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Casual: rathyAro ([Feral]/Truth/Blood) vs. FrozenStorm ([Past]/Peace/Anarchy)

@FrozenStorm

hf!

"P1T1


StartingHand Workers

STARTING HAND
Rampant Growth
Merfolk Prospector
Tiger Cub
Playful Panda
Ironbark Treant


WORKERS
Tiger Cub


NextHand

Verdant Tree
Spore Shambler
Young Treant
Forest’s Favor
Rich Earth


Discard

Playful Panda
Ironbark Treant
Rampant Growth


Tech 0 card(s)
Get Paid - ($4)
Merfolk Prospector - ($3)
Calamandra Moss - ($1)
Worker - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Merfolk Prospector (1/1+1Armor)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Moss (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
    "

GL HF!

Game 1, Player 2, Turn 1

P1 [Feral]/Future/Truth vs P2 [Past]/Peace/Anarchy

[details=Starting Hand]
Time Spiral
Forgotten Fighter
Temporal Research
Nullcraft
Hardened Mox
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (5)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards][spoiler]

[/spoiler][/details]


###Main:

  • Hardened Mox (2)
  • Worker (1)

[details=Workers]
Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox (1+1/1)
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:


###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

####Gold:

  • Gold: 1
  • Workers: 6

[details=End of Turn Hand]
Neo Plexus
Tinkerer
Fading Argonaut
Plasmodium
Battle Suits
[/details]

[details=End of Turn Discard]
Time Spiral
Temporal Research
Nullcraft
[/details]

[details=My Thoughts]
Wish I had Fargo / Plexus here, so I could have Zane kill that Prospector, but oh well.
[/details]

"P1T2


Tech StartingHand Workers

TECH
Spectral Hound
Spectral Hound


STARTING HAND
Verdant Tree
Young Treant
Spore Shambler
Rich Earth
Forest’s Favor


WORKERS
Tiger Cub
Rich Earth


NextHand

Playful Panda
Verdant Tree
Forest’s Favor
Rampant Growth
Spectral Hound


Tech 2 card(s)
Get Paid - ($5)
Tap Merfolk Prospector - ($6)
Spore Shambler - ($3)
Tech I - ($1)
Worker - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spore Shambler (0/1, 2 +1/+1 runes)
  • :psfist: [I]Elite[/I]: Calamandra Moss (2/3)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

Game 1, Player 2, Turn 2

P1 [Feral]/Future/Truth vs P2 [Past]/Peace/Anarchy

[details=Starting Hand]
Neo Plexus
Tinkerer
Fading Argonaut
Plasmodium
Battle Suits
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (6+1float)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Overeager Cadet, Stewardess of the Undone
[/details]


###Main:

  • Neo Plexus (5)
  • Fading Argonaut (3)
  • Tech 1 (1)
  • Worker (0)

[details=Workers]
Plasmodium, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 rs Draw 4
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Neo Plexus (2/2)
  • :exhaust: Technician: Fading Argonaut (2/3 fade 3)
  • :target: Lookout:

####In Play:


###Economy Info:

####Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 7

[details=End of Turn Hand]
Temporal Research
Stewardess of the Undone
Nullcraft
Tinkerer
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Flooding the board, grabbing Stewardess to try and peel up that Spore Shambler, and OC in case I want to rush Garrison
[/details]

"P1T3


Tech StartingHand Workers

TECH
Behind the Ferns
Reteller of Truths


STARTING HAND
Playful Panda
Verdant Tree
Forest’s Favor
Rampant Growth
Spectral Hound


WORKERS
Tiger Cub
Rich Earth
Playful Panda


NextHand

Young Treant
Ironbark Treant
Rampant Growth
Spectral Hound


Tech 2 card(s)
Get Paid - ($6)
Verdant Tree - ($4)
Spectral Hound - ($3)
Worker - ($2)
Tap Merfolk Prospector - ($3)
Level up Calamndra 2 times to mid band - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spore Shambler (0/1+1Armor, 2 +1/+1 runes)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Spectral Hound (3/3)
    [B]In Play:[/B]
  • Merfolk Prospector
  • Calamandra Moss (3/4, Level3)
  • Verdant Tree (3HP)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7
    "

Game 1, Player 2, Turn 3

P1 [Feral]/Future/Truth vs P2 [Past]/Peace/Anarchy

[details=Starting Hand]
Temporal Research
Stewardess of the Undone
Nullcraft
Tinkerer
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (7)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Overeager Cadet, Flagstone Garrison
Overeager Cadet, Stewardess of the Undone
[/details]


###Main:

  • Stewardess of the Undone, pay resist cost to peel up Spore Shambler (3)
  • Nullcraft, pings Merfolk Prospector down (1)
  • Mox hits hound for 1
  • Worker (0)

[details=Workers]
Tinkerer, Plasmodium, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 1 Draw 3
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3+1armor fade 2)
  • :psfist: Elite:
  • :pspig: Scavenger: Stewardess of the Undone (2/3)
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Nullcraft (1/1)
  • Neo Plexus (2/2)
  • Hardened Mox (1/1)

###Economy Info:

####Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 3

####Gold:

  • Gold: 0
  • Workers: 8

[details=End of Turn Hand]
Time Spiral
Battle Suits
Overeager Cadet
[/details]

[details=End of Turn Discard]
Overeager Cadet
Flagstone Garrison
Temporal Research
[/details]

[details=My Thoughts]
More flooding still, and Battle Suits coming down next turn. He’ll be hard pressed to set anything up at this rate.
[/details]

"P1T4


Tech StartingHand Workers

TECH
Reteller of Truths
Macciatus, The Whisperer


STARTING HAND
Young Treant
Spectral Hound
Ironbark Treant
Rampant Growth


WORKERS
Tiger Cub
Rich Earth
Playful Panda
Ironbark Treant


NextHand

Forest’s Favor
Reteller of Truths
Behind the Ferns
Merfolk Prospector
Reteller of Truths


Tech 2 card(s)
Get Paid + float - ($8)
Verdant Tree heals Spectral Hound for 1
Tap Verdant Tree
Worker - ($7)
Tech II Truth - ($3)
Sirus Quince - ($1)
Spectral Hound - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound (3/3+1Armor)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Calamandra Moss (3/4, Level3)
  • :target: [I]Lookout[/I]: Spectral Hound (3/3)
    [B]In Play:[/B]
  • Sirus Quince (1/3, Level1)
  • Verdant Tree (3HP)
  • Mirror Illusion (0/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

Game 1, Player 2, Turn 4

P1 [Feral]/Truth/Blood vs P2 [Past]/Peace/Anarchy

[details=Starting Hand]
Time Spiral
Battle Suits
Overeager Cadet
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Chaos Mirror, Calypso Vystari
Overeager Cadet, Flagstone Garrison
Overeager Cadet, Stewardess of the Undone
[/details]


###Main:

  • Battle Suits (6)
  • Mox tags Hound, Fading Argonaut trades
  • Nullcraft pings down Mirror Token
  • Overeager Cadet
  • Worker (5)
  • Tech 2 Peace (1)

[details=Workers]
Time Spiral, Tinkerer, Plasmodium, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 0 rs Draw 2
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 PEACE

####In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (3/3+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Overeager Cadet (3/2)
  • :exhaust: Technician: Neo Plexus (3/2)
  • :target: Lookout:

####In Play:

  • Nullcraft (1/1)
  • Hardened Mox (2/1)

###Economy Info:

####Cards:

  • Hand: 2
  • Deck: 4
  • Disc: 0

####Gold:

  • Gold: 1
  • Workers: 9

[details=End of Turn Hand]
Fading Argonaut
Flagstone Garrison
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Dang he’s got pretty heavy board as well, but we’ll slowly whittle it down. Maybe anyway :slight_smile: Chaos Mirror for some heavy swinging, likely grabbing boot camp after this (to ping down truth units).
[/details]

"P1T5


Tech StartingHand Workers

TECH
Liberty Gryphon
Mind Control


STARTING HAND
Reteller of Truths
Forest’s Favor
Behind the Ferns
Merfolk Prospector
Reteller of Truths


WORKERS
Tiger Cub
Rich Earth
Playful Panda
Ironbark Treant
Merfolk Prospector


NextHand

Spore Shambler
Rampant Growth
Young Treant


Discard

Spectral Hound
Forest’s Favor
Liberty Gryphon
Mind Control


Tech 2 card(s)
Get Paid - ($8)
Reteller of Truths - ($6)
Reteller of Truths - ($4)
Behind the Ferns - ($2)
Worker - ($1)
Attack Overeager Cadet with Spectral Hound. They trade, Spectral Hound comes to my hand. You get 1 gold.
Spectral Hound - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reteller of Truths (3/3+1Armor)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Reteller of Truths (3/3)
  • :pschip: [I]Technician[/I]: Spectral Hound (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Sirus Quince (1/3, Level1)
  • Verdant Tree (3HP)
  • Behind the Ferns
  • Calamandra Moss (3/4, Level3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
    "

Game 1, Player 2, Turn 5

P1 [Feral]/Truth/Blood vs P2 [Past]/Peace/Anarchy

[details=Starting Hand]
Fading Argonaut
Flagstone Garrison
Calypso Vystari (Fargo)
Chaos Mirror (CV)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (9+1float+1scav)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Calypso Vystari, Boot Camp
Chaos Mirror, Calypso Vystari
Overeager Cadet, Flagstone Garrison
Overeager Cadet, Stewardess of the Undone
[/details]


###Main:

  • Flagstone Garrison (8)
  • Fading Argonaut, draw 1 (6)
  • Calypso Vistari, draw 1 (5)
  • Tower (2)
  • Mox tags Reteller, Plexus kills
  • Stewardess trades with other Reteller, you get 1g
  • Nullcraft pings your tech 2 to 4hp

[details=Workers]
Time Spiral, Tinkerer, Plasmodium, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 1 Draw 2 rs Draw 1
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 PEACE
  • Tower HP: 4

####In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Calypso Vystari (3/2)
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Nullcraft (1/1)
  • Hardened Mox (2/1)

###Economy Info:

####Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

####Gold:

  • Gold: 2
  • Workers: 9

[details=End of Turn Hand]
Temporal Research
Overeager Cadet
Neo Plexus
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
On phone so will fill in later, deliberated a lot but didn’t want a hero here lest I give up levels, just want to do enough to avoid a stealth kill on my Garrison for now ( which even then would not be awful, I can dig with TR)
[/details]

"P1T6


Tech StartingHand Workers

TECH
LIberty Gryphon
Spectral Roc


STARTING HAND
Rampant Growth
Spore Shambler
Young Treant
Macciatus, The Whisperer


WORKERS
Tiger Cub
Rich Earth
Playful Panda
Ironbark Treant
Merfolk Prospector
Spore Shambler


NextHand

LIberty Gryphon
Spectral Roc
Liberty Gryphon
Mind Control
Spectral Hound


Tech 2 card(s)
Get Paid - ($10)
Young Treant, draw a card - ($8)
Macciatus, The Whisperer - ($6)
Worker - ($5)
Level up Quince 4 times to maxband - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/2+1Armor)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Calamandra Moss (3/4, Level3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Spectral Hound (4/4)
    [B]In Play:[/B]
  • Sirus Quince (1/5, Level5)
  • Verdant Tree (3HP)
  • Behind the Ferns
  • Macciatus, The Whisperer (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
    "

You aren’t gonna like this :wink:

Game 1, Player 2, Turn 6

P1 [Feral]/Truth/Blood vs P2 [Past]/Peace/Anarchy

[details=Starting Hand]
Temporal Research
Overeager Cadet
Neo Plexus
Chaos Mirror (oc)
Stewardess of the Undone (plexus)
Boot Camp (stewardess)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (9+2float)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Seer, Boot Camp
Calypso Vystari, Boot Camp
Chaos Mirror, Calypso Vystari
Overeager Cadet, Flagstone Garrison
Overeager Cadet, Stewardess of the Undone
[/details]


###Main:

  • Overeager Cadet, draw 1
  • Neo Plexus, draw 1 (9)
  • Stewardess of the Undone, bounce Young Treant to your hand and pay for resist, draw 1 (5)
  • Zane (3)
  • Chaos mirror Nullcraft and Cala, nullcraft kills Macciatus (1)
  • Zane and Mox kill Cala, Zane to level 3
  • Calypso Vystari tries to sideline hound, pays for resist, hound pops (0)
  • Fargo destroys Verdant Tree

[details=Workers]
Time Spiral, Tinkerer, Plasmodium, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 2 rs Draw 2
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 PEACE
  • Tower HP: 4

####In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (3/3+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Overeager Cadet (3/2)
  • :exhaust: Technician: Neo Plexus (3/2)
  • :target: Lookout:

####In Play:

  • Nullcraft (1/1)
  • Hardened Mox (2/1)
  • Zane (2/1 lvl 3)
  • Fading Argonaut (3/3 fade 2)
  • Calypso Vystari (3/2)

###Economy Info:

####Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 9

[details=End of Turn Hand]
Calypso Vystari
Overeager Cadet
Boot Camp
Temporal Research
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts][spoiler]
Primary objective is kill Verdant Tree, can’t have insta liberty gryphons. Got the stewardess and chaos Mirror (which were nearly guaranteed with money to spend, but still good), so that means I get Hound, Cala and Macciatus as well. Pretty good deal.

He really should have played the retellers back down rather than leveling quince, I guess he could be considering mind control? That’d be a weird move though, much more likely he wants just enough gold to mirror a gryphon

Next turn wreck tech buildings or just finish the game, we’ll see if I have lethal via Zane Max + Boot camp / chaos Mirror.
[/spoiler][/details]

"P1T7


Tech StartingHand Workers

TECH
Macciatus, The Whisperer (3/3)


STARTING HAND
Spectral Roc
LIberty Gryphon
Spectral Hound
Liberty Gryphon
Mind Control
Reteller of Truths (3/3+1Armor)


WORKERS
Tiger Cub
Rich Earth
Playful Panda
Ironbark Treant
Merfolk Prospector
Spore Shambler


NextHand

Reteller of Truths (3/3)
Forest’s Favor
Behind the Ferns
Rampant Growth


Tech 1 card(s)
Get Paid + float - ($12)
Young Treant, draw a card - ($10)
Reteller of Truths - ($8)
Quince makes a Mirror Illusion - ($6)
Spectral Roc, Mirror Illusion copies it - ($2)
Spectral Hound - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound (3/3+1Armor)
  • :psfist: [I]Elite[/I]: Young Treant (0+1Attack/2)
  • :ps_: [I]Scavenger[/I]: Reteller of Truths (3/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Mirror Illusion (4/5, copy of Spectral Roc)
    [B]In Play:[/B]
  • Sirus Quince (1/5, Level5)
  • Spectral Roc
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
    "

GG WP

Game 1, Player 2, Turn 7

P1 [Feral]/Truth/Blood vs P2 [Past]/Peace/Anarchy

[details=Starting Hand]
Calypso Vystari
Overeager Cadet
Boot Camp
Temporal Research
Boot Camp (OC)
Chaos Mirror (BC1)
Seer (BC2)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (9)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Seer, Origin Story
Seer, Boot Camp
Calypso Vystari, Boot Camp
Chaos Mirror, Calypso Vystari
Overeager Cadet, Flagstone Garrison
Overeager Cadet, Stewardess of the Undone
[/details]


###Main:

  • Overeager Cadet, draw 1
  • Maxband Zane, target Reteller, she pops, we both get 1g (7)
  • Onimaru (5)
  • Boot Camp Spectral Hound, he pops, I draw 1 (4)
  • Boot Camp Young Treant, draw 1 (3)
  • Zane, Calypso Vystari, Overeager Cadet, Fading Argonaut, Stewardess of the Undone, Neo Plexus and Hardened Mox hit your base for 21, gg wp!

Truth is a dangerous choice against so much cheap targeting from PPA, I think Blood would have been a better option! Hounds were solid early with Cala midband though, too expensive to target pop them with an extra resist on each one

1 Like

If you wanna play another just let me know!

GG thanks for the game. And for sure I’ll let you know when I’m ready to play another.

1 Like

Up for a rematch? I’ll play the same deck, but you’re free to play anything you want. random.org: 43

I rolled 98, I can play PPA again :slight_smile: GL HF!

Game 2, Player 1, Turn 1

P1 [Past]/Peace/Anarchy vs P2 [Feral]/Blood/Truth

[details=Starting Hand]
Forgotten Fighter
Temporal Research
Neo Plexus
Battle Suits
Time Spiral
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (4)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards][spoiler]

[/spoiler][/details]


###Main:

  • Battle Suits (2)
  • Worker (1)

[details=Workers]
Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Battle Suits

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

####Gold:

  • Gold: 1
  • Workers: 5

[details=End of Turn Hand]
Fading Argonaut
Nullcraft
Tinkerer
Plasmodium
Hardened Mox
[/details]

[details=End of Turn Discard]
Time Spiral
Neo Plexus
Temporal Research
[/details]

[details=My Thoughts]
Awkward starting hand, gonna see how suits to start plays out
[/details]

Sweet, have fun

"P2T1


StartingHand Workers

STARTING HAND
Young Treant
Verdant Tree
Rampant Growth
Rich Earth
Playful Panda


WORKERS
Rich Earth


NextHand

Ironbark Treant
Merfolk Prospector
Forest’s Favor
Tiger Cub
Spore Shambler


Discard

Young Treant
Verdant Tree
Rampant Growth


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Playful Panda - ($2)
Calamandra - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Wisp (0/1)
  • :psfist: [I]Elite[/I]: Calamandra (2/3, Level 1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

Game 2, Player 1, Turn 2

P1 [Past]/Peace/Anarchy vs P2 [Feral]/Blood/Truth

[details=Starting Hand]
Fading Argonaut
Nullcraft
Tinkerer
Plasmodium
Hardened Mox
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (5+1float)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Stewardess of the Undone, Overeager Cadet
[/details]


###Main:

  • Fading Argonaut (4)
  • Worker (3)
  • Tech 1 (1)

[details=Workers]
Plasmodium, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 rs Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Fading Argonaut (3/3 fade 3)
  • :target: Lookout:

####In Play:

  • Battle Suits

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 1
  • Workers: 6

[details=End of Turn Hand]
Overeager Cadet
Hardened Mox
Time Spiral
Tinkerer
Neo Plexus
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Grabbing a stewardess b/c of my tempo disadvantage from turn 1, and an OC for efficiency / likely peace plan
[/details]