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[Casual] NikoBolas [Red] vs UrbanVelvet [White]

GL HF!!

P1T1


StartingHand Workers

STARTING HAND
Charge
Bombaster
Makeshift Rambaster
Mad Man
Careless Musketeer


WORKERS
Careless Musketeer


NextHand

Bloodrage Ogre
Scorch
Bloodburn
Nautical Dog
Pillage


Discard

Mad Man
Makeshift Rambaster
Charge


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Bombaster - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster 2/2
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Ahhh Red. So much damage, so little time.

If you @ someone it notifies them of the thread.

GL HF!

"P2T1


StartingHand Workers

STARTING HAND
Morningstar Flagbearer
Grappling Hook
Sensei’s Advice
Snapback
Aged Sensei


WORKERS
Morningstar Flagbearer


NextHand

Fox Primus
Smoker
Savior Monk
Safe Attacking
Fox Viper


Discard

Snapback
Sensei’s Advice
Grappling Hook


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Aged Sensei - ($3)
Rook - ($1)
Tech 1 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Rook (2/4+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Aged Sensei (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
    "
1 Like

@UrbanVelvet Ahhh, my bad. Sorry haven’t made too many of these threads lately :stuck_out_tongue:

P1T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
Rickety Mine


STARTING HAND
Pillage
Bloodburn
Scorch
Bloodrage Ogre
Nautical Dog


WORKERS
Careless Musketeer
Bloodburn


NextHand

Mad Man
Makeshift Rambaster
Gunpoint Taxman
Charge


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Hire Bloodrage Ogre (a real BRO) - ($3)
Hire Nautical Dog - ($2)
Build Tech I - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nautical Dog 1/1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bloodrage Ogre 3/2
  • :target: Lookout: Bombaster 2/2

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

Gonna try Rickety Mine out. I vastly prefer teching 2 different cards, especially for tech I. Cuts down consistency a little, but I like having more options when you draw both. Taxman is to deal with the inevitable bird patrol.

It’s totally fine I saw your other message.

"P2T2


Tech StartingHand Workers

TECH
Bird’s Nest
Ardra’s Boulder


STARTING HAND
Fox Primus
Smoker
Fox Viper
Safe Attacking
Savior Monk


WORKERS
Morningstar Flagbearer
Savior Monk


NextHand

Ardra’s Boulder
Fox Viper
Sensei’s Advice
Bird’s Nest


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Smoker - ($4)
Fox Primus - ($1)
Level Rook to 2 - ($0)
Sensei buffs rook, he safely kills SQL dog

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fox Primus (2/2+a) *frenzy *anti-air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Smoker (1/1) *returns to hand when targetted
  • :target: Lookout:

In Play:

  • Aged Sensei (1/1)
  • L2 Rook (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

He will have to lose one of those guys to remove fox primus I think, and then there’s smoker there too. Would be surprised if he killed rook so let’s birds nest. Ardras seems a safe second choice

"

1 Like

My Bishop kills your Rook? Err, Charging Taxman. More like a Knight. Ok, nevermind.

P1T3


Tech StartingHand Workers

TECH
Calypso Vystari
War Drums


STARTING HAND
Mad Man
Makeshift Rambaster
Charge
Gunpoint Taxman


WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster


NextHand

Rickety Mine
Pillage
Scorch


Discard

Bloodrage Ogre
Nautical Dog
Charge
Mad Man
Calypso Vystari
War Drums


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Hire Gunpoint Taxman - ($4)
Summon Drakk - ($2)
Drakk yells “Charge” at Gunpoint Taxman - ($0)
BRO trades with Primus
Bombaster kills Smoker, you draw
Gunpoint kills Rook, lives to fight another day. Levels to Drakk.

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Drakk 1/3
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Gunpoint Taxman 3/1, Anti-Air
  • Bombaster 2/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Can kill Rook. Gonna kill Rook. It’s not too bad from a cost POV. Sucks I have to put him back up to 5 cards while I go down to 3. Still, that’s a pretty board state for this turn.

"P2T3


Tech StartingHand Workers

TECH
Glorious Ninja
Speed of the Fox


STARTING HAND
Bird’s Nest
Ardra’s Boulder
Sensei’s Advice
Fox Viper
Safe Attacking


WORKERS
Morningstar Flagbearer
Savior Monk
Safe Attacking


NextHand

Bird’s Nest
Snapback
Grappling Hook
Smoker (1/1) *returns to hand when targetted
Fox Viper


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Ardras Boulder - ($4)
Tech 2 (Ninjutsu) - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Ardra’s Boulder (0+1/6)
  • :ps_: Scavenger:
  • :pschip: Technician: Aged Sensei (1/1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

And I am sufficiently surprised. Getting ardras on technician draw was clutch there. I think I need to get some offensive pressure so I can counter. Haste Setsuki and glorious ninja is what I’ll try

"

1 Like

That’s a big rock.

P1T4


Tech StartingHand Workers

TECH
Bamstamper Lizzo
Bamstamper Lizzo


STARTING HAND
Pillage
Scorch
Rickety Mine


WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Scorch


NextHand

Calypso Vystari
Pillage
Mad Man


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Build Rickety Mine - ($4)
Build Tech II (Fire) - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Bombaster 2/1
  • :pschip: Technician: Gunpoint Taxman 3/1, Anti-Air
  • :target: Lookout:

In Play:

  • Rickety Mine, HP: 3
  • L3 Drakk 1/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Don’t mine if I do. Boulder is a huge road-block. Calypso can possibly help with that, but I’m going Fire for a durable bird (with AOE!) and Lizzo who can (usually) kill Ninjas easily.

1 Like

And he is punching back right now!

"P2T4


Tech StartingHand Workers

TECH
Porcupine
Fox’s Den School


STARTING HAND
Grappling Hook
Snapback
Fox Viper
Bird’s Nest
Smoker (1/1) *returns to hand when targetted


WORKERS
Morningstar Flagbearer
Savior Monk
Safe Attacking
Smoker (1/1) *returns to hand when targetted


NextHand

Glorious Ninja
Fox Primus (2/2+a) *frenzy *anti-air
Sensei’s Advice
Speed of the Fox


Discard

Grappling Hook
Aged Sensei (1/1)
Snapback
Fox Viper
Porcupine
Fox’s Den School


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Rook - ($5)
Bird’s Nest - ($3)
Grappling Hook taxman to lookout
Sensei trades with taxman

Float ($3)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Ardra’s Boulder (0+1/6)
  • :ps_: Scavenger: Bird 1 (1/1)
  • :pschip: Technician: Bird 2 (1/1)
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • L1 Rook (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

Well that trickery mine will mean he has ample money for zane maxband next turn. Hmmm. Let’s float some and hope he doesn’t have a hasted taxman coming. Or a pillage. Maybe this is a bad idea but I don’t really want to bring out Setsuki now for fear he will kill setsuki. Let’s try it I guess

"

1 Like

Good ol Rock, nothing beats Rock.

P1T5


Tech StartingHand Workers

TECH
Molting Firebird
Molting Firebird


STARTING HAND
Mad Man
Pillage
Calypso Vystari


WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Scorch
Mad Man


NextHand

Bloodrage Ogre
Bamstamper Lizzo


Discard

Gunpoint Taxman
Pillage
Molting Firebird
Molting Firebird


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Rickety ‘Odds-Tails/Evens-Heads’ Mine rolls a ‘43’, Odd. Mine gives me 3 gold then collapses. My base takes 2. - ($10)
Build a Surplus - ($5)
Drakk to the max!! - ($2)
Hire Calypso Vystari (with Haste!) - ($1)
Drakk (and Bombaster) pillage your gold! You lose 2, I gain 2, your base takes 2. Calypso liked watching that! - ($2)
Calypso sidelines Boulder…with magic?
Bombaster Frenzies and deals 3 damage to your tech II
Drakk finishes what Bombaster started on your Ninjutsu Tech II. Your base takes 2.

Float ($2)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Calypso Vystari 2/2
  • Bombaster 2/1
  • L6 Drakk 3/4

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

Calypso doing some nice work for me here - no way I was getting past that boulder without her!

I’m pretty sure Surplus has 4 HP…

It does, all add-ons have 4 HP max.

1 Like

Just realized that

Fixing

1 Like

Okay fixed

"P2T6


Tech StartingHand Workers

TECH
Earthquake
Earthquake


STARTING HAND
Glorious Ninja
Fox Primus
Senseis Advice
Speed of the Fox


WORKERS
Morningstar Flagbearer
Savior Monk
Safe Attacking
Smoker (1/1) *returns to hand when targetted
Fox Primus (2/2+a) *frenzy *anti-air


NextHand

Speed of the Fox
Aged Sensei (1/1)
Grappling Hook
Fox’s Den School


Tech 2 card(s)
Get Paid + float + rebuild tech 2 - ($10)
Worker - ($9)
Senseis advice birds, they kill Drakk. My base takes 1 and Rook gains 2 levels - ($8)
Maxband Rook, he destroys surplus and your base takes 2 - ($3)

Float ($3)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Ardra’s Boulder (0+1/6)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • L8 Rook (4/6)
  • Bird 1 (1/1)
  • Bird 2 (1/1)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 10
Thoughts

And he totally had the pillage. Damn me lol. Surplus gone though, that’s 5g he doesn’t get the benefit of. Him getting my tech 2 was a real pain

"

1 Like

Does your base take damage when add-ons are destroyed?

P1T6


Tech StartingHand Workers

TECH
Desperation
Surprise Attack


STARTING HAND
Bamstamper Lizzo
Bloodrage Ogre
Rickety Mine


WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Scorch
Mad Man
Bloodrage Ogre


NextHand

War Drums
Rickety Mine


Discard

Gunpoint Taxman
Pillage
Molting Firebird
Molting Firebird
Bombaster
Desperation
Surprise Attack


Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Hire Bamstamper Lizzo, he stamps the Boulder for 3 - ($7)
Summon Zane - ($5)
Max Zane, he shoves the Boulder to Lookout and deals a crucial point of damage - ($1)
Bombaster destroys the Boulder, finally.
Calypso and Zane break your Tech II, your base takes 2.

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bamstamper Lizzo 5/3
  • :target: Lookout:

In Play:

  • Calypso Vystari 2/2
  • L6 Zane 4/4
  • Bombaster 2/1

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 3
  • Disc: 7

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Ouch, he was really gung ho for killing my Surplus! Zane can save the day here, though my hand is really low. My gold…also really low. Rickety Mine sure was rickety…

boulder has 0 atk. no?

1 Like

An earlier version of this turn had him trading. Now he lives to fight another day! :wink:

I updated the spreadsheet, but that turn has an incorrect discard size.

My poor tech 2 building. And yes addons do damage to base when destroyed

"P2T7


StartingHand Workers

STARTING HAND
Fox’s Den School
Speed of the Fox
Aged Sensei (1/1)
Grappling Hook


WORKERS
Morningstar Flagbearer
Savior Monk
Safe Attacking
Smoker (1/1) *returns to hand when targetted
Fox Primus (2/2+a) *frenzy *anti-air
Grappling Hook


NextHand

Earthquake
Earthquake
Glorious Ninja
Snapback


Discard

Ardra’s Boulder (0+1/6)

Speed of the Fox
Foxs den school


Tech 0 card(s)
Get Paid + float + rebuild tech 2 - ($13)
Heroes hall - ($11)
Aged Sensei - ($10)
Rook marches past bambaster to hit tech 2 for 4.
Bird 1 finishes tech 2, your base takes 2
Bird 2 kills bombaster
Worker ($9)

Float ($9)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Aged Sensei (1/1)
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • L8 Rook (4/6)
  • Bird 1 (1/1)
  • Bird 2 (1/1)

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 3

Gold:

  • Gold: 9
  • Workers: 11
Thoughts

Floating so much freaking gold my god

"

1 Like

Uhh, fox’s den school is not tech 1 :stuck_out_tongue:

1 Like

Lol look at me go. Guess I’m just not playing that and will worker a card instead

Edits have been made

1 Like

Rook looks so lonely!

P1T7


StartingHand Workers

STARTING HAND
Rickety Mine
War Drums


WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Scorch
Mad Man
Bloodrage Ogre


NextHand

Bamstamper Lizzo
Charge
Nautical Dog


Discard

Gunpoint Taxman
Pillage
Molting Firebird
Molting Firebird
Desperation
Surprise Attack
Bombaster
War Drums


Tech 0 card(s)
Get Paid + float - ($11)
Rebuild Tech II
Build another Rickety Mine - ($9)
Build another Surplus - ($4)
Calypso fights the Aged Sensei and wins! She takes 1, you draw.
Bamstamper hits your tech II and breaks it, 2 to your base
Zane hits your hero’s hall and breaks it “It’s just you and me Rook.” 2 more to your base

Float ($4)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Calypso Vystari 2/1
  • L6 Zane 4/4
  • Rickety Mine, HP: 3
  • Bamstamper Lizzo 5/3

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

This is a tricky turn. It really comes down to whether I want to smash buildings or base. I think I still smash buildings. Here are the lines:

  1. Calypso hits sensei, Zane and Bombaster hit Base for 9.
  2. Calypso hits Sensei, Zane breaks Hero’s Hall and Bamstamper breaks Tech II, base takes 4.

Getting his base down to 4 sounds nice, but limiting his options is how I got to this point and I reallllly don’t want to see Setsuki next turn.

Edit: I gotta follow the rules too! No Drakk this turn.
Edit2: Base health check-up! Hmm, Double EQ is 8, Rook is 4 and Birds are lethal! Yikes…

how? T2 is down and no HH.

1 Like