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[Casual] Nekoatl [Present/Future]/Blood vs. bansa [Balance/Growth]/Strength


#64

P1T9


Tech StartingHand Workers

TECH
Cursed Ghoul
Cursed Ghoul


STARTING HAND
Carrion Curse
Sparring Partner
Sickness
Morningstar Flagbearer
Cursed Crow


WORKERS
Safe Attacking
Fox Viper
Grappling Hook
Smoker
Fox Primus
Snapback


NextHand

Sensei’s Advice
Plague Spitter
Sickness


Discard

Savior Monk
Sparring Partner
Carrion Curse
Martial Mastery
Cursed Ghoul
Cursed Ghoul


Tech 2 card(s)
Get Paid - ($10)
Carrion Curse, discard Feral Strike and Rampant Growth - ($7)
Sparring Partner - ($6)
Cursed Crow - ($3)
Morningstar Flagbearer - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L6 Orpal Gloor (7/10A) Diseased [5+]
  • :psfist: Elite: Aged Sensei (1/1)
  • :ps_: Scavenger: Sparring Partner (2/2)
  • :pschip: Technician: Morningstar Flagbearer (2/2) Tempting Target
  • :target: Lookout: Cursed Crow (3/3) Flying, resist 1

In Play:

  • Plague Lab (4)
  • Plague Lab (4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

Just throwing out fodder for the next T-Rex, since I can’t stop it from arriving.


#65

P2T9


StartingHand Workers

STARTING HAND
Tiger Cub
Rampant Growth
Feral Strike
Tyrannosaurus Rex


WORKERS
Verdant Tree
Spore Shambler
Ironbark Treant
Young Treant
Rampaging Elephant
Rampaging Elephant


NextHand

Circle of Life
Merfolk Prospector
Centaur


Discard

Potent Basilisk
Playful Panda
Forest’s Favor
Huntress
Fairie Dragon
Rampant Growth
Feral Strike
Tiger Cub


Tech 0 card(s)
Get Paid + float - ($12)
Tyrannosaurus Rex 2, destroys Flagbearer and Crow - ($3)
Tyrannosaurus Rex attacks Orpal on HP 1
Argagarg, Wisp arrives - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Argagarg (1/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Tyrannosaurus Rex (3/3), -7/7
  • Tyrannosaurus Rex 2 (10/10)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 8

Gold:

  • Gold: 1
  • Workers: 11

@Nekoatl 's turn


#66

P1T10


Tech StartingHand Workers

TECH
Death and Decay
Harmony


STARTING HAND
Plague Spitter
Sickness
Sensei’s Advice
Carrion Curse


WORKERS
Safe Attacking
Fox Viper
Grappling Hook
Smoker
Fox Primus
Snapback


NextHand

Plague Spitter
Sickness
Cursed Crow
Martial Mastery


Discard

Savior Monk
Sparring Partner
Carrion Curse
Martial Mastery
Cursed Ghoul
Cursed Ghoul
Morningstar Flagbearer
Cursed Crow
Carrion Curse
Sensei’s Advice
Sickness
Death and Decay
Harmony


Tech 2 card(s)
Get Paid - ($10)
Carrion Curse, discard Circle of Life - ($7)
Plague Spitter - ($4)
Sparring Partner trains Plague Spitter
Plague Lab, -1/-1 rune to T-Rex, +1/+1 runes to Orpal and Spitter - ($2)
Plague Lab, -1/-1 rune to T-Rex, +1/+1 runes to Orpal and Spitter - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plague Spitter (6/6A) [3+]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Aged Sensei (1/1)
  • :target: Lookout:

In Play:

  • Plague Lab (4)
  • Plague Lab (4)
  • L6 Orpal Gloor (9/3) Diseased [7+, 9 damage]
  • Sparring Partner (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 13

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

Nail-biting action! I can’t have Orpal kill Argagarg, without Sensei to soak the Tower damage, the 1/1 T-Rex would be able to finish him off, and Sensei is busy soaking Overpower damage and getting me a card.


#67

P2T10


StartingHand Workers

STARTING HAND
Circle of Life
Merfolk Prospector
Centaur


WORKERS
Verdant Tree
Spore Shambler
Ironbark Treant
Young Treant
Rampaging Elephant
Rampaging Elephant
Merfolk Prospector


NextHand

Rampant Growth
Playful Panda
Feral Strike


Tech 0 card(s)
Get Paid + float - ($12)
Tyrannosaurus Rex 2 kills Splitter and Sensei
Tyrannosaurus Rex deals 1 to Partner and dies, -1 rune on Wisp and T-Rex 2
Argagarg kills Partner
Max Argagarg, WE arrives - ($8)
Max Cali - ($2)
Worker

Float ($2)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Water Elemental (3/3)
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Argagarg (1/5)
  • L5 Cali (4/5)
  • Tyrannosaurus Rex 2 (3/3), -7/7

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 12

@Nekoatl 's turn


#68

If you suicide your T-Rex, Orpal’s maxband ability will force you to put a -1/-1 rune on each of 2 of your other units (you don’t have to pay the resist cost, though).


#69

@Nekoatl oops that is good to know, give me one sec to revise


#70

@Nekoatl edited


#72

@Nekoatl you would have to pay 1 more to target WE with Sickness since my units have resist 1 from Cali


#73

P1T11


StartingHand Workers

STARTING HAND
Martial Mastery
Plague Spitter
Sickness
Cursed Crow
Sensei’s Advice
Martial Mastery
Cursed Ghoul


WORKERS
Safe Attacking
Fox Viper
Grappling Hook
Smoker
Fox Primus
Snapback


NextHand

Sickness
Sparring Partner
Plague Spitter
Aged Sensei
Morningstar Flagbearer


Discard

Sparring Partner
Martial Mastery
Sensei’s Advice
Sickness
Cursed Ghoul
Cursed Crow
Martial Mastery
Plague Spitter


Tech 0 card(s)
Get Paid - ($10)
Grave Stormborne - ($8)
Martial Mastery - ($7)
Expensive Sickness, -1/-1 runes to Water Elemental and Calamandra - ($4)
Plague Lab adds runes to all who have one - ($2)
Plague Lab adds runes to all who have one, Water Elemental dies, resist protects T-Rex - ($0)
Orpal kills Calamandra

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Grave Stormborne (2/3A) Sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plague Lab (4)
  • Plague Lab (4)
  • L6 Orpal Gloor (11/2) Diseased [9+, 12 damage]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 10

#74

P2T11


StartingHand Workers

STARTING HAND
Feral Strike
Rampant Growth
Playful Panda
Huntress


WORKERS
Verdant Tree
Spore Shambler
Ironbark Treant
Young Treant
Rampaging Elephant
Rampaging Elephant
Merfolk Prospector


NextHand

Centaur
Feral Strike
Circle of Life


Discard

Rampant Growth
Feral Strike


Tech 0 card(s)
Get Paid + float + tech - ($14)
Rampant Growth T-Rex 2 - ($12)
T-Rex 2 attacks Grave on HP 1
Midori - ($10)
Argagarg kills Grave, Midori to L3
Switch to Surplus, my Base on 14 - ($5)
Huntress - ($3)
Playful Panda - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp (0/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Huntress (3/3)
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Argagarg (1/3)
  • L3 Midori (2/3)
  • Tyrannosaurus Rex 2 (1/1), -9/9
  • Playful Panda (2/2)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 2

Gold:

  • Gold: 1
  • Workers: 12

@Nekoatl 's turn I think Orpal should take 1 more dmg from Tower?


#75

Hmm, looks like I put 1 too many damage on him. Calamandra was (1/2) with 3 -1/-1 runes when Orpal attacked, plus the Tower is 2 damage, but I added 3 instead for some reason. Adjusted damage on him this turn to compensate.

P1T12


StartingHand Workers

STARTING HAND
Morningstar Flagbearer
Plague Spitter
Sickness
Aged Sensei
Sparring Partner


WORKERS
Safe Attacking
Fox Viper
Grappling Hook
Smoker
Fox Primus
Snapback


NextHand

Harmony
Savior Monk
Cursed Ghoul
Cursed Crow


Discard

Sparring Partner
Martial Mastery
Sensei’s Advice
Sickness
Cursed Ghoul
Cursed Crow
Martial Mastery
Plague Spitter
Sickness
Morningstar Flagbearer
Aged Sensei


Tech 0 card(s)
Get Paid - ($10)
Sickness on Wisp and Midori, spreads to Huntress and Panda - ($8)
Plague Labs kill T-Rex, Huntress, Midori, and Panda, buff Orpal - ($4)
Sparring Partner - ($3)
Plague Spitter - ($0)
Orpal breaks Tech III

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plague Spitter (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Sparring Partner (2/2)
  • :target: Lookout:

In Play:

  • Plague Lab (4)
  • Plague Lab (4)
  • L6 Orpal Gloor (13/4) Diseased [11+, 12 damage]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 11

Gold:

  • Gold: 0
  • Workers: 10

#76

P2T12


StartingHand Workers

STARTING HAND
Circle of Life
Feral Strike
Centaur
Forest’s Favor
Potent Basilisk


WORKERS
Verdant Tree
Spore Shambler
Ironbark Treant
Young Treant
Rampaging Elephant
Rampaging Elephant
Merfolk Prospector


NextHand

Tiger Cub
Tyrannosaurus Rex
Circle of Life
Rampant Growth
Fairie Dragon


Tech 0 card(s)
Get Paid + float + tech + surplus - ($13)
Max Cali - ($7)
Centaur - ($4)
Potent Basilisk - ($0)
Rebuild Tech III

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Argagarg (1/3A)
  • :psfist: Elite: Potent Basilisk (4/5)
  • :ps_: Scavenger:
  • :pschip: Technician: Centaur (3/4)
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Cali (4/5)

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 12

@Nekoatl 's turn


#77

edited patrol


#78

P1T13


Tech StartingHand Workers

TECH
Death and Decay
Harmony


STARTING HAND
Harmony
Cursed Crow
Savior Monk
Cursed Ghoul


WORKERS
Safe Attacking
Fox Viper
Grappling Hook
Smoker
Fox Primus
Snapback
Harmony


NextHand

Carrion Curse
Death and Decay
Carrion Curse
Plague Spitter


Tech 2 card(s)
Get Paid - ($10)
Orpal kills Argarg
Gorgon - ($7)
Sparring Partner trains Plague Spitter
Ready Sparring Partner - ($5)
Sparring Partner trains himself
Plague Labs amplifly all runes x2 - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gorgon (2/4A) Deathtouch
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Plague Spitter (6/6) Anti-air, diseased [3+]
  • :target: Lookout:

In Play:

  • Plague Lab (4)
  • Plague Lab (4)
  • L6 Orpal Gloor (15/5) Diseased [13+, 13 damage]
  • Sparring Partner (5/5) [3+]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 14
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11

Thoughts

Oh man, what I wouldn’t give for a card draw right now; Death and Decay would secure the win, and Carrion Curse would give me at least a pretty good idea of what to play around (switching to Surplus was a good choice). Also, I meant to tech Gorgons but got confused on the names and entered Cursed Ghouls into the spreadsheet, caught the error, and fixed it… but apparently the fix got rolled back and I didn’t notice, so I’m swapping them now. Good thing this isn’t a tournament.


#79

P2T13


StartingHand Workers

STARTING HAND
Tyrannosaurus Rex
Fairie Dragon
Tiger Cub
Rampant Growth
Circle of Life
Forest’s Favor


WORKERS
Verdant Tree
Spore Shambler
Ironbark Treant
Young Treant
Rampaging Elephant
Rampaging Elephant
Merfolk Prospector
Tiger Cub


NextHand

Playful Panda
Tyrannosaurus Rex
Huntress
Feral Strike
Feral Strike


Discard

Potent Basilisk
Centaur
Rampant Growth
Circle of Life
Forest’s Favor
Fairie Dragon


Tech 0 card(s)
Get Paid + surplus - ($12)
Tyrannosaurus Rex, destroys Splitter and Partner - ($4)
Rampant Growth Centaur - ($2)
Centaur trades with Gorgon
Midori - ($0)
Potent Basilisk trades with Orpal, Midori to L3
Cali deals 4 to your Base on 16
Worker

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L3 Midori (2/3)

In Play:

  • Rich Earth
  • L5 Cali (4/5)
  • Tyrannosaurus Rex (10/10)

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 13

@Nekoatl 's turn


#80

P1T14


StartingHand Workers

STARTING HAND
Death and Decay
Carrion Curse
Carrion Curse
Plague Spitter
Harmony
Martial Mastery
Savior Monk
Death and Decay


WORKERS
Safe Attacking
Fox Viper
Grappling Hook
Smoker
Fox Primus
Snapback
Harmony
Death and Decay


NextHand

Sparring Partner
Cursed Crow
Cursed Crow
Sickness
Gorgon


Discard

Sparring Partner
Plague Spitter
Gorgon
Death and Decay
Martial Mastery
Harmony
Carrion Curse
Carrion Curse


Tech 0 card(s)
Get Paid - ($11)
Grave Stormborne - ($9)
Martial Mastery - ($8)
Savior Monk - ($6)
Plague Spitter - ($3)
Worker - ($2)
River Montoya - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: River Montoya (2/3)
  • :psfist: Elite:
  • :ps_: Scavenger: Savior Monk (2/2) Healing 1
  • :pschip: Technician: L1 Grave Stormborne (2/3) Sparkshot
  • :target: Lookout: Plague Spitter (3/3) Anti-air, diseased, resist 1

In Play:

  • Plague Lab (4)
  • Plague Lab (4)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 12

#81

P2T14


StartingHand Workers

STARTING HAND
Huntress
Feral Strike
Feral Strike
Playful Panda
Tyrannosaurus Rex
Potent Basilisk


WORKERS
Verdant Tree
Spore Shambler
Ironbark Treant
Young Treant
Rampaging Elephant
Rampaging Elephant
Merfolk Prospector
Tiger Cub
Playful Panda


NextHand

Circle of Life
Fairie Dragon
Feral Strike
Centaur
Rampant Growth


Discard

Huntress
Feral Strike
Tyrannosaurus Rex


Tech 0 card(s)
Get Paid + surplus - ($13)
Boost Feral Strike, fetch Moss Ancients and put them into play - ($5)
Cali kills River, Midori to L5
3 Squirrels trade with Grave, Midori to L7
3 Squirrels trade with Splitter
Max Midori - ($4)
T-Rex kills S Monk and deal 8 to your Base on 8
Midory deals 4 to your Base on 4
Potent Basilisk - ($0)
Worker

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Potent Basilisk (3/5A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Cali (4/3)
  • Tyrannosaurus Rex (10/8)
  • L8 Midori (4/5)
  • Moss Ancient (8/9)
  • Moss Ancient 2 (8/9)

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 14

@Nekoatl 's turn


#82

I think that’s the sound of the fat lady singing. GG WP! That was intense. The Plague Labs did some good work for me, but it was a mistake to bring them out as early as I did… they’re so expensive to operate that they ground my economy to a halt. I’m up for another game as P2 if you are.


#83

@Nekoatl GG! i think that was the most turns I played in a game, 13+ runes omg, really good game and interesting match up, yes I am down, I will take my turn shortly,


#84

P1T1


StartingHand Workers

STARTING HAND
Tiger Cub
Merfolk Prospector
Rampant Growth
Young Treant
Playful Panda


WORKERS
Tiger Cub


NextHand

Forest’s Favor
Rich Earth
Spore Shambler
Ironbark Treant
Verdant Tree


Discard

Playful Panda
Rampant Growth
Young Treant


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Cali - ($1)
Merfolk Prospector - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Cali (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Merfolk Prospector (1/1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

@Nekoatl 's turn