Casual: prunetracy (Mono White) vs flagrantangles (Mono Blue)

P2T4


Tech StartingHand Workers

TECH
Thunderclap
Porcupine


STARTING HAND
Grappling Hook
Bird’s Nest
Sensei’s Advice
Aged Sensei
Fox Viper


WORKERS
Fox Primus
Savior Monk
Morningstar Flagbearer
Fox Viper


NextHand

Grappling Hook
Sensei’s Advice
Snapback
Glorious Ninja


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Grave - ($5)
Tower - ($2)
Smoker attacks your Tech II for 1 damage
Summon Aged Sensei - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook lvl 7 (4/6 + 1a), two lives
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Aged Sensei (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bird’s Nest
  • Bird A (1/1 flying)
  • Bird B (1/1 flying)
  • Smoker (1/1 stealth)
  • Grave lvl 1 (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9
Thoughts

Grabbed Grave so I can sword rune his Macciatus if needed. Next turn birds + Sensei’s can kill his Tech II

P1T5


Tech, Starting Hand, Workers

TECH
Hallucination
Dreamscape


STARTING HAND
Arrest
Lawful Search
Spectral Hound
Building Inspector
Boot Camp
Manufactured Truth
Porkhand Magistrate


WORKERS
Spectral Aven
Jail
Traffic Director
Bluecoat Musketeer
Building Inspector


Next Hand

Dreamscape
Elite Training
Hallucination
Eyes of the Chancellor
Macciatus, The Whisperer


Discard

Boot Camp
Lawful Search
Manufactured Truth
Arrest
Porkhand Magistrate


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Summon General Onimaru. - ($7)
Onimaru casts Boot Camp to draw a card, exhaust Reputable Newsman and give him a +1/+1. - ($6)
Quince will cast Lawful Search to draw a card and see what’s in your hand. - ($5)
Hire a Spectral Hound. - ($4)
Build a Tower. - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Mirror Illusion
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Overeager Cadet
  • :pschip: [I]Technician[/I]: Spectral Hound
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Sirus Quince (1) 1/3
  • Onimaru (1) 2/3
  • Reputable Newsman 1/4, exhausted

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Truth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 5

[B]Gold:[/B]

  • Gold: 1
  • Workers: 9

Just a quick heads up it’ll be a few hours on my next turn, I’ve got live board gaming happening here after work. Hopefully some Codex, even.

1 Like

P2T5


Tech StartingHand Workers

TECH
Glorious Ninja
Earthquake


STARTING HAND
Snapback
Glorious Ninja
Grappling Hook
Sensei’s Advice


WORKERS
Fox Primus
Savior Monk
Morningstar Flagbearer
Fox Viper
Grappling Hook


NextHand

Rambasa Twin
Thunderclap
Porcupine


Discard

Sensei’s Advice
Snapback
Glorious Ninja
Earthquake


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Cast Sensei’s Advice on the birds - ($8)
Birds attack your Tech 2 for 4 damage, your base takes 2, armor absorbs tower damage
Aged Sensei taps to give Smoker +1/1
Smoker attacks Mirror Illusion, kills it, armor absorbs tower damage
Grave levels to 3 - ($6)
Grave kills Overeager Cadet, taking 2 damage + 1 from tower. Spectral Hound takes 1 damage from Sparkshot. You get 1 gold
Rook ignores Spectral Hound to attack Quince, killing him and granting 2 levels to Grave. Rook takes 2 damage.
Summon Glorious Ninja - ($1)

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Glorious Ninja (4+1/3 haste, swift strike)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Grave lvl 5 (3/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bird’s Nest
  • Bird A (1/1 flying)
  • Bird B (1/1 flying)
  • Smoker (1/1 stealth)
  • Rook lvl 8 (4/4), two lives
  • Grave lvl 5 (3/1 Readiness, Sparkshot)
  • Aged Sensei (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
Thoughts

Going down on cards again… not sure it’s the best move, but the plays felt good. I wanted to take out Quince because of his shenanigans.

I’m turning in to bed now, will continue tomorrow.

P1T6


Tech, Starting Hand, Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Macciatus, The Whisperer
Eyes of the Chancellor
Hallucination
Elite Training
Dreamscape


WORKERS
Spectral Aven
Jail
Traffic Director
Bluecoat Musketeer
Building Inspector


Next Hand

Hallucination
Elite Training
Liberty Gryphon
Eyes of the Chancellor
Arrest


Tech 2 card(s)
Get Paid + float + Scavenger - ($11)
Level Onimaru to 6. - ($6)
Rebuild Tech II.
Spectral Hound will attack and kill Grave, drawing you a card and giving Onimaru 2 levels.
Onimaru will cast Elite Training on himself and Soldier 3. - ($4)
Onimaru will attack and kill Glorious Ninja while barely clinging to life in the exchange. Unfortunately, the Tower will murder him.

Float ($4)
Discard 4, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Reputable Newsman 1+1/4
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Soldier 3 1+1/1A Sparkshot, Anti-Air
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Soldier 1 1/1 Sparkshot
  • Soldier 2 1/1 Sparkshot

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 9
  • Disc: 0

[B]Gold:[/B]

  • Gold: 4
  • Workers: 9

I think Onimaru dies? Glorious Ninja has 5 attack from Elite, and I have a tower. Oni is a 5/6 with Elite training.

I completely overlooked that you had a tower. I apologize! I have corrected my turn accordingly.

Onimaru would die without killing the ninja, since he has swift strike. The ninja+tower dmg happens at the same time so 5 from ninja+1 from tower kill him before he can deal his dmg.

I don’t think that makes sense since it implies that the tower has Swift Strike and deals its combat damage before Onimaru when I believe it’s been noted that it does it at the same time as an attacker. Do you have a source for your interpretation?

I checked in the rules thread, tower damage deals damage at the same time as the attacker, not the defender. So in this case Ninja does not kill Onimaru, then Oni and the tower deal damage at the same time.

1 Like

Excellent. We got to the right interpretation! :smiley:

P2T6


StartingHand Workers

STARTING HAND
Rambasa Twin
Thunderclap
Porcupine
Safe Attacking


WORKERS
Fox Primus
Savior Monk
Morningstar Flagbearer
Fox Viper
Grappling Hook


NextHand

Glorious Ninja
Thunderclap
Earthquake


Tech 0 card(s)
Get Paid + float - ($11)
Draw a card from Technician
Summon Setsuki, level her to midband (lvl 4) - ($6)
Play Safe Attacking - ($5)
Rook casts Thunderclap, sidelining your patrollers - ($3)
Aged Sensei taps to grant +1/+1 to Rook.
Rook (5/4+1a) attacks your Tech II, destroying it and dealing 2 to your base. Armor absorbs tower damage.
Summon Porcupine - ($0)
Smoker attacks your tech I dealing 1 damage. Safe attacking armor absorbs tower damage
Birds attack soldiers 1 and 2, killing them. Safe attacking absorbs tower damage.

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Porcupine (2/6 +1a Deathtouch)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bird’s Nest
  • Bird A (1/1 flying)
  • Bird B (1/1 flying)
  • Smoker (1/1 stealth)
  • Rook lvl 8 (4/4), two lives
  • Setsuki lvl 4 (2/3, pay 1g to attack her, swift strike when attacking)
  • Aged Sensei (1/1)
  • Safe Attacking
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

I feel dumb for Patrolling Grave. I had originally only patrolled Glorious Ninja, and then I was like ‘Oh, Grave has Readiness, so I’ll throw him in Tech just in case he dies, but the Ninja should keep him safe.’ Then I forgot to move Ninja to Squad lead. Oh well. I finally have Earthquake, so next turn I should be able to destroy Tech I and II, and hopefully snipe any heroes he might have in play with Porcupine/Birds/Smoker/Glorious Ninja

P1T7


Tech, Starting Hand, Workers

TECH
Free Speech
Mind Control


STARTING HAND
Elite Training
Liberty Gryphon
Hallucination
Arrest
Eyes of the Chancellor


WORKERS
Spectral Aven
Jail
Traffic Director
Bluecoat Musketeer
Building Inspector


Next Hand

Macciatus, The Whisperer
Liberty Gryphon
Dreamscape
Manufactured Truth
Overeager Cadet


Discard

Arrest
Hallucination
Eyes of the Chancellor
Liberty Gryphon
Elite Training
Mind Control
Free Speech


Tech 2 card(s)
Get Paid + float - ($13)
Summon Sirus Quince and his Mirror Illusion. - ($11)
Quince will cast Hallucination, targeting the Porcupine and Bird 1. - ($9)
Quince will Arrest the Porcupine. As it is now an illusion, it dies. - ($7)
Quince will summon another Mirror Illusion. - ($5)
Quince will pay to level to max. - ($1)
My Tower will detect Smoker (I’m not actually certain if this is necessary. I suspect I would only need to detect invisible units rather than stealth ones but I figure I’ll be hyper transparent) and then Soldier 3 will attack him and they will both die.
Reputable Newsman will mosey around and kill the Aged Sensei.

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Quince (5) 1/5A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Mirror Illusion 1
  • :pschip: [I]Technician[/I]: Mirror Illusion 2
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Reputable Newsman 1/3, exhausted

[B]Buildings:[/B]

  • :heart: Base HP: 16
  • :heart: Tech I HP: 4
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 7

[B]Gold:[/B]

  • Gold: 1
  • Workers: 9

Did you mean to skip rebuilding Tech II?

I did. I think it’s probably a bad idea, but it just keeps being destroyed and I didn’t want to give you the free base damage. :frowning: I’m not quite certain that I can come back from this but I’m gonna keep chugging along and see if I can’t pull something out. :wink:

P2T7


Tech StartingHand Workers

TECH
Fox’s Den Students
Fox’s Den Students

STARTING HAND
Earthquake
Thunderclap
Glorious Ninja


WORKERS
Fox Primus
Savior Monk
Morningstar Flagbearer
Fox Viper
Grappling Hook


NextHand

Earthquake
Sensei’s Advice
Rambasa Twin


Discard

Earthquake
Porcupine
Aged Sensei
Smoker
Thunderclap


Tech 2 card(s)
Get Paid - ($10)
Bird A pings Tower
Bird B pings Reputable Newsman
Rook casts Earthquake, destroying Tech I, Tower, and dealing 4 to base. Your base takes another 4 from building destruction - ($5)
Setsuki attacks Quince, dealing 1 damage after armor and taking 1 from Quince
Summon Glorious Ninja - ($0)
Glorious Ninja attacks Quince, killing him. Setsuki gains 2 levels to maxband, heals damage

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook lvl 8 (4/4), two lives
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Bird’s Nest
  • Bird A (1/1 flying)
  • Bird B (1/1 flying)
  • Glorious Ninja (4/3 Swift Strike, Haste)
  • Setsuki lvl 6 (3/4 pay 1g to attack, swift strike when attacking, draw 2 cards during upkeep)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

Earthquake so good. Also maxband Sets will hopefully let me get my handsize back again.

It seems to me that I’m just gonna die this turn. :open_mouth:

P1T8


Tech, Starting Hand, Workers

TECH
Judgement Day
Community Service


STARTING HAND
Dreamscape
Liberty Gryphon
Macciatus, The Whisperer
Manufactured Truth
Overeager Cadet


WORKERS
Spectral Aven
Jail
Traffic Director
Bluecoat Musketeer
Building Inspector
Manufactured Truth


Next Hand

Porkhand Magistrate
Lawful Search
Boot Camp
Liberty Gryphon
Spectral Hound


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Build a Surplus. - ($4)
Reputable Newsman will attack into Rook and die.
Tech 1 will begin to rebuild.

Float ($4)
Discard 4, draw 4, reshuffle, draw 1


[B]Board Info:[/B]

[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Summon Bigby Hayes
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Mirror Illusion 1
  • :pschip: [I]Technician[/I]: Mirror Illusion 2
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 8
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]

[B]Cards:[/B]

  • Hand: 5
  • Deck: 13
  • Disc: 0

[B]Gold:[/B]

  • Gold: 4
  • Workers: 10

GG!
P2T8


StartingHand Workers

STARTING HAND
Rambasa Twin
Earthquake
Sensei’s Advice
Snapback
Glorious Ninja


WORKERS
Fox Primus
Savior Monk
Morningstar Flagbearer
Fox Viper
Grappling Hook


NextHand

Earthquake
Aged Sensei
Porcupine
Rambasa Twin
Fox’s Den Students


Tech 0 card(s)
Get Paid - ($10)
Draw 2 cards from Setsuki
Glorious Ninja attacks and kills Bigby
Setsuki kills Scav Mirror Illusion. You get 1 gold
Rook charges past the remaining Mirror Illusion to attack your base for 4
Rook casts Earthquake, dealing 1 to your Tech I and 4 to your base, destroying it. - ($5)

Float ($5)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook lvl 8 (4/4), two lives
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Bird’s Nest
  • Bird A (1/1 flying)
  • Bird B (1/1 flying)
  • Glorious Ninja (4/3 Swift Strike, Haste)
  • Setsuki lvl 6 (2/4 pay 1g to attack, swift strike when attacking, draw 2 cards during upkeep)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 5
  • Workers: 10

Golly gee willigers! I got stomped! Would you like to play again?