Casual: flagrantangles (mono-Blue) vs Eijolend (mono-Green)

P2T8


StartingHand Workers

STARTING HAND
Playful Panda
Ferocity
Tyrannosaurus Rex
Wandering Mimic
Polymorph: Squirrel
Forest’s Favor


WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Young Treant
Tiger Cub


NextHand

Forest’s Favor
Merfolk Prospector
Polymorph: Squirrel
Rampant Growth
Stampede


Tech 0 card(s)
Draw a card from Technician
1 Gold from Scavenger - ($1)
Get Paid - ($12)
Rebuild Tech III
Summon Argagarg (comes with a Wisp) - ($10)
Level Argagarg 1->5, Water Elemental - ($6)
Level Calamandra 1->3 - ($4)
Play Playful Panda to Jail, Potent Basilisk (B) arrives - ($2)
Play Ferocity, my units have armor piercing and swift strike until my next upkeep. - ($0)
Tiny Basilisk swift strike deathtouches Brave Knight

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Potent Basilisk (3/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Argagarg Lvl.5 (1/5)
  • :target: [I]Lookout[/I]: Water Elemental (3/3)
    [B]In Play:[/B]
  • Tiny Basilisk (1/2)
  • Calamandra Lvl.3 (3/4)
  • Playful Panda (in jail, not in play)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

P1T9


Starting Hand, Workers

STARTING HAND
Drill Sergeant
Arrest
Traffic Director
Flagstone Spy
Patriot Gryphon
Tax Collector
Drill Sergeant
Overeager Cadet
Boot Camp


WORKERS
Spectral Aven
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Manufactured Truth
Lawful Search
Reputable Newsman
Traffic Director


Next Hand

Patriot Gryphon
Air Hammer
Arrest
Free Speech
Boot Camp


Tech 1 card(s)
Get Paid + float - ($12)
Worker - ($11)
Hire a Drill Sergeant, generate a rune, and draw a card. - ($8)
Hire a Flagstone Spy, generate 2 runes, and draw a card. - ($5)
Hire a Brave Knight, generate 2 runes, and draw a card. - ($2)
Hire an Overeager Cadet, generate 2 runes, and draw a card.
Hire a Tax Collector, generate 2 runes, and draw a card. - ($0)
Drill Sergeant 2 will give 3 of his 4 runes to Air Hammer.
Air Hammer will attack and destroy the Potent Basilisk and suffer no damage in return.
Drill Sergeant 2 will give his last rune to Overeager Cadet 1.
Overeager Cadet 1 will attack and kill the Water Elemental and then die himself.
Quince will attack and destroy the Wisp; you gain a gold.
Drill Sergeant 1 will attack and kill Argagarg.
Air Hammer mirror will attack your base and deal 5 damage to it, since it’s damaged.

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tax Collector
  • :pschip: [I]Technician[/I]: Overeager Cadet 2
  • :target: [I]Lookout[/I]: Flagstone Spy

[B]In Play:[/B]

  • Jail
  • Flagstone Garrison.
  • Quince (5) 1/5, exhausted
  • Air Hammer Mirror, exhausted
  • Air Hammer +++ 6/6, exhausted
  • Drill Sergeant 1 +++++ 8/8, exhausted
  • Drill Sergeant 2

[B]Buildings:[/B]

  • :heart: Base HP: 6
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Flagstone Garrison HP: 4
  • :heart: Jail HP: 3 - Incarcerating a Playful Panda.

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 12

Wow such a close and exciting game. GG!

P2T9


StartingHand Workers

STARTING HAND
Forest’s Favor
Merfolk Prospector
Polymorph: Squirrel
Rampant Growth
Stampede
Ferocity (drawn from Technician)


WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Young Treant
Tiger Cub


NextHand

Huntress
Potent Basilisk
Tyrannosaurus Rex
Wandering Mimic
Stampede


Tech 0 card(s)
Draw a card from Technician
1 Gold from Scavenger - ($1)
Get Paid - ($12)
Level Calamandra 3->5 ($10)
Play Rampant Growth on Calamandra ($8)
Discard 2 cards to give Calamandra stealth.
Calamandra attacks your Base for 6 damage DESTROYING IT.

Float ($8)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tiny Basilisk (1/2)
  • Calamandra Lvl.5 (4/5)
  • Playful Panda (in jail, not in play)
    [B]Buildings:[/B]
  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 8
  • Workers: 11

Good game! Stampede really got me in the beginning there. I considered trying to kill Calamandra, but it didn’t seem like a good allocation of resources because I completely forgot about her topband ability. OOPS.

I think drawing the stampede the second time in a 1/6 chance won me this - otherwise I would’ve been too slow to react to your massive board. In the last turn I just hoped that you couldn’t shut down all of my three win conditions at once and you couldn’t know which ones I had in hand. (Although I’m no longer sure whether a Tyrannosaurus would have been enough at this point. It sure would have been the turn you destroyed my Tech III)

But this game has given me some important insights into what Blue can do. Want to play again? I got a 15

Sure! I got a 46! I’ll start us off.

P1T1


Starting Hand, Workers

STARTING HAND
Porkhand Magistrate
Spectral Aven
Bluecoat Musketeer
Traffic Director
Lawful Search


WORKERS
Bluecoat Musketeer


Next Hand

Building Inspector
Reputable Newsman
Manufactured Truth
Arrest
Jail


Discard

Lawful Search
Spectral Aven
Porkhand Magistrate


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Sirus Quince and his Mirror Illusion. - ($1)
Hire a Traffic Director. - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Traffic Director
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Mirror Illusion
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Quince (1) 1/3

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3

[B]Gold:[/B]

  • Gold: 0
  • Workers: 5

Gl hf!

P2T1


StartingHand Workers

STARTING HAND
Spore Shambler
Forest’s Favor
Playful Panda
Ironbark Treant
Rampant Growth


WORKERS
Ironbark Treant


NextHand

Merfolk Prospector
Young Treant
Tiger Cub
Verdant Tree
Rich Earth


Discard

Spore Shambler
Forest’s Favor
Rampant Growth


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Calamandra - ($2)
Playful Panda - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Calamandra Lvl.1 (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

Same to you!

P1T2


Tech, Starting Hand, Workers

TECH
Spectral Flagbearer
Free Speech


STARTING HAND
Arrest
Manufactured Truth
Building Inspector
Jail
Reputable Newsman


WORKERS
Bluecoat Musketeer
Jail


Next Hand

Porkhand Magistrate
Reputable Newsman
Spectral Aven
Arrest
Free Speech


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Building Inspector. - ($3)
Build Tech I. - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Building Inspector
  • :pschip: [I]Technician[/I]: Traffic Director
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Quince (1) 1/3
  • Mirror Illusion

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech 1 HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0

[B]Gold:[/B]

  • Gold: 2
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Gemscout Owl
Huntress


STARTING HAND
Merfolk Prospector
Verdant Tree
Young Treant
Rich Earth
Tiger Cub


WORKERS
Ironbark Treant
Rich Earth


NextHand

Young Treant
Rampant Growth
Spore Shambler
Tiger Cub
Forest’s Favor


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Play Merfolk Prospector - ($4)
Calamandra kills your Building Inspector taking 1 damage; you get 1 gold
Level Calmandra 1->3, healing - ($2)
Tech I - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Playful Panda (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Lvl.3 (3/4)
  • Merfolk Prospector (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

P1T3


Tech, Starting Hand, Workers

TECH
Brave Knight
Spectral Hound


STARTING HAND
Arrest
Free Speech
Porkhand Magistrate
Spectral Aven
Reputable Newsman


WORKERS
Bluecoat Musketeer
Jail
Spectral Aven


Next Hand

Lawful Search
Free Speech
Manufactured Truth
Building Inspector
Spectral Flagbearer


Tech 2 card(s)
Get Paid + float + Scavenger - ($9)
Worker - ($8)
Hire a Porkhand Magistrate. - ($5)
Build a Surplus. - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Porkhand Magistrate 2/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Traffic Director 1/1
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Quince (1) 1/3
  • Mirror Illusion

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 7

Oh I knew you were saving up for something, but I was caught off guard by the surplus. Thankfully trusty Calamandra had an idea.

P2T3


Tech StartingHand Workers

TECH
Blooming Ancient
Ferocity


STARTING HAND
Forest’s Favor
Rampant Growth
Tiger Cub
Spore Shambler
Young Treant
Verdant Tree


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree


NextHand

Gemscout Owl
Rampant Growth
Spore Shambler
Huntress


Tech 2 card(s)
Get Paid + float - ($8)
Play Young Treant, draw a card - ($6)
Use Merfolk Prospector Ability - ($7)
Worker - ($6)
Level Calamandra 3->5 - ($4)
Discard 2 cards to stealth Calamandra.
Calamandra kills Surplus, your base takes 2 damage
Tech II (Growth) - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Playful Panda (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (0/2)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Lvl.5 (4/5)
  • Merfolk Prospector (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

You caught me! Hehehe.

P1T4


Tech, Starting Hand, Workers

TECH
Macciatus, The Whisperer
Eyes of the Chancellor


STARTING HAND
Lawful Search
Manufactured Truth
Spectral Flagbearer
Building Inspector
Free Speech


WORKERS
Bluecoat Musketeer
Jail
Spectral Aven
Lawful Search


Next Hand

Reputable Newsman
Arrest
Spectral Hound
Brave Knight
Free Speech


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($4)
Build Tech II: Truth. - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Porkhand Magistrate 2/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Mirror Illusion 0/1
  • :pschip: [I]Technician[/I]: Traffic Director 1/1
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Quince (1) 1/3

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Circle of Life
Blooming Elm


STARTING HAND
Gemscout Owl
Huntress
Rampant Growth
Spore Shambler


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Spore Shambler


NextHand

Blooming Ancient
Ferocity
Forest’s Favor
Tiger Cub


Discard

Huntress
Rampant Growth
Circle of Life
Blooming Elm


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Play Gemscout Owl - ($6)
Calamandra kills Porkhand Magistrate taking 2 Damage
Merfolk Prospector kills Mirror Illusion, you get one gold.
Playful Panda kills Traffic director taking 1 damage, you draw a card.
Build Surplus ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (0/2)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Lvl.5 (4/3) xx
  • Merfolk Prospector (1/1)
  • Gemscout Owl (0/1)
  • Playful Panda (2/1) x
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

P1T5


Tech, Starting Hand, Workers

TECH
Reteller of Truths
Spectral Roc


STARTING HAND
Brave Knight
Reputable Newsman
Arrest
Spectral Hound
Free Speech
Spectral Flagbearer


WORKERS
Bluecoat Musketeer
Jail
Spectral Aven
Lawful Search
Reputable Newsman


Next Hand

Macciatus, The Whisperer
Building Inspector
Eyes of the Chancellor
Manufactured Truth


Discard

Porkhand Magistrate
Traffic Director
Reteller of Truths
Spectral Roc
Free Speech
Spectral Flagbearer
Arrest


Tech 2 card(s)
Get Paid + Scavenger - ($9)
Worker - ($8)
Hire a Brave Knight. - ($5)
Quince will cast Free Speech, removing your Heroes’ abilities and preventing them from casting spells. - ($3)
Hire a Spectral Hound. - ($2)
Summon General Onimaru. - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight 3/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Spectral Hound 3/3
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Quince (1) 1/3
  • Onimaru (1) 2/3

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 7

[B]Gold:[/B]

  • Gold: 0
  • Workers: 9

Teching cards happens before the Upkeep phase, right? So I first tech 2 cards and then reshuffle to draw one for surplus. Is that correct?

P2T5


Tech StartingHand Workers

TECH
Oversized Rhinoceros
Might of Leaf and Claw


STARTING HAND
Forest’s Favor
Ferocity
Tiger Cub
Blooming Ancient
Blooming Elm


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Spore Shambler
Tiger Cub


NextHand

Might of Leaf and Claw
Huntress
Circle of Life
Rampant Growth


Discard

Playful Panda
Forest’s Favor
Ferocity


Tech 2 card(s)
Draw a card from surplus
Get Paid + float + Gemscout Owl - ($11)
Worker - ($10)
Use Merfolk Prospector Ability - ($11)
Calamandra trades with Brave Knight, Onimaru gets 2 free levels 1->3
Play Blooming Ancient (BA) - ($7)
Summon Midori (BA +) - ($5)
Summon Argagarg (without Wisp because of Free Speech) (BA ++) - ($3)
Move + from BA to Spectral Hound destroying it, you get 1 gold. (BA +)
Move + from BA to Playful Panda. (BA 0)
Playful Panda trades with Onimaru, Argagarg gains 2 free levels 1->3
Play Blooming Elm - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Argagarg Lvl.3 (1+1/4)
  • :ps_: [I]Scavenger[/I]: Young Treant (0/2)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Blooming Ancient 2/4
  • Midori Lvl.1 (2/3)
  • Merfolk Prospector (1/1)
  • Gemscout Owl (0/1)
  • Blooming Elm (-/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

I think that’s correct. That’s certainly how I would be doing it.

P1T6


Tech, Starting Hand, Workers

TECH
Hallucination
Dreamscape


STARTING HAND
Manufactured Truth
Building Inspector
Macciatus, The Whisperer
Eyes of the Chancellor


WORKERS
Bluecoat Musketeer
Jail
Spectral Aven
Lawful Search
Reputable Newsman
Manufactured Truth


Next Hand

Reteller of Truths
Macciatus, The Whisperer
Hallucination


Tech 2 card(s)
Get Paid + Scavenger - ($10)
Worker - ($9)
Hire a Building Inspector. - ($8)
Build Eyes of the Chancellor. - ($5)
Summon Bigby Hayes. - ($3)
Hire a Brave Knight. - ($0)

Float ($0)
Stash 1, Discard 0, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Building Inspector
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Quince (1) 1/3
  • Eyes of the Chancellor
  • Bigby Hayes (1) 2/3

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 8
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 10

P2T6


Tech StartingHand Workers

TECH
Nature Reclaims


STARTING HAND
Huntress
Circle of Life
Rampant Growth
Might of Leaf and Claw
Oversized Rhinoceros


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Spore Shambler
Tiger Cub


NextHand

Ferocity
Huntress
Playful Panda
Circle of Life
Nature Reclaims


Tech 1 card(s)
Draw a card from surplus
Get Paid + Gemscout Owl - ($11)
Play Might of Leaf and Claw (LC) - ($8)
Midori casts Circle of Life on Gemscout Owl, turns into a Fairie Dragon, feather rune on Merfolk Prospector (BA +) - ($5)
Merfolk Prospector kills Bigby taking no damage, 2 free levels Argagarg 3->5, Water Elemental (BA ++) (LC 1)
Use Blooming Elm on Wisp (Wisp +++)
Level Midori 1->6 (Wisp in total a 4/5) - ($0)
Wisp kills Brave Knight taking 3 damage (LC 2)
Blooming Ancient attacks Building Inspector taking 1 damage; Overpower kills Quince; 2 free levels to Midori 6->8 (LC 3)
Argagarg attacks Tech II dealing 1 damage (LC 4)
Midori attacks Tech II dealing 4 damage, destroying it. Your base takes 2 damage. (LC 5)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (5/7)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Water Elemental (8/8)
    [B]In Play:[/B]
  • Blooming Ancient (9/10) ++ x
  • Midori Lvl.8 (9/10)
  • Merfolk Prospector (8/6) [feather]
  • Wisp (9/7) +++ [Midori midband] xxx
  • Argagarg Lvl.5 (6/10)
  • Fairie Dragon (9/7)
  • Blooming Elm (-/4)
  • Might of Leaf and Claw [5 runes]
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

P1T7


Tech, Starting Hand, Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Reteller of Truths
Hallucination
Traffic Director


WORKERS
Bluecoat Musketeer
Jail
Spectral Aven
Lawful Search
Reputable Newsman
Manufactured Truth
Traffic Director


Next Hand

Dreamscape
Spectral Flagbearer
Free Speech
Spectral Roc
Spectral Hound


Discard

Building Inspector
Liberty Gryphon
Liberty Gryphon
Brave Knight
Hallucination
Reteller of Truths
Macciatus, The Whisperer


Tech 2 card(s)
Get Paid - ($10)
Worker - ($9)
Summon and max level Onimaru. - ($0)
Rebuild Tech II.

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Soldier 1 1/1A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Soldier 2 1/1
  • :pschip: [I]Technician[/I]: Soldier 2 1/1
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Eyes of the Chancellor

[B]Buildings:[/B]

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 7

[B]Gold:[/B]

  • Gold: 0
  • Workers: 11