Casual Shadow (Purple) vs Flagrantangles (Blue)

I was so close to that too, I could draw 2 cards, and 3 of the 5 cards in my deck would get me the archon, alas, I got the 10% luck draw and missed all of them, and with that, my dreams and chances shattered.

P1T1


StartingHand Workers

STARTING HAND
Neo Plexus
Tinkerer
Temporal Research
Plasmodium
Hardened Mox


WORKERS
Neo Plexus


NextHand

Fading Argonaut
Battle Suits
Nullcraft
Forgotten Fighter
Time Spiral


Discard

Hardened Mox
Tinkerer
Temporal Research


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Plasmodium - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (Forecast 3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Lets got Forescast spam for some fun :slight_smile:

P2T1


Starting Hand Workers

STARTING HAND
Spark
Tenderfoot
Wither
Brick Thief
Bloom


WORKERS
Spark


Next Hand

Granfalloon Flagbearer
Fruit Ninja
Helpful Turtle
Timely Messenger
Older Brother


Discard

Bloom
Wither
Tenderfoot
Brick Thief


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon General Onimaru. - ($2)
Onimaru Blooms himself. - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Onimaru (1) 3/4A +
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

A powerful Onimaru seems like a good start. I think Iā€™ll tech an Iron Man and maybe Elite Training to deal with Plasmodium.

P1T2


Tech StartingHand Workers

TECH
Knight of the Conclave
Knight of the Conclave


STARTING HAND
Time Spiral
Battle Suits
Nullcraft
Fading Argonaut
Forgotten Fighter


WORKERS
Neo Plexus
Forgotten Fighter


NextHand

Time Spiral
Hardened Mox
Battle Suits
Tinkerer


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech 1 - ($4)
Fargo - ($2)
Nullcraft - ($0)
Nullcraft pings your base for 1

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut (2/3, Fading 3)
  • :target: Lookout:

In Play:

  • Plasmodium (Forecast 2)
  • Nullcraft (1/1, Flying)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Hmm, max oni is a worry, but I dont think hes gonna go all on just yetā€¦

P2T2


Tech Starting Hand Workers

TECH
Iron Man
Elite Training


STARTING HAND
Timely Messenger
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Helpful Turtle


WORKERS
Spark
Fruit Ninja


Next Hand

Iron Man
Tenderfoot
Timely Messenger
Granfalloon Flagbearer
Elite Training


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tech I. - ($3)
Hire a Helpful Turtle. - ($1)
Onimaru kills the Fading Argonaut.

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Helpful Turtle 1/2
  • :target: Lookout:

In Play:

  • Onimaru (1) 3/2 +

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Okay, weā€™re just gonna keep his board down and see if this Helpful Turtle wonā€™t help us keep Onimaru powerful.

P1T3


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Time Spiral
Battle Suits
Hardened Mox
Tinkerer
Temporal Research


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer


NextHand

Knight of the Conclave
Time Spiral
Knight of the Conclave
Fading Argonaut (2/3, Fading 3)


Tech 2 card(s)
Get Paid - ($6)
Tech Draw
Worker - ($5)
Mox - ($2)
Battlesuits - ($0)
Nullcraft pings Oni for 1

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (2/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (Forecast 1)
  • Nullcraft (1/1, Flying)
  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P2T3


Tech Starting Hand Workers

TECH
Bamstamper Lizzo
Bamstamper Lizzo


STARTING HAND
Tenderfoot
Granfalloon Flagbearer
Iron Man
Elite Training
Timely Messenger


WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer


Next Hand

Brick Thief
Bloom
Wither
Older Brother


Discard

Elite Training
Timely Messenger
Iron Man
Bamstamper Lizzo
Bamstamper Lizzo


Tech 2 card(s)
Get Paid + float - ($8)
Helpful Turtle heals Onimaru for 1.
Worker - ($7)
Midband Onimaru. - ($3)
Onimaru casts Elite Training on himself and Helpful Turtle, granting them Anti-Air, Sparkshot, +1 attack, and +1 armor. - ($1)
Helpful Turtle sidelines the Mox.
Onimaru destroys Tech I.
Hire a Tenderfoot. - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Onimaru (5) 5/5AA + Sparkshot, Anti-Air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tenderfoot 1/2
  • :target: Lookout:

In Play:

  • Helpful Turtle 2/1 Sparkshot, Anti-Air

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Hmmmmm, I think weā€™re gonna be facing an Origin Story soon. Midbanding may have been a mistake.

P1T4


Tech StartingHand Workers

TECH
Double Time
Double Time


STARTING HAND
Knight of the Conclave
Knight of the Conclave
Fading Argonaut (2/3, Fading 3)
Time Spiral


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Knight of the Conclave


NextHand

Plasmodium (4/4 Haste)
Seer
Temporal Research
Seer


Tech 2 card(s)
Get Paid - ($7)
Rebuild Tech 1
Vir - ($5)
Mox, Nullcraft + Plasmodium kill Oni, Vir to lvl 3
Fargo - ($3)
Worker - ($2)

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3, Fading 3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir (2/3, lvl 3)
  • :target: Lookout:

In Play:

  • Hardened Mox (2/1)
  • Battle Suits

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

Hmm, new Plan, Double time!

P2T4


Tech Starting Hand Workers

TECH
Hotter Fire
Molting Firebird


STARTING HAND
Older Brother
Wither
Bloom
Brick Thief


WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Older Brother


Next Hand

Bamstamper Lizzo
Elite Training
Wither
Timely Messenger
Bloom


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build Tech II - Fire. - ($3)

Float ($3)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot 1/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Helpful Turtle 1/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

Oh, this works. I donā€™t think I mind that trade super hard. Then again, I spent 8 gold and he lost 4 gold worth of units. Maybe that was SUPER BAD for me. It doesnā€™t feel like it though. Weā€™re gonna hoard gold so as not to give free levels to Vir and then weā€™ll go ahead and try to get out some Bamstampers and fuck up his board.

That was a really rough turn for you, and I thought I was unlucky getting both my tech 1ā€™s stranded in hand t4

P1T5


Tech StartingHand Workers

TECH
Void Star
Void Star


STARTING HAND
Seer
Temporal Research
Seer
Plasmodium (4/4 Haste)
Time Spiral
Nullcraft (1/1, Flying)


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Knight of the Conclave
Nullcraft (1/1, Flying)


NextHand

Double Time
Double Time
Void Star
Void Star


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Max Vir - ($5)
Plasmodium - ($3)
Temporal Research, Draw 2 - ($1)
Fargo kills Tenderfoot
Mox kills Turtle
Seer, Removes rune from Plasmodium - ($0)
Tap Vir to Play KotC from my deck

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Seer (3/1)
  • :target: Lookout:

In Play:

  • Hardened Mox (2/1)
  • Battle Suits
  • Plasmodium (Forecast 2)
  • Fading Argonaut (3/2, Fading 2)
  • Knight of the Conclave (Forecast 3)
    Vir (3/5, lvl 7)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Void stars to kill during my 2 extra turns should be good, not sure if omagecrons would be better though

It didnā€™t strike me as particularly rough. :no_mouth:

P2T5


Tech Starting Hand Workers

TECH
Flame Arrow
Doubleshot Archer


STARTING HAND
Bloom
Bamstamper Lizzo
Elite Training
Wither
Timely Messenger


WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Elite Training


Next Hand

Iron Man
Molting Firebird
Hotter Fire


Discard

Helpful Turtle
Tenderfoot
Wither
Timely Messenger
Bloom
Flame Arrow
Doubleshot Archer


Tech 2 card(s)
Get Paid + float + Scavenger - ($13)
Worker - ($12)
Hire a Bamstamper Lizzo who kills the Fading Argonaut. - ($8)
Summon Jaina Stormborne. - ($6)
Jaina Withers the Mox. - ($4)
Timely Messenger arrives and kills the Seer. - ($3)

Float ($3)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bamstamper Lizzo 4/3
  • :target: Lookout:

In Play:

  • Jaina (1) 2/3

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 3
  • Workers: 10
Thoughts

Hmmmmmmmm, max Vir? Looks like Double Time or just a bunch of forecasted units generally. If I can murder his base, Iā€™ll be fine but that seems unlikely. OH WELL.

P1T6


Tech StartingHand Workers

TECH
Omegacron
Ready or Not


STARTING HAND
Double Time
Double Time
Void Star
Void Star
Seer


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Knight of the Conclave
Nullcraft (1/1, Flying)
Void Star


NextHand

Temporal Research
Fading Argonaut (3/2, Fading 2)
Double Time
Time Spiral


Tech 2 card(s)
Get Paid - ($9)
Tech Draw
Double Time! - ($3)
Seer, removes rune from Plasmodium, it arrives! - ($2)
Vir kills Bamstamper
Plasmodium kills Jaina
Worker - ($1)

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Seer (3/1)
  • :target: Lookout:

In Play:

  • Hardened Mox (1/0) -
  • Battle Suits
  • Plasmodium (4/2)
  • Knight of the Conclave (Forecast 2)
  • Vir (3/1, lvl 7)
  • Double Time (Forecast 3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10

P2T6


Tech Starting Hand Workers

TECH
Cinderblast Dragon
Cinderblast Dragon


STARTING HAND
Molting Firebird
Iron Man
Hotter Fire
Bamstamper Lizzo


WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Elite Training


Next Hand

Tenderfoot
Bamstamper Lizzo
Brick Thief


Tech 2 card(s)
Get Paid + float - ($13)
Hire a Bamstamper Lizzo who kills the Plasmodium. - ($9)
Hire a Molting Firebird. - ($5)
Research Hotter Fire. - ($2)
Summon General Onimaru. - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bamstamper Lizzo 4/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Molting Firebird 4/3
  • :pschip: Technician: Onimaru (1) 2/3
  • :target: Lookout:

In Play:

  • Hotter Fire

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I think weā€™re just waiting to die. I canā€™t really withstand a single turn of, let alone two turns in a row!

edit: Fixed now.

P1T7


StartingHand Workers

STARTING HAND
Temporal Research
Time Spiral
Double Time
Fading Argonaut (3/2, Fading 2)


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Knight of the Conclave
Nullcraft (1/1, Flying)
Void Star


NextHand

Seer (3/1)
Ready or Not
Void Star
Omegacron


Discard

Plasmodium (4/2)
Time Spiral
Seer (3/1)
Fading Argonaut (3/2, Fading 2)
Temporal Research


Tech 0 card(s)
Get Paid + float - ($11)
DoubleTime (again! Iā€™m not a mad man I swearā€¦) - ($5)
Tech 2 (Future) - ($1)
Time Spiral Double time #1 - ($0)
Vir + Seer trade with Bamstamper, Oni to lvl 3

SUPER RETCON : Mech arrives!

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mech (6/7, Untargetable)
  • :target: Lookout:

In Play:

  • Hardened Mox (1/0) -
  • Battle Suits
  • Knight of the Conclave (Forecast 1)
  • Double Time (Forecast 1)
  • Double Time (Forecast 3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
1 Like

@flagrantangles 1 second, I just realised, I maxed Vir T5, I should have forecasted a 6/7 untargetable mech at that point, how do you want to deal with this?

Iā€™m not sure, but these are some casual games so Iā€™m not super invested one way or another. I suppose it should have arrived by now, yes? We could just sorta retcon it in since while itā€™s forecasting, itā€™s not doing much other than threatening a future turn.

1 Like

Iā€™m happy if you want to go back and change anything about your last turn if you want, knowing a 6/7 untargetable is about to hit the field can change things. Otherwise Iā€™ll just stick it in the tech slots and go from there

Nah, itā€™s okay. I donā€™t really play at a level where that would make a significant difference to how I play. :wink:

1 Like

P2T7


Starting Hand Workers

STARTING HAND
Brick Thief
Tenderfoot
Bamstamper Lizzo


WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Elite Training


Next Hand

Flame Arrow
Timely Messenger
Cinderblast Dragon
Wither


Discard

Bamstamper Lizzo
Bamstamper Lizzo
Tenderfoot


Tech 0 card(s)
Get Paid - ($10)
Build Tech III. - ($5)
Hire a Brick Thief who steals a Brick out of your Tech II and puts it into my base. - ($3)
Molting Firebird destroys your Tech II.
Build a Tower. - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Brick Thief 3/1
  • :ps_: Scavenger:
  • :pschip: Technician: Onimaru (3) 2/3
  • :target: Lookout:

In Play:

  • Hotter Fire
  • Molting Firebird 4/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Okay, knocking out Tech II should really limit what he can do on the first of his two turns. That said, he has a second double-turn coming up and I donā€™t know if I can stop him in time. YIPES.

Turn 1 of 3
EDIT: @flagrantangles that moment when your partway through your third turn and you realised on the first you teched a third void starā€¦ Fixing my techs and redoing :confused:

P1T8


Tech StartingHand Workers

TECH
Omegacron
Nebula


STARTING HAND
Omegacron
Ready or Not
Void Star
Seer (3/1)


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Knight of the Conclave
Nullcraft (1/1, Flying)
Void Star


NextHand

Temporal Research
Seer (3/1)
Time Spiral
Omegacron
Void Star


Tech 2 card(s)
Get Paid - ($10)
Double Time #1 Resolves! I get another turn after this
KotC Arrives
Rebuild Tech 2
Seer, Removes rune from Double Time #2 - ($9)
Mech kills Oni

Float ($9)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Knight of the Conclave (5/4, Resist 1)
  • :pschip: Technician:
  • :target: Lookout: Seer (3/1)

In Play:

  • Hardened Mox (1/0) -
  • Battle Suits
  • Mech (6/2 Untargetable)
  • Double Time (Forecast 1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 9
  • Workers: 10

Hehehehe, I played a game where I apparently threw a Building Inspector into the void and that was a headache. For the most part, I suspect it wonā€™t matter TOO much here. Taking 3 turns in a row and having 2 Void Stars is probably enough to win, but it IS also a lot of fun to take the three turns and see how much devastation can be wrought!

1 Like