[Casual] NikoBolas vs Nopethebard

P1t4

Hand

Young Treant
Spore Shambler
Murkwood Allies
Forest’s Favor

Worker

Spore Shambler

Tech

Blooming Ancient and Centaur

Get paid ($7)
Worker ($6)
The Forest Favors the Centaur ($4)
Centaur kills the Hound.
Cal kills Quince and maxbands
Build Tech 2: Growth ($0)
Find Gold ($1)
Float 1 gold

Lookout: Wisp (0/1)
In play: Cal (4/5) Merfolk Prospector (1/1) Centaur (3/2)

Base: 20
Tech 1: 5
Tech 2: 5
8 workers

Hand: 4
Deck: 0
Discard: 6

New Hand

Verdant Tree
Rampant Growth
Blooming Ancient
Murkwood Allies

1 Like

it would be better for cal to kill quince, maxb and heals while cent kills mirror for no dmg and OPs something. no?

1 Like

Forest’s Favor must target friendly units and heroes. The forest does not favor illusions very often :wink:

2 Likes

Fixed it. The Mirror alone survives

P2T4


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Spectral Hound
Porkhand Magistrate
Lawful Search
Spectral Aven
Building Inspector
Macciatus, The Whisperer


WORKERS
Bluecoat Musketeer
Jail
Traffic Director
Porkhand Magistrate


NextHand

Reputable Newsman
Arrest
Manufactured Truth
Reteller of Truths


Discard

Spectral Hound
Lawful Search
Spectral Aven
Building Inspector
Liberty Gryphon
Liberty Gryphon


Tech 2 card(s)
Get Paid + Scav - ($9)
Worker - ($8)
Hire Spectral Hound - ($7)
Summon Onimaru - ($5)
Oni casts Lawful Search, peek at your hand, I draw - ($4)
Hire Macciatus, The Whisperer - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound 4/4 (thanks to Macciatus)
  • :psfist: Elite: Macciatus, The Whisperer 3/3
  • :ps_: Scavenger: Onimaru 2/3
  • :pschip: Technician: Mirror 1/2, (thanks to Macciatus)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

Whiffed on my Tech II this round, but let’s see what I can do. Well Quince is dead, I want to see how nicely his hand stacked up. Ooh, very nicely! I drew into Macciatus though, which was good for me. At least Rampant Growth can’t kill my Hound.

1 Like

centaur is 4/5 with 3 dmg, rune remains. also mirror is 1/2 cuz macciatus

2 Likes

P1t5

Hand

Verdant Tree
Rampant Growth
Blooming Ancient
Murkwood Allies

No worker

Tech

MoLaC 2x

Get paid + float ($9)
Hire Blooming Ancient ($5)
Cast Murkwood Allies ($0) 4 frogs appear.
Ancient puts his runes on Centaur
Centaur kills Spectral Hound and the damage spills onto Macciatus
Cal slays Oni. Levels fizzle
Find Gold ($1)
Float 1 gold

Squad leader: Frog (1/1)
Elite: Frog (1/1)
Scavenger: Frog (1/1)
Technician: Frog (1/1)
In play: Centaur (8/3) Cal (4/5) Blooming Ancient (2/4) wisp (0/1) Merfolk Prospector (1/1)

Base: 20
Tech 1: 5
Tech 2: 5
8 workers

Hand: 4
Deck: 6
Discard: 0

New Hand

MoLaC
Murkwood Allies
Young Treant
Murkwood Allies

Thoughts

I think I have him.

1 Like

Don’t think I’m going to beat Blooming Ancient + Murkwood Allies, but I’m gonna try!

P2T5


Tech StartingHand Workers

TECH
Judgment Day
Judgment Day


STARTING HAND
Manufactured Truth
Reputable Newsman
Reteller of Truths
Arrest


WORKERS
Bluecoat Musketeer
Jail
Traffic Director
Porkhand Magistrate
Manufactured Truth
Arrest


NextHand

Reputable Newsman
Macciatus, The Whisperer
Liberty Gryphon
Reteller of Truths


Tech 2 card(s)
Get Paid + float + scav - ($12)
Worker - ($11)
Build Tech III - ($6)
Summon Quince - ($4)
Build a Tower - ($1)
Quince casts Manufactured Truth turning the trusty mirror into a Centaur
Mirror Centaur kills SL Frog, overpower kills Elite Frog (mirror later dies) - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror, 0/1 illusion
  • :pschip: Technician: Quince 1/3
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Dang, the beatdown continues! The big decision this turn was whether to build a Tower or cast Reputable Newsman set to 3 to stop a potential MoLaC. I think the Newsman just dies, so trying Tower. Feel pretty far behind here.

1 Like

P1t6

Hand

Young Treant
Murkwood Allies
Murkwood Allies
MoLaC

No worker

Tech

Ferocity 2x (not that it matters)

Get paid + float ($9)
Research MoLaC ($6)
Cast Murkwood Allies ($1) 4 frogs appear
Cal kills Quince
Frog trades with the Mirror
Blooming Ancient smashes your tech 3
3 Runes to remaining frog
Frog destroys tower
Last rune to Prospector
Prospector hits your base.
MoLaC activates
Centaur reduces your base to 1 hp
Wisp finishes it.

GGWP

GG! That’s a lot of frogs!

1 Like

I had 2 murkwoods and considered casting both to double down on Blooming Ancient

I didn’t draw my Judgment Days :frowning: But I tech’d them pretty late.

Also drawing Blooming Ancient, Murkwood Allies, and then MoLaC the next turn is some really good sequencing! I didn’t put up enough aggression to stop you, so it was pretty inevitable you would win (though I was hoping to get a Gryphon out).

1 Like

Want to go again? I want to stay Green

1 Like

Sure, I’ll start as P1.

P1T1


StartingHand Workers

STARTING HAND
Manufactured Truth
Lawful Search
Jail
Traffic Director
Reputable Newsman


WORKERS
Jail


NextHand

Porkhand Magistrate
Arrest
Bluecoat Musketeer
Building Inspector
Spectral Aven


Discard

Reputable Newsman
Lawful Search
Manufactured Truth


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Traffic Director - ($2)
Summon Oni - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Oni 2/3
  • Traffic Director 1/1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Put some damage on the table. We’re not P2, time to get aggressive!

1 Like

P2t1

Hand

Ironbark Treant
Playful Panda
Tiger Cub
Rich Earth
Forest’s Favor

Worker

Ironbark Treant

Get paid ($5)
Worker ($4)
Hire Playful Panda ($2)
Hire Arg ($0)

Squad leader: wisp (0/1)
Scavenger: Wisp (0/1)
In play: Arg (1/3)

Base: 20
6 workers

Hand: 5
Deck: 0
Discard: 3

New Hand

Spore Shambler
Young Treant
Rampant Growth
Merfolk Prospector
Verdant Tree

1 Like

P1T2


Tech StartingHand Workers

TECH
Boot Camp
Spectral Hound


STARTING HAND
Building Inspector
Porkhand Magistrate
Arrest
Spectral Aven
Bluecoat Musketeer


WORKERS
Jail
Bluecoat Musketeer


NextHand

Reputable Newsman
Arrest
Manufactured Truth
Spectral Hound


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Oni grabs his handcuffs and Arrests the SL Wisp, takes him into custody (exhaust, doesn’t untap) - ($2)
Traffic Director kills Scav Wisp, you get a gold
Oni duels Arg, kills him, Oni gets 2 levels and takes 1 damage
Hire Building Inspector - ($1)
Build Tech I - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Building Inspector 1/1, 1st building costs 1 extra
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 Oni 2/2
  • Traffic Director 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Arg gives my illusions a lot of grief and I’d rather just pop him right now before he can grab a water elemental.

1 Like

P2t2

Hand

Spore Shambler
Young Treant
Rampant Growth
Merfolk prospector
Verdant Tree

Worker

Spore Shambler

Tech

Centaur + Polymorph

Get paid + scavenger ($7)
Playful Panda trades with Building Inspector
Hire Young Treant ($5) I draw.
Research Rich Earth ($2)
Worker ($2)
Hire Merfolk Prospector ($1)
Build Tech 1 ($0)

Scavenger: Merfolk Prospector (1/1)
Technician: Young Treant (0/2)
In play: wisp (0/1) Rich Earth

Base: 20
Tech 1: 5
7 workers

Hand: 4
Deck: 1
Discard: 2

New Hand

Forest’s Favor
Playful Panda
Polymorph
Centaur

1 Like

Still gotta pay for your Tech 1

1 Like

Problem solved

P1T3


Tech StartingHand Workers

TECH
Flagstone Spy
Spectral Hound


STARTING HAND
Arrest
Reputable Newsman
Manufactured Truth
Spectral Hound


WORKERS
Jail
Bluecoat Musketeer
Manufactured Truth


NextHand

Porkhand Magistrate
Lawful Search
Spectral Aven
Boot Camp


Discard

Building Inspector
Arrest
Reputable Newsman
Flagstone Spy
Spectral Hound


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Oni fights Prospector Scav, you get a gold
Midband Oni - ($3)
Hire Spectral Hound - ($2)
Traffic Director hits your Tech I for a point of damage, ignoring the Young Treat.

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound 3/3
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L5 Oni 3/4
  • Traffic Director 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

Trying to keep the pressure up as Mono-Blue… I fear Murkwood Allies next turn. I could play Newsman and set it to 5 to stop him, but going down another card feels really bad. I really want to cycle the following turn, but not sure if I want tech II cards yet. I’m gonna try Peace no Garrison though.

1 Like