Casual: prunetracy (Mono White) vs flagrantangles (Mono Blue)

Also, Grave no longer has his sword since he chucked it at the Aven. :slight_smile:

P2T7


Tech, Starting Hand, Workers

TECH
Spectral Hound
Overeager Cadet


STARTING HAND
Drill Sergeant
Jail
Reputable Newsman
Lawful Search
Manufactured Truth
Arrest
Drill Sergeant
Flagstone Garrison


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Judgement Day
Jail


Next Hand

Flagstone Garrison
Arrest
Manufactured Truth
Overeager Cadet
Lawful Search


Tech 2 card(s)
Get Paid + float + Scavenger - ($11)
Worker - ($10)
Hire a Drill Sergeant and draw a card. - ($9)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2; draw a card and generate a rune. - ($7)
Summon Bigby Hayes. - ($5)
Bigby performs a Lawful Search of your hand and draws a card. - ($4)
Hire a Drill Sergeant, generate a rune, and draw a card. - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Overeager Cadet 3/2
  • :psfist: [I]Elite[/I]: Bigby Hayes (1) 3/3
  • :ps_: [I]Scavenger[/I]: Drill Sergeant 1 {2} 5/5
  • :pschip: [I]Technician[/I]: Drill Sergeant 2 {0} 3/3
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Reputable Newsman 0/3 [2]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Flagstone Garrison HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0

[B]Gold:[/B]

  • Gold: 1
  • Workers: 10

P1T7


Tech StartingHand Workers

TECH
Earthquake
Earthquake


STARTING HAND
Grappling Hook
Birdā€™s Nest
Snapback
Sparring Partner


WORKERS
Fox Viper
Smoker
Senseiā€™s Advice
Entangling Roots
Thunderclap


NextHand

Aged Sensei
Training Grounds
Vigor Adept
Savior Monk
Sparring Partner


Discard

Vigor Adept
Fox Primus
Grappling Hook
Birdā€™s Nest
Snapback
Sparring Partner
Earthquake
Earthquake


Tech 2 card(s)
Get Paid - ($9)
Grave Grappling Hooks Cadet to Lookout
Vigor Adept trades with Drill Sergeant 1
Grave kills Cadet, takes 2, 1 Sparkshot damage to Drill Sergeant 2
Fox Primus trades with Drill Sergeant 2
Midband Rook - ($5)
Summon Setsuki - ($3)
Rook kills Bigby, takes 3, Setsuki gains 2 levels
Maxband Setsuki - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Morningstar Flagbearer
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Grave (7) 4/1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Setsuki (6) 3/4
  • Rook (5) 3/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

P2T8


Starting Hand, Workers

STARTING HAND
Flagstone Garrison
Overeager Cadet
Lawful Search
Manufactured Truth
Arrest
Traffic Director
Spectral Hound
Spectral Flagbearer
Spectral Aven
Spectral Flagbearer
Overeager Cadet
Drill Sergeant
Drill Sergeant


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Judgement Day
Jail


Next Hand

Lawful Search
Spectral Aven
Spectral Flagbearer
Arrest
Manufactured Truth


Tech 0 card(s)
Get Paid + float + Scavenger - ($12)
Build a Flagstone Garrison. - ($9)
Hire a Traffic Director and draw 2 cards. - ($8)
Hire a Spectral Flagbearer and draw 2 cards. - ($7)
Hire a Spectral Hound and draw 2 cards. - ($6)
Hire a Drill Sergeant and draw a card. - ($3)
Hire another Drill Sergeant and generate a rune. - ($0)
Hire an Overeager Cadet and generate 2 runes.
Hire another Overeager Cadet and generate 2 more runes.

Float ($0)
Discard 5, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Traffic Director 1/1A
  • :psfist: [I]Elite[/I]: Spectral Hound 4/3
  • :ps_: [I]Scavenger[/I]: Spectral Flagbearer 2/2
  • :pschip: [I]Technician[/I]: Overeager Cadet 1
  • :target: [I]Lookout[/I]: Overeager Cadet 2

[B]In Play:[/B]

  • Reputable Newsman 0/3 [2]
  • Drill Sergeant 1 {3}
  • Drill Sergeant 2 {2}

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Flagstone Garrison 1 HP: 4
  • :heart: Flagstone Garrison 2 HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 10

P1T8


StartingHand Workers

STARTING HAND
Sparring Partner
Training Grounds
Savior Monk
Aged Sensei
Vigor Adept
Thunderclap
Young Lightning Dragon


WORKERS
Fox Viper
Smoker
Senseiā€™s Advice
Entangling Roots
Thunderclap


NextHand

Earthquake
Birdā€™s Nest
Earthquake
Sparring Partner
Grappling Hook


Tech 0 card(s)
Get Paid - ($9)
Upkeep: Setsuki draws 2 cards
Setsuki kills Traffic Director
Grave trades with Spectral Hound
Hire Vigor Adept - ($5)
Maxband Rook - ($2)
Hire Aged Sensei - ($1)
Build a Training Grounds - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Vigor Adept
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Aged Sensei
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Rook (8) 5/6, two lives
    [B]In Play:[/B]
  • Safe Attacking
  • Setsuki (6) 4/4
  • Morningstar Flagbearer
  • Training Grounds HP: 4
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

P2T9


Tech, Starting Hand, Workers

TECH
Air Hammer
Air Hammer


STARTING HAND
Manufactured Truth
Spectral Flagbearer
Spectral Aven
Lawful Search
Arrest
Overeager Cadet 2
Air Hammer
Air Hammer
Spectral Hound
Overeager Cadet 1
Spectral Flagbearer 2/2
Traffic Director


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Judgement Day
Jail
Manufactured Truth


Next Hand

Spectral Hound
Traffic Director
Spectral Flagbearer 2/2
Lawful Search
Arrest


Tech 2 card(s)
Get Paid - ($10)
Worker - ($9)
Spectral Flagbearer and the Overeager Cadets trade with the Vigor Adept.
Drill Sergeant 1 attacks Rook and ā€œkillsā€ him, giving him a crumbling rune.
Hire a Spectral Flagbearer, generate 2 runes, and draw 2 cards. - ($8)
Summon General Onimaru. - ($6)
Drill Sergeant 2 kills Rook for real; Onimaru gains 2 levels.
Hire an Air Hammer, draw 2 cards, and generate 2 runes. - ($2)
Hire an Overeager Cadet, draw 2 cards, and generate 2 runes.
Hire another Overeager Cadet, draw a card, and generate 2 runes.
Midband Onimaru. - ($0)

Float ($0)
Discard 7, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Onimaru (5) 3/4A
  • :psfist: [I]Elite[/I]: Overeager Cadet 1
  • :ps_: [I]Scavenger[/I]: Spectral Flagbearer 1 2/2
  • :pschip: [I]Technician[/I]: Overeager Cadet 2
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Reputable Newsman 0/3 [2]
  • Drill Sergeant 1 {7} 10/5
  • Drill Sergeant 2 {6} 9/4
  • Air Hammer

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Flagstone Garrison 1 HP: 4
  • :heart: Flagstone Garrison 2 HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 11

This is over. I needed Rook to live.

P1T9


StartingHand Workers

STARTING HAND
Earthquake
Earthquake
Sparring Partner
Birdā€™s Nest
Grappling Hook
Sparring Partner
Fox Primus


WORKERS
Fox Viper
Smoker
Senseiā€™s Advice
Entangling Roots
Thunderclap
Birdā€™s Nest


NextHand

Snapback
Thunderclap
Savior Monk
Vigor Adept


Discard

Vigor Adept
Grappling Hook
Earthquake
Earthquake


Tech 0 card(s)
Get Paid - ($9)
Upkeep: Setsuki draws 2 cards
Worker - ($8)
Hire Sparring Partner - ($7)
Hire Sparring Partner - ($6)
Hire Fox Primus - ($3)
Aged Sensei buffs Setsuki
Setsuki kills Onimaru
Setsuki Grappling Hooks the Flagbearer, dispelling it
Replace Heroes Hall with Tower - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Sparring Partner
  • :psfist: [I]Elite[/I]: Fox Primus
  • :ps_: [I]Scavenger[/I]: Sparring Partner
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Training Grounds HP: 4
  • Morningstar Flagbearer
  • Aged Sensei
  • Setsuki (6) 4/4
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

Good game! I rolled a 5 for the next one.

P2T10


Starting Hand, Workers

STARTING HAND
Spectral Flagbearer 2/2
Traffic Director
Spectral Hound
Lawful Search
Arrest


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Judgement Day
Jail
Manufactured Truth
Lawful Search


Next Hand

Spectral Aven
Air Hammer
Spectral Hound
Spectral Flagbearer 2/2
Arrest


Tech 0 card(s)
Get Paid - ($11)
Worker - ($10)
Air Hammer kills Squad Leader Sparring Partner.
Overeager Cadet 1 trades with Fox Primus.
Overeager Cadet 2 trades with Scavenging Sparring Partner.
Drill Sergeants attack your base for 19 damage, destroying it.

Float ($10)
Discard 4, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Flagstone Garrison 1
  • Flagstone Garrison 2
  • Reputable Newsman 0/3 [2]
  • Drill Sergeant 1 {7} 10/5
  • Drill Sergeant 2 {6} 9/4
  • Air Hammer

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0

[B]Gold:[/B]

  • Gold: 10
  • Workers: 12

37 for me. Iā€™m subbing in Finesse for Ninjitsu this time to mix things up

[Discipline/Strength/Finesse]

P1T1


StartingHand Workers

STARTING HAND
Senseiā€™s Advice
Smoker
Snapback
Aged Sensei
Morningstar Flagbearer


WORKERS
Smoker


NextHand

Fox Primus
Grappling Hook
Savior Monk
Fox Viper
Safe Attacking


Discard

Morningstar Flagbearer
Snapback
Senseiā€™s Advice


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Aged Sensei - ($2)
Summon River - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: River (1) 2/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Aged Sensei
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
Thoughts

P2T1


Starting Hand, Workers

STARTING HAND
Jail
Spectral Aven
Porkhand Magistrate
Building Inspector
Manufactured Truth


WORKERS
Spectral Aven


Next Hand

Reputable Newsman
Arrest
Lawful Search
Traffic Director
Bluecoat Musketeer


Discard

Jail
Porkhand Magistrate
Manufactured Truth


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Building Inspector. - ($3)
Summon Bigby Hayes. - ($1)
Build Tech I. - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Building Inspector 2/1
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Bigby Hayes (1) 2/3

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3

[B]Gold:[/B]

  • Gold: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Fuzz Cuddles
Inverse Power Ninja


STARTING HAND
Fox Primus
Grappling Hook
Safe Attacking
Savior Monk
Fox Viper


WORKERS
Smoker
Fox Viper


NextHand

Safe Attacking
Grappling Hook
Inverse Power Ninja
Fuzz Cuddles
Morningstar Flagbearer


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
River kills Building Inspector, takes 2
Build Tech I - ($3)
Hire Fox Primus - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fox Primus
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Aged Sensei
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • River (1) 2/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

P2T2


Tech, Starting Hand, Workers

TECH
Brave Knight
Scribe


STARTING HAND
Reputable Newsman
Lawful Search
Bluecoat Musketeer
Arrest
Traffic Director
Jail


WORKERS
Spectral Aven
Bluecoat Musketeer


Next Hand

Manufactured Truth
Scribe
Brave Knight
Porkhand Magistrate
Building Inspector


Discard

Lawful Search
Traffic Director
Jail
Arrest


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bigby performs a Lawful Search of your hand and draws a card. - ($4)
Hire a Reputable Newsman who opposes spells and upgrades that cost 0. - ($2)
Midband Bigby Hayes. - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman 0/3A [0]
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Bigby Hayes (3) 2/4

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4

[B]Gold:[/B]

  • Gold: 0
  • Workers: 7

Ok, so for my first Tech in my dumbness I teched in cards from Ninjitsu, forgetting that was the spec Iā€™d swapped out. Iā€™ve swapped those out with other cards, and played something else from my hand instead of the Ninjitsu card I teched.

Sorry!

P1T3


Tech StartingHand Workers

TECH
Nimble Fencer
Two Step


STARTING HAND
Grappling Hook
Sparring Partner
Safe Attacking
Nimble Fencer
Morningstar Flagbearer


WORKERS
Smoker
Fox Viper
Safe Attacking


NextHand

Two Step
Savior Monk
Senseiā€™s Advice
Sparring Partner
Snapback


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband River - ($3)
River sidelines the Newsman
Aged Sensei buffs Fox Primus
Fox Primus kills Bigby, takes 1. 2 levels to River
Hire Morningstar Flagbearer - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Morningstar Flagbearer
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • River (5) 3/4
  • Fox Primus 2/1
  • Aged Sensei
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts
1 Like

No worries! I should have noticed that when I looked at your hand. OOPS.

P2T3


Tech, Starting Hand, Workers

TECH
Scribe
Community Service


STARTING HAND
Manufactured Truth
Building Inspector
Scribe
Brave Knight
Porkhand Magistrate
Jail


WORKERS
Spectral Aven
Bluecoat Musketeer
Building Inspector


Next Hand

Scribe
Community Service
Traffic Director
Arrest
Lawful Search


Discard

Porkhand Magistrate
Jail
Manufactured Truth


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire a Scribe and draw a card. - ($4)
Hire a Brave Knight. - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Scribe 1/3A
  • :psfist: [I]Elite[/I]: Brave Knight 4/3
  • :ps_: [I]Scavenger[/I]: Reputable Newsman 0/3 [0]
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3

[B]Gold:[/B]

  • Gold: 1
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Leaping Lizard
Appel Stomp


STARTING HAND
Senseiā€™s Advice
Savior Monk
Snapback
Morningstar Flagbearer
Two Step


WORKERS
Smoker
Fox Viper
Safe Attacking
Savior Monk


NextHand

Grappling Hook
Nimble Fencer
Fox Primus
Nimble Fencer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
River sidelines the Scribe
Fox Primus trades with Brave Knight
River casts Two Step on Aged Sensei and Morningstar Flagbearer - ($4)
Aged Sensei kills Newsman
River casts Senseiā€™s Advice on Morningstar Flagbearer - ($3)
Morningstar Flagbearer destroys your Tech I
Build a Heroes Hall - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • River (5) 3/4
  • Aged Sensei 3/3 (Two-Step)
  • Morningstar Flagbearer 4/4 (Two-Step)
  • Two Step
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
Thoughts

P2T4


Tech, Starting Hand, Workers

TECH
Guardian at the Gates
Insurance Agent


STARTING HAND
Arrest
Traffic Director
Lawful Search
Community Service
Scribe
Guardian at the Gates


WORKERS
Spectral Aven
Bluecoat Musketeer
Building Inspector
Traffic Director


Next Hand

Porkhand Magistrate
Manufactured Truth
Brave Knight
Reputable Newsman
Insurance Agent


Discard

Lawful Search
Community Service
Arrest
Scribe
Guardian at the Gates


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Rebuild Tech I.
Summon Bigby Hayes. - ($6)
Bigby peforms a Lawful Search of your hand and draws a card. - ($5)
Bigby casts Community Service and plucks the Nimble Fencer out of your hand. - ($0)

Float ($0)
Stash 1, Discard 3, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Scribe 1/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Nimble Fencer 2/3
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Bigby Hayes (1) 2/3

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 5

[B]Gold:[/B]

  • Gold: 0
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Maestro
Grounded Guide


STARTING HAND
Grappling Hook
Nimble Fencer
Nimble Fencer
Fox Primus


WORKERS
Smoker
Fox Viper
Safe Attacking
Savior Monk
Fox Primus


NextHand

Senseiā€™s Advice
Sparring Partner
Snapback
Appel Stomp


Discard

Nimble Fencer
Nimble Fencer
Grappling Hook
Maestro
Grounded Guide


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Summon Rook - ($6)
River sidelines Scribe
Aged Sensei kills Nimble Fencer, takes 2
Flagbearer kills Bigby, takes 2. 2 levels to Rook
Midband Rook - ($4)
Build Tech II (Finesse) - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook (5) 3/5A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • River (5) 3/4
  • Aged Sensei 3/1 (Two-Step)
  • Morningstar Flagbearer 4/2 (Two-Step)
  • Two Step
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

How good is Finesse as Tech II in 3v3? Letā€™s find out!

P2T5


Tech, Starting Hand, Workers

TECH
Insurance Agent
Guardian At the Gates


STARTING HAND Brave Knight
Porkhand Magistrate
Insurance Agent
Manufactured Truth
Reputable Newsman
Jail


WORKERS
Spectral Aven
Bluecoat Musketeer
Building Inspector
Traffic Director
Jail


Next Hand

Arrest
Manufactured Truth
Insurance Agent
Lawful Search
Insurance Agent


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Hire a Brave Knight. - ($5)
Build Tech II - Law. - ($1)

Float ($1)
Discard 4, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight 4/3
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Scribe 1/3A
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0

[B]Gold:[/B]

  • Gold: 1
  • Workers: 10

P1T6


Tech StartingHand Workers

TECH
Blademaster
Blademaster


STARTING HAND
Snapback
Appel Stomp
Sparring Partner
Senseiā€™s Advice
Leaping Lizard


WORKERS
Smoker
Fox Viper
Safe Attacking
Savior Monk
Fox Primus
Sparring Partner


NextHand

Appel Stomp
Blademaster
Maestro


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
River sidelines Brave Knight
River casts Appel Stomp, sidelining Scribe. After I draw, I put Appel Stomp on top of my deck - ($7)
Rook casts Senseiā€™s Advice on Flagbearer and Aged Sensei - ($6)
Rook and Aged Sensei destroy your Tech II
Flagbearer destroys your Tech I
Hire Leaping Lizard - ($5)
Build Tech III - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Leaping Lizard 3/5A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Two Step
  • River (5) 3/4
  • Rook (5) 3/5
  • Aged Sensei 3/1 (Two-Step)
  • Morningstar Flagbearer 4/2 (Two-Step)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tech III HP: 5
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

P2T6


Starting Hand, Workers

STARTING HAND
Manufactured Truth
Lawful Search
Insurance Agent
Insurance Agent
Arrest
Reputable Newsman


WORKERS
Spectral Aven
Bluecoat Musketeer
Building Inspector
Traffic Director
Jail


Next Hand

Scribe
Porkhand Magistrate
Guardian at the Gates
Guardian At the Gates
Community Service


Discard

Manufactured Truth
Arrest
Lawful Search
Scribe
Brave Knight
Reputable Newsman
Insurance Agent
Insurance Agent


Tech 0 card(s)
Get Paid + float - ($11)
Rebuild Tech I.
Summon Sirus Quince and his Mirror Illusion. - ($9)
Quince casts Manufactured Truth on the Scribe, turning it into a Brave Knight. - ($8)
Quince Arrests the Leaping Lizard, disabling it. - ($6)
Brave Knight and Manufactured Knight kill River; Quince gains 2 levels; Two Step disappears which causes the Flagbearer and Sensei to fade and die; Brave Knight and Manufactured Knight return to my hand.
Quince performs a Lawful Search of your hand and draws a card. - ($5)
Build a Surplus. - ($0)

Float ($0)
Discard 5, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Quince (3) 1/4A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Mirror Illusion 0/1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 8

[B]Gold:[/B]

  • Gold: 0
  • Workers: 10

P1T7


Tech StartingHand Workers

TECH
Grounded Guide


STARTING HAND
Appel Stomp
Blademaster
Maestro


WORKERS
Smoker
Fox Viper
Safe Attacking
Savior Monk
Fox Primus
Sparring Partner


NextHand

Grappling Hook
Blademaster
Grounded Guide


Discard

Aged Sensei
Morningstar Flagbearer
Two Step
Appel Stomp
Grounded Guide


Tech 1 card(s)
Get Paid - ($10)
Hire a Maestro - ($7)
Hire a Blademaster, my units and heroes have Swift Strike
Summon Grave - ($5)
Midband Grave - ($3)
Maxband Rook - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Blademaster 7/6A
  • :psfist: [I]Elite[/I]: Rook (8) 5/6, two lives
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Maestro 3/5
  • Grave (3) 3/4
  • Leaping Lizard 3/5
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tech III HP: 5
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 4
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts