Casual: prunetracy (Mono White) vs flagrantangles (Mono Blue)

P1T6


Tech StartingHand Workers

TECH
Earthquake
Thunderclap


STARTING HAND
Sensei’s Advice
Mind-Parry Monk
Young Lightning Dragon
Inverse Power Ninja


WORKERS
Fox Viper
Smoker
Fox Primus
Morningstar Flagbearer
Safe Attacking


NextHand

Sensei’s Advice
Snapback
Young Lightning Dragon
Earthquake


Tech 2 card(s)
Get Paid - ($9)
Upkeep: Savior Monk heals Grave and Rook
Rook kills the Flagbearer, takes 2
Aged Sensei buffs Sparring Partner
Sparring Partner kills Newsman
Maxband Grave - ($5)
Grave destroys your Tech II, 2 to your base
Grave casts Sensei’s advice on Savior Monk and Sparring Partner - ($4)
Savior Monk destroys your Tech I, 2 to your base
Maxband Rook - ($3)
Hire Young Lightning Dragon - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave (7) 5/6 +, sword
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Young Lightning Dragon
    [B]In Play:[/B]
  • Aged Sensei
  • Sparring Partner 2/2
  • Rook (8) 4/6, two lives
  • Savior Monk 2/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

P2T6


Tech, Starting Hand, Workers

TECH
Judgement Day
Spectral Tiger


STARTING HAND
Lawful Search
Manufactured Truth
Reteller of Truths
Scribe
Injunction
Spectral Hound


WORKERS
Jail
Arrest
Building Inspector
Bluecoat Musketeer
Traffic Director
Manufactured Truth


Next Hand

Judgement Day
Spectral Flagbearer
Spectral Flagbearer
Reputable Newsman


Discard

Spectral Hound
Reteller of Truths


Tech 2 card(s)
Get Paid - ($10)
Bigby performs a Lawful Search of your hand and draws a card. - ($9)
Hire a Scribe and draw a card. - ($7)
Summon Bigby Hayes. - ($5)
Bigby casts Injunction on your Tech II building, disabling it and your Young Lightning Dragon. - ($2)
Spectral Aven kills the Sparring Partner.
Worker. - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Scribe 1/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bigby Hayes (1) 2/3
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Spectral Aven

[B]Buildings:[/B]

  • :heart: Base HP: 14

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 2

[B]Gold:[/B]

  • Gold: 1
  • Workers: 11

I’m assuming you meant to rebuild your Tech I. If not, Grave will attack your base instead.

P1T7


StartingHand Workers

STARTING HAND
Snapback
Young Lightning Dragon
Sensei’s Advice
Earthquake


WORKERS
Fox Viper
Smoker
Fox Primus
Morningstar Flagbearer
Safe Attacking
Sensei’s Advice


NextHand

Mind-Parry Monk
Grappling Hook
Bird’s Nest
Martial Mastery


Discard

Sparring Partner
Earthquake
Young Lightning Dragon
Snapback


Tech 0 card(s)
Get Paid - ($9)
Worker - ($8)
Rook kills Scribe, takes 1
Aged Sensei buffs Savior Monk
Savior Monk kills Bigby, takes 1. 2 levels to Setsuki
Grave destroys your Tech I, 2 to your base
Rook casts Earthquake, dealing 4 to your base - ($3)

Float ($3)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave (7) 5/6 +, sword
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Setsuki (4) 2/3
  • Young Lightning Dragon
  • Aged Sensei
  • Savior Monk 2/1
  • Rook (8) 4/5, two lives
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10
Thoughts

Because I saw that you had Earthquake, I did actually choose not to rebuild Tech I. Also, do you know if disabling your Tech II Building via Injunction limits the number of heroes you can summon?

Ah, it would indeed. In that case, no Setsuki and I’m floating $3

Good game! I can’t stop Rook or the Dragon. I rolled a 12 for the next one. I might do Green or Blue for the next one.

P2T7


Starting Hand, Workers

STARTING HAND
Spectral Flagbearer
Judgement Day
Reputable Newsman
Spectral Flagbearer
Eyes of the Chancellor


WORKERS
Jail
Arrest
Building Inspector
Bluecoat Musketeer
Traffic Director
Manufactured Truth


Next Hand

Macciatus, the Whisperer
Porkhand Magistrate
Injunction
Spectral Tiger
Lawful Search


Discard

Spectral Hound
Reteller of Truths
Scribe
Spectral Flagbearer
Spectral Flagbearer
Judgement Day
Eyes of the Chancellor


Tech 0 card(s)
Get Paid + float - ($12)
Hire a Reputable Newsman who opposes spells and upgrades that cost 5. - ($10)
Spectral Aven kills the Savior Monk.

Float ($10)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman 0/3
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Spectral Aven

[B]Buildings:[/B]

  • :heart: Base HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 7

[B]Gold:[/B]

  • Gold: 10
  • Workers: 11

Good game! I rolled 87 for the next:

P1T1


StartingHand Workers

STARTING HAND
Grappling Hook
Savior Monk
Aged Sensei
Fox Viper
Fox Primus


WORKERS
Fox Viper


NextHand

Morningstar Flagbearer
Snapback
Smoker
Safe Attacking
Sensei’s Advice


Discard

Savior Monk
Fox Primus
Grappling Hook


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Aged Sensei - ($2)
Summon Grave - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave (1) 2/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Aged Sensei
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
Thoughts

Like I said above, I rolled a 12 so you’ll be going first.

That is my first turn posted there

Whoopsie daisy!

P2T1


Starting Hand, Workers

STARTING HAND
Jail
Building Inspector
Bluecoat Musketeer
Spectral Aven
Lawful Search


WORKERS
Bluecoat Musketeer


Next Hand

Manufactured Truth
Traffic Director
Arrest
Porkhand Magistrate
Reputable Newsman


Discard

Lawful Search
Building Inspector
Spectral Aven


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Build a Jail. - ($1)
Build Tech I. - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Jail

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3

[B]Gold:[/B]

  • Gold: 0
  • Workers: 6

P1T2


TechStartingHand Workers

TECH
Sparring Partner
Thunderclap

STARTING HAND
Morningstar Flagbearer
Sensei’s Advice
Snapback
Safe Attacking
Smoker


WORKERS
Fox Viper
Smoker


NextHand

Savior Monk
Sensei’s Advice
Snapback
Grappling Hook
Thunderclap


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Aged Sensei and Grave destroy the Jail
Build Tech I - ($3)
Research Safe Attacking - ($2)
Build a Heroes Hall - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Grave (1) 2/3
  • Aged Sensei
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

Trying Thunderclap here. I feel like I spend too much energy taking out chump blockers, so we’ll see how this goes. Of course, leaving those things alive means I have to worry about Manufactured Truth.

P2T2


Tech, Starting Hand, Workers

TECH
Spectral Flagbearer
Overeager Cadet


STARTING HAND
Arrest
Reputable Newsman
Traffic Director
Porkhand Magistrate
Manufactured Truth


WORKERS
Bluecoat Musketeer
Porkhand Magistrate


Next Hand

Spectral Flagbearer
Spectral Aven
Jail
Reputable Newsman
Building Inspector


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire a Traffic Director. - ($4)

Float ($4)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Traffic Director
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0

[B]Gold:[/B]

  • Gold: 4
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Sparring Partner
Entangling Roots


STARTING HAND
Thunderclap
Sensei’s Advice
Savior Monk
Snapback
Grappling Hook


WORKERS
Fox Viper
Smoker
Sensei’s Advice


NextHand

Sparring Partner
Fox Primus
Entangling Roots
Morningstar Flagbearer
Thunderclap


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Aged Sensei kills Traffic Director
Summon Rook - ($3)
Hire Savior Monk - ($1)
Grave deals 2 damage to your Tech I

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook (1) 2/4A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Savior Monk
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Grave (1) 2/3
  • Aged Sensei
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7
Thoughts

P2T3


Tech, Starting Hand, Workers

TECH
Judgement Day
Spectral Flagbearer


STARTING HAND
Spectral Flagbearer
Building Inspector
Reputable Newsman
Spectral Aven
Jail
Overeager Cadet


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector


Next Hand

Manufactured Truth
Lawful Search
Arrest


Discard

Traffic Director
Judgement Day
Spectral Flagbearer
Jail


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Build Tech II - Peace. - ($6)
Hire a Spectral Flagbearer. - ($5)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2. - ($3)
Hire a Spectral Aven. - ($1)
Hire an Overeager Cadet.

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman 0/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Overeager Cadet 2/2
  • :pschip: [I]Technician[/I]: Spectral Flagbearer 2/2
  • :target: [I]Lookout[/I]: Spectral Aven 2/2

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 4

[B]Gold:[/B]

  • Gold: 1
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Vigor Adept
Vigor Adept


STARTING HAND
Sparring Partner
Morningstar Flagbearer
Fox Primus
Thunderclap
Entangling Roots


WORKERS
Fox Viper
Smoker
Sensei’s Advice
Entangling Roots


NextHand

Sparring Partner
Thunderclap
Snapback
Grappling Hook


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Midband Grave - ($5)
Aged Sensei buffs Grave
Grave kills Newsman
Rook casts Thunderclap, sidelining Overeager Cadet and dispelling Flagbearer - ($3)
Hire Fox Primus - ($0)
Rook and Savior Monk destroy your Tech I

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fox Primus 2/2A, anti-air
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Rook (1) 2/4
  • Grave (3) 3/4
  • Aged Sensei
  • Savior Monk
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

P2T5


Tech, Starting Hand, Workers

TECH
Flagstone Garrison
Drill Sergeant


STARTING HAND


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector


Next Hand

Judgement Day
Flagstone Garrison
Traffic Director


Discard

Arrest
Lawful Search
Manufactured Truth
Jail


Tech 2 card(s)
Get Paid + float - ($9)
Summon General Onimaru. - ($7)
Onimaru Arrests the Fox Primus, disabling it. - ($5)
Onimaru performs a Lawful Search of your hand and draws a card. - ($4)
Onimaru casts Manufactured Truth on the Overeager Cadet, turning it into a Spectral Aven. - ($3)
Manufactured Aven and Spectral Aven attack and kill Rook; Onimaru gains 2 levels.
Hire a Drill Sergeant. - ($0)
Rebuild Tech I.

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Onimaru (3) 2/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Drill Sergeant 3/3
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Overeager Cadet 2/2
  • Spectral Aven 2/2

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 3
  • Disc: 4

[B]Gold:[/B]

  • Gold: 0
  • Workers: 8

P1T5


Tech StartingHand Workers

TECH
Young Lightning Dragon
Training Grounds


STARTING HAND
Grappling Hook
Sparring Partner
Snapback
Thunderclap


WORKERS
Fox Viper
Smoker
Sensei’s Advice
Entangling Roots
Thunderclap


NextHand

Morningstar Flagbearer
Vigor Adept
Vigor Adept


Discard

Savior Monk
Grappling Hook
Snapback
Young Lightning Dragon
Training Grounds


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Aged Sensei buffs Grave
Grave Grappling Hooks the Drill Sergeant to Elite
Grave kills Onimaru, takes 2, gains 2 levels. Sparkshot deals 1 to Drill Sergeant
Savior Monk trades with Drill Sergeant
Maxband Grave - ($5)
Hire Sparring Partner - ($4)
Build Tech II (Discipline) - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave (7) 4/5A, sword
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Sparring Partner
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Aged Sensei
  • Fox Primus 2/2, anti-air
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

P2T6


Tech, Starting Hand, Workers

TECH
Flagstone Garrison
Drill Sergeant


STARTING HAND
Traffic Director
Flagstone Garrison
Judgement Day
Spectral Flagbearer
Spectral Flagbearer
Reputable Newsman


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Judgement Day


Next Hand

Drill Sergeant
Reputable Newsman
Jail


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build a Flagstone Garrison. - ($4)
Hire a Traffic Director and draw a card. - ($3)
Hire a Spectral Flagbearer and draw a card. - ($2)
Hire another Spectral Flagbearer and draw a card. - ($1)
Spectral Aven kills the Sparring Partner.

Float ($1)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Traffic Director 1/1A
  • :psfist: [I]Elite[/I]: Overeager Cadet 3/2
  • :ps_: [I]Scavenger[/I]: Spectral Flagbearer 2 2/2
  • :pschip: [I]Technician[/I]: Spectral Flagbearer 1 2/2
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Spectral Aven 2/2

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Flagstone Garrison HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 0

[B]Gold:[/B]

  • Gold: 1
  • Workers: 9

P1T6


Tech StartingHand Workers

TECH
Thunderclap
Bird’s Nest


STARTING HAND
Morningstar Flagbearer
Vigor Adept
Vigor Adept
Sparring Partner


WORKERS
Fox Viper
Smoker
Sensei’s Advice
Entangling Roots
Thunderclap


NextHand

Sparring Partner
Grappling Hook
Snapback
Bird’s Nest


Tech 2 card(s)
Get Paid - ($9)
Technician: draw a card
Fox Primus kills Traffic Director, takes 1
Grave kills Scav Flagbearer, sparkshot deals 1 to Tech Flagbearer
Aged Sensei trades with Tech Flagbearer
Hire Vigor Adept - ($5)
Hire Morningstar Flagbearer - ($2)
Grave uses his Sword on Spectral Aven
Summon Rook - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Vigor Adept
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Morningstar Flagbearer
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Fox Primus 2/1, anti-air
  • Grave (7) 4/3, sword
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts