P2T1:
Starting Hand
Tenderfoot Timely Messenger Helpful Turtle Older Brother Wither
Gold (5)
Worker (4)
Jaina (2)
Wither on Grave (0)
Discard 3, Draw 5
Patrol:
Leader: Level 1 Jaina (2/3 + a)
Elite:
Scavenger:
Technician:
Lookout:
Buildings:
Units/Heroes:
Base: 19
Other:
Economy:
Workers: 6
Hand: 5
Deck: 0
Discard: 4
Worker
Turtle
New Hand
Brick Thief Fruit Ninja Flagbearer Spark Bloom
cstick
October 9, 2016, 6:02pm
62
P1T2
Tech StartingHand Workers
TECH
Rambasa Twin
Lobber
STARTING HAND
Makeshift Rambaster
Pillage
Bombaster
Bloodrage Ogre
Nautical Dog
WORKERS
Bloodburn
Pillage
NextHand
Rambasa Twin
Lobber
Charge
Scorch
Makeshift Rambaster
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech 1 - ($2)
Play Bloodrage Ogre - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bloodrage Ogre
[I]Elite[/I]:
[I]Scavenger[/I]: Mad Man
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
L1 Grave (1/2)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 6
P2T2:
Tech
Lobber x 2
Starting Hand
Brick Thief Fruit Ninja Flagbearer Spark Bloom
Gold (6)
Worker (5)
Brick Thief, ping your T1, I go back to 20 (3)
Tier I (2)
Spark the mad man (1)
Discard 2, rs, Draw 4
Patrol:
Leader: Brick Thief (2/1 + a)
Elite:
Scavenger:
Technician: Level 1 Jaina (2/3)
Lookout:
Buildings: Tier I - 5
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 7 + 1 float
Hand: 4
Deck: 5
Discard: 0
Worker
Flagbearer
New Hand
Wither Lobber Lobber Fruit Ninja
cstick
October 9, 2016, 10:25pm
64
P1T3
Tech StartingHand Workers
TECH
Training Grounds
Vigor Adept
STARTING HAND
Scorch
Rambasa Twin
Lobber
Charge
Makeshift Rambaster
WORKERS
Bloodburn
Pillage
Scorch
NextHand
Lobber
Nautical Dog
Careless Musketeer
Bombaster
Tech 2 card(s)
Get Paid + Scavenger - ($7)
Worker - ($6)
Play Lobber - ($5)
Lobber trades with Brick Thief
Bloodrage Ogre trades with Jaina, Grave midbands
Grave hits your Tech 1 for 2
Play Rambasa Twin - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Rambasa Twin (3/2 + A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Rambasa Twin (3/2)
[I]Lookout[/I]:
[B]In Play:[/B]
L3 Grave (2/3)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 7
Iâm not convinced this is the best play, but itâs definitely the sweetest one.
P2T3:
Tech
Crash Barrow x2
Starting Hand
Wither Lobber Lobber Fruit Ninja Timely Messenger(techN)
Gold + f (8)
Drakk, level him to 4 (3)
Lobber (2)
Lobber (1)
Timely Messenger (0)
Lobber trades with bro #1
Messenger trades with bro #2
Lobber trades with Grave, Drakk maxbands
Discard 2, Draw 4
Patrol:
Leader: Level 7 Drakk (3/4 + a)
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tier I - 5
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 7
Hand: 4
Deck: 0
Discard: 8
[details=âWorkerâ][/details]
New Hand
Spark Bloom Tenderfoot Older Brother
cstick
October 10, 2016, 7:04pm
66
P1T4
Tech StartingHand Workers
TECH
Flame Arrow
Mind-Parry Monk
STARTING HAND
Nautical Dog
Bombaster
Careless Musketeer
Lobber
Training Grounds
WORKERS
Bloodburn
Pillage
Scorch
Careless Musketeer
NextHand
Makeshift Rambaster
Charge
Mad Man
Bloodrage Ogre
Vigor Adept
Discard
Rambasa Twin
Training Grounds
Nautical Dog
Bombaster
Flame Arrow
Mind-Parry Monk
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Play Midori - ($5)
Play Lobber - ($4)
Build Tech 2: Discipline - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: L1 Midori (2/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Lobber (2/2)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Discipline)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 6
[B]Gold:[/B]
Gold: 0
Workers: 8
P2T4:
Tech
Shoddy Glider x2
Starting Hand
Spark Bloom Tenderfoot Older Brother
Gold (7)
Worker (6)
Tier II - Blood (2)
Older Brother (0)
Discard 2, rs, Draw 4
Patrol:
Leader: Older Brother (2/2 + a)
Elite:
Scavenger:
Technician: Level 7 Drakk (3/4 + a)
Lookout:
Buildings: Tier I - 5, Tier II (Blood) - 5
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 8
Hand: 4
Deck: 8
Discard: 0
Worker
Bloom
New Hand
Shoddy Glider Brick Thief Crash Barrow Crash Barrow
cstick
October 11, 2016, 1:28am
68
P1T5
Tech StartingHand Workers
TECH
Vigor Adept
Momentâs Peace
STARTING HAND
Charge
Bloodrage Ogre
Vigor Adept
Mad Man
Makeshift Rambaster
WORKERS
Bloodburn
Pillage
Scorch
Careless Musketeer
NextHand
Bombaster
Vigor Adept
Training Grounds
Charge
Momentâs Peace
Tech 2 card(s)
Get Paid - ($8)
Midori + Lobber kill Older Brother
Play Jaina - ($6)
Play Vigor Adept - ($2)
Play Charge on Vigor Adept - ($0)
Vigor Adept kills Drakk, Midori to level 3
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: L1 Jaina (2/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Vigor Adept (5/2)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
L3 Midori (2/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Discipline)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 8
P2T5:
Tech
Kidnapping, Ember Sparks
Starting Hand
Shoddy Glider Brick Thief Crash Barrow Crash Barrow
Gold (8)
Worker (7)
Crash Barrow (4)
Timely Messenger (3)
River (1)
Crash Barrow clears your board, River to level 3
Timely Messenger trades with Midori, River to level 5
Discard 2, Draw 4
Patrol:
Leader:
Elite:
Scavenger:
Technician: Level 5 River (3/4)
Lookout:
Buildings: Tier I - 5, Tier II (Blood) - 5
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 9 + 1 float
Hand: 4
Deck: 3
Discard: 7
Worker
Brick Thief
New Hand
Spark Tenderfoot Wither Lobber
cstick
October 11, 2016, 4:30pm
70
P1T6
Tech StartingHand Workers
TECH
Momentâs Peace
Martial Mastery
STARTING HAND
Bombaster
Training Grounds
Vigor Adept
Momentâs Peace
Charge
WORKERS
Bloodburn
Pillage
Scorch
Careless Musketeer
Charge
NextHand
Makeshift Rambaster
Nautical Dog
Rambasa Twin
Flame Arrow
Discard
Vigor Adept
Momentâs Peace
Bombaster
Momentâs Peace
Martial Mastery
Tech 2 card(s)
Get Paid + Scavenger - ($9)
Worker - ($8)
Play Vigor Adept - ($4)
Play Training Grounds - ($3)
Play Grave - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Vigor Adept (5/5+A)
[I]Elite[/I]: L1 Grave (4/3)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Training Grounds HP: 4
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Discipline)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 5
[B]Gold:[/B]
Gold: 1
Workers: 9
P2T6:
Tech
Pirate Gang Commander
Starting Hand
Spark Tenderfoot Wither Lobber
Gold + f (10)
Worker (9)
Tier III (4)
Tenderfoot (4)
Jaina (2)
Discard 2, Draw 3, rs, Draw 1
Patrol:
Leader:
Elite:
Scavenger: Level 1 Jaina (2/3)
Technician: Tenderfoot (1/2)
Lookout: Level 5 River (3/4)
Buildings: Tier I - 5, Tier II (Blood) - 5, Tier III - 5
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 10 + 2 float
Hand: 4
Deck: 10
Discard: 0
Worker
Wither
New Hand
Lobber Fruit Ninja Shoddy Glider Pirate Gang Commander
cstick
October 11, 2016, 6:32pm
72
P1T7
Tech StartingHand Workers
TECH
Martial Mastery
Heroesâ Monument
STARTING HAND
Flame Arrow
Rambasa Twin
Makeshift Rambaster
Nautical Dog
WORKERS
Bloodburn
Pillage
Scorch
Careless Musketeer
Charge
Nautical Dog
NextHand
Bloodrage Ogre
Mind-Parry Monk
Lobber
Mad Man
Discard
Vigor Adept
Momentâs Peace
Bombaster
Momentâs Peace
Martial Mastery
Flame Arrow
Makeshift Rambaster
Martial Mastery
Heroesâ Monument
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Grave kills Jaina and midbands
Vigor Adept kills River, Grave to level 5
Play Rambasa Twin - ($5)
Play Midori - ($3)
Exhaust Training Grounds to maxband Midori
Float ($3)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Rambasa Twin (3/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Rambasa Twin (3/2)
[I]Technician[/I]: L8 Midori (5/5)
[I]Lookout[/I]: Vigor Adept (5/2)
[B]In Play:[/B]
Training Grounds HP: 4
L5 Grave (4/4)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Discipline)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 9
[B]Gold:[/B]
Gold: 3
Workers: 10
P2T7:
Starting Hand
Lobber Fruit Ninja Shoddy Glider Pirate Gang Commander
Gold + f + scav, no techs (13)
Drakk, level him to 4 (7)
Pirate Gang Commander (2)
Lobber (1)
Shoddy Glider (1)
Glider kills Grave, Drakk maxbands, your base takes 1 damage
Lobber trades with SQL bro, your base takes 1 damage
Tenderfoot trades with Vigor Adept, your base takes 1 damage
Discard 1, Draw 3
Patrol:
Leader: Pirate (2/2)
Elite:
Scavenger: Pirate (2/2)
Technician: Pirate (2/2)
Lookout:
Buildings: Tier I - 5, Tier II (Blood) - 5, Tier III - 5
Units/Heroes: Level 6 Drakk (3/4), Pirate Gang Commander (6/6)
Base: 20
Other:
Economy:
Workers: 10 + 1 float
Hand: 3
Deck: 7
Discard: 4
[details=âWorkerâ][/details]
New Hand
Older Brother Shoddy Glider Crash Barrow
cstick
October 12, 2016, 8:52pm
74
P1T8
StartingHand Workers
STARTING HAND
Mind-Parry Monk
Mad Man
Bloodrage Ogre
Lobber
WORKERS
Bloodburn
Pillage
Scorch
Careless Musketeer
Charge
Nautical Dog
NextHand
Martial Mastery
Mad Man
Martial Mastery
Tech 0 card(s)
Get Paid + float - ($13)
Build a Tower - ($10)
Play Jaina - ($8)
Play Mind-Parry Monk - ($3)
Play Lobber - ($2)
Exhaust Training Grounds to maxband Jaina
Midori kills Drakk
Rambasa Twin trades with SQL Pirate
Play Bloodrage Ogre - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Mind-Parry Monk (5/4+A)
[I]Elite[/I]: Lobber (2/2)
[I]Scavenger[/I]: Bloodrage Ogre (3/2)
[I]Technician[/I]: L7 Jaina (5/3)
[I]Lookout[/I]:
[B]In Play:[/B]
Training Grounds HP: 4
L8 Midori (5/5)
[B]Buildings:[/B]
Base HP: 14
Tech I HP: 4
Tech II HP: 5 (Discipline)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 10
Note: I also added in the Drakk damage from my turn 5.
P2T8:
Starting Hand
Older Brother Shoddy Glider Crash Barrow
Gold + f, no techs (13)
Crash Barrow (13)
Shoddy Glider (13)
River + Jaina (9)
Surplus (4)
Crash barrow trades with Monk, overpowers Jaina for 1, your base takes 1 damage
Pirate #1 trades with Jaina, your base takes 1 damage, River to level 3
Pirate #2 trades with BRO, your base takes 1 damage
Shoddy Glider kills Lobber, your base takes 1 damage
Commander hits your face for 6
Discard 1, Draw 3
Patrol:
Leader: Level 3 River (2/4 + a)
Elite:
Scavenger:
Technician: Level 1 Jaina (2/3)
Lookout:
Buildings: Tier I - 5, Tier II (Blood) - 5, Tier III - 5, Surplus - 4
Units/Heroes: Pirate Gang Commander (6/5)
Base: 20
Other:
Economy:
Workers: 10 + 4 float
Hand: 3
Deck: 4
Discard: 7
[details=âWorkerâ][/details]
New Hand
Lobber Crash Barrow Pirate Gang Commander
cstick
October 12, 2016, 9:30pm
76
Commander would die to the tower.
I forgot to list it in my end of turn summary, but I did build it.
OK, in that case Iâll hit your face for 6
cstick
October 12, 2016, 9:39pm
78
If youâre not killing Midori, River will be at level 3 instead of 5. Is that okay?
Yeah, and PGC will have 5 health. Iâll edit.
cstick
October 12, 2016, 9:53pm
80
P1T9
Tech StartingHand Workers
TECH
Versatile Style
Versatile Style
STARTING HAND
Mad Man (Discard)
Martial Mastery
Martial Mastery
Momentâs Peace (MM)
Momentâs Peace (MM)
WORKERS
Bloodburn
Pillage
Scorch
Careless Musketeer
Charge
Nautical Dog
NextHand
Vigor Adept
Bombaster
Makeshift Rambaster
Heroesâ Monument
Discard
Mind-Parry Monk
Lobber
Bloodrage Ogre
Mad Man
Martial Mastery
Versatile Style
Versatile Style
Momentâs Peace
Momentâs Peace
Martial Mastery
Tech 2 card(s)
Get Paid - ($10)
Play Grave - ($8)
Play Martial Mastery: Discard 1, Draw 2, look at your hand - ($7)
Midori breaks your Tech 3
Play Momentâs Peace - ($5)
Build Tech 3 - ($0)
Exhaust Training Grounds to maxband Grave
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: L7 Grave (5/5)
[I]Lookout[/I]:
[B]In Play:[/B]
Training Grounds HP: 4
L8 Midori (5/5)
[B]Buildings:[/B]
Base HP: 4
Tech I HP: 4
Tech II HP: 5 (Discipline)
Tech III HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 10
[B]Gold:[/B]
Gold: 0
Workers: 10