WP. I guess I’ll just spill the beans. I’ve been attempting to replicate and improve on this success, with the inclusion of Necromancy to create a strong follow-up where, after trashing some key units with Prynn, I use Nether Drain to delevel her and either kill or bounce her in the same turn to permanently remove the selected units from the game.
But, I think I’ve been putting the cart before the horse, and as a result my play hasn’t been flexible enough to deal with some developments, especially if my opponent skillfully plays around my strategy. I’m rethinking my approach, and I expect to be ready to give this build another try tomorrow, if you’re up for another go.