Casual hardy83 (mono purple) vs NikoBolas (mono white)

No worries! Gave me more time to ponder the Blue vs Purple match-up! :slight_smile:

"P1T3


Tech StartingHand Workers

TECH
Tax Collector
Brave Knight


STARTING HAND
Spectral Hound
Porkhand Magistrate
Arrest
Building Inspector
Manufactured Truth


WORKERS
Traffic Director
Bluecoat Musketeer
Porkhand Magistrate


NextHand

Jail
Spectral Hound
Lawful Search


Discard

Manufactured Truth
Arrest
Tax Collector
Brave Knight


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire Spectral Hound - ($4)
Hire Building Inspector - ($3)
Oni casts Manufactured Truth allowing Reputable Newsman to do his best Spectral Aven impression for the turn. No target symbol so I think it’s OK. - ($2)
Spectral Aven (2/1) flying attacks Elite Vir (3/3), dealing 2 damage.
Reputable News-Aven (2/1) flying attacks and kills Vir. Oni gets 2 levels.

Float ($2)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound (3/3+A), illusion
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Building Inspector (1/1)
  • :target: [I]Lookout[/I]: L3 Oni (2/3+A), frenzy 1, resist 1
    [B]In Play:[/B]
  • Spectral Aven (2/1), flying, illusion exhausted
  • Reputable Newsman (0/3) set to ‘2’, exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7
    "

ouch… didn’t see that coming… and nothing to target that annoying bird :frowning: nothing great, let’s see what stands after your turn…

@NikoBolas did the edits, spend one more for tech II and discard battle suits… sorry

[b]P2T3[/b]
Tech StartingHand Workers

TECH
Origin Story
Rememberer


STARTING HAND
Fading Argonaut
Battle Suits
Time Spiral
Tinkerer
Forgotten Fighter


WORKERS
Plasmodium
Neo Plexus
Tinkerer


NextHand

Nullcraft (1/1)
Temporal Research
Vortoss Emblem
Stewardess of the Undone


Discard

Forgotten Fighter
Time Spiral
Origin Story
Rememberer


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Build Tech II -> Past - ($4) $3
hire Fading Argonaut - ($1)
Alien Science: Battle Suits

  • ($1)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (1/1+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Fading Argonaut (2/3) - 3 runes
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Ahh reputable newsman stops upgrades too! :slight_smile: he cut out 3 cards from your starter deck!

And building inspector makes your tech II cost 5 not 4!

Blue is pretty nasty as P1.

High @hardy83. I avoid the problem you ran into by creating a fresh spreadsheet every time. I have a “clean” version without factions picked out. I go to File -> Make a copy before every new game, and then name that file to keep track. It’s especially useful if you ever start playing multiple games at once.

Also, that last green/black game… Man, where’s DeGrey when you need him? TOO MANY TOKENS. (:

2 Likes

There is a ‘New Game’ button I hit to completely reset the spreadsheet. That way I don’t have to save multiple spreadsheets (although it’s not like running out of space on Google Drive is a thing). I’m old, haha.

1 Like

Oni is so good!

P1T4


Tech StartingHand Workers

TECH
Injunction
The Art of War


STARTING HAND
Jail
Spectral Hound
Lawful Search


WORKERS
Traffic Director
Bluecoat Musketeer
Porkhand Magistrate
Lawful Search


NextHand

Arrest
Brave Knight
Jail


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Max Oni, summon 3 Soldiers - ($3)
Build a Heroes’ Hall - ($1)
Hire Spectral Hound #2 - ($0)
Spectral Aven (2/1) attacks SL Hardened Mox (1/1+A), exhausting it.
Spectral Hound#1 (3/3) attacks and kills Tech FArgo, taking 2 damage. You draw a card.
L8 Oni frenzies (5/5) and attacks Tech II (Past), destroying it. Your base takes 2 damage.
Building Inspector (1/1) attacks Tech I, doing 1 damage.

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound#2 (3/3+A), illusion
  • :psfist: [I]Elite[/I]: Soldier ‘A’ (2/1), sparkshot
  • :ps_: [I]Scavenger[/I]: Soldier ‘B’ (1/1), sparkshot
  • :pschip: [I]Technician[/I]: Soldier ‘C’ (1/1), sparkshot
  • :target: [I]Lookout[/I]: L8 Oni (4/5), frenzy 1, readiness, resist 1
    [B]In Play:[/B]
  • Spectral Aven (2/1), flying, illusion exhausted
  • Reputable Newsman (0/3) set to ‘2’
  • Building Inspector (1/1), exhausted
  • Spectral Hound #1 (3/1), illusion, exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

While this is very true, it would easily become confusing to have dozens of games in your Google Drive. So what I do - and what I assumed everybody did - is delete any sheets for games which have finished. After all, you still have a record of what happened in all your finished games, right here on the forum!

2 Likes

yeah, up to now i didn’t start any new sheets but reset the sheet with the start button. it actually works quite well… the only thing was the shrine of forbidden knowledge… but that should be a one-time-error… hopefully :wink:

anyway, i think it’s advisable to start a fresh sheet from time to time from the very original as i think it might get updatet/improved???

@NikoBolas sorry, for being so slow now with my replies… christmas time is over, the new year has started and live gets busier again… i can’t keep up the posting speed we had during the last one or two weeks… so, i’ll take a break after this match. but generally - after a few days off - i would like to keep the whole pbf-thing going and i would be delighted if we could build a “long term relationship” :wink: and keep on playing…

anyway, i’ll think about my next turn now, there won’t be many more coming up this game i fear… rushed by blue, omg…

[b]P2T4[/b]
Tech StartingHand Workers

TECH
Shimmer Ray
Yesterday’s Golgort


STARTING HAND
Vortoss Emblem
Nullcraft (1/1)
Temporal Research
Stewardess of the Undone
Origin Story
Rememberer


WORKERS
Plasmodium
Neo Plexus
Tinkerer
Nullcraft (1/1)


NextHand

Forgotten Fighter
Time Spiral
Battle Suits +1 Attack for Soldiers/Mystics
Origin Story


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Rebuild Tech II
Summon Prynn - ($6)
cast Origin Story on Onimaru - what a pitty the soldiers stay… -.- - ($3)
@NikoBolas edit: sorry, had it already in the discard pile of my spreadsheet but forgot to write it to my actions: cast Vortoss Emblem on Spectral Hound SL -> targeted
hire Stewardess of the Undone -> target your Spectral Aven - so it goes to Discard and not your Had - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (1/1+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Stewardess of the Undone (2/3)
  • :pschip: [I]Technician[/I]: L1 Prynn (1/3) - 4 runes
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

No worries about taking some time to finish a turn. I’ve been sick this week so it has been easy to play my turns very quickly. :slight_smile:

Yeah, I would be up for taking a break and then the occasional game too!

Unfortunately there is one small problem…I put Oni in Lookout so Origin Story costs 4 not 3.

arrgh… stupid mistakes… so i won’t build a Worker - everything else is too complicated for me at the moment :wink: i put the last worker back into the discard pile… i’ll draw a fifth card as i discarded three then the last round. hope you’re ok with that…

1 Like

P1T5


Tech StartingHand Workers

TECH
Arresting Constable
Justice Juggernaut


STARTING HAND
Arrest
Jail
Brave Knight


WORKERS
Traffic Director
Bluecoat Musketeer
Porkhand Magistrate
Lawful Search


NextHand

Tax Collector
The Art of War
Manufactured Truth
Arrest
Injunction


Tech 2 card(s)
Get Paid - ($8)
skip worker
Build Tech II (Law) - ($4)
Summon Bibgy - ($2)
Soldiers A+B shutdown the Mox, dying in the process.
Spectral Hound (3/1) kills Prynn (1/3), dying in the process. Bigby gets 2 levels. You draw a card.
Summon Quince, who makes a mirror - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman (0/3+A) set to ‘2’
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Building Inspector (1/1)
  • :pschip: [I]Technician[/I]: Soldier ‘C’ (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L3 Bigby (2/4)
  • L1 Quince (1/3)
  • Mirror (0/1) illusion
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II (Law) HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Also your Tech I should be at 4 from a Building Inspector poke. Now I’m pretty nervous - you took away a lot of my good attackers last turn!

sorry, adjusted tech I hp… maybe this time it’s a correct move:

[b]P2T5[/b]
Tech StartingHand Workers

TECH
Shimmer Ray
Yesterday’s Golgort


STARTING HAND
Shimmer Ray
Yesterday’s Golgort


WORKERS
Plasmodium
Neo Plexus
Tinkerer
Forgotten Fighter


NextHand

Fading Argonaut (2/3) - 3 runes
Nullcraft (1/1)
Temporal Research
Origin Story


Discard

Battle Suits +1 Attack for Soldiers/Mystics
Time Spiral


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
hire Shimmer Ray, trash Hardened Mox - ($6)
summon Vir

  • ($4)
    Peek
    Exchange Top Card - ($3)
    hire Yesterday’s Golgort - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Yesterday’s Golgort (6/4+1) - 2 runes
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Stewardess of the Undone (2/3)
  • :target: [I]Lookout[/I]: Shimmer Ray (3/4) - 2 runes
    [B]In Play:[/B]
  • Vir (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Past)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

Well I’m going to take a page out of your book here! :slight_smile:

"P1T6


Tech StartingHand Workers

TECH
Community Service
Injunction


STARTING HAND
Tax Collector
Injunction
Manufactured Truth
The Art of War
Arrest


WORKERS
Traffic Director
Bluecoat Musketeer
Porkhand Magistrate
Lawful Search
The Art of War


NextHand

Arresting Constable
Jail
Spectral Aven
Justice Juggernaut
Spectral Hound


Discard

Injunction
Building Inspector
Arrest
Manufactured Truth
Tax Collector
Community Service
Injunction


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Bigby casts Injunction on your Tech II building - Shimmer Ray and Yesterday’s Golgort get sidelined/exhausted - ($4)
Bigby asks Stewardess of the Undone to attend court (midband), sidelineing her from the patrol zone for the turn.
Soldier ‘C’, Buiding Inspector, and Quince gang up on Vir and do exactly 3 damage. Quince gains 2 levels and heals. Building Inspector and Soldier die.
L3 Quince makes another Mirror - To show the Truth! - ($2)
L3 Quince makes his original Mirror turn into a Yesterday’s Golgort. - ($0)
Mirror Golgort attacks your base for 6. Dies at end of turn.

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman (0/3+A) set to ‘2’
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Mirror (0/1) illusion
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L3 Bigby (2/4), exhausted.
  • L3 Quince (1/4), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

Well, I still don’t have much attacking power, but I’m trying to play a different kind of game. It seems to be working? Haha, I don’t know but its fun!

…well you did 6 damage to my base… enough attacking power for my taste…

[b]P2T6[/b]
Tech StartingHand Workers

TECH
Ebbflow Archon
Seer


STARTING HAND
Origin Story
Fading Argonaut (2/3) - 3 runes
Nullcraft (1/1)
Temporal Research
Vortoss Emblem
Rememberer


WORKERS
Plasmodium
Neo Plexus
Tinkerer
Forgotten Fighter
Fading Argonaut


NextHand

Seer

Battle Suits +1 Attack for Soldiers/Mystics
Shimmer Ray
Rememberer


Tech 2 card(s)
Get Paid - ($9)
worker - ($8)
Summon Prynn - ($6)
Cast Origin Story on Quince (not easy to choose which hero…) - ($3)
cast Temporal Research to draw 2 cards - ($1)
hire Nullcraft - ($0)
Nullcraft gives 1 damage to your Tech II - Yesterday’s Golgort gains a timerune

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Prynn (1/3+1) - 4 runes

  • :psfist: [I]Elite[/I]:

  • :ps_: [I]Scavenger[/I]:

  • :pschip: [I]Technician[/I]:

  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

  • Yesterday’s Golgort (6/4) - 2 runes - inj.

  • Shimmer Ray (3/4) - 1 rune - inj.

  • Nullcraft (1/1) - exh.
    [B]Buildings:[/B]

  • :heart: Base HP: 12

  • :heart: Tech I HP: 4

  • :heart: Tech II HP: 5 (Past)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

Argg, so many things I could do and I’m not sure what the right move is. This seems bad, but everything else seems worse?

P1T7


Tech StartingHand Workers

TECH
Mind Control
Censorship Council


STARTING HAND
Spectral Hound
Justice Juggernaut
Jail
Arresting Constable
Spectral Aven


WORKERS
Traffic Director
Bluecoat Musketeer
Porkhand Magistrate
Lawful Search
The Art of War
Spectral Aven


NextHand

Arrest
Manufactured Truth
Brave Knight
Spectral Hound
Community Service


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Summon Quince, he makes a mirror (Origin Story doesn’t make him unable to come back) - ($6)
Level Quince to 3 - ($4)
L3 Quince makes his old Mirror a copy of Yesterday’s Golgort - ($2)
Mirror Golgort (6/4) attacks and kills SL Pryn (1/3+A), then dies at end of turn. Quince gains 2 levels.
Hire Spectral Hound, Maxband Quince ability makes his new mirror a copy of it. - ($1)
L3 Bigby (2/4) attacks your Tech I for 2 damage.

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman (0/3+A) set to ‘2’
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Mirror Hound (3/3) illusion (this gets trashed if Quince or the original Hound leaves play)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L3 Bigby (2/4), exhausted.
  • L5 Quince (1/5)
  • Spectral Hound (3/3) illusion
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Law)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

I just realized I made a mistake again. In T6 I would not have been allowed to cas Temporal Research. But I got Vortoss Emblem and Rememberer into my hand. I didn’t play any of these two… Actually I just used Temporal Research to get cards for my discard/draw… anyway… nothing happened, except of course that i drew too much cards… so i’ll draw one card less now to make up for the mistake… then i should be at the same point with cards - but spent two gold on the spell… this way it hurts a bit and maybe I’ll learn :wink: i gotta concetrate more… but during nightshift it’s sometimes hard to stay focused :slight_smile:

[b]P2T7[/b]
StartingHand Workers

STARTING HAND
Battle Suits +1 Attack for Soldiers/Mystics
Seer

Rememberer

Shimmer Ray


WORKERS
Plasmodium
Neo Plexus
Tinkerer
Forgotten Fighter
Fading Argonaut


NextHand

Vortoss Emblem
Yesterday’s Golgort
Stewardess of the Undone (2/3)


Discard

Shimmer Ray (3/4)
Rememberer
Battle Suits +1 Attack for Soldiers/Mystics


Tech 0 card(s)
Get Paid - ($10)
Shimmer Ray dies from Fading
build Tech III (without the building inspector…) - ($5)
summon Vir - ($3)
peek
summon Shimmer Ray - ($2)
hire Seer + 1 rune for Shimmer Ray - ($1)
Nullcraft attacks Tech II - Yesterday’s Golgort gains a rune

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Seer (2/1+1)

  • :psfist: [I]Elite[/I]:

  • :ps_: [I]Scavenger[/I]:

  • :pschip: [I]Technician[/I]: Yesterday’s Golgort (6/4) - 2 runes

  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

  • Nullcraft (1/1) - exh.

  • Shimmer Ray (3/4) - 3 runes

  • L1 Vir (2/3)
    [B]Buildings:[/B]

  • :heart: Base HP: 12

  • :heart: Tech I HP: 2

  • :heart: Tech II HP: 5 (Past)

  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 4
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

Well I couldn’t win, but I destroyed your tech III! If you tech’d in your Archon then I think you woulda won (though he can’t target heroes)! You still have some fliers so you will have to choose the best threats to kill :wink: Good luck!

Edit: Ah I just noticed after tweaking my turn that Bigby never killed Stewardess of the Undone. He sidelined her with his mid-band (just as he will do this turn to Seer). She should still be in play somewhere!

Edit2: Don’t worry about the Temporal Research, I should’ve caught it! :slight_smile: But thanks for trying to fix it!

P1T8


StartingHand Workers

STARTING HAND
Brave Knight
Spectral Hound
Manufactured Truth
Arrest
Community Service


WORKERS
Traffic Director
Bluecoat Musketeer
Porkhand Magistrate
Lawful Search
The Art of War
Spectral Aven


NextHand

Censorship Council
Building Inspector
Injunction
Injunction
Justice Juggernaut


Discard

Arrest
Manufactured Truth
Community Service
Spectral Hound
Brave Knight


Tech 0 card(s)
Get Paid + float - ($11)
L3 Bigby (2/4) apprehends SL Seer (2/1+A), takes her in for questioning (sideline a patroller - Bigby midband).
Quince Arrests Yesterday’s Golgort for being in the wrong time period! - ($9)
Quince casts Manufactured Truth on Reputable Newsman to turn him into a Spectral Hound until end of turn- ($6)
Spectral Hound (3/3) and Reputable News-Hound (3/3) destroy your Tech III building. Your base takes 2 damage. (10)
Summon Oni - ($7)
Mirror Hound (3/3) attacks and kills Vir, taking 2 damage. Oni gains 2 levels.
L3 Oni gains 5 levels, summons 3 soldiers! - ($1)
Quince pokes your Tech I building, doing 1 damage (wishing he became 2 power at some point!). (4)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Soldier ‘A’ (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Soldier ‘B’ (1/1)
  • :pschip: [I]Technician[/I]: Soldier ‘C’ (1/1)
  • :target: [I]Lookout[/I]: L8 Oni (4/5), resist 1
    [B]In Play:[/B]
  • L3 Bigby (2/4), exhausted.
  • L5 Quince (1/5), exhausted
  • Spectral Hound (3/3) illusion, exhausted
  • Reputable Newsman (0/3) set to ‘2’, exhausted
  • Mirror Hound (3/1) illusion, exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Law)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

Even though I’m playing Blue, I feel like I’m playing it in a white way (Heroes!). Pretty funny. This turned into a really interesting game, I can’t let you have Tech III, but it seems impossible you would have the archon out of just 3 cards, but since it’s the only way I lose, I can’t risk it! Haha, it will be interesting to see what your tech choices were at the end.

yeah well… stupid with Stewardess… i believe it’s because i started to read your posts superficially - my bad… cannot undo a thing like that with all the drawing order and so on… i really gotta pay more attention in future games…

decided to go for Bigby rather than Tech II… at least there won’t be an injunction :wink:

edit: forgot time runes of Prynn…

[b]P2T8[/b]
StartingHand Workers

STARTING HAND
Vortoss Emblem
Stewardess of the Undone (2/3)
Yesterday’s Golgort


WORKERS
Plasmodium
Neo Plexus
Tinkerer
Forgotten Fighter
Fading Argonaut


NextHand

Ebbflow Archon
Time Spiral
Temporal Research


Discard

Shimmer Ray (3/4)
Rememberer
Battle Suits +1 Attack for Soldiers/Mystics
Vortoss Emblem
Stewardess of the Undone (2/3)


Tech 0 card(s)
Get Paid + float - ($11)
hire Yesterday’s Golgort - ($8)
summon Prynn - ($6)
cast Vortoss Emblem on Spectral Hound to finish it and its Mirror
Nullcraft and Shimmer Ray attack Bigby, Prynn levels twice
Level Prynn 4 more times - ($2)
hire Max Geiger - ($0)
rebuild Tech 3

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Yesterday’s Golgort (6/4+1) - 2 runes

  • :psfist: [I]Elite[/I]: L7 Prynn (4/5) - 4 runes

  • :ps_: [I]Scavenger[/I]: L1 Max (2/3)

  • :pschip: [I]Technician[/I]: Seer (2/1)

  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

  • Nullcraft (1/1) - exh.

  • Shimmer Ray (3/4) - 2 runes - exh.

  • Yesterday’s Golgort (6/4) - 1 rune - arrested
    [B]Buildings:[/B]

  • :heart: Base HP: 10

  • :heart: Tech I HP: 2

  • :heart: Tech II HP: 5 (Past)

  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

Well, that’s a lot of stuff on your side! These trades hurt, but I think I’m better off limiting what you can do!

P1T9


StartingHand Workers

STARTING HAND
Justice Juggernaut
Building Inspector
Censorship Council
Injunction
Injunction


WORKERS
Traffic Director
Bluecoat Musketeer
Porkhand Magistrate
Lawful Search
The Art of War
Spectral Aven
Building Inspector


NextHand

Jail
Mind Control
Tax Collector
Arresting Constable


Discard

Arrest
Manufactured Truth
Community Service
Spectral Hound
Brave Knight
Spectral Hound
Injunction
Injunction


Tech 0 card(s)
Get Paid + float - ($11)
Worker - ($10)
Hire Justice Juggernaut - ($4)
Build Censorship Council - ($0)
Oni frenzies (5/5) and attacks SL Yesterday’s Golgort (6/4+A), they trade with each other.
Quince (1/5) attacks Geiger (3/4), dealing 1 damage and taking 3!
Soldiers A+B+C attack Max Geiger (3/3), all dying to kill him!. They all Sparkshot Pryn 3 times. You get a gold.

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Reputable Newsman (0/3) set to ‘2’
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L5 Quince (1/2), exhausted.
  • Justice Juggernaut (4/6) unstoppable, 2 lives
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Law)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

Edited: Changed my turn to reflect Geiger at 3/4 instead of 2/3.