"P2T5
Tech StartingHand Workers
TECH
Vortoss Emblem
Origin Story
STARTING HAND
Rewind
Time Spiral
Rewind
Seer
Seer
Tinkerer
WORKERS
Nullcraft
Forgotten Fighter
Neo Plexus
Temporal Research
Hardened Mox
NextHand
Fading Argonaut
Rewind
Time Spiral
Seer
Vortoss Emblem
Tech 2 card(s)
Get Paid + float + Scavanger - ($14)
Rebuild Tech I
Prynn Pasternaak - ($12)
Mox can’t attack Basilisk, so it’ll crawl past and kill Grave
Max Prynn - ($8)
Rewind - ($4)
Worker - ($3)
Time Spiral: remove from Plasmodium - ($2)
Plasmodium kills Garth
Tinkerer - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: L7 Prynn Pasternaak (3/5) [4 time]
-
Technician: Tinkerer (1/2)
-
Lookout:
In Play:
- Battle Suits
- Plasmodium (4/1) Haste
Future:
- Knight of the Conclave [1 time]
- Knight of the Conclave [1 time]
Buildings:
-
Base HP: 18
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
Thoughts
I wasn’t expecting to pull off a full board clear; this gives me some flexibility in my tech choices. I’m not thrilled with my remaining Tech I options, so I’ll go for spells, and since Prynn has 2 methods of unit removal right now, I’ll take an Emblem and a Story.
"