 - ($3)
Vir - ($1)
Vir peeks, and swaps - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Argonaut #2 (4/4)
-
Elite: Vir (2/3, lvl 1)
-
Scavenger: Prynn (1/3, Fading 1, lvl 3)
-
Technician: Rememberer (4/3, Fading 3)
-
Lookout:
In Play:
- Battle Suits
- Nullcraft (1/1, Flying)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
-
Tech III HP: 2
Economy Info:
Cards:
Gold:
Thoughts
So 1/10 Rememberer into temporal Research wins me the game…
so in the 10% draw later, I need a new plan…
P1T7
Starting Hand Workers
STARTING HAND
Timely Messenger
Eggship
Hired Stomper
WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley
Next Hand
Spark
Helpful Turtle
Tenderfoot
Discard
Overeager Cadet
Wither
Sneaky Pig
Eggship
Sneaky Pig
Overeager Cadet
Timely Messenger
Tech 0 card(s)
Get Paid + float - ($12)
Hire a Hired Stomper who stomps the Rememberer to death. - ($8)
Sneaky Pig and Overeager Cadet trade with the Argonaut.
Iron Man kills Vir; Onimaru gains 2 levels.
Hired Stomper 1 kills Prynn; Onimaru gains 2 levels and midbands.
Onimaru destroys your Tech III building.
Hire an Eggship. - ($4)
Maxband Onimaru. - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Eggship 4/3
-
Elite:
-
Scavenger: Onimaru (8) 4/5
-
Technician: Hired Stomper 2 4/3
-
Lookout:
In Play:
- Iron Man 3/2
- Hired Stomper 1 4/2
- Soldier 1 1/1
- Soldier 2 1/1
- Soldier 3 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Bashing)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Okay, maybe we CAN win. Taking out the Tech III and the Rememberer helps me quite a bit. Maxband Onimaru means that if I can get past his Patrol Zone, I can destroy any tech building. Eggship means that he has to Patrol the Nullcraft and while that kinda sucks, I can neutralize it. Unfortunately, my next hand is also Tech 0 shit.
P2T7
Tech StartingHand Workers
TECH
Shimmer Ray
Yesterday’s Golgort
STARTING HAND
Rememberer
Seer
Seer
Time Spiral
Argonaut #1 (4/4 + A)
Ebbflow Archon
WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)
NextHand
Forgotten Fighter
Rewind
Temporal Research
Rewind
Discard
Argonaut #2 (4/4)
Vir (2/3, lvl 1)
Prynn (1/3, Fading 1, lvl 3)
Nullcraft (1/1, Flying)
Time Spiral
Argonaut #1 (4/4 + A)
Ebbflow Archon
Tech 2 card(s)
Get Paid - ($10)
Tech Draw
Scav - ($11)
Rebuild tech 3
Rememberer - ($6)
Seer, Remove rune from Rememberer, Rememberer Remembers Rememberer - ($5)
Seer, Remove rune from Rememberer #2, Rememberer Remembers Yesterday’s Golgort
Geiger - ($3)
Time Spiral, Remove rune from Rememberer #1, Rememberer Remembers Shimmer Ray - ($2)
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Shimmer Ray (3/4, Flying, Fading 2)
-
Elite: Seer (4/1)
-
Scavenger: Yesterday’s Golgort (6/4, Fading 2)
-
Technician: Rememberer #1 (4/3, Fading 1)
-
Lookout: Seer (3/1)
In Play:
- Battle Suits
- Rememberer#2 (4/3, Fading 2)
- Geiger (2/3, lvl 1)
- Nullcraft (1/1, Flying, Haste)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
So 1/10 Rememberer into temporal Research wins me the game…
so in the 10% draw later, I need a new plan…
The Nullcraft can’t kill the soldier because the Eggship is in the way. How does this change your turn?
1 Like
I’ll just have the nullcraft not attack.
1 Like
P1T8
Tech Starting Hand Workers
TECH
Trojan Duck
Trojan Duck
STARTING HAND
Tenderfoot
Spark
Helpful Turtle
WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley
Next Hand
Sneaky Pig
Sneaky Pig
Wither
Tech 2 card(s)
Get Paid + float - ($11)
Build Tech III. - ($6)
Onimaru Sparks the Shimmer Ray and the Eggship trades with it. - ($5)
Soldiers 2 and 3 trade with the Seers and Sparkshot the Rememberer and the Golgort for 1 damage apiece.
Iron Man trades with the Golgort.
Hired Stomper 1 trades with the Rememberer.
Onimaru destroys your Tech III.
Hired Stomper 2 and Soldier 1 destroy your Tech II.
Summon Jaina Stormborne. - ($3)
Hire a Helpful Turtle. - ($1)
Float ($1)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Onimaru (8) 4/5A
-
Elite:
-
Scavenger:
-
Technician: Jaina (1) 2/3
-
Lookout:
In Play:
- Helpful Turtle 1/2
- Hired Stomper 2 4/3
- Soldier 1 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Bashing)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Double Tech building destruction is pretty good, I hear.
P2T8
StartingHand Workers
STARTING HAND
Temporal Research
Forgotten Fighter
Rewind
Rewind
Prynn (1/3, Fading 1, lvl 3)
Shimmer Ray (3/4, Flying, Fading 2)
WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)
Forgotten Fighter
NextHand
Ebbflow Archon
Time Spiral
Yesterday’s Golgort (6/4, Fading 2)
Argonaut #1 (4/4 + A)
Rememberer #1 (4/3, Fading 1)
Discard
Rememberer#2 (4/3, Fading 1)
Rewind
Nullcraft (1/1, Flying)
Shimmer Ray (3/4, Flying, Fading 2)
Temporal Research
Rewind
Tech 0 card(s)
Get Paid + float - ($12)
Scav - ($13)
Tech Draw + Reshuffle
Rebuild Tech 2
Rememberer Fades slightly, rememberering nothing
Rememberer and Geiger trade with Oni, Jaina to lvl 3
Max Prynn - ($5)
Rewind, Bounce our Units - ($1)
worker - ($0)
Float ($0)
Discard 4, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Prynn (3/5, lvl 7, Fading 4)
-
Lookout:
In Play:
Buildings:
-
Base HP: 14
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
Economy Info:
Cards:
Gold:
P1T9
Starting Hand Workers
STARTING HAND
Sneaky Pig
Wither
Sneaky Pig
WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley
Next Hand
Hired Stomper
Trojan Duck
Overeager Cadet
Eggship
Discard
Wither
Helpful Turtle
Hired Stomper
Tech 0 card(s)
Get Paid + float - ($11)
Hire 2 Sneaky Pigs. - ($5)
Both of the Sneaky Pigs sneak in and destroy your Tech II.
Midband Jaina. - ($4)
Jaina exhausts to deal 1 point of damage to your Tech I.
Jaina Withers Prynn. - ($2)
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Sneaky Pig 1 3/3
- Sneaky Pig 2 3/3
- Jaina (4) 3/3
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Bashing)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Okay, that wasn’t as bad a Rewind as it could be, but it does prevent me from putting out the Hired Stomper. With Wither, Prynn can’t kill anything of mine and he shouldn’t have the Nullcraft since he just bounced that back and didn’t reshuffle.
P2T9
StartingHand Workers
STARTING HAND
Time Spiral
Argonaut #1 (4/4 + A)
Yesterday’s Golgort (6/4, Fading 2)
Rememberer #1 (4/3, Fading 1)
Ebbflow Archon
WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)
Forgotten Fighter
NextHand
Seer (3/1)
Ebbflow Archon
Rewind
Seer (4/1)
Argonaut #2 (4/4)
Tech 0 card(s)
Get Paid - ($11)
Rebuild Tech 2
Argonaut - ($8)
Surplus - ($3)
Float ($3)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Argonaut #1 (4/4 + A)
-
Elite:
-
Scavenger:
-
Technician: Prynn (2/4, lvl 7, Fading 3)
-
Lookout:
In Play:
Buildings:
-
Base HP: 12
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
-
Surplus HP: 4
Economy Info:
Cards:
Gold:
P1T10
Starting Hand Workers
STARTING HAND
Eggship
Trojan Duck
Overeager Cadet
Hired Stomper
WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley
Next Hand
Spark
Trojan Duck
Tenderfoot
Discard
Wither
Helpful Turtle
Hired Stomper
Sneaky Pig
Eggship
Tech 0 card(s)
Get Paid + float - ($12)
Hire a Trojan Duck; it deals 4 damage to your Surplus and destroys it. - ($5)
Hire a Hired Stomper, who deals 2 damage to the Argonaut through the Armor. - ($1)
Sneaky Pig 2 trades with Argonaut.
Sneaky Pig 1 attacks Prynn and deals 3 damage to her.
Jaina attacks and kills Prynn, gaining 2 levels.
Maxband Jaina. - ($0)
Hire an Overeager Cadet.
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Hired Stomper 4/3A
-
Elite:
-
Scavenger: Trojan Duck 8/9
-
Technician: Overeager Cadet 2/2
-
Lookout:
In Play:
- Sneaky Pig 1 3/1
- Jaina (7) 4/3
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Bashing)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Hmmmmmm, I’ve got Tech III out and he can’t get his out so I think I should be able to close this one out.
GG, I can’t stop that board without Prynn
1 Like
GG! That one was pretty grindy! Those Hired Stompers and Sneaky Pigs did a lot of work for me, especially when I was able to destroy both your Tech II and Tech III. I thought for sure I was going to lose when you first built your Tech III. I fully expected to see a Rememberer + Seer pulling an Archon.
1 Like
You’re up first for the next one if you’d like to continue.
1 Like