[Casual] NikoBolas vs Nopethebard

Hyperions? I’m going to build a jail in case you have a second one…

P2T6


StartingHand Workers

STARTING HAND
Manufactured Truth
Spectral Aven
Jail
Insurance Agent
Lawbringer Gryphon


WORKERS
Traffic Director
Arrest
Building Inspector
Porkhand Magistrate
Lawful Search


NextHand

Injunction
Lawbringer Gryphon
Spectral Hound
Bluecoat Musketeer
Insurance Agent


Discard

Scribe
Manufactured Truth
Lawbringer Gryphon
Spectral Aven


Tech 0 card(s)
Get Paid - ($10)
Rebuild Tech III
Hire Brave Knight, “He’s baaaaack” - ($7)
Hire Insurance Agent, Insuring your Hyperion - ($6)
Build a Jail - ($3)
Summon Quince, and a Mirror - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3
  • :psfist: Elite:
  • :ps_: Scavenger: Insurance Agent 2/2
  • :pschip: Technician: Mirror 0/1, illusion
  • :target: Lookout:

In Play:

  • Jail, HP: 3
  • Quince 1/3

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Haha, he was ready for my lucky tech III draw. I could summon Bigby and stash the one I drew, but I’d love to play Injunction next turn. I will draw either the other Gryphon, Injunction, or both.

Edit: Geiger base dmg correction!

2 Likes

Your base should be at 14. Geiger attacked it directly

1 Like

P1t7

Hand

Argonaut
Now!
Hyperion
R&D
Immortal

No worker

Tech

Ready or Not 2x

Get paid ($9)
Hire Hyperion ($4)
Hyperion trades with Brave Knight. I draw
Cast R&D ($2) I now have a 10 Card Hand
Geiger trades with Insurance Agent. Sparkshot kills Mirror
Hire Fading Argonaut ($0)
Hyperion smashes your tech 3. I draw yet again

In play: Hyperion (4/4) Battle Suits
In jail: Fading Argonaut (2/3)

Base: 20
Tech 1: 5
Tech 2: 5
9 workers

Hand: 5 (obviously)
Deck: 9
Discard: 0

New Hand

Hyperion
Immortal
Ready or Not
Ready or Not
Now!

1 Like

Couple questions:

Did you fight the Brave Knight with the new Hyperion (uninsured) or the old one (insured, attacked twice so should only have 3 HP before attacking)? If it’s the old one, I get 5 gold, if it’s the new one I get nothing and you have 2 Hyperions in play. The new one with 4 damage (3 from Knight and 1 from Tower) and the old one with 3 damage (Tower, Tower).

1 Like

Let’s have the new one fight the Knight
I need to fix some calculations. Thanks

Scratch that. I checked and it’s impossible

1 Like

Hyperion is a hell of a card…

Also, I assumed that Quince levels twice from Geiger’s death.

P2T7


StartingHand Workers

STARTING HAND
Bluecoat Musketeer
Insurance Agent
Lawbringer Gryphon
Spectral Hound
Injunction
Reputable Newsman


WORKERS
Traffic Director
Arrest
Building Inspector
Porkhand Magistrate
Lawful Search
Bluecoat Musketeer


NextHand

Scribe
Spectral Hound
Manufactured Truth
Lawbringer Gryphon
Spectral Aven


Tech 0 card(s)
Get Paid + float + scav - ($12)
Rebuild Tech III
Summon Bigby - ($10)
Bigby casts Injunction on your Tech II “No Hyperions allowed next turn! And don’t even think about building a tech III.” - ($7)
Worker - ($6)
Hire Brave Knight - ($3)
Hire Reputable Newsman, set to 1 - ($1)

Float ($1)
Stash 1, Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3
  • :psfist: Elite:
  • :ps_: Scavenger: L3 Quince 1/4
  • :pschip: Technician: Reputable Newsman 0/3, set to 1
  • :target: Lookout:

In Play:

  • Jail, HP: 3 [Fading Argonaut]
  • Bigby 2/3

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

The Hyperion is getting in there, but the Tower is chipping away at it and his units/heroes are falling while my Brave Knight comes back good as new every turn. I think this Injunction will seal my victory though…

1 Like

P1t8

Hand

Hyperion
Immortal
Ready or Not
Ready or Not
Now!

No worker

Tech

Immortal and Warp Gate Disciple

Get paid ($9)
Hire Vir ($7)
Max Vir ($0)

Squad leader: Vir (3/5)
In play: Hyperion (4/4) Battle Suits
In Jail: Fading Argonaut (2/3)
Forecast: Mech (6/7)**

Base: 20
Tech 1: 5
Tech 2: 5
9 workers

Hand: 5
Deck: 4
Discard: 7

New Hand

Neo plexus
Warp Gate Disciple
Research and development
Argonaut
Now!

1 Like

P2T8


StartingHand Workers

STARTING HANDLawbringer Gryphon
Scribe
Spectral Aven
Spectral Hound
Manufactured Truth


WORKERS
Traffic Director
Arrest
Building Inspector
Porkhand Magistrate
Lawful Search
Bluecoat Musketeer


NextHand

Insurance Agent
Scribe
Lawbringer Gryphon
Injunction
Insurance Agent


Tech 0 card(s)
Get Paid - ($11)
Lawbringer Gryphon finally emerges from inside the Tech III nest - ($1)
Hire a Spectral Hound - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3
  • :psfist: Elite: Spectral Hound 3/3
  • :ps_: Scavenger: L3 Quince 1/4
  • :pschip: Technician: Reputable Newsman 0/3, set to 1
  • :target: Lookout: Lawbringer Gryphon 7/6, flying, resist 2, obliterate 4

In Play:

  • Jail, HP: 3 [Fading Argonaut]
  • Bigby 2/3

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Injunction-less turn, I can see why having 2 would be really good. I’ve got it coming up next turn if Bigby lives…

1 Like

GGWP! Quite a game. that insurance Agent messed me up

1 Like

GG, that one was really strange. I just started doing the math early on and figured I could try and go for Lawbringer Gryphon. Your Hyperions made it really hard to get him out, but I think the tower and jail kept you from building enough pressure. Sweet game!

1 Like

I want to go back to Green

1 Like

Sure, I’ll stick with blue. You want P1 or P2?

1 Like

P1 please.

1 Like

P1t1

Hand

Playful Panda
Young Treant
Spore Shambler
Tiger Cub
Verdant Tree

Worker

Tiger Cub

Get paid ($4)
Worker ($3)
Hire Playful Panda ($1)
Float 1 gold

In play: Playful Panda (2/2) wisp (0/1)

Base: 20
5 workers

Hand: 5
Deck: 0
Discard: 3

New Hand

Ironbark Treant
Forest’s Favor
Rich Earth
Merfolk Prospector
Rampant Growth

Thoughts

Didn’t draw prospector. Oh well.

1 Like

I’ll see your 0/1 and raise you an 0/3!

P2T1


StartingHand Workers

STARTING HAND
Arrest
Reputable Newsman
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer


WORKERS
Bluecoat Musketeer


NextHand

Lawful Search
Jail
Building Inspector
Manufactured Truth
Spectral Aven


Discard

Porkhand Magistrate
Arrest
Traffic Director


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Quince and a mirror - ($2)
Hire Reputable Newsman, set to 2 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reputable Newsman 0/3, set to 2
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror 0/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Quince 1/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

The battle of the 0/1s begins…

1 Like

P1t2

Hand

Ironbark Treant
Forest’s Favor
Rich Earth
Merfolk Prospector
Rampant Growth

Worker

Rich Earth

Tech

Centaur and Murkwood Allies

Get paid + float ($6)
Worker ($5)
Build Tech 1 ($4)
Hire Merfolk Prospector ($3)
Hire Calamandra ($1)
Float 1 gold

Squad leader: wisp (0/1)
Elite: Playful Panda (2/2)
Scavenger: Merfolk Prospector (1/1)
In play: Calamandra (2/3)

Base: 20
Tech 1: 5
6 workers

Hand: 5
Deck: 3
Discard: 0

New Hand

Ironbark Treant
Verdant Tree
Centaur
Rampant Growth
Murkwood Allies

Thoughts

He’s blocking BtF so the froggies shall arrive.

1 Like

P2T2


Tech StartingHand Workers

TECH
Spectral Hound
Spectral Hound


STARTING HAND
Manufactured Truth
Lawful Search
Spectral Aven
Building Inspector
Jail


WORKERS
Bluecoat Musketeer
Jail


NextHand

Arrest
Manufactured Truth
Traffic Director
Building Inspector
Spectral Hound


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire Spectral Aven - ($3)
Build Tech 1 - ($2)
Quince makes another mirror - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Reputable Newsman 0/3, set to 2
  • :ps_: Scavenger: Mirror 0/1, illusion
  • :pschip: Technician: Mirror 0/1, illusion
  • :target: Lookout:

In Play:

  • Quince 1/3
  • Spectral Aven 2/2, flying, illusion

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Cal is scary, my newsman turns off 2 cost spells for now. Elite or SL for Newsman? I feel like Elite is better. Aven is going to be huge here letting me do shenanigans (hopefully). If not, I’ll take some gold and cards.

1 Like

P1t3

Hand

Ironbark Treant
Verdant Tree
Centaur
Rampant Growth
Murkwood Allies

Worker

Ironbark Treant

Tech

Murkwood Allies and Blooming Ancient

Get paid + float ($7)
Find Gold ($8)
Worker ($7)
Midband Calamandra ($5)
Cal kills the Newsman
Cal has the Aven grow rampantly! ($3) on closer inspection, it isn’t real
Hire Centaur ($0)

Squad leader: Playful Panda (2/2)
Scavenger: Wisp (0/1)
Technician: Centaur (3/4)
Cal (3/3) Merfolk Prospector (1/1)

Base: 20
Tech 1: 5
7 workers

Hand: 4
Deck: 4
Discard: 0

New Hand

Young Treant
Murkwood Allies
Spore Shambler
Forest’s favor

Thoughts

Blooming Ancient + Murkwood Allies seems a really good combo.

1 Like

Maybe I should have tried harder to protect my Newsman…

P2T3


Tech StartingHand Workers

TECH
Macciatus, The Whisperer
Reteller of Truths


STARTING HAND
Manufactured Truth
Spectral Hound
Arrest
Building Inspector
Traffic Director


WORKERS
Bluecoat Musketeer
Jail
Traffic Director


NextHand

Spectral Aven
Building Inspector
Lawful Search
Porkhand Magistrate
Spectral Hound


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire Spectral Hound - ($5)
Quince casts Manfuactured Truth turning a Mirror into a Centaur - ($4)
Mirror Centaur kills SL Panda, takes 2 (later dies)
Build Tech II (Truth) - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound 3/3, illusion
  • :psfist: Elite:
  • :ps_: Scavenger: Quince 1/3
  • :pschip: Technician: Mirror 0/1, illusion
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Really regretting not putting Aven in Lookout! I’m gonna try going Truth this game, he is building an aggressive board state and I think illusions might be good at fighting that?

1 Like