Casual hardy83 (mono purple) vs NikoBolas (mono white)

@NikoBolas

hey! my first PBF game… hope you are alright with that… gl and hf :wink:

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Fading Argonaut
Neo Plexus
Plasmodium
Forgotten Fighter
Hardened Mox


WORKERS
Neo Plexus


NextHand

Time Spiral
Nullcraft
Battle Suits
Tinkerer
Temporal Research


Discard

Hardened Mox
Forgotten Fighter
Plasmodium


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fading Argonaut - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Fading Argonaut
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5
2 Likes

No problem! I haven’t played too many myself! Good luck and have fun!

"P2T1


StartingHand Workers

STARTING HAND
Fox Primus
Grappling Hook
Fox Viper
Savior Monk
Aged Sensei


WORKERS
Fox Viper


NextHand

Sensei’s Advice
Safe Attacking
Snapback
Smoker
Morningstar Flagbearer


Discard

Fox Primus
Aged Sensei
Grappling Hook


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Rook - ($2)
Hire Savior Monk - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook (2/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Savior Monk (2/2), Healing 1
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
[b]P1T2[/b]
Tech StartingHand Workers

TECH
Seer
Sentry


STARTING HAND
Time Spiral
Nullcraft
Battle Suits
Tinkerer
Temporal Research


WORKERS
Neo Plexus
Battle Suits


NextHand

Forgotten Fighter
Plasmodium
Seer
Nullcraft
Time Spiral


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Build Tech I - ($4)
Tinkerer - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (2/3+:psblueshield:) - 2 timerunes
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tinkerer (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
Bird’s Nest
Rambasa Twin


STARTING HAND
Smoker
Snapback
Safe Attacking
Sensei’s Advice
Morningstar Flagbearer


WORKERS
Fox Viper
Safe Attacking


NextHand

Bird’s Nest
Fox Primus
Sensei’s Advice
Aged Sensei


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tech I - ($4)
Hire Morningstar Flagbearer - ($1)
Rook casts Sensei’s Advice on Savior Monk - ($0)
Rook and Savior Monk attack and kill Fading Argonaut. Rook takes 2 damage, Savior Monk takes 1 damage.

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Morningstar Flagbearer (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Rook (2/2)
  • Savior Monk (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
[b]P1T3[/b]
Tech StartingHand Workers

TECH
Assimilate
Seer


STARTING HAND
Plasmodium
Forgotten Fighter
Seer
Nullcraft
Time Spiral


WORKERS
Neo Plexus
Battle Suits
Plasmodium


NextHand

Hardened Mox
Sentry
Assimilate
Temporal Research


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
summon Vir Garbarean - ($5)
Forgotten Fighter on Morningstar Flagbearer - Byebye - ($3)
Nullcraft - ($1)
Nullcraft attacks an kills Savior Monk
Peek with Vir Garbarean

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tinkerer (1/2+1:psblueshield:)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft (1/1) (exh.)
  • Vir Garbarean (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

sorry, forgot to put Vir on the board -> that was the edit…

@hardy83 No prob!

"P2T3


Tech StartingHand Workers

TECH
Whitestar Grappler
Entangling Vines


STARTING HAND
Aged Sensei
Bird’s Nest
Sensei’s Advice
Fox Primus


WORKERS
Fox Viper
Safe Attacking
Fox Primus


NextHand

Smoker
Aged Sensei
Grappling Hook
Snapback
Rambasa Twin


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Rook casts Bird’s Nest - ($4)
Rook gains 4 levels going to level 5, heals. - ($0)
Unstoppable Rook (3/5) attacks and kills Vir (2/3), gaining 2 levels, while taking 2 damage.

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Bird#2 (1/1)
  • :pschip: [I]Technician[/I]: Bird#1 (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L7 Rook (3/3), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

ouch… wasn’t aware of Rook’s midband ability…

[b]P1T4[/b]
Tech StartingHand Workers

TECH
Origin Story
Yesterday’s Golgort


STARTING HAND
Sentry
Temporal Research
Hardened Mox
Assimilate


WORKERS
Neo Plexus
Battle Suits
Plasmodium
Hardened Mox


NextHand

Seer
Fading Argonaut
Time Spiral
Seer


Discard

Temporal Research
Assimilate
Origin Story
Yesterday’s Golgort


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Sentry - ($5)
Build Tech II - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Sentry (3/2+1 :psblueshield:)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Nullcraft (1/1)
  • :pschip: [I]Technician[/I]: Tinkerer (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 4 -> 5 (@NikoBolas edit: made another mistake :frowning: didn’t put Forgotten Fighter onto discard pile in T3… just added it again now in the spreadsheet - sry)
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

Yeah, Rook is great at offense AND defense! :slight_smile:

"P2T4


Tech StartingHand Workers

TECH
Colossus
Versatile Style


STARTING HAND
Grappling Hook
Snapback
Smoker
Rambasa Twin
Aged Sensei


WORKERS
Fox Viper
Safe Attacking
Fox Primus
Smoker


NextHand

Sensei’s Advice
Entangling Vines
Whitestar Grappler
Savior Monk
Morningstar Flagbearer


Discard

Snapback
Grappling Hook
Aged Sensei
Colossus
Versatile Style


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Rook levels to max! Gains Crumbling Rune. - ($6)
Hire Rambasa Twins 1+2 - ($2)
L8 Rook (4/6) attacks and kills SL Sentry (3/2+A), taking 3 damage.
Bird#1 (1/1) attacks and kills Nullcraft (1/1) dying in the process, you gain 1 gold.
Bird#2 (1/1) attacks your Tech II (Past) building for 1 damage.

Float ($2)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rambasa Twin#1 (3/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Rambasa Twin#2 (3/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L8 Rook (4/3), exhausted, crumbling rune
  • Bird’s Nest (channeled by Rook)
  • Bird#2 (1/1), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

…hope i got everything right with Vir 's peeking and temporal research, but looks quite good :wink:

[b]P1T5[/b]
Tech StartingHand Workers

TECH
Shimmer Ray
Yesterday’s Golgort


STARTING HAND
Seer
Seer
Time Spiral
Fading Argonaut


WORKERS
Neo Plexus
Battle Suits
Plasmodium
Hardened Mox


NextHand

Origin Story
Assimilate
Forgotten Fighter
Sentry
Nullcraft


Discard

Temporal Research
Seer
Time Spiral
Seer


Tech 2 card(s)
Get Paid + float + scavenger - ($10)
Summon Vir - ($8)
Peek at top card
Exchange top card - ($7)
hire Fading Argonaut - ($5)
cast Temporal Research - draw 2 cards - ($3)
hire Yesterday’s Golgort - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Yesterday’s Golgort (6/4+1 :psblueshield:) - 2 timerunes
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Fading Argonaut (2/3) - 3 timerunes
  • :pschip: [I]Technician[/I]: Tinkerer (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vir (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Past)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

I’m not too well-versed with the spreadsheet either, but everything seems OK from what I can see. This is quite the Garrus Rook show…

"P2T5


Tech StartingHand Workers

TECH
Earthquake
Whitestar Grappler


STARTING HAND
Whitestar Grappler
Morningstar Flagbearer
Entangling Vines
Sensei’s Advice
Savior Monk


WORKERS
Fox Viper
Safe Attacking
Fox Primus
Smoker
Morningstar Flagbearer


NextHand

Grappling Hook
Whitestar Grappler
Sensei’s Advice
Aged Sensei


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Build Tech II (Strength) - ($6)
Bird’s Nest creates a new Bird#1 (1/1)
Rook casts Sensei’s advice on the Rambasa Twins 1+2 - ($5)
Rook casts Entangling Vines on Yesterday’s Golgort. - ($2)
Rambasa Twin#1 (4/2+A) attacks and kills Fading Argonaut (2/3), taking 1 damage.
Unstoppable L8 Rook (4/3) attacks your Tech II (Past) building, destroying it.
Bird#2 (1/1) attacks your Tech I Building, dealing 1 damage.

Float ($2)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rambasa Twin#2 (3/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bird#1 (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L8 Rook (4/3), exhausted, crumbling rune
  • Bird’s Nest (channeled by Rook)
  • Bird#2 (1/1), exhausted
  • Rambasa Twin#1 (3/1)
  • Entangling Vines (attached to Yesterday’s Golgort)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 10

@NikoBolas …at least you didn’t Earthquake me… that was my main concern… but I can’t get rid of the Entangling Vines - even if I somehow kill Rook, right? So I gotta sacrifice Yesterday’s Golgort to bring him back into play?

Yeah, I think unless you have some way to bounce Yesterday’s Golgort back to your hand, it pretty much removes him from the game, at least in this match-up.

edit: I was too worried you would tech in Origin Story and bounce Rook to tech in Earthquake…though I did consider it a few turns :wink:

I indeed teched Origin Story, but didn’t get it in my hand up to now… allready got hit hard by White with Discipline and Training Grounds… so Origin Story was set from the beginning :wink:

[b]P1T6[/b]
Tech StartingHand Workers

TECH
Shimmer Ray
Second Chances


STARTING HAND
Sentry
Forgotten Fighter
Nullcraft
Assimilate
Origin Story


WORKERS
Neo Plexus
Battle Suits
Plasmodium
Hardened Mox
Nullcraft


NextHand

Second Chances
Yesterday’s Golgort
Seer
Shimmer Ray


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Prynn - ($5)
cast Origin Story on Rook - ($2)
Peek with Vir
Sentry - ($0)
rebuild Tech II

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Sentry (3/2+1 :psblueshield:)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tinkerer (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
    @NikoBolas edit: Vir deleted - must sacrifice before able to summon Prynn, because Tech II was destroyed
  • Prynn (1/3) - 4 timerunes
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (past) @NikoBolas arrgh… another mistake - forgot to reset health

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8 -> 9 @NikoBolas oh no… mistake - didn’t put Fading Argonaut back in discard pile
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

sorry for my mistakes… but i’ll learn. up to now there shouldn’t have been any game changing errors. i could have Fading Argonaut in hand now… actually i would be glad about that, then i would have an easy choice for a worker… really slow here… what about your tech III? :wink:

Haha, don’t stress the mistakes. This is just casual. It took me a few games to get used to the spreadsheet and the rules. Tech III??? I just played my first Tech II…:wink: Double Sensei’s Advice was really lucky…

"P2T6


Tech StartingHand Workers

TECH
Colossus
Oathkeeper


STARTING HAND
Whitestar Grappler
Grappling Hook
Sensei’s Advice
Aged Sensei


WORKERS
Fox Viper
Safe Attacking
Fox Primus
Smoker
Morningstar Flagbearer
Aged Sensei


NextHand

Colossus
Savior Monk
Versatile Style


Discard

Sensei’s Advice
Bird’s Nest
Grappling Hook
Colossus
Oathkeeper


Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Summon Graves - ($9)
Graves casts Sensei’s Advice on Birds 1+2 - ($8)
Hire Whitestar Grappler - ($5)
Build Surplus - ($0)
Rambasa Twin#1 (3/1) attacks and kills SL Sentry (3/2+A), then goes back to my codex.
Bird#1 (2/1+A) attacks and kills Tinkerer (1/2). You draw a card.
Rambasa Twin#2 (3/2) and Bird#2 (2/1+A) attack your Tech II (Past) building, destroying it. Your base takes 2 damage.

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Whitestar Grappler (3/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L1 Graves (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Entangling Vines (attached to Yesterday’s Golgort)
  • Bird#2 (1/1), exhausted
  • Bird#1 (1/1), exhausted
  • Rambasa Twin#2 (3/2), exhausted.
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 3
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

hm… looks like the game is over

anyway - could you plz remove the Entangling Vines? allready sacrificed Yesterday’s Golgort in T6 - means i put it onto my discard pile, but didn’t write down the action… here’s my next turn - probably one of the last… you need 1 more? plz end my pain :wink:

[b]P1T7[/b]
Tech StartingHand Workers

TECH
Ebbflow Archon


STARTING HAND
Shimmer Ray
Yesterday’s Golgort
Second Chances
Seer
Seer


WORKERS
Neo Plexus
Battle Suits
Plasmodium
Hardened Mox
Nullcraft
Second Chances


NextHand

Forgotten Fighter
Assimilate
Fading Argonaut
Origin Story


Discard

Tinkerer
Sentry
Shimmer Ray
Yesterday’s Golgort


Tech 1 card(s)
Get Paid - ($9)
Worker - ($8)
2x Seer, remove 2 timerunes from Prynn - ($6)
rebuild Tech II

Float ($6)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Seer (2/1+1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Seer (2/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Prynn (1/3) - 1 timerune
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Past)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 5
  • Workers: 10

Haha, sorry I’m not that good and I play pretty safe! I think in the early turns you should spend your gold more aggressively! P1 has to be aggressive otherwise P2 will have more resources AND a gold advantage. I try to get as much power on the board in the early turns as possible. I think a tower would have really helped you out at some point too!

"P2T7


StartingHand Workers

STARTING HAND
Colossus
Versatile Style
Savior Monk
Snapback


WORKERS
Fox Viper
Safe Attacking
Fox Primus
Smoker
Morningstar Flagbearer
Aged Sensei


NextHand

Earthquake
Whitestar Grappler
Sensei’s Advice
Colossus
Snapback


Tech 0 card(s)
Get Paid, Draw a card for Surplus - ($11)
Hire Colossus - ($5)
Whitestar Grappler ‘throws’ SL Seer (deal 4 damage), killing it.
Bird #1 (1/1) attacks and kills Tech Seer (2/1), you draw a card.
Rambasa Twin#2 (3/2) attacks your base and does 3 damage.
Build Tech III - ($0)
L1 Graves (2/3) and Bird#2 (1/1) attack and kill Prynn, Graves takes 2 damage, then gains 2 levels and heals.

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Colossus (6/7)
    [B]In Play:[/B]
  • Entangling Vines (attached to Yesterday’s Golgort)
  • Bird#2 (1/1), exhausted
  • Bird#1 (1/1), exhausted
  • Whitestar Grappler (3/5), exhausted.
  • L3 Graves (3/4), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tech III HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

Also I think the Entangling Vines stay on the Golgort indefinitely. It isn’t a channeling spell like Bird’s Nest, so you don’t get to put the Golgort back in your deck (and my entangling vines stay in play, unable to target someone new). I could be wrong though, it’s my first time using that card!

edit: Tech III built!

i still live?! pretty good shape :wink: and i built tech III - yeah

[b]P1T8[/b]
Tech StartingHand Workers

TECH
Ebbflow Archon
Second Chances


STARTING HAND
Origin Story
Assimilate
Forgotten Fighter
Fading Argonaut
Shimmer Ray
Origin Story
Time Spiral


WORKERS
Neo Plexus
Battle Suits
Plasmodium
Hardened Mox
Nullcraft
Second Chances


NextHand

Temporal Research
Origin Story
Rewind

Seer
Shimmer Ray


Tech 2 card(s)
Get Paid + float - ($15)
Summon Vir - ($13)
Peek at top Card
Exchange Top Card - ($12)
hire Shimmer Ray

  • ($11)
    hire Fading Argonaut - ($9)
    build Tech III - ($4)

Float ($4)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Shimmer Ray (3/4+1A)

  • :psfist: [I]Elite[/I]:

  • :ps_: [I]Scavenger[/I]:

  • :pschip: [I]Technician[/I]: Fading Argonaut (2/3) - 3 timerunes

  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

  • L1 Vir (2/3)

  • Yesterday’s Golgort (forever stuck in Entangling Vines)
    [B]Buildings:[/B]

  • :heart: Base HP: 13

  • :heart: Tech I HP: 4

  • :heart: Tech II HP: 5 (Past)

  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 10
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 10

GG!

"P2T8


StartingHand Workers

STARTING HAND
Earthquake
Whitestar Grappler
Colossus
Snapback
Sensei’s Advice
Versatile Style


WORKERS
Fox Viper
Safe Attacking
Fox Primus
Smoker
Morningstar Flagbearer
Aged Sensei


NextHand

Oathkeeper
Savior Monk
Grappling Hook
Whitestar Grappler
Bird’s Nest


Tech 0 card(s)
Get Paid - ($11)
Whitestar Grappler ‘throws’ Fading Argonaut, dealing 4 damage to it and killing him. You draw a card.
Graves casts Versatile Style, choosing disable a flier, targetting Shimmer Ray. - ($9)
Graves casts Sensei’s Advice on the birds. - ($8)
Colossus (6/7) attacks your base
Graves levels to 7 - ($4)
Graves (4/5) attacks your base, along with two (2/1) birds, finishing it!

If you’d like to play another round, I could always use more practice!

Edit: Realized I need to cast Versatile Style to disable your Shimmer Ray so birds can attack base.