Casual: Marto (monopurple) vs. EricF ([Balance/Feral]/Present)

@EricF hf !

T1:

Hand

Nullcraft, Fading Argo, Battle Suits, TResearch (W), FFighter

Collect 4 gold (4)
Worker (3)
Fading Argonaut (1)

discard 3, draw 5

Patrol:
Leader: Fading Argonaut 2/3+1
Elite:
Scavenger:
Technician:
Lookout:

Buildings:
Units/Heroes:
Base: 20
Other:

Economy:
Workers: 5
Spare gold: 1
Hand: 5
Deck: 0
Discard: 3

Redraw

Plasmodium, Tinkerer, Mox, Time Spiral, Neo Plexus

Thanks for the help!

[details=P2, Turn 1]Ironbark Treant
Merfolk Prospector
Rich Earth -> Worker
Verdant Tree
Tiger Cub[/details]
5 gold
Worker (4)
Calamadra (2)
Tiger Cub (0)
Discard 3, Draw 5

SQL - Calamadra (2/3 +1)

Tiger Cub (2/2)

Base - 20

6 workers, 0 gold
Hand: 5
Deck: 0
Discard: 3

T2:

[details=Hand]Plasmodium, Tinkerer, Mox, Time Spiral, Neo Plexus
Tech 2x Knight of the Conclave

That plan will NEVER work but well.[/details]

Collect 5 gold (6)
Worker (5)
Tech I (4)
Neo Plexus (2)

discard 3, rs, draw 5

Patrol:
Leader: Fading Argonaut 2/3+1 [2]
Elite:
Scavenger:
Technician: Neo Plexus 2/2
Lookout:

Buildings: Tech I 5hp
Units/Heroes:
Base: 20
Other:

Economy:
Workers: 6
Spare gold: 2
Hand: 5
Deck: 3
Discard: 0

Redraw

Plasmodium, Battle Suits, Knight of the Conclave, FFighter, Mox

[details=Player 2, Turn 2]Forest’s Favor
Young Treant
Spore Shambler -> Worker
Playful Panda
Rampant Growth

Tech Owl + Circle of Life
[/details]
6 gold (6)
Worker (5)
Young Treant (3), rs and draw
Tech I (1)
Discard 4, Draw 4, rs, Draw 1. Float 1 gold.

SQL - Calamadra (2/3 +1)
Scavenger - Young Treant (0/2)
Lookout - Tiger Cub (2/2)

Base - 20
Tech I - 5

7 workers, 0 gold
Hand: 5
Deck: 3
Discard: 0

T3:

[details=Hand]Plasmodium, Battle Suits, Knight of the Conclave, FFighter (W), Mox
Tech 2x Rewind
Topdeck card: Knight of the Conclave, exchanged with Battle Suits[/details]

Collect 6 gold (8)
Worker (7)
Summon Vir (5)
Checking my topdeck card (5)
Switch topdeck card with one in my hand (4)
Plasmodium (2)
Knight of the Conclave (2)
Knight of the Conclave (2)

discard 1, draw 3

Patrol:
Leader: Fading Argonaut 2/3+1 [1]
Elite:
Scavenger:
Technician: Neo Plexus 2/2
Lookout:

Buildings: Tech I 5hp
Units/Heroes: lvl 1 Vir 2/3
Base: 20
Other: Plasmodium 4/4 [3], Knight of the Conclave 4/4 [3], Knight of the Conclave 4/4 [3]

Economy:
Workers: 7
Spare gold: 2
Hand: 5
Deck: 3
Discard: 0

Redraw

Nullcraft, Battle Suits, Time Spiral

Player 2, turn 3. Being lazy and not copying over the hidden stuff.

7 gold (8)
Hero’s Hall (6)
Gemscout Owl (5)
Level Cal to 3 (3)
Discard 2 cards for Stealth
Cal kills Vir, goes to Max
Worker (2)
Discard 1, Draw 3. Float 2 gold.

SQL - Tiger Cub (2/2 +1)
Elite - Gemscout Owl (1/1)
Scavenger - Young Treant (0/2)

L5 Calamadra (4/5)

Base - 20
Tech I - 5
Hero’s Hall - 4

8 workers, 2 gold
Hand: 3
Deck: 0
Discard: 5

T3:

[details=Hand]Plasmodium, Battle Suits, Knight of the Conclave, FFighter (W), Mox
Tech Omegacron, Origin Story
Topdeck card: Knight of the Conclave, exchanged with Battle Suits[/details]

Collect 7 gold (9)
Worker (8)
Tech II - Future (4)

discard 2, rs, draw 4

Patrol:
Leader:
Elite:
Scavenger: Neo Plexus 2/2
Technician:
Lookout:

Buildings: Tech I 5hp, Tech II Future 5hp
Units/Heroes:
Base: 20
Other: Plasmodium 4/4 [2], Knight of the Conclave 4/4 [2], Knight of the Conclave 4/4 [2]

Economy:
Workers: 8
Spare gold: 4
Hand: 4
Deck: 4
Discard: 0

Redraw

Nullcraft, Battle Suits, Time Spiral

8 gold + owl (11)
Worker (10)
Tap Cal for a Predator Tiger (6)
Mid-Band Midori (0)
Tiger Cub kills off the Neo Plexus
Discard 2, rs, Draw 4

SQL - Predator Tiger (4/4 +1)
Elite - Gemscout Owl (1/1)
Scavenger - Young Treant (0/2)
Tech - L5 Midori (3/4)

L5 Calamadra (4/5)
Tiger Cub (3/1)

Base - 20
Tech I - 5
Hero’s Hall - 4

9 workers, 0 gold
Hand: 4
Deck: 5
Discard: 0

T5:

[details=Hand]Seer, Origin Story, Rewind (W), Fading Argo
Tech Omegacron, Hive
Topdeck card: Knight of the Conclave, exchanged with Battle Suits[/details]

Collect 8 gold + float + scav (13)
Max Prynn (5)
Origin Story Calamandra (2)
Prynn bans Predator Tiger, using 2 time runes
Seer, removing one rune from Plasmodium - it arrives (1)
Plasmodium kills Midori. You draw 1. Tiger cub can’t bear the news and dies from grief
Worker (0)

discard 1, draw 3

Patrol:
Leader:
Elite:
Scavenger:
Technician: Seer 2/1
Lookout:

Buildings: Tech I 5hp, Tech II Future 5hp
Units/Heroes: lvl 7 Prynn 3/5 [2], Plasmodium 4/1
Base: 20
Other: Knight of the Conclave 4/4 [1], Knight of the Conclave 4/4 [1]

Economy:
Workers: 9
Spare gold: 0
Hand: 3
Deck: 1
Discard: 5

Redraw

Rewind, Battle Suits, Time Spiral

[details=Summary]Merfolk Prospector
Now!
Tiny Basilisk
Moment’s Peace
Playful Panda -> Worker
[/details]
9 + 1 gold (10)
Worker (9)
Tech II Balance (5)
Tiny Basilisk (3)
Merfolk Prospector (2)
Discard 2, Draw 4. Float 2 gold.

SQL - Tiny Basilisk (1/2 +1)
Elite - Young Treant (1/2)
Scavenger - Gemscout Owl (0/1)
Tech - Merfolk Prospector (1/1)

Base - 20
Tech I - 5
Tech II - 5
Spec: Balance
Hero’s Hall - 4

10 workers, 2 gold
Hand: 4
Deck: 0
Discard: 5

T5:

[details=Hand]Rewind (W), Battle Suits, Time Spiral
Tech 2x Nebula
Topdeck card: [/details]
Both Knights arrive, Prynn fades to 1

Collect 9 gold (9)
Battle Suits (7)
Worker (6)
Tech III (1)
Seer trades with Tiny B
Prynn kills Young Treant, taking 1 damage and gains a rune

discard 1, draw 1, rs, draw 2

Patrol: Knight of the Conclave 5/4+1
Leader:
Elite:
Scavenger: Plasmodium 4/1
Technician: Knight of the Conclave 5/4
Lookout:

Buildings: Tech I 5hp, Tech II Future 5hp
Units/Heroes: lvl 7 Prynn 3/5 [2],
Base: 20
Other: Battle Suits

Economy:
Workers: 10
Spare gold: 1
Hand: 3
Deck: 7
Discard: 0

Redraw

Forgotten Fighter, Nebula, Hive

Alright, I’m calling it, my teching didn’t actually work - gg!

If you’re up for it, let’s re-match, I’ll go first:

4 gold (4)
Worker (3)
Tiger Cub (1)
Discard 3, Draw 5. Float 1 gold

No Patrol

Tiger Cub (2/2)

Base - 20

5 workers, 1 gold
Hand: 5
Deck: 0
Discard: 3

T1:

Hand

Nullcraft, Fading Argo, Battle Suits, TResearch (W), FFighter

Collect 5 gold (5)
Worker (4)
Fading Argonaut (2)
Tech I (1)

discard 3, draw 5

Patrol:
Leader: Fading Argonaut 2/3+1
Elite:
Scavenger:
Technician:
Lookout:

Buildings: Tech I
Units/Heroes:
Base: 20
Other:

Economy:
Workers: 6
Spare gold: 1
Hand: 5
Deck: 0
Discard: 3

P1, turn 2

5 gold (6)
Worker (5)
Cal (3)
Rampant Growth the tiger (1)
Tiger kills fading argo
Discard 3, rs, draw 5. Float 1 gold

SQL - L1 Cal (2/3 +1)

Tiger Cub (2/2)

Base - 20

6 workers, 1 gold
Hand - 5
Deck - 4
Discard - 0

I’m back from a long week-end :slight_smile:

T2:

Collect 6 gold (7)
Worker (6)
Hardened Mox (3)
Battle Suits (1)

discard 2, draw 4

Patrol:
Leader:
Elite: Hardened Mox 3/1
Scavenger:
Technician:
Lookout:

Buildings: Tech I 5hp
Units/Heroes:
Base: 20
Other: Battle Suits

Economy:
Workers: 7
Spare gold: 1
Hand: 4
Deck: 4
Discard: 0

P1, Turn 3

6 gold (7)
Hero’s Hall (4)
Playful Panda (2)
Worker (1)
Discard 3, Draw 4, rs, Draw 1. Float 1 gold

SQL - Tiger Cub (2/2 +1)
Scavenger - Wisp (0/1)

L1 Cal (2/3)
Playful Panda (2/2)

Base - 20
Hero’s Hall - 4

7 workers, 1 gold
Hand - 5
Deck - 4
Discard - 0

T3:

Collect 7 gold (8)
Fading Argonaut (6)
Knight of the Conclave (6)
Prynn (4)
Temporal Research, draw 3 (2)
Knight of the Conclave (2)
Worker (1)

discard 2, draw 1, rs, draw 3

Patrol:
Leader: Fading Argonaut 3/3+1 [3]
Elite: Hardened Mox 3/1
Scavenger:
Technician:
Lookout:

Buildings: Tech I 5hp
Units/Heroes: lvl 1 Prynn 1/3 [4]
Base: 20
Other: Battle Suits, Knight of the Conclave [3], Knight of the Conclave [3]

Economy:
Workers: 8
Spare gold: 1
Hand: 4
Deck: 2
Discard: 0

Player 1, Turn 4
7 gold (8)
Rampant Growth on Panda (6)
Panda kills Argo
Level Cal to 3. (4)
Discard 2 cards for Stealth
Cal kills Prynn, Maxing
Worker (3)
Tech I (2)
Discard 1, Draw 3. Float 2 gold

units have Resist: 1
SQL - Tiger Cub (2/2 +1)
Scavenger - Wisp (0/1)

L5 Cal (4/5)
Panda (2/1)

Base - 20
Tech I - 5
Hero’s Hall - 4

8 workers, 2 gold
Hand - 3
Deck - 1
Discard - 6

T4:

Collect 8 gold (9)
Knights lose a time rune
Worker (8)
Plasmodium (6)
Nullcraft (4)
Tech II - Future (0)
Nullcraft kills Panda

discard 1, draw 2, rs, draw 1

Patrol:
Leader:
Elite: Hardened Mox 3/1
Scavenger:
Technician:
Lookout:

Buildings: Tech I 5hp, Tech II Future 5hp
Units/Heroes: Nullcraft 1/1
Base: 20
Other: Battle Suits, Knight of the Conclave [2], Knight of the Conclave [2], Plasmodium [3]

Economy:
Workers: 9
Spare gold: 1
Hand: 3
Deck: 3
Discard: 0

Player 1, Turn 5

8 gold (10)
Tap Cal to make a Predator tiger (6)
Geiger (4)
Temporal Distortion, turn Tiger into a Potent Basilisk, killing the Battle Suits (2)
Worker (1)
Discard 2, Draw 1, rs, Draw 3. Float 1 gold.

SQL - Potent Basilisk (3/5 +1)
Scavenger - Tiger Cub (2/2)
Tech - Wisp (0/1)

L5 Cal (4/5)
L1 Geiger (2/3)

Base - 20
Tech I - 5
Hero’s Hall - 4

9 workers, 1 gold
Hand - 4
Deck - 9
Discard - 0