Casual Shadow (Purple) vs Flagrantangles (Blue)

P2T3


Tech StartingHand Workers

TECH
Rewind
Rewind


STARTING HAND
Temporal Research
Nullcraft
Argonaut
Forgotten Fighter
Hardened Mox (1/1, Soon to be withered)


WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)


NextHand

Argonaut
Rewind
Time Spiral
Neo Plexus


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Prynn - ($4)
Prynn Forgotten Fighters your Cadet (This is the most painful play I’ve ever made btw)- ($2)
Nullcraft - ($0)
Nullcraft and Fargo kill Jaina, Prynn to lvl 3

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Prynn (1/3, Fading 4, lvl 3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (1/1, Flying)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Hmm, I need to kill Jaina, otherwise I’m just going to be driven out by her value, so for once I’m using forgotten fighter. This goes against every value bone in my body to bounce a 0 cost unit, but oh well. Going for tech 3 Past, so Rewinds to stall out to that point is my plan

I almost put the Cadet into Elite earlier but then reconsidered that since I’d never seen you play Forgotten Fighter. :open_mouth:

P1T4


Tech Starting Hand Workers

TECH
Eggship
Hired Stomper


STARTING HAND
Iron Man
Timely Messenger
Helpful Turtle
Brick Thief


WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief


Next Hand

Spark
Older Brother
Wither
Tenderfoot
Overeager Cadet


Discard

Overeager Cadet
Timely Messenger
Helpful Turtle
Eggship
Hired Stomper


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire an Iron Man. - ($3)
Summon General Onimaru. - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Iron Man 3/4A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Onimaru (1) 2/3
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

I was really hoping to keep Jaina around. I guess I’ll be workering that Burning Volley when I get to it.

P2T4


Tech StartingHand Workers

TECH
Rememberer
Seer


STARTING HAND
Neo Plexus
Argonaut
Time Spiral
Rewind


WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus


NextHand

Argonaut
Fading Argonaut (2/1, Fading 1)
Rewind
Temporal Research


Discard

Time Spiral
Rewind
Rememberer
Seer


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 (Past) - ($3)
Argo - ($0)
Nullcraft hits your tech 1 for 1

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (3/4 + A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Prynn (1/3, Fading 3, lvl 3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (1/1, Flying)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9

P1T5


Tech Starting Hand Workers

TECH
Hired Stomper
Sneaky Pig


STARTING HAND
Spark
Overeager Cadet
Wither
Tenderfoot
Older Brother


WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother


Next Hand

Overeager Cadet
Wither
Sneaky Pig
Hired Stomper
Burning Volley


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Build Tech II - Bashing. - ($4)
Hire an Overeager Cadet.
Build a Tower. - ($1)

Float ($1)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Iron Man 3/4A
  • :psfist: Elite: Onimaru (1) 3/3
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet 2/2
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

Well, we’ll see if we can’t make Bashing Tech II work. I feel like I’m in a good position, Argonaut and Iron Man will just stare each other down for a bit.

P2T5


Tech StartingHand Workers

TECH
Rememberer
Seer


STARTING HAND
Rewind
Fading Argonaut (2/1, Fading 1)
Temporal Research
Argonaut


WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)


NextHand

Forgotten Fighter
Temporal Research
Rememberer
Rewind


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Tech 3 - ($3)
Argonaut - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut #1 (4/4 + A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Argonaut #2 (4/4)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (1/1, Flying)
  • Prynn (1/3, Fading 2, lvl 3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

I forgot to say, don’t worry, I’ve not seen myself play forgotten fighter is such a long time either.

P1T6


Tech Starting Hand Workers

TECH
Sneaky Pig
Eggship


STARTING HAND
Burning Volley
Sneaky Pig
Hired Stomper
Overeager Cadet
Wither


WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley


Next Hand

Eggship
Timely Messenger
Hired Stomper


Discard

Overeager Cadet
Wither
Sneaky Pig
Eggship


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Hire a Hired Stomper who stomps the Squad Leader Argonaut. - ($5)
Overeager Cadet trades with the Squad Leader Argonaut.
Hire a Sneaky Pig who attacks your Tech III for 3 damage. - ($2)
Hire an Overeager Cadet.

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Iron Man 3/4A
  • :psfist: Elite: Onimaru (1) 3/3
  • :ps_: Scavenger: Hired Stomper 4/3
  • :pschip: Technician: Overeager Cadet 2/2
  • :target: Lookout:

In Play:

  • Sneaky Pig 3/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

Well, I’ve lost because there’s nothing I can do against the Archon.

P2T6


Tech StartingHand Workers

TECH
Ebbflow Archon


STARTING HAND
Forgotten Fighter
Rewind
Rememberer
Temporal Research
Rememberer
Rewind


WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)


NextHand

Time Spiral
Seer
Argonaut #1 (4/4 + A)
Rememberer
Seer


Tech 1 card(s)
Get Paid - ($10)
Rememberer - ($5)
Temporal Research, Draw 2 - ($3)
Vir - ($1)
Vir peeks, and swaps - ($0)

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut #2 (4/4)
  • :psfist: Elite: Vir (2/3, lvl 1)
  • :ps_: Scavenger: Prynn (1/3, Fading 1, lvl 3)
  • :pschip: Technician: Rememberer (4/3, Fading 3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (1/1, Flying)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 2

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

So 1/10 Rememberer into temporal Research wins me the game…

so in the 10% draw later, I need a new plan…

P1T7


Starting Hand Workers

STARTING HAND
Timely Messenger
Eggship
Hired Stomper


WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley


Next Hand

Spark
Helpful Turtle
Tenderfoot


Discard

Overeager Cadet
Wither
Sneaky Pig
Eggship
Sneaky Pig
Overeager Cadet
Timely Messenger


Tech 0 card(s)
Get Paid + float - ($12)
Hire a Hired Stomper who stomps the Rememberer to death. - ($8)
Sneaky Pig and Overeager Cadet trade with the Argonaut.
Iron Man kills Vir; Onimaru gains 2 levels.
Hired Stomper 1 kills Prynn; Onimaru gains 2 levels and midbands.
Onimaru destroys your Tech III building.
Hire an Eggship. - ($4)
Maxband Onimaru. - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Eggship 4/3
  • :psfist: Elite:
  • :ps_: Scavenger: Onimaru (8) 4/5
  • :pschip: Technician: Hired Stomper 2 4/3
  • :target: Lookout:

In Play:

  • Iron Man 3/2
  • Hired Stomper 1 4/2
  • Soldier 1 1/1
  • Soldier 2 1/1
  • Soldier 3 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Okay, maybe we CAN win. Taking out the Tech III and the Rememberer helps me quite a bit. Maxband Onimaru means that if I can get past his Patrol Zone, I can destroy any tech building. Eggship means that he has to Patrol the Nullcraft and while that kinda sucks, I can neutralize it. Unfortunately, my next hand is also Tech 0 shit.

P2T7


Tech StartingHand Workers

TECH
Shimmer Ray
Yesterday’s Golgort


STARTING HAND
Rememberer
Seer
Seer
Time Spiral
Argonaut #1 (4/4 + A)
Ebbflow Archon


WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)


NextHand

Forgotten Fighter
Rewind
Temporal Research
Rewind


Discard

Argonaut #2 (4/4)
Vir (2/3, lvl 1)
Prynn (1/3, Fading 1, lvl 3)
Nullcraft (1/1, Flying)
Time Spiral
Argonaut #1 (4/4 + A)
Ebbflow Archon


Tech 2 card(s)
Get Paid - ($10)
Tech Draw
Scav - ($11)
Rebuild tech 3
Rememberer - ($6)
Seer, Remove rune from Rememberer, Rememberer Remembers Rememberer - ($5)
Seer, Remove rune from Rememberer #2, Rememberer Remembers Yesterday’s Golgort
Geiger - ($3)
Time Spiral, Remove rune from Rememberer #1, Rememberer Remembers Shimmer Ray - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Shimmer Ray (3/4, Flying, Fading 2)
  • :psfist: Elite: Seer (4/1)
  • :ps_: Scavenger: Yesterday’s Golgort (6/4, Fading 2)
  • :pschip: Technician: Rememberer #1 (4/3, Fading 1)
  • :target: Lookout: Seer (3/1)

In Play:

  • Battle Suits
  • Rememberer#2 (4/3, Fading 2)
  • Geiger (2/3, lvl 1)
  • Nullcraft (1/1, Flying, Haste)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

So 1/10 Rememberer into temporal Research wins me the game…

so in the 10% draw later, I need a new plan…

The Nullcraft can’t kill the soldier because the Eggship is in the way. How does this change your turn?

1 Like

I’ll just have the nullcraft not attack.

1 Like

P1T8


Tech Starting Hand Workers

TECH
Trojan Duck
Trojan Duck


STARTING HAND
Tenderfoot
Spark
Helpful Turtle


WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley


Next Hand

Sneaky Pig
Sneaky Pig
Wither


Tech 2 card(s)
Get Paid + float - ($11)
Build Tech III. - ($6)
Onimaru Sparks the Shimmer Ray and the Eggship trades with it. - ($5)
Soldiers 2 and 3 trade with the Seers and Sparkshot the Rememberer and the Golgort for 1 damage apiece.
Iron Man trades with the Golgort.
Hired Stomper 1 trades with the Rememberer.
Onimaru destroys your Tech III.
Hired Stomper 2 and Soldier 1 destroy your Tech II.
Summon Jaina Stormborne. - ($3)
Hire a Helpful Turtle. - ($1)

Float ($1)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Onimaru (8) 4/5A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Jaina (1) 2/3
  • :target: Lookout:

In Play:

  • Helpful Turtle 1/2
  • Hired Stomper 2 4/3
  • Soldier 1 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 11
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Double Tech building destruction is pretty good, I hear.

P2T8


StartingHand Workers

STARTING HAND
Temporal Research
Forgotten Fighter
Rewind
Rewind
Prynn (1/3, Fading 1, lvl 3)
Shimmer Ray (3/4, Flying, Fading 2)


WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)
Forgotten Fighter


NextHand

Ebbflow Archon
Time Spiral
Yesterday’s Golgort (6/4, Fading 2)
Argonaut #1 (4/4 + A)
Rememberer #1 (4/3, Fading 1)


Discard

Rememberer#2 (4/3, Fading 1)
Rewind
Nullcraft (1/1, Flying)
Shimmer Ray (3/4, Flying, Fading 2)
Temporal Research
Rewind


Tech 0 card(s)
Get Paid + float - ($12)
Scav - ($13)
Tech Draw + Reshuffle
Rebuild Tech 2
Rememberer Fades slightly, rememberering nothing
Rememberer and Geiger trade with Oni, Jaina to lvl 3
Max Prynn - ($5)
Rewind, Bounce our Units - ($1)
worker - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Prynn (3/5, lvl 7, Fading 4)
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 11

P1T9


Starting Hand Workers

STARTING HAND
Sneaky Pig
Wither
Sneaky Pig


WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley


Next Hand

Hired Stomper
Trojan Duck
Overeager Cadet
Eggship


Discard

Wither
Helpful Turtle
Hired Stomper


Tech 0 card(s)
Get Paid + float - ($11)
Hire 2 Sneaky Pigs. - ($5)
Both of the Sneaky Pigs sneak in and destroy your Tech II.
Midband Jaina. - ($4)
Jaina exhausts to deal 1 point of damage to your Tech I.
Jaina Withers Prynn. - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Sneaky Pig 1 3/3
  • Sneaky Pig 2 3/3
  • Jaina (4) 3/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

Okay, that wasn’t as bad a Rewind as it could be, but it does prevent me from putting out the Hired Stomper. With Wither, Prynn can’t kill anything of mine and he shouldn’t have the Nullcraft since he just bounced that back and didn’t reshuffle.

P2T9


StartingHand Workers

STARTING HAND
Time Spiral
Argonaut #1 (4/4 + A)
Yesterday’s Golgort (6/4, Fading 2)
Rememberer #1 (4/3, Fading 1)
Ebbflow Archon


WORKERS
Tinkerer
Plasmodium
Hardened Mox (1/1, Soon to be withered)
Neo Plexus
Fading Argonaut (2/1, Fading 1)
Forgotten Fighter


NextHand

Seer (3/1)
Ebbflow Archon
Rewind
Seer (4/1)
Argonaut #2 (4/4)


Tech 0 card(s)
Get Paid - ($11)
Rebuild Tech 2
Argonaut - ($8)
Surplus - ($3)

Float ($3)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut #1 (4/4 + A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Prynn (2/4, lvl 7, Fading 3)
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 11

P1T10


Starting Hand Workers

STARTING HAND
Eggship
Trojan Duck
Overeager Cadet
Hired Stomper


WORKERS
Granfalloon Flagbearer
Bloom
Fruit Ninja
Brick Thief
Older Brother
Burning Volley


Next Hand

Spark
Trojan Duck
Tenderfoot


Discard

Wither
Helpful Turtle
Hired Stomper
Sneaky Pig
Eggship


Tech 0 card(s)
Get Paid + float - ($12)
Hire a Trojan Duck; it deals 4 damage to your Surplus and destroys it. - ($5)
Hire a Hired Stomper, who deals 2 damage to the Argonaut through the Armor. - ($1)
Sneaky Pig 2 trades with Argonaut.
Sneaky Pig 1 attacks Prynn and deals 3 damage to her.
Jaina attacks and kills Prynn, gaining 2 levels.
Maxband Jaina. - ($0)
Hire an Overeager Cadet.

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hired Stomper 4/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Trojan Duck 8/9
  • :pschip: Technician: Overeager Cadet 2/2
  • :target: Lookout:

In Play:

  • Sneaky Pig 1 3/1
  • Jaina (7) 4/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Hmmmmmm, I’ve got Tech III out and he can’t get his out so I think I should be able to close this one out.

GG, I can’t stop that board without Prynn :slight_smile:

1 Like

GG! That one was pretty grindy! Those Hired Stompers and Sneaky Pigs did a lot of work for me, especially when I was able to destroy both your Tech II and Tech III. I thought for sure I was going to lose when you first built your Tech III. I fully expected to see a Rememberer + Seer pulling an Archon.

1 Like

You’re up first for the next one if you’d like to continue.

1 Like