STARTING HAND
Spectral Hound
Porkhand Magistrate
Lawful Search
Spectral Aven
Building Inspector
Macciatus, The Whisperer
WORKERS
Bluecoat Musketeer
Jail
Traffic Director
Porkhand Magistrate
NextHand
Reputable Newsman
Arrest
Manufactured Truth
Reteller of Truths
Discard
Spectral Hound
Lawful Search
Spectral Aven
Building Inspector
Liberty Gryphon
Liberty Gryphon
Tech 2 card(s)
Get Paid + Scav - ($9)
Worker - ($8)
Hire Spectral Hound - ($7)
Summon Onimaru - ($5)
Oni casts Lawful Search, peek at your hand, I draw - ($4)
Hire Macciatus, The Whisperer - ($2)
Float ($2)
Discard 2, draw 4
Board Info: In Patrol:
Squad Leader: Spectral Hound 4/4 (thanks to Macciatus)
Elite: Macciatus, The Whisperer 3/3
Scavenger: Onimaru 2/3
Technician: Mirror 1/2, (thanks to Macciatus)
Lookout:
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Truth)
Economy Info: Cards:
Hand: 4
Deck: 0
Disc: 6
Gold:
Gold: 2
Workers: 9
Thoughts
Whiffed on my Tech II this round, but let’s see what I can do. Well Quince is dead, I want to see how nicely his hand stacked up. Ooh, very nicely! I drew into Macciatus though, which was good for me. At least Rampant Growth can’t kill my Hound.
Verdant Tree
Rampant Growth
Blooming Ancient
Murkwood Allies
No worker
Tech
MoLaC 2x
Get paid + float ($9)
Hire Blooming Ancient ($5)
Cast Murkwood Allies ($0) 4 frogs appear.
Ancient puts his runes on Centaur
Centaur kills Spectral Hound and the damage spills onto Macciatus
Cal slays Oni. Levels fizzle
Find Gold ($1)
Float 1 gold
Squad leader: Frog (1/1)
Elite: Frog (1/1)
Scavenger: Frog (1/1)
Technician: Frog (1/1)
In play: Centaur (8/3) Cal (4/5) Blooming Ancient (2/4) wisp (0/1) Merfolk Prospector (1/1)
Base: 20
Tech 1: 5
Tech 2: 5
8 workers
Hand: 4
Deck: 6
Discard: 0
New Hand
MoLaC
Murkwood Allies
Young Treant
Murkwood Allies
Don’t think I’m going to beat Blooming Ancient + Murkwood Allies, but I’m gonna try!
P2T5
Tech StartingHand Workers
TECH
Judgment Day
Judgment Day
STARTING HAND
Manufactured Truth
Reputable Newsman
Reteller of Truths
Arrest
WORKERS
Bluecoat Musketeer
Jail
Traffic Director
Porkhand Magistrate
Manufactured Truth
Arrest
NextHand
Reputable Newsman
Macciatus, The Whisperer
Liberty Gryphon
Reteller of Truths
Tech 2 card(s)
Get Paid + float + scav - ($12)
Worker - ($11)
Build Tech III - ($6)
Summon Quince - ($4)
Build a Tower - ($1)
Quince casts Manufactured Truth turning the trusty mirror into a Centaur
Mirror Centaur kills SL Frog, overpower kills Elite Frog (mirror later dies) - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger: Mirror, 0/1 illusion
Technician: Quince 1/3
Lookout:
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Truth)
Tech III HP: 5
Tech Lab HP: 4
Tower HP: 4
Economy Info: Cards:
Hand: 4
Deck: 8
Disc: 0
Gold:
Gold: 0
Workers: 11
Thoughts
Dang, the beatdown continues! The big decision this turn was whether to build a Tower or cast Reputable Newsman set to 3 to stop a potential MoLaC. I think the Newsman just dies, so trying Tower. Feel pretty far behind here.
Young Treant
Murkwood Allies
Murkwood Allies
MoLaC
No worker
Tech
Ferocity 2x (not that it matters)
Get paid + float ($9)
Research MoLaC ($6)
Cast Murkwood Allies ($1) 4 frogs appear
Cal kills Quince
Frog trades with the Mirror
Blooming Ancient smashes your tech 3
3 Runes to remaining frog
Frog destroys tower
Last rune to Prospector
Prospector hits your base.
MoLaC activates
Centaur reduces your base to 1 hp
Wisp finishes it.
I didn’t draw my Judgment Days But I tech’d them pretty late.
Also drawing Blooming Ancient, Murkwood Allies, and then MoLaC the next turn is some really good sequencing! I didn’t put up enough aggression to stop you, so it was pretty inevitable you would win (though I was hoping to get a Gryphon out).
STARTING HAND
Building Inspector
Porkhand Magistrate
Arrest
Spectral Aven
Bluecoat Musketeer
WORKERS
Jail
Bluecoat Musketeer
NextHand
Reputable Newsman
Arrest
Manufactured Truth
Spectral Hound
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Oni grabs his handcuffs and Arrests the SL Wisp, takes him into custody (exhaust, doesn’t untap) - ($2)
Traffic Director kills Scav Wisp, you get a gold
Oni duels Arg, kills him, Oni gets 2 levels and takes 1 damage
Hire Building Inspector - ($1)
Build Tech I - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info: In Patrol:
Squad Leader:
Elite: Building Inspector 1/1, 1st building costs 1 extra
Scavenger:
Technician:
Lookout:
In Play:
L3 Oni 2/2
Traffic Director 1/1
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 6
Thoughts
Arg gives my illusions a lot of grief and I’d rather just pop him right now before he can grab a water elemental.
Spore Shambler
Young Treant
Rampant Growth
Merfolk prospector
Verdant Tree
Worker
Spore Shambler
Tech
Centaur + Polymorph
Get paid + scavenger ($7)
Playful Panda trades with Building Inspector
Hire Young Treant ($5) I draw.
Research Rich Earth ($2)
Worker ($2)
Hire Merfolk Prospector ($1)
Build Tech 1 ($0)
Scavenger: Merfolk Prospector (1/1)
Technician: Young Treant (0/2)
In play: wisp (0/1) Rich Earth
Building Inspector
Arrest
Reputable Newsman
Flagstone Spy
Spectral Hound
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Oni fights Prospector Scav, you get a gold
Midband Oni - ($3)
Hire Spectral Hound - ($2)
Traffic Director hits your Tech I for a point of damage, ignoring the Young Treat.
Float ($2)
Discard 2, draw 4
Board Info: In Patrol:
Squad Leader: Spectral Hound 3/3
Elite:
Scavenger:
Technician:
Lookout:
In Play:
L5 Oni 3/4
Traffic Director 1/1
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 0
Disc: 5
Gold:
Gold: 2
Workers: 7
Thoughts
Trying to keep the pressure up as Mono-Blue… I fear Murkwood Allies next turn. I could play Newsman and set it to 5 to stop him, but going down another card feels really bad. I really want to cycle the following turn, but not sure if I want tech II cards yet. I’m gonna try Peace no Garrison though.