I hate Tricycloids soooooo much.
P2T9
Starting Hand Workers
STARTING HAND
Reteller of Truths
Manufactured Truth
Spectral Tiger
Arrest
WORKERS
Porkhand Magistrate
Jail
Building Inspector
Bluecoat Musketeer
Reputable Newsman
Traffic Director
Next Hand
Macciatus, the Whisperer
Reteller of Truths
Injunction
Manufactured Truth
Tax Collector
Tech 0 card(s)
Get Paid - ($11)
Rebuild Tech II.
Summon and maxband General Onimaru. - ($2)
Onimaru Arrests the Seer, disabling it. - ($0)
Spectral Aven deals 2 damage to Geiger.
Eyes of the Chancellor exhausts to make the Aven invisible.
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Soldier 1 1/1A
-
Elite: Soldier 2 2/1
-
Scavenger: Soldier 3 1/1
-
Technician: Onimaru (8) 4/5
-
Lookout:
In Play:
- Eyes of the Chancellor
- Spectral Aven 2/2
Buildings:
-
Base HP: 12
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
Economy Info:
Cards:
Gold:
Thoughts
And now is the beginning of the end.
Oh yeah, Tricycloids (and Hyperions) are absolutely ridiculous. Still, I only survived thanks to a couple of lucky draws (Temporal Distortion on T8 and R&D on T9). You were solidly in control up to that point.
I will say that you made one suboptimal play back on T4: if you would’ve broken tech 2 and Injunctioned tech 1, you could’ve saved the card and gold on Arrest, and also keep tech 2 disabled for an extra turn (since it can’t rebuild while tech 1 is disabled).
Anyway, GG WP! You’re up as P1.
P1T10
StartingHand Workers
STARTING HAND
Immortal
Temporal Distortion
Now!
Unphase
Temporal Research
Argonaut
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Plasmodium
Forgotten Fighter
Temporal Distortion
Neo Plexus
NextHand
Nullcraft
Unphase
Research & Development
Stewardess of the Undone
Research & Development
Tech 0 card(s)
Get Paid - ($11)
Geiger kills SQL and sparkshots elite
Tricycloid #1 kills scav
Hyperion trades with Oni, I draw
Tricycloid #2 hits your base to 9
Temporal Distortion on Tricycloid #2, fetch Omegacron from codex - ($9)
Tricycloid #2 - ($4)
Now! on Tricycloid #2 - ($3)
Tricycloid #2 hits your base to 3
Remove 3 runes from Tricycloid #2 to ping your base to 0
Float ($3)
Discard 4, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Battle Suits
- Tricycloid (3/2)
- Tricycloid (3/3)
- Geiger lvl 5 (3/1)
- Seer (3/1)
- Omegacron, forecast 6
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Curses! You’re right. I got so focused on getting the Stewardess out of my way that I didn’t think about that. I’m often a little too hasty with my decision making.
P1T1
Starting Hand Workers
STARTING HAND
Reputable Newsman
Bluecoat Musketeer
Manufactured Truth
Spectral Aven
Traffic Director
WORKERS
Bluecoat Musketeer
Next Hand
Jail
Porkhand Magistrate
Building Inspector
Lawful Search
Arrest
Discard
Reputable Newsman
Manufactured Truth
Spectral Aven
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Traffic Director. - ($2)
Summon General Onimaru. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Traffic Director 1/1A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
P2T1
StartingHand Workers
STARTING HAND
Hardened Mox
Temporal Research
Forgotten Fighter
Neo Plexus
Tinkerer
WORKERS
Forgotten Fighter
NextHand
Time Spiral
Nullcraft
Plasmodium
Fading Argonaut
Battle Suits
Discard
Neo Plexus
Temporal Research
Tinkerer
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hardened Mox - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Hardened Mox (1/1)
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I like Mox better than Plexus+Tinkerer. Next turn I can add Fargo and Suits, and float a gold for T3.
P1T2
Tech Starting Hand Workers
TECH
Spectral Hound
Scribe
STARTING HAND
Jail
Building Inspector
Arrest
Lawful Search
Porkhand Magistrate
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
NextHand
Spectral Aven
Manufactured Truth
Spectral Hound
Lawful Search
Scribe
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build a Jail. - ($1)
Build Tech I. - ($0)
Traffic Director strikes your base for 1 damage.
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Onimaru (1) 2/3A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Jail
- Traffic Director 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T2
Tech StartingHand Workers
TECH
Assimilate
Stewardess of the Undone
STARTING HAND
Fading Argonaut
Time Spiral
Plasmodium
Battle Suits
Nullcraft
WORKERS
Forgotten Fighter
Time Spiral
NextHand
Stewardess of the Undone
Tinkerer
Fading Argonaut
Neo Plexus
Plasmodium
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Battle Suits - ($4)
Vir - ($2)
Tech 1 - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox (2/1A)
-
Elite: Vir lvl 1 (3/3)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 19
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Risky play by flagrantangles, let’s see if I can snatch that Jail straight away.
P1T3
Tech Starting Hand Workers
TECH
The Art of War
Scribe
STARTING HAND
Manufactured Truth
Scribe
Lawful Search
Spectral Hound
Spectral Aven
Building Inspector
Arrest
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Spectral Aven
Next Hand
Traffic Director
Reputable Newsman
Manufactured Truth
Building Inspector
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire a Spectral Hound. - ($4)
Onimaru sidelines the Mox.
Onimaru casts Manufactured Truth on the Traffic Director, turning him into a Spectral Hound. - ($3)
Manufactured Hound trades with Vir, Onimaru gains 2 levels.
Onimaru performs a Lawful Search of your hand and draws a card. - ($2)
Hire a Scribe and draw a card. - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Scribe 1/3A
-
Elite:
-
Scavenger:
-
Technician: Spectral Hound 3/3
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T3
Tech StartingHand Workers
TECH
Argonaut
Unphase
STARTING HAND
Neo Plexus
Fading Argonaut
Plasmodium
Stewardess of the Undone
Tinkerer
WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
NextHand
Assimilate
Temporal Research
Tinkerer
Nullcraft
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Fading Argonaut to Jail - ($5)
Neo Plexus to Jail, Fading Argonaut out - ($3)
Tower - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox (2/1A)
-
Elite:
-
Scavenger:
-
Technician: Fading Argonaut (3/3), fading 3
-
Lookout:
In Play:
- Battle Suits
- Neo Plexus, in Jail
Buildings:
-
Base HP: 19
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I guess I’m lucky I drew Assimilate late. Should be able to cast in next turn (unless Newsman on 3 drops in), but for now I have to add a body to the board. I’ll add Tower instead of Stewardess to keep a reasonable handsize.
P1T4
Tech Starting Hand Workers
TECH
Elite Training
Tax Collector
STARTING HAND
Reputable Newsman
Building Inspector
Manufactured Truth
Traffic Director
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Spectral Aven
Building Inspector
Next Hand
Arrest
Lawful Search
The Art of War
Scribe
Discard
Spectral Hound
Manufactured Truth
Reputable Newsman
Elite Training
Tax Collector
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Midband Onimaru. - ($4)
Onimaru sidelines the Mox.
Spectral Hound trades with the Fading Argonaut.
Maxband Onimaru. - ($1)
Hire a Traffic Director. - ($0)
Scribe attacks your Tower for 1 damage.
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Traffic Director 1/1A
-
Elite: Soldier 1 2/1
-
Scavenger: Soldier 2 1/1
-
Technician: Soldier 3 1/1
-
Lookout:
In Play:
- Jail
- Onimaru (8) 4/5
- Scribe 1/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
I’m assuming it’s the other way around, otherwise Oni would be dead.
P2T4
Tech StartingHand Workers
TECH
Origin Story
Argonaut
STARTING HAND
Nullcraft
Temporal Research
Assimilate
Tinkerer
Unphase
WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
Tinkerer
NextHand
Stewardess of the Undone
Origin Story
Temporal Research
Argonaut
Tech 2 card(s)
Get Paid - ($8)
Technician draw
Worker - ($7)
Nullcraft to Jail, Neo Plexus out - ($5)
Vir - ($3)
Assimilate Jail - ($0)
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader: Hardened Mox (2/1A)
- Elite:
- Scavenger: Vir lvl 1 (2/3)
- Technician:
- Lookout: Neo Plexus (3/2)
In Play:
- Battle Suits
- Jail
- Nullcraft, in Jail
Buildings:
- Base HP: 19
- Tech I HP: 5
- Tower HP: 3
Economy Info:
Cards:
Gold:
Thoughts
Doing what I can to keep my tech 1 for next turn. Hopefully flagrantangles doesn’t have AoW in hand yet.
1 Like
You are correct. That’s what I intended but then I mixed it up when I typed. Sorry about that!
P1T5
Tech Starting Hand Workers
TECH
Brave Knight
Overeager Cadet
STARTING HAND
Scribe
Lawful Search
Arrest
The Art of War
Reputable Newsman
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Spectral Aven
Building Inspector
Reputable Newsman
Next Hand
Elite Training
Manufactured Truth
Brave Knight
Spectral Hound
Discard
Lawful Search
The Art of War
Arrest
Scribe
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Onimaru performs a Lawful Search of your hand and draws a card. - ($6)
Onimaru casts The Art of War on himself. - ($3)
Onimaru destroys your Tech I.
Build a Heroes’ Hall. - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Scribe 1/2A
-
Elite:
-
Scavenger: Soldier 1 1/1
-
Technician: Soldier 2 1/1
-
Lookout: Soldier 3 1/1
In Play:
- Jail - Assimilated
- Onimaru (8) 6/5A - Unstoppable, Swiftstrike
- Traffic Director 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
P2T5
Tech StartingHand Workers
TECH
Origin Story
Double Time
STARTING HAND
Argonaut
Stewardess of the Undone
Temporal Research
Origin Story
Fading Argonaut (exchanged with Origin Story)
Origin Story (Temporal Research draw)
Argonaut (Temporal Research draw)
Assimilate (exchanged with Origin Story)
WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
Tinkerer
Assimilate
NextHand
Unphase
Argonaut
Origin Story
Stewardess of the Undone
Double Time
Tech 2 card(s)
Get Paid - ($9)
Rebuild tech 1
Vir peeks
Vir exchanges a card - ($8)
Fading Argonaut - ($6)
Temporal Research, I draw 2 - ($4)
Vir peeks
Vir exchanges a card - ($3)
Worker - ($2)
Heroes’ Hall, my base to 15 - ($0)
Neo Plexus kills Scribe
Vir kills lookout
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox (2/1A)
-
Elite:
-
Scavenger: Fading Argonaut (3/3), fading 3
-
Technician:
-
Lookout:
In Play:
- Battle Suits
- Jail
- Nullcraft, in Jail
- Vir lvl 1 (2/2)
- Neo Plexus (3/1)
Buildings:
-
Base HP: 15
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Oof, I can’t bring in Prynn while Vir is alive! I’ll probably end up maxbanding him, so I’ll tech a Double Time. And a 2nd Origin Story, cause flagrantangles seems to be pivoting to a hero plan.
…
Actually, I’d rather exchange Origin Story with Fargo to make sure I have it next turn, and build a HH. So no maxband Vir for now.
P1T6
Tech Starting Hand Workers
TECH
Overeager Cadet
Flagstone Garrison
STARTING HAND
Spectral Hound
Manufactured Truth
Elite Training
Brave Knight
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Spectral Aven
Building Inspector
Reputable Newsman
Next Hand
Tax Collector
Overeager Cadet
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($10)
Build Tech II - Peace. - ($6)
Onimaru casts Elite Training on the Soldiers. - ($4)
Soldier 2 sidelines the Mox and dies.
Onimaru kills the Fading Argonaut.
Traffic Director and Soldier destroy the Jail.
Hire a Brave Knight. - ($1)
Hire a Spectral Hound. - ($0)
Float ($0)
Discard 1, draw 2, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite:
-
Scavenger:
-
Technician: Spectral Hound 3/3
-
Lookout:
In Play:
- Onimaru (8) 4/2
- Soldier 1 2/1A Sparkshot, Anti-Air
- Traffic Director 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Hmmmm, Jail destroyed with no real problems on my end. I’M IN.
I don’t have a tower anymore, so your guys should take less damage.
1 Like
I will update accordingly!
It didn’t change my turn too significantly but I have updated it.
1 Like
P2T6
Tech StartingHand Workers
TECH
Temporal Distortion
Replay
STARTING HAND
Origin Story
Unphase
Stewardess of the Undone
Double Time
Argonaut
WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
Tinkerer
Assimilate
Double Time
NextHand
Argonaut
Origin Story
Temporal Research
Discard
Fading Argonaut
Nullcraft
Unphase
Origin Story
Temporal Distortion
Replay
Tech 2 card(s)
Get Paid - ($10)
Scav gold - ($11)
Vir peeks
Worker - ($10)
Unphase on Mox - ($8)
Geiger - ($6)
Mox stealthily kills Oni, Geiger to midband
Stewardess of the Undone, bounces soldier to oblivion - ($3)
Argonaut - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Stewardess of the Undone (3/3A)
-
Elite:
-
Scavenger: Argonaut (4/4)
-
Technician: Neo Plexus (3/1)
-
Lookout:
In Play:
- Battle Suits
- Vir lvl 1 (2/2)
- Geiger lvl 3 (2/4)
- Hardened Mox (2/1)
Buildings:
-
Base HP: 15
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Going for Peace after seeing I teched Assimilate? I smell misdirection.
P1T7
Tech Starting Hand Workers
TECH
Drill Sergeant
Drill Sergeant
STARTING HAND
Overeager Cadet
Tax Collector
Overeager Cadet
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Spectral Aven
Building Inspector
Reputable Newsman
Tax Collector
Next Hand
Jail
Lawful Search
Discard
Traffic Director
Spectral Hound
Drill Sergeant
Drill Sergeant
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Brave Knight slams into the Stewardess and runs into my hand…
Hire a Brave Knight. - ($5)
Traffic Director kills the Stewardess.
Spectral Hound deals 3 damage to the Argonaut.
Hire 2 Overeager Cadets.
Summon Sirus Quince and his Mirror Illusion. - ($3)
Make another Mirror Illusion. - ($1)
Float ($1)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite:
-
Scavenger: Overeager Cadet 1 2/2
-
Technician: Overeager Cadet 2 2/2
-
Lookout:
In Play:
- Quince (1) 1/3
- Mirror Illusion 1 0/1
- Mirror Illusion 0/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
P2T7
Tech StartingHand Workers
TECH
Ebbflow Archon
Ebbflow Archon
STARTING HAND
Temporal Research
Argonaut
Origin Story
WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
Tinkerer
Assimilate
Double Time
NextHand
Unphase
Origin Story
Fading Argonaut
Ebbflow Archon
Tech 2 card(s)
Get Paid - ($11)
Tech 2 (Past) - ($7)
Argonaut trades with Brave Knight, who flees to your hand
Vir to midband - ($3)
Vir kills scavenger, you get 1 gold
Mox kills technician, you draw
Neo Plexus trades with Quince, Vir to maxband, Mech to forecast 2
Geiger kills a Mirror
Argonaut - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Argonaut (4/4)
In Play:
- Battle Suits
- Vir lvl 7 (3/5)
- Geiger lvl 3 (2/4)
- Hardened Mox (2/1)
- Mech, forecast 2
Buildings:
-
Base HP: 15
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
My teching has been all over the place this game… but I need a win condition, and Archons are the ultimate answer to Peace engine. Teching them directly since I don’t want to rely on getting the Rememberer+Seer combo.
P1T8
Tech Starting Hand Workers
TECH
Spectral Hound
Spectral Flagbearer
STARTING HAND
Lawful Search
Jail
Scribe
Flagstone Garrison
Arrest
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Spectral Aven
Building Inspector
Reputable Newsman
Tax Collector
Next Hand
The Art of War
Elite Training
Scribe
Manufactured Truth
Discard
Traffic Director
Spectral Hound
Drill Sergeant
Drill Sergeant
Overeager Cadet
Overeager Cadet
Lawful Search
Jail
Arrest
Spectral Hound
Spectral Flagbearer
Tech 2 card(s)
Get Paid + float + Scavenger - ($12)
Summon General Onimaru. - ($10)
Onimaru performs a Lawful Search of your hand and draws a card. - ($9)
Hire a Scribe and draw a card. - ($7)
Build a Flagstone Garrison. - ($4)
Hire a Brave Knight and draw a card. - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Scribe 1/3A
-
Elite: Brave Knight 4/3
-
Scavenger: Onimaru (1) 2/3
-
Technician: Mirror Illusion 1 0/1
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold: